No edit summary |
|||
Line 7: | Line 7: | ||
== Ultra SFIV Changes == | == Ultra SFIV Changes == | ||
(From Ultra SFIV Arcade Japan) | |||
* Close MK: Now forces stand on hit; startup reduced to 4 frames from 5 frames; Hitbox expanded downward | |||
* Crouch HK: Can no longer be cancelled into Wrath of the Raging Demon (UC1) | |||
* | * Zanku Hadoken: All versions done during back jump have recovery increased by 2F, to 18 frames from 16 frames for Light, Medium, and Hard versions and to 11 frames from 9 frames for EX version | ||
* EX Zanku Hadoken: Can now be performed during the start of Light, Medium, and Hard Hyakkishu (Demon Flip) as well | |||
* Goshoryuken: 2nd hit of Medium version can no longer be EX Focus cancelled on block | |||
* Goshoryuken: 2nd and 3rd hit of Hard version can no longer be EX Focus cancelled on block | |||
* | * Goshoryuken: Hard version startup invincibility reduced to 5 frames from 6 frames | ||
* L, M and H Goshoryuken --> EX Focus Cancel --> Forward Dash is now -5 on block at best | |||
(New to Ultra SFIV Console Digital Release) | |||
* Close MK: Attack range recognition increased | |||
* Stand HP: Damage reduced tp 90 from 120 | |||
* Stand HP: Can now be canceled into Special Moves, Super, or EX Focus Attack | |||
* | * EX Shakunetsu Hadoken: Startup reduced to 19 frames from 25 frames | ||
* Tatsumaki Zankukyaku: Light version Hitbox expanded downward | |||
== Character Specific Data == | |||
Akuma{{USFIVCharacterData|850|850|75%|0.055|0.04|1.76|40 (4+36)|1.92|1.92|1.00|18|0.90|25|8|10|7|0.91|0.91|31|21|Zugaihasatsu, Tenmakujinkyaku|Crouch LK, Crouch MK, Crouch HK, Hyakki Gozan|Crouch HK, Hyakki Gozan, Hyakki Gosho, Hyakki Gosai|Hyakki Gosho, Demon Armageddon|21|29|65|-2|-9|+4|-3|TBD|}} | |||
* | |||
== Frame Data (At A Glance) == | == Frame Data (At A Glance) == | ||
{{USFIVFrameDataGlanceTableHeader}} | {{USFIVFrameDataGlanceTableHeader}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Close LP|Close Jab|Close lp||Close [[File:Jab.gif]]|30|50|20|HL|ch/sp/su|4|2|6|11|11|14|3|6|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Close LP|Close Jab|Close lp||Close [[File:Jab.gif]]|30|50|20|HL|ch/sp/su|4|2|6|11|11|14|+3|+6|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Close MP|Close Strong|Close mp||Close [[File:Strong.gif]]|70|100|40|HL|sp/su|3|2|13|17|14|19|-1|4|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Close MP|Close Strong|Close mp||Close [[File:Strong.gif]]|70|100|40|HL|sp/su|3|2|13|17|14|19|-1|+4|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Close HP|Close Fierce|Close hp||Close [[File:Fierce.gif]]|100|200|60|HL|sp/su|4|2|26|31|18|22|-10|-6|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Close HP|Close Fierce|Close hp||Close [[File:Fierce.gif]]|100|200|60|HL|sp/su|4|2|26|31|18|22|-10|-6|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Close LK|Close Short|Close lk||Close [[File:Short.gif]]|40|50|20|HL|-|5|2|7|13|11|14|2|5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Close LK|Close Short|Close lk||Close [[File:Short.gif]]|40|50|20|HL|-|5|2|7|13|11|14|+2|+5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Close MK|Close Forward|Close mk||Close [[File:Forward.gif]]|70|100|40|HL|su|4|2|14|19|14|17|-2|1|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Close MK|Close Forward|Close mk||Close [[File:Forward.gif]]|70|100|40|HL|su|4|2|14|19|14|17|-2|+1|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Close HK|Close Roundhouse|Close hk||Close [[File:Roundhouse.gif]]|40*70|125*75|60*20|HL|su*-|6|2(4)4|17|32|18|23|-3|2|Only +1 on hit vs. crouching opponents||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Close HK|Close Roundhouse|Close hk||Close [[File:Roundhouse.gif]]|40*70|125*75|60*20|HL|su*-|6|2(4)4|17|32|18|23|-3|+2|Only +1 on hit vs. crouching opponents||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Far LP|Far Jab|lp||Far [[File:Jab.gif]]|30|50|20|HL|ch/sp/su|3|2|5|9|11|14|4|7|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Far LP|Far Jab|lp||Far [[File:Jab.gif]]|30|50|20|HL|ch/sp/su|3|2|5|9|11|14|+4|+7|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Far MP|Far Strong|mp||Far [[File:Strong.gif]]|80|100|40|HL|su|4|2|13|18|14|17|-1|2|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Far MP|Far Strong|mp||Far [[File:Strong.gif]]|80|100|40|HL|su|4|2|13|18|14|17|-1|+2|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Far HP|Far Fierce|hp||Far [[File:Fierce.gif]]| | {{USFIVFrameDataGlanceRow|Far HP|Far Fierce|hp||Far [[File:Fierce.gif]]|90|200|60|HL|sp/su|6|3|16|24|18|22|-1|+3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Far LK|Far Short|lk||Far [[File:Short.gif]]|40|50|20|HL|-|3|2|8|12|11|14|1|4|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Far LK|Far Short|lk||Far [[File:Short.gif]]|40|50|20|HL|-|3|2|8|12|11|14|+1|+4|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Far MK|Far Forward|mk||Far [[File:Forward.gif]]|80|100|40|HL|-|9|2|13|23|14|17|-1|2|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Far MK|Far Forward|mk||Far [[File:Forward.gif]]|80|100|40|HL|-|9|2|13|23|14|17|-1|+2|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Far HK|Far Roundhouse|hk||Far [[File:Roundhouse.gif]]|50*30|125*75|60*20|HL|-|8|2(8)2|16|35|16|23|-2|5|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Far HK|Far Roundhouse|hk||Far [[File:Roundhouse.gif]]|50*30|125*75|60*20|HL|-|8|2(8)2|16|35|16|23|-2|+5|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|30|50|20|HL|ch/sp/su|3|2|7|11|11|14|2|5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|30|50|20|HL|ch/sp/su|3|2|7|11|11|14|+2|+5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|60|100|40|HL|sp/su|4|3|9|15|14|17|2|5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|60|100|40|HL|sp/su|4|3|9|15|14|17|+2|+5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|100|200|60|HL|sp/su|6|4|23|32|18|23|-9|-4|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|100|200|60|HL|sp/su|6|4|23|32|18|23|-9|-4|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|20|50|20|L|ch/sp/su|4|2|9|14|11|14|0|3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|20|50|20|L|ch/sp/su|4|2|9|14|11|14|0|+3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|60|100|40|L|sp/su|5|3|13|20|14|17|-2|1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|60|100|40|L|sp/su|5|3|13|20|14|17|-2|+1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|90|100|60|L|-|6|3|24|32|18|-|-9|-|Cannot be canceled into Wrath of the Raging Demon||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|90|100|60|L|-|6|3|24|32|18|-|-9|-|Cannot be canceled into Wrath of the Raging Demon||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow| | {{USFIVFrameDataGlanceRow|Zugaihasatsu|Overhead|f + mp||[[File:Right.gif]]+[[File:Strong.gif]]|30*50|50*50|40*20|H|-|17|2*2|17|37|14|19|-5|0|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump LP|Neutral Jump Jab|u + lp||Neutral Jump [[File:Jab.gif]]|50|50|20|H|-|4|7|-|10|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Neutral Jump LP|Neutral Jump Jab|u + lp||Neutral Jump [[File:Jab.gif]]|50|50|20|H|-|4|7|-|10|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
Line 58: | Line 57: | ||
{{USFIVFrameDataGlanceRow|Neutral Jump MK|Neutral Jump Forward|u + mk||Neutral Jump [[File:Forward.gif]]|80|100|40|H|-|6|4|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Neutral Jump MK|Neutral Jump Forward|u + mk||Neutral Jump [[File:Forward.gif]]|80|100|40|H|-|6|4|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump HK|Neutral Jump Roundhouse|u + hk||Neutral Jump [[File:Roundhouse.gif]]|100|200|60|H|-|5|3|-|7|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Neutral Jump HK|Neutral Jump Roundhouse|u + hk||Neutral Jump [[File:Roundhouse.gif]]|100|200|60|H|-|5|3|-|7|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow| | {{USFIVFrameDataGlanceRow|Diagonal Jump LP|Diagonal Jump Jab|ub / uf + lp||Diagonal Jump [[File:Jab.gif]]|50|50|20|H|-|4|7|-|10|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow| | {{USFIVFrameDataGlanceRow|Diagonal Jump MP|Diagonal Jump Strong|ub / uf + mp||Diagonal Jump [[File:Strong.gif]]|80|100|40|H|-|5|3|-|7|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow| | {{USFIVFrameDataGlanceRow|Diagonal Jump HP|Diagonal Jump Fierce|ub / uf + hp||Diagonal Jump [[File:Fierce.gif]]|100|200|60|H|-|6|3|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow| | {{USFIVFrameDataGlanceRow|Diagonal Jump LK|Diagonal Jump Short|ub / uf + lk||Diagonal Jump [[File:Short.gif]]|40|50|20|H|-|4|6|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow| | {{USFIVFrameDataGlanceRow|Diagonal Jump MK|Diagonal Jump Forward|ub / uf + mk||Diagonal Jump [[File:Forward.gif]]|70|100|40|H|-|6|3|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow| | {{USFIVFrameDataGlanceRow|Diagonal Jump HK|Diagonal Jump Roundhouse|ub / uf + hk||Diagonal Jump [[File:Roundhouse.gif]]|100|200|60|H|-|7|3|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Tenmakujinkyaku|Dive Kick|(in air) d + mk|| | {{USFIVFrameDataGlanceRow|Tenmakujinkyaku|Dive Kick|(in air) d + mk||(air) [[File:Down.gif]]+[[File:Forward.gif]]|60|100|40|H|-|12|Until ground|-|#VALUE!|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100|20|HL|-|10+11|2|35|57|||-21|-21||||||Crumple|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100|20|HL|-|10+11|2|35|57|||-21|-21||||||Crumple|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|80|150|40|HL|-|18+11|2|35|65|||-15|-|||||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|80|150|40|HL|-|18+11|2|35|65|||-15|-|||||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|140|200|60|-|-|65|2|40|106|||-|-||X|||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|140|200|60|-|-|65|2|40|106|||-|-||X|||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-|}} | ||
{{ | {{USFIVFrameDataGlanceRow|||||||||||||||||||||||||||-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Goshoha|Forward Throw|f or n + lp + lk||Forward Throw|130|120|40|0.91|-|3|2|20|24|||-|-||||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Goshoha|Forward Throw|f or n + lp + lk||Forward Throw|130|120|40|0.91|-|3|2|20|24|||-|-||||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Syuretto|Back Throw|b + lp + lk||Back Throw|130|120|40|0.91|-|3|2|20|24|||-|-||||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Syuretto|Back Throw|b + lp + lk||Back Throw|130|120|40|0.91|-|3|2|20|24|||-|-||||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|GoHadoken|Fireball|qcf + p ex||GoHadoken|60|100|10/20|HL|su|14|-| | {{USFIVFrameDataGlanceRow|GoHadoken|Fireball|qcf + p ex||GoHadoken|60|100|10/20|HL|su|14|-|30|44|||-4|0|Pursuit property, 17~18f cancellable||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|EX GoHadoken|EX Fireball|EX GoHadoken||GoHadoken [[File:EX.gif]]|60*60|100*100|-250/0|HL|su|14|-| | {{USFIVFrameDataGlanceRow|EX GoHadoken|EX Fireball|EX GoHadoken||GoHadoken [[File:EX.gif]]|60*60|100*100|-250/0|HL|su|14|-|30|44|||-1|-|Pursuit property, 17~18f cancellable||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Shakunetsu Hadoken|Red Fireball|hcb + p||Shakunetsu Hadoken [[File:Jab.gif]]|50|200|10/30|HL|su|25|-| | {{USFIVFrameDataGlanceRow|Shakunetsu Hadoken|Red Fireball|hcb + p||Shakunetsu Hadoken [[File:Jab.gif]]|50|200|10/30|HL|su|25|-|25|50|||-4|-|27f cancellable||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?|}} | ||
{{USFIVFrameDataGlanceRow|||||Shakunetsu Hadoken [[File:Strong.gif]]|35*35|50*100|10/16*16|HL|su|25|-| | {{USFIVFrameDataGlanceRow|||||Shakunetsu Hadoken [[File:Strong.gif]]|35*35|50*100|10/16*16|HL|su|25|-|32|57|||-3|-|28f cancellable||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?|}} | ||
{{USFIVFrameDataGlanceRow|||||Shakunetsu Hadoken [[File:Fierce.gif]]|33x3|35x3|10/16x3|HL|su|25|-| | {{USFIVFrameDataGlanceRow|||||Shakunetsu Hadoken [[File:Fierce.gif]]|33x3|35x3|10/16x3|HL|su|25|-|38|63|||-1|-|28~29f cancellable||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?|}} | ||
{{USFIVFrameDataGlanceRow|EX Shakunetsu Hadoken|EX Red Fireball|||Shakunetsu Hadoken [[File:EX.gif]]|47x3|70x2*100|-250/0|HL|su|19|-| | {{USFIVFrameDataGlanceRow|EX Shakunetsu Hadoken|EX Red Fireball|||Shakunetsu Hadoken [[File:EX.gif]]|47x3|70x2*100|-250/0|HL|su|19|-|31|50|||+12|-|27f cancellable||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?|}} | ||
{{USFIVFrameDataGlanceRow|Zanku Hadoken|Air Fireball|(in air) qcf + p ex|| | {{USFIVFrameDataGlanceRow|Zanku Hadoken|Air Fireball|(in air) qcf + p ex||Zanku Hadoken|40|50|5/20|HL|-|14|-|After landing 16[18]|30|||-|-|[] refers to when performed on a back jump||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|EX | {{USFIVFrameDataGlanceRow|EX Zanku Hadoken|EX Air Fireball|||Zanku Hadoken [[File:EX.gif]]|40*40|50*50|-250/0|HL|-|8|-|After landing 9[11]|17|||-|-|||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Goshoryuken|Uppercut|dp + p ex||Goshoryuken [[File:Jab.gif]]|100[70]|100|30/40|HL|su|3|14|17+18|51|||-28|-|[] refers to active frames 3~14||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|1~2f|Lower body: 3~16f|Lower body: 3~16f|3~4f|6f~|-|}} | {{USFIVFrameDataGlanceRow|Goshoryuken|Uppercut|dp + p ex||Goshoryuken [[File:Jab.gif]]|100[70]|100|30/40|HL|su|3|14|17+18|51|||-28|-|[] refers to active frames 3~14||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|1~2f|Lower body: 3~16f|Lower body: 3~16f|3~4f|6f~|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Goshoryuken [[File:Strong.gif]]|70*60|80*50|30/30*16|HL|su*-|3|2*12|25+18|59|||-34|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|1~5f|Lower body: 6~16f|Lower body: 6~16f|-|6f~|2nd Hit JP: ?|}} | {{USFIVFrameDataGlanceRow|||||Goshoryuken [[File:Strong.gif]]|70*60|80*50|30/30*16|HL|su*-|3|2*12|25+18|59|||-34|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|1~5f|Lower body: 6~16f|Lower body: 6~16f|-|6f~|2nd Hit JP: ?|}} | ||
{{USFIVFrameDataGlanceRow|||||Goshoryuken [[File:Fierce.gif]]|70*50*30|70*50*30|30/30*10*10|HL|su*-*-|3|2*2*12|28+18|64|||-37|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|1~5f|Lower body: 7~18f (? Ultra change)|Lower body: 7~18f (? Ultra change)|-|8f~|2nd Hit JP: ?, 3rd Hit JP: ?|}} | {{USFIVFrameDataGlanceRow|||||Goshoryuken [[File:Fierce.gif]]|70*50*30|70*50*30|30/30*10*10|HL|su*-*-|3|2*2*12|28+18|64|||-37|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|1~5f|Lower body: 7~18f (? Ultra change)|Lower body: 7~18f (? Ultra change)|-|8f~|2nd Hit JP: ?, 3rd Hit JP: ?|}} | ||
{{USFIVFrameDataGlanceRow|EX Goshoryuken|EX Goshoryuken|||Goshoryuken [[File:EX.gif]]|80*60*50|100*50*50|-250/0|HL|su*su*su|3|2*2*12|28+18|64|||-37|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|1~18f|-|-|-|8f~|2nd Hit JP: ?, 3rd Hit JP: ?|}} | {{USFIVFrameDataGlanceRow|EX Goshoryuken|EX Goshoryuken|||Goshoryuken [[File:EX.gif]]|80*60*50|100*50*50|-250/0|HL|su*su*su|3|2*2*12|28+18|64|||-37|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|1~18f|-|-|-|8f~|2nd Hit JP: ?, 3rd Hit JP: ?|}} | ||
{{USFIVFrameDataGlanceRow|Tatsumaki Zankukyaku|Hurricane Kick|qcb + k ex|| | {{USFIVFrameDataGlanceRow|Tatsumaki Zankukyaku|Hurricane Kick|qcb + k ex||Tatsumaki Zankukyaku [[File:Short.gif]]|70|50|20/20|HL|-|11|2(6)2|12+8|40|||-9|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|Lower body: 7~20f|-|7f~|JP: ?|}} | ||
{{USFIVFrameDataGlanceRow||||| | {{USFIVFrameDataGlanceRow|||||Tatsumaki Zankukyaku [[File:Forward.gif]]|80*40*40|100*50*50|20/20*10*10|HL|su*-*-|5|2(5)[2(5)2](5)1|16+12|54|||-8|-|||||1st Hit: Forces stand, All others: Soft Knockdown|1st Hit: Forces stand, All others: Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|Lower body: 7~26f|-|7f~|JP: ?|}} | ||
{{USFIVFrameDataGlanceRow||||| | {{USFIVFrameDataGlanceRow|||||Tatsumaki Zankukyaku [[File:Roundhouse.gif]]|80*40x3|100*50x3|20/20*10x3|HL|su*-(x3)|5|2(5)[1(5)1](5)[1(5)1](5)1|13+8|57|||-1|-|||||1st Hit: Forces stand, All others: Soft Knockdown|1st Hit: Forces stand, All others: Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|Lower Body: 7~36f|-|7f~|JP: ?|}} | ||
{{USFIVFrameDataGlanceRow|EX Tatsumaki Zankukyaku|EX Hurricane Kick||| | {{USFIVFrameDataGlanceRow|EX Tatsumaki Zankukyaku|EX Hurricane Kick|||Tatsumaki Zankukyaku [[File:EX.gif]]|35x5|40x5|-250/0|HL|-|11|1(3)1(3)1(3)1(3)1|18+3|48|||-1|-|||||1st-4th Hits: Forces stand, 5th Hit: Soft Knockdown|1st-4th Hits: Forces stand, 5th Hit: Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|Loewr body: 6~27f|-|6f~|JP: ?|}} | ||
{{USFIVFrameDataGlanceRow|Air Tatsumaki Zankukyaku|Air Hurricane|Air Tatsumaki Zankukyaku | {{USFIVFrameDataGlanceRow|Air Tatsumaki Zankukyaku|Air Hurricane|(in air) qcb + k ex||Air Tatsumaki Zankukyaku [[File:Short.gif]]|60|50|10/30|HL|-|9|[2(6)2](6)2|After landing 10|36|||-|-|Floats opponent, [] hits once at most||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?|}} | ||
{{USFIVFrameDataGlanceRow|||||Air | {{USFIVFrameDataGlanceRow|||||Air Tatsumaki Zankukyaku [[File:Forward.gif]]|70|50|10/30|HL|-|9|[2(6)2](6)2|After landing 10|36|||-|-|Floats opponent, [] hits once at most||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?|}} | ||
{{USFIVFrameDataGlanceRow|||||Air | {{USFIVFrameDataGlanceRow|||||Air Tatsumaki Zankukyaku [[File:Roundhouse.gif]]|80|50|10/30|HL|-|9|[2(6)2](6)2|After landing 10|36|||-|-|Floats opponent, [] hits once at most||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?|}} | ||
{{USFIVFrameDataGlanceRow|EX Air Tatsumaki Zankukyaku|EX Air Hurricane|||Air | {{USFIVFrameDataGlanceRow|EX Air Tatsumaki Zankukyaku|EX Air Hurricane|||Air Tatsumaki Zankukyaku [[File:EX.gif]]|40x5|50x5|-250/0|HL|-|7|1(3)1(3)1(3)1(3)1|After landing 4|27|||-|-|Pursuit property||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?|}} | ||
{{USFIVFrameDataGlanceRow|Hyakkishu|Demon Flip|dp + k ex|| | {{USFIVFrameDataGlanceRow|Hyakkishu|Demon Flip|dp + k ex||Hyakkishu|-|-|20/-|-|-|-|-|-|39|||-|-|27~37f cancellable into followup, 40f lands and starts Hyakki Gozan (slide)||||-|-|-|-|-|-|-|-|-|5~39f|-|}} | ||
{{USFIVFrameDataGlanceRow|EX Hyakkishu|EX Demon Flip||| | {{USFIVFrameDataGlanceRow|EX Hyakkishu|EX Demon Flip|||Hyakkishu [[File:EX.gif]]|-|-|-250/0|-|-|-|-|-|39|||-|-|5~39f airborne, 27~37f cancellable into followup, 40f lands and starts Hyakki Gozan (slide), tracks opponent, can cancel into Hadouken EX (air)||||-|-|-|-|-|-|-|-|-|5~39f|-|}} | ||
{{USFIVFrameDataGlanceRow|Hyakki Gozan|Demon Flip Slide|No input after performing Kyakkishu|| | {{USFIVFrameDataGlanceRow|Hyakki Gozan|Demon Flip Slide|No input after performing Kyakkishu||Hyakki Gozan|100|200|0/40|L|-|39+7|15|14|74|||-11|-|||||Hard knockdown|Hard knockdown|Hard knockdown|Hard knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Hyakki Gosho|Demon Flip Palm|p armorbreak|Perform during Hyakkishu| | {{USFIVFrameDataGlanceRow|Hyakki Gosho|Demon Flip Palm|p armorbreak|Perform during Hyakkishu|Hyakki Gosho|110|200|0/30|HL|-|27+8|2|After landing 4|40|||-|-||X|||Hard knockdown|Hard knockdown|Hard knockdown|Hard knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Hyakki Gojin|Demon Flip Dive Kick|k|Perform during Hyakkishu| | {{USFIVFrameDataGlanceRow|Hyakki Gojin|Demon Flip Dive Kick|k|Perform during Hyakkishu|Hyakki Gojin|70|100|0/30|HL|-|27+11|Until ground|After landing 4|-|||-|-|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Hyakki Gosai|Demon Flip Throw|lp + lk|Perform during Hyakkishu| | {{USFIVFrameDataGlanceRow|Hyakki Gosai|Demon Flip Throw|lp + lk|Perform during Hyakkishu|Hyakki Gosai|150|150|0/60|0.9|-|27+3|2|After landing 17|48|||-|-||||X|Hard knockdown|Hard knockdown|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Ashura Senku (Far)|Punch Teleport (far)|dp or rdp + 3p|dp moves Akuma forward; rdp moves Akuma backwards| | {{USFIVFrameDataGlanceRow|Ashura Senku (Far)|Punch Teleport (far)|dp or rdp + 3p|dp moves Akuma forward; rdp moves Akuma backwards|Ashura Senku (Far)|-|-|-|-|-|-|-|Total 61|61|||-|-|Passes through opponent, can cancel into Ultra 2 until 44f||||||||-|All: 1~49f|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Ashura Senku (Close)|Kick Teleport (close)|dp or rdp + 3k|dp moves Akuma forward; rdp moves Akuma backwards| | {{USFIVFrameDataGlanceRow|Ashura Senku (Close)|Kick Teleport (close)|dp or rdp + 3k|dp moves Akuma forward; rdp moves Akuma backwards|Ashura Senku (Close)|-|-|-|-|-|-|-|Total 53|53|||-|-|Passes through opponent, can cancel into Ultra 2 until 36f||||||||-|All: 1~44f|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Raging Demon|Super|lp lp f lk hp|| | {{USFIVFrameDataGlanceRow|Raging Demon|Super Combo|lp lp f lk hp||Raging Demon|330|0|-1000/0|0.9|-|1+0|36|13|49|||-|-||||X|Hard Knockdown|-|-|-|-|All: 1f|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Wrath of the Raging Demon|Ultra I|lp lp b lk hp|| | {{USFIVFrameDataGlanceRow|Wrath of the Raging Demon|Ultra Combo I|lp lp b lk hp||Wrath of the Raging Demon|510|0|0/0|0.9|-|0+5|33|19|56|||-|-||||X|Hard Knockdown|-|-|-|-|All: 1~6f|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Demon Armageddon|Ultra II|u u + 3k armorbreak|Can be used in the middle of Ashura Senku| | {{USFIVFrameDataGlanceRow|Demon Armageddon|Ultra Combo II|u u + 3k armorbreak|Can be used in the middle of Ashura Senku|Demon Armageddon|50*450[421]|0|0/0|HL|-|0+14|2|46|61|||-27|-|[] refers to damage when canceled from teleport|X|||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~15f|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
|- | |- | ||
|} | |} | ||
Line 117: | Line 116: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|CloseLP| | ||
Close LP|Close Jab|Close lp|| | Close LP|Close Jab|Close lp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|CloseMP| | ||
Close MP|Close Strong|Close mp|| | Close MP|Close Strong|Close mp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|CloseHP| | ||
Close HP|Close Fierce|Close hp|| | Close HP|Close Fierce|Close hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|CloseLK| | ||
Close LK|Close Short|Close lk|| | Close LK|Close Short|Close lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|CloseMK| | ||
Close MK|Close Forward|Close mk|| | Close MK|Close Forward|Close mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|CloseHK| | ||
Close HK|Close Roundhouse|Close hk|| | Close HK|Close Roundhouse|Close hk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
Line 147: | Line 146: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|FarLP| | ||
Far LP|Far Jab|lp|| | Far LP|Far Jab|lp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|FarMP| | ||
Far MP|Far Strong|mp|| | Far MP|Far Strong|mp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|FarHP| | ||
Far HP|Far Fierce|hp|| | Far HP|Far Fierce|hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|FarLK| | ||
Far LK|Far Short|lk|| | Far LK|Far Short|lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|FarMK| | ||
Far MK|Far Forward|mk|| | Far MK|Far Forward|mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|FarHK| | ||
Far HK|Far Roundhouse|hk|| | Far HK|Far Roundhouse|hk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
Line 177: | Line 176: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|CrouchLP| | ||
Crouch LP|Crouch Jab|d + lp|| | Crouch LP|Crouch Jab|d + lp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|CrouchMP| | ||
Crouch MP|Crouch Strong|d + mp|| | Crouch MP|Crouch Strong|d + mp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|CrouchHP| | ||
Crouch HP|Crouch Fierce|d + hp|| | Crouch HP|Crouch Fierce|d + hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|CrouchLK| | ||
Crouch LK|Crouch Short|d + lk|| | Crouch LK|Crouch Short|d + lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|CrouchMK| | ||
Crouch MK|Crouch Forward|d + mk|| | Crouch MK|Crouch Forward|d + mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|CrouchHK| | ||
Crouch HK|Crouch Roundhouse|d + hk|| | Crouch HK|Crouch Roundhouse|d + hk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
Line 204: | Line 203: | ||
=== Neutral | === Neutral Jumping Normals === | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|NeutralLP| | ||
Neutral Jump LP|Neutral Jump Jab|u + lp|| | Neutral Jump LP|Neutral Jump Jab|u + lp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|NeutralMP| | ||
Neutral Jump MP|Neutral Jump Strong|u + mp|| | Neutral Jump MP|Neutral Jump Strong|u + mp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|NeutralHP| | ||
Neutral Jump HP|Neutral Jump Fierce|u + hp|| | Neutral Jump HP|Neutral Jump Fierce|u + hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|NeutralLK| | ||
Neutral Jump LK|Neutral Jump Short|u + lk|| | Neutral Jump LK|Neutral Jump Short|u + lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|NeutralMK| | ||
Neutral Jump MK|Neutral Jump Forward|u + mk|| | Neutral Jump MK|Neutral Jump Forward|u + mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|NeutralHK| | ||
Neutral Jump HK|Neutral Jump Roundhouse|u + hk|| | Neutral Jump HK|Neutral Jump Roundhouse|u + hk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
Line 234: | Line 233: | ||
=== | === Diagonal Jumping Normals === | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|DiagonalLP| | ||
Diagonal Jump LP|Diagonal Jump Jab|ub / uf + lp|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|DiagonalMP| | ||
Diagonal Jump MP|Diagonal Jump Strong|ub / uf + mp|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|DiagonalHP| | ||
Diagonal Jump HP|Diagonal Jump Fierce|ub / uf + hp|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|DiagonalLK| | ||
Diagonal Jump LK|Diagonal Jump Short|ub / uf + lk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|DiagonalMK| | ||
Diagonal Jump MK|Diagonal Jump Forward|ub / uf + mk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|DiagonalHK| | ||
Diagonal Jump HK|Diagonal Jump Roundhouse|ub / uf + hk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 267: | Line 266: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|Zugaihasatsu| | ||
Zugaihasatsu|Overhead|f + mp|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|Tenmakujinkyaku| | ||
Tenmakujinkyaku|Dive Kick|(in air) d + mk|| | Tenmakujinkyaku|Dive Kick|(in air) d + mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
Line 281: | Line 280: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|FocusAttack( | ||
Focus Attack (Level 1)|Level 1 Focus|mp + mk|| | Level1)|Focus Attack (Level 1)|Level 1 Focus|mp + mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|FocusAttack( | ||
Focus Attack (Level 2)|Level 2 Focus|mp + mk|| | Level2)|Focus Attack (Level 2)|Level 2 Focus|mp + mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|FocusAttack( | ||
Focus Attack (Level 3)|Level 3 Focus|mp + mk|| | Level3)|Focus Attack (Level 3)|Level 3 Focus|mp + mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 299: | Line 298: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|Goshoha| | ||
Goshoha|Forward Throw|f or n + lp + lk|| | Goshoha|Forward Throw|f or n + lp + lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|Syuretto| | ||
Syuretto|Back Throw|b + lp + lk|| | Syuretto|Back Throw|b + lp + lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
Line 313: | Line 312: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|GoHadoken| | ||
GoHadoken|Fireball|qcf + p ex|| | GoHadoken|Fireball|qcf + p ex|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|ShakunetsuHadoken| | ||
Shakunetsu Hadoken|Red Fireball|hcb + p|| | Shakunetsu Hadoken|Red Fireball|hcb + p|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|ZankuHadoken| | ||
Zanku Hadoken|Air Fireball|(in air) qcf + p ex|| | Zanku Hadoken|Air Fireball|(in air) qcf + p ex|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|Goshoryuken| | ||
Goshoryuken|Uppercut|dp + p ex|| | Goshoryuken|Uppercut|dp + p ex|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|TatsumakiZankukyaku| | ||
Tatsumaki Zankukyaku|Hurricane Kick|qcb + k ex|| | Tatsumaki Zankukyaku|Hurricane Kick|qcb + k ex|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|AirTatsumakiZankukyaku| | ||
Air Tatsumaki Zankukyaku|Air Hurricane|Air Tatsumaki Zankukyaku|| | Air Tatsumaki Zankukyaku|Air Hurricane|Air Tatsumaki Zankukyaku|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|Hyakkishu| | ||
Hyakkishu|Demon Flip|dp + k ex|| | Hyakkishu|Demon Flip|dp + k ex|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|HyakkiGozan| | ||
Hyakki Gozan|Demon Flip Slide|No input after performing Kyakkishu|| | Hyakki Gozan|Demon Flip Slide|No input after performing Kyakkishu|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|HyakkiGosho| | ||
Hyakki Gosho|Demon Flip Palm|p armorbreak|Perform during Hyakkishu| | Hyakki Gosho|Demon Flip Palm|p armorbreak|Perform during Hyakkishu| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|HyakkiGojin| | ||
Hyakki Gojin|Demon Flip Dive Kick|k|Perform during Hyakkishu| | Hyakki Gojin|Demon Flip Dive Kick|k|Perform during Hyakkishu| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|HyakkiGosai| | ||
Hyakki Gosai|Demon Flip Throw|lp + lk|Perform during Hyakkishu| | Hyakki Gosai|Demon Flip Throw|lp + lk|Perform during Hyakkishu| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|AshuraSenku( | ||
Ashura Senku (Far)|Punch Teleport (far)|dp or rdp + 3p|dp moves Akuma forward; rdp moves Akuma backwards| | Far)|Ashura Senku (Far)|Punch Teleport (far)|dp or rdp + 3p|dp moves Akuma forward; rdp moves Akuma backwards| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|AshuraSenku( | ||
Ashura Senku (Close)|Kick Teleport (close)|dp or rdp + 3k|dp moves Akuma forward; rdp moves Akuma backwards| | Close)|Ashura Senku (Close)|Kick Teleport (close)|dp or rdp + 3k|dp moves Akuma forward; rdp moves Akuma backwards| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 371: | Line 370: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|RagingDemon| | ||
Raging Demon|Super|lp lp f lk hp|| | Raging Demon|Super Combo|lp lp f lk hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 381: | Line 380: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|WrathoftheRagingDemon| | ||
Wrath of the Raging Demon|Ultra I|lp lp b lk hp|| | Wrath of the Raging Demon|Ultra Combo I|lp lp b lk hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Akuma|DemonArmageddon| | ||
Demon Armageddon|Ultra II|u u + 3k armorbreak|Can be used in the middle of Ashura Senku| | Demon Armageddon|Ultra Combo II|u u + 3k armorbreak|Can be used in the middle of Ashura Senku| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 402: | Line 401: | ||
==Frame Data== | ==Frame Data== | ||
{{ | {{USFIVFrameDataTableHeader}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Close LP|Close Jab|Close lp||Close [[File:Jab.gif]]|30|50|20|HL|ch/sp/su|4|2|6|11|11|14|3|6|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Close LP|Close Jab|Close lp||Close [[File:Jab.gif]]|30|50|20|HL|ch/sp/su|4|2|6|11|11|14|+3|+6|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Close MP|Close Strong|Close mp||Close [[File:Strong.gif]]|70|100|40|HL|sp/su|3|2|13|17|14|19|-1|4|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Close MP|Close Strong|Close mp||Close [[File:Strong.gif]]|70|100|40|HL|sp/su|3|2|13|17|14|19|-1|+4|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Close HP|Close Fierce|Close hp||Close [[File:Fierce.gif]]|100|200|60|HL|sp/su|4|2|26|31|18|22|-10|-6|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Close HP|Close Fierce|Close hp||Close [[File:Fierce.gif]]|100|200|60|HL|sp/su|4|2|26|31|18|22|-10|-6|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Close LK|Close Short|Close lk||Close [[File:Short.gif]]|40|50|20|HL|-|5|2|7|13|11|14|2|5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Close LK|Close Short|Close lk||Close [[File:Short.gif]]|40|50|20|HL|-|5|2|7|13|11|14|+2|+5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Close MK|Close Forward|Close mk||Close [[File:Forward.gif]]|70|100|40|HL|su|4|2|14|19|14|17|-2|1|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Close MK|Close Forward|Close mk||Close [[File:Forward.gif]]|70|100|40|HL|su|4|2|14|19|14|17|-2|+1|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Close HK|Close Roundhouse|Close hk||Close [[File:Roundhouse.gif]]|40*70|125*75|60*20|HL|su*-|6|2(4)4|17|32|18|23|-3|2|Only +1 on hit vs. crouching opponents||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Close HK|Close Roundhouse|Close hk||Close [[File:Roundhouse.gif]]|40*70|125*75|60*20|HL|su*-|6|2(4)4|17|32|18|23|-3|+2|Only +1 on hit vs. crouching opponents||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Far LP|Far Jab|lp||Far [[File:Jab.gif]]|30|50|20|HL|ch/sp/su|3|2|5|9|11|14|4|7|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Far LP|Far Jab|lp||Far [[File:Jab.gif]]|30|50|20|HL|ch/sp/su|3|2|5|9|11|14|+4|+7|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Far MP|Far Strong|mp||Far [[File:Strong.gif]]|80|100|40|HL|su|4|2|13|18|14|17|-1|2|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Far MP|Far Strong|mp||Far [[File:Strong.gif]]|80|100|40|HL|su|4|2|13|18|14|17|-1|+2|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Far HP|Far Fierce|hp||Far [[File:Fierce.gif]]| | {{USFIVFrameDataRow|Far HP|Far Fierce|hp||Far [[File:Fierce.gif]]|90|200|60|HL|sp/su|6|3|16|24|18|22|-1|+3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Far LK|Far Short|lk||Far [[File:Short.gif]]|40|50|20|HL|-|3|2|8|12|11|14|1|4|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Far LK|Far Short|lk||Far [[File:Short.gif]]|40|50|20|HL|-|3|2|8|12|11|14|+1|+4|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Far MK|Far Forward|mk||Far [[File:Forward.gif]]|80|100|40|HL|-|9|2|13|23|14|17|-1|2|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Far MK|Far Forward|mk||Far [[File:Forward.gif]]|80|100|40|HL|-|9|2|13|23|14|17|-1|+2|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Far HK|Far Roundhouse|hk||Far [[File:Roundhouse.gif]]|50*30|125*75|60*20|HL|-|8|2(8)2|16|35|16|23|-2|5|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Far HK|Far Roundhouse|hk||Far [[File:Roundhouse.gif]]|50*30|125*75|60*20|HL|-|8|2(8)2|16|35|16|23|-2|+5|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|30|50|20|HL|ch/sp/su|3|2|7|11|11|14|2|5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|30|50|20|HL|ch/sp/su|3|2|7|11|11|14|+2|+5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|60|100|40|HL|sp/su|4|3|9|15|14|17|2|5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|60|100|40|HL|sp/su|4|3|9|15|14|17|+2|+5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|100|200|60|HL|sp/su|6|4|23|32|18|23|-9|-4|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|100|200|60|HL|sp/su|6|4|23|32|18|23|-9|-4|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|20|50|20|L|ch/sp/su|4|2|9|14|11|14|0|3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|20|50|20|L|ch/sp/su|4|2|9|14|11|14|0|+3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|60|100|40|L|sp/su|5|3|13|20|14|17|-2|1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|60|100|40|L|sp/su|5|3|13|20|14|17|-2|+1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|90|100|60|L|-|6|3|24|32|18|-|-9|-|Cannot be canceled into Wrath of the Raging Demon||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|90|100|60|L|-|6|3|24|32|18|-|-9|-|Cannot be canceled into Wrath of the Raging Demon||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow| | {{USFIVFrameDataRow|Zugaihasatsu|Overhead|f + mp||[[File:Right.gif]]+[[File:Strong.gif]]|30*50|50*50|40*20|H|-|17|2*2|17|37|14|19|-5|0|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Neutral Jump LP|Neutral Jump Jab|u + lp||Neutral Jump [[File:Jab.gif]]|50|50|20|H|-|4|7|-|10|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Neutral Jump LP|Neutral Jump Jab|u + lp||Neutral Jump [[File:Jab.gif]]|50|50|20|H|-|4|7|-|10|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
Line 430: | Line 429: | ||
{{USFIVFrameDataRow|Neutral Jump MK|Neutral Jump Forward|u + mk||Neutral Jump [[File:Forward.gif]]|80|100|40|H|-|6|4|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Neutral Jump MK|Neutral Jump Forward|u + mk||Neutral Jump [[File:Forward.gif]]|80|100|40|H|-|6|4|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Neutral Jump HK|Neutral Jump Roundhouse|u + hk||Neutral Jump [[File:Roundhouse.gif]]|100|200|60|H|-|5|3|-|7|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Neutral Jump HK|Neutral Jump Roundhouse|u + hk||Neutral Jump [[File:Roundhouse.gif]]|100|200|60|H|-|5|3|-|7|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow| | {{USFIVFrameDataRow|Diagonal Jump LP|Diagonal Jump Jab|ub / uf + lp||Diagonal Jump [[File:Jab.gif]]|50|50|20|H|-|4|7|-|10|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow| | {{USFIVFrameDataRow|Diagonal Jump MP|Diagonal Jump Strong|ub / uf + mp||Diagonal Jump [[File:Strong.gif]]|80|100|40|H|-|5|3|-|7|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow| | {{USFIVFrameDataRow|Diagonal Jump HP|Diagonal Jump Fierce|ub / uf + hp||Diagonal Jump [[File:Fierce.gif]]|100|200|60|H|-|6|3|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow| | {{USFIVFrameDataRow|Diagonal Jump LK|Diagonal Jump Short|ub / uf + lk||Diagonal Jump [[File:Short.gif]]|40|50|20|H|-|4|6|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow| | {{USFIVFrameDataRow|Diagonal Jump MK|Diagonal Jump Forward|ub / uf + mk||Diagonal Jump [[File:Forward.gif]]|70|100|40|H|-|6|3|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow| | {{USFIVFrameDataRow|Diagonal Jump HK|Diagonal Jump Roundhouse|ub / uf + hk||Diagonal Jump [[File:Roundhouse.gif]]|100|200|60|H|-|7|3|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Tenmakujinkyaku|Dive Kick|(in air) d + mk|| | {{USFIVFrameDataRow|Tenmakujinkyaku|Dive Kick|(in air) d + mk||(air) [[File:Down.gif]]+[[File:Forward.gif]]|60|100|40|H|-|12|Until ground|-|#VALUE!|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100|20|HL|-|10+11|2|35|57|||-21|-21||||||Crumple|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100|20|HL|-|10+11|2|35|57|||-21|-21||||||Crumple|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|80|150|40|HL|-|18+11|2|35|65|||-15|-|||||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|80|150|40|HL|-|18+11|2|35|65|||-15|-|||||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|140|200|60|-|-|65|2|40|106|||-|-||X|||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|140|200|60|-|-|65|2|40|106|||-|-||X|||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-|}} | ||
{{ | {{USFIVFrameDataRow|||||||||||||||||||||||||||-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Goshoha|Forward Throw|f or n + lp + lk||Forward Throw|130|120|40|0.91|-|3|2|20|24|||-|-||||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Goshoha|Forward Throw|f or n + lp + lk||Forward Throw|130|120|40|0.91|-|3|2|20|24|||-|-||||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Syuretto|Back Throw|b + lp + lk||Back Throw|130|120|40|0.91|-|3|2|20|24|||-|-||||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Syuretto|Back Throw|b + lp + lk||Back Throw|130|120|40|0.91|-|3|2|20|24|||-|-||||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|GoHadoken|Fireball|qcf + p ex||GoHadoken|60|100|10/20|HL|su|14|-| | {{USFIVFrameDataRow|GoHadoken|Fireball|qcf + p ex||GoHadoken|60|100|10/20|HL|su|14|-|30|44|||-4|0|Pursuit property, 17~18f cancellable||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|EX GoHadoken|EX Fireball|EX GoHadoken||GoHadoken [[File:EX.gif]]|60*60|100*100|-250/0|HL|su|14|-| | {{USFIVFrameDataRow|EX GoHadoken|EX Fireball|EX GoHadoken||GoHadoken [[File:EX.gif]]|60*60|100*100|-250/0|HL|su|14|-|30|44|||-1|-|Pursuit property, 17~18f cancellable||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Shakunetsu Hadoken|Red Fireball|hcb + p||Shakunetsu Hadoken [[File:Jab.gif]]|50|200|10/30|HL|su|25|-| | {{USFIVFrameDataRow|Shakunetsu Hadoken|Red Fireball|hcb + p||Shakunetsu Hadoken [[File:Jab.gif]]|50|200|10/30|HL|su|25|-|25|50|||-4|-|27f cancellable||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?|}} | ||
{{USFIVFrameDataRow|||||Shakunetsu Hadoken [[File:Strong.gif]]|35*35|50*100|10/16*16|HL|su|25|-| | {{USFIVFrameDataRow|||||Shakunetsu Hadoken [[File:Strong.gif]]|35*35|50*100|10/16*16|HL|su|25|-|32|57|||-3|-|28f cancellable||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?|}} | ||
{{USFIVFrameDataRow|||||Shakunetsu Hadoken [[File:Fierce.gif]]|33x3|35x3|10/16x3|HL|su|25|-| | {{USFIVFrameDataRow|||||Shakunetsu Hadoken [[File:Fierce.gif]]|33x3|35x3|10/16x3|HL|su|25|-|38|63|||-1|-|28~29f cancellable||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?|}} | ||
{{USFIVFrameDataRow|EX Shakunetsu Hadoken|EX Red Fireball|||Shakunetsu Hadoken [[File:EX.gif]]|47x3|70x2*100|-250/0|HL|su|19|-| | {{USFIVFrameDataRow|EX Shakunetsu Hadoken|EX Red Fireball|||Shakunetsu Hadoken [[File:EX.gif]]|47x3|70x2*100|-250/0|HL|su|19|-|31|50|||+12|-|27f cancellable||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?|}} | ||
{{USFIVFrameDataRow|Zanku Hadoken|Air Fireball|(in air) qcf + p ex|| | {{USFIVFrameDataRow|Zanku Hadoken|Air Fireball|(in air) qcf + p ex||Zanku Hadoken|40|50|5/20|HL|-|14|-|After landing 16[18]|30|||-|-|[] refers to when performed on a back jump||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|EX | {{USFIVFrameDataRow|EX Zanku Hadoken|EX Air Fireball|||Zanku Hadoken [[File:EX.gif]]|40*40|50*50|-250/0|HL|-|8|-|After landing 9[11]|17|||-|-|||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Goshoryuken|Uppercut|dp + p ex||Goshoryuken [[File:Jab.gif]]|100[70]|100|30/40|HL|su|3|14|17+18|51|||-28|-|[] refers to active frames 3~14||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|1~2f|Lower body: 3~16f|Lower body: 3~16f|3~4f|6f~|-|}} | {{USFIVFrameDataRow|Goshoryuken|Uppercut|dp + p ex||Goshoryuken [[File:Jab.gif]]|100[70]|100|30/40|HL|su|3|14|17+18|51|||-28|-|[] refers to active frames 3~14||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|1~2f|Lower body: 3~16f|Lower body: 3~16f|3~4f|6f~|-|}} | ||
{{USFIVFrameDataRow|||||Goshoryuken [[File:Strong.gif]]|70*60|80*50|30/30*16|HL|su*-|3|2*12|25+18|59|||-34|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|1~5f|Lower body: 6~16f|Lower body: 6~16f|-|6f~|2nd Hit JP: ?|}} | {{USFIVFrameDataRow|||||Goshoryuken [[File:Strong.gif]]|70*60|80*50|30/30*16|HL|su*-|3|2*12|25+18|59|||-34|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|1~5f|Lower body: 6~16f|Lower body: 6~16f|-|6f~|2nd Hit JP: ?|}} | ||
{{USFIVFrameDataRow|||||Goshoryuken [[File:Fierce.gif]]|70*50*30|70*50*30|30/30*10*10|HL|su*-*-|3|2*2*12|28+18|64|||-37|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|1~5f|Lower body: 7~18f (? Ultra change)|Lower body: 7~18f (? Ultra change)|-|8f~|2nd Hit JP: ?, 3rd Hit JP: ?|}} | {{USFIVFrameDataRow|||||Goshoryuken [[File:Fierce.gif]]|70*50*30|70*50*30|30/30*10*10|HL|su*-*-|3|2*2*12|28+18|64|||-37|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|1~5f|Lower body: 7~18f (? Ultra change)|Lower body: 7~18f (? Ultra change)|-|8f~|2nd Hit JP: ?, 3rd Hit JP: ?|}} | ||
{{USFIVFrameDataRow|EX Goshoryuken|EX Goshoryuken|||Goshoryuken [[File:EX.gif]]|80*60*50|100*50*50|-250/0|HL|su*su*su|3|2*2*12|28+18|64|||-37|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|1~18f|-|-|-|8f~|2nd Hit JP: ?, 3rd Hit JP: ?|}} | {{USFIVFrameDataRow|EX Goshoryuken|EX Goshoryuken|||Goshoryuken [[File:EX.gif]]|80*60*50|100*50*50|-250/0|HL|su*su*su|3|2*2*12|28+18|64|||-37|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|1~18f|-|-|-|8f~|2nd Hit JP: ?, 3rd Hit JP: ?|}} | ||
{{USFIVFrameDataRow|Tatsumaki Zankukyaku|Hurricane Kick|qcb + k ex|| | {{USFIVFrameDataRow|Tatsumaki Zankukyaku|Hurricane Kick|qcb + k ex||Tatsumaki Zankukyaku [[File:Short.gif]]|70|50|20/20|HL|-|11|2(6)2|12+8|40|||-9|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|Lower body: 7~20f|-|7f~|JP: ?|}} | ||
{{USFIVFrameDataRow||||| | {{USFIVFrameDataRow|||||Tatsumaki Zankukyaku [[File:Forward.gif]]|80*40*40|100*50*50|20/20*10*10|HL|su*-*-|5|2(5)[2(5)2](5)1|16+12|54|||-8|-|||||1st Hit: Forces stand, All others: Soft Knockdown|1st Hit: Forces stand, All others: Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|Lower body: 7~26f|-|7f~|JP: ?|}} | ||
{{USFIVFrameDataRow||||| | {{USFIVFrameDataRow|||||Tatsumaki Zankukyaku [[File:Roundhouse.gif]]|80*40x3|100*50x3|20/20*10x3|HL|su*-(x3)|5|2(5)[1(5)1](5)[1(5)1](5)1|13+8|57|||-1|-|||||1st Hit: Forces stand, All others: Soft Knockdown|1st Hit: Forces stand, All others: Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|Lower Body: 7~36f|-|7f~|JP: ?|}} | ||
{{USFIVFrameDataRow|EX Tatsumaki Zankukyaku|EX Hurricane Kick||| | {{USFIVFrameDataRow|EX Tatsumaki Zankukyaku|EX Hurricane Kick|||Tatsumaki Zankukyaku [[File:EX.gif]]|35x5|40x5|-250/0|HL|-|11|1(3)1(3)1(3)1(3)1|18+3|48|||-1|-|||||1st-4th Hits: Forces stand, 5th Hit: Soft Knockdown|1st-4th Hits: Forces stand, 5th Hit: Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|Loewr body: 6~27f|-|6f~|JP: ?|}} | ||
{{USFIVFrameDataRow|Air Tatsumaki Zankukyaku|Air Hurricane|Air Tatsumaki Zankukyaku | {{USFIVFrameDataRow|Air Tatsumaki Zankukyaku|Air Hurricane|(in air) qcb + k ex||Air Tatsumaki Zankukyaku [[File:Short.gif]]|60|50|10/30|HL|-|9|[2(6)2](6)2|After landing 10|36|||-|-|Floats opponent, [] hits once at most||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?|}} | ||
{{USFIVFrameDataRow|||||Air | {{USFIVFrameDataRow|||||Air Tatsumaki Zankukyaku [[File:Forward.gif]]|70|50|10/30|HL|-|9|[2(6)2](6)2|After landing 10|36|||-|-|Floats opponent, [] hits once at most||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?|}} | ||
{{USFIVFrameDataRow|||||Air | {{USFIVFrameDataRow|||||Air Tatsumaki Zankukyaku [[File:Roundhouse.gif]]|80|50|10/30|HL|-|9|[2(6)2](6)2|After landing 10|36|||-|-|Floats opponent, [] hits once at most||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?|}} | ||
{{USFIVFrameDataRow|EX Air Tatsumaki Zankukyaku|EX Air Hurricane|||Air | {{USFIVFrameDataRow|EX Air Tatsumaki Zankukyaku|EX Air Hurricane|||Air Tatsumaki Zankukyaku [[File:EX.gif]]|40x5|50x5|-250/0|HL|-|7|1(3)1(3)1(3)1(3)1|After landing 4|27|||-|-|Pursuit property||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?|}} | ||
{{USFIVFrameDataRow|Hyakkishu|Demon Flip|dp + k ex|| | {{USFIVFrameDataRow|Hyakkishu|Demon Flip|dp + k ex||Hyakkishu|-|-|20/-|-|-|-|-|-|39|||-|-|27~37f cancellable into followup, 40f lands and starts Hyakki Gozan (slide)||||-|-|-|-|-|-|-|-|-|5~39f|-|}} | ||
{{USFIVFrameDataRow|EX Hyakkishu|EX Demon Flip||| | {{USFIVFrameDataRow|EX Hyakkishu|EX Demon Flip|||Hyakkishu [[File:EX.gif]]|-|-|-250/0|-|-|-|-|-|39|||-|-|5~39f airborne, 27~37f cancellable into followup, 40f lands and starts Hyakki Gozan (slide), tracks opponent, can cancel into Hadouken EX (air)||||-|-|-|-|-|-|-|-|-|5~39f|-|}} | ||
{{USFIVFrameDataRow|Hyakki Gozan|Demon Flip Slide|No input after performing Kyakkishu|| | {{USFIVFrameDataRow|Hyakki Gozan|Demon Flip Slide|No input after performing Kyakkishu||Hyakki Gozan|100|200|0/40|L|-|39+7|15|14|74|||-11|-|||||Hard knockdown|Hard knockdown|Hard knockdown|Hard knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Hyakki Gosho|Demon Flip Palm|p armorbreak|Perform during Hyakkishu| | {{USFIVFrameDataRow|Hyakki Gosho|Demon Flip Palm|p armorbreak|Perform during Hyakkishu|Hyakki Gosho|110|200|0/30|HL|-|27+8|2|After landing 4|40|||-|-||X|||Hard knockdown|Hard knockdown|Hard knockdown|Hard knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Hyakki Gojin|Demon Flip Dive Kick|k|Perform during Hyakkishu| | {{USFIVFrameDataRow|Hyakki Gojin|Demon Flip Dive Kick|k|Perform during Hyakkishu|Hyakki Gojin|70|100|0/30|HL|-|27+11|Until ground|After landing 4|-|||-|-|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Hyakki Gosai|Demon Flip Throw|lp + lk|Perform during Hyakkishu| | {{USFIVFrameDataRow|Hyakki Gosai|Demon Flip Throw|lp + lk|Perform during Hyakkishu|Hyakki Gosai|150|150|0/60|0.9|-|27+3|2|After landing 17|48|||-|-||||X|Hard knockdown|Hard knockdown|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Ashura Senku (Far)|Punch Teleport (far)|dp or rdp + 3p|dp moves Akuma forward; rdp moves Akuma backwards| | {{USFIVFrameDataRow|Ashura Senku (Far)|Punch Teleport (far)|dp or rdp + 3p|dp moves Akuma forward; rdp moves Akuma backwards|Ashura Senku (Far)|-|-|-|-|-|-|-|Total 61|61|||-|-|Passes through opponent, can cancel into Ultra 2 until 44f||||||||-|All: 1~49f|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Ashura Senku (Close)|Kick Teleport (close)|dp or rdp + 3k|dp moves Akuma forward; rdp moves Akuma backwards| | {{USFIVFrameDataRow|Ashura Senku (Close)|Kick Teleport (close)|dp or rdp + 3k|dp moves Akuma forward; rdp moves Akuma backwards|Ashura Senku (Close)|-|-|-|-|-|-|-|Total 53|53|||-|-|Passes through opponent, can cancel into Ultra 2 until 36f||||||||-|All: 1~44f|-|-|-|-|-|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Raging Demon|Super|lp lp f lk hp|| | {{USFIVFrameDataRow|Raging Demon|Super Combo|lp lp f lk hp||Raging Demon|330|0|-1000/0|0.9|-|1+0|36|13|49|||-|-||||X|Hard Knockdown|-|-|-|-|All: 1f|-|-|-|-|-|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Wrath of the Raging Demon|Ultra I|lp lp b lk hp|| | {{USFIVFrameDataRow|Wrath of the Raging Demon|Ultra Combo I|lp lp b lk hp||Wrath of the Raging Demon|510|0|0/0|0.9|-|0+5|33|19|56|||-|-||||X|Hard Knockdown|-|-|-|-|All: 1~6f|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Demon Armageddon|Ultra II|u u + 3k armorbreak|Can be used in the middle of Ashura Senku| | {{USFIVFrameDataRow|Demon Armageddon|Ultra Combo II|u u + 3k armorbreak|Can be used in the middle of Ashura Senku|Demon Armageddon|50*450[421]|0|0/0|HL|-|0+14|2|46|61|||-27|-|[] refers to damage when canceled from teleport|X|||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~15f|-|-|-|-|-|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
|- | |- | ||
|} | |} | ||
Revision as of 01:15, 23 June 2014

Akuma
The art known as Ansatsuken (the Assassin's Fist) was created by Goutetsu, and he passed the skills onto two brothers: Gouki and Gouken. However, the dark nature of the art consumed Gouki, and he reveled in its ability to end the life of those who came against it and, thus, came to be known as Akuma. Determined to become the most powerful warrior on the planet, he not only murdered Goutetsu himself, but also turned the Satsui no Hado, "the killing intent," on his own brother Gouken. Now on a hellbent mission to fight against the most worthy opponents, Akuma has set his eyes on Gouken's student Ryu. Although Gouken had removed the Satsui no Hado from his teachings, Akuma intends to being that out in Ryu so the two can engage in the ultimate battle to the death.
In a nutshell
Akuma has always been the "balance" between Ryu's excessive defense and Ken's excessive offense. His playstyle is very technical and he requires a lot of practice, but the payoff is well worth it. Akuma players live by one simple motto: "The best defense is a good offense." Akuma has the second worst health and stun in the game, but his extremely high speed and massive damage output more than make up for it. His vortex game is absolutely unparalleled, and is practically the defining point of his playstyle. He has so many options at his disposal that the very prospect itself can be downright frightening. If you like playing mind games with your opponents, or if you feel that Ryu and Ken aren't challenging enough, Akuma may be for you.
Ultra SFIV Changes
(From Ultra SFIV Arcade Japan)
- Close MK: Now forces stand on hit; startup reduced to 4 frames from 5 frames; Hitbox expanded downward
- Crouch HK: Can no longer be cancelled into Wrath of the Raging Demon (UC1)
- Zanku Hadoken: All versions done during back jump have recovery increased by 2F, to 18 frames from 16 frames for Light, Medium, and Hard versions and to 11 frames from 9 frames for EX version
- EX Zanku Hadoken: Can now be performed during the start of Light, Medium, and Hard Hyakkishu (Demon Flip) as well
- Goshoryuken: 2nd hit of Medium version can no longer be EX Focus cancelled on block
- Goshoryuken: 2nd and 3rd hit of Hard version can no longer be EX Focus cancelled on block
- Goshoryuken: Hard version startup invincibility reduced to 5 frames from 6 frames
- L, M and H Goshoryuken --> EX Focus Cancel --> Forward Dash is now -5 on block at best
(New to Ultra SFIV Console Digital Release)
- Close MK: Attack range recognition increased
- Stand HP: Damage reduced tp 90 from 120
- Stand HP: Can now be canceled into Special Moves, Super, or EX Focus Attack
- EX Shakunetsu Hadoken: Startup reduced to 19 frames from 25 frames
- Tatsumaki Zankukyaku: Light version Hitbox expanded downward
Character Specific Data
Akuma
VITALS | |||||
---|---|---|---|---|---|
Health: | 850 | Stun: | 850 | W-Ultra Scaling: | 75% |
WALKING | DASHING | ||||
Forward Walk Speed: | 0.055 | Forward Dash Distance: | 1.00 | ||
Back Walk Speed: | 0.04 | Forward Dash Total Frames: | 18 | ||
JUMPING | Back Dash Distance: | 0.90 | |||
Jump Height Apex: | 1.76 | Back Dash Total Frames: | 25 | ||
Jump Total Frames: | 40 (4+36) | Back Dash Invincibility: | 8 | ||
Forward Jump Distance: | 1.92 | Back Dash Airborne: | 10 | ||
Back Jump Distance | 1.92 | Back Dash Recovery: | 7 | ||
THROWS | WAKE-UP TIMING | ||||
Forward Throw Range: | 0.91 | Face Up Total Frames: | 31 | ||
Back Throw Range: | 0.91 | Face Down Total Frames: | 21 | ||
NOTABLE MOVE CLASSES | |||||
High Attacks: | Zugaihasatsu, Tenmakujinkyaku | Hard Knockdowns: | Crouch HK, Hyakki Gozan, Hyakki Gosho, Hyakki Gosai | ||
Low Attacks: | Crouch LK, Crouch MK, Crouch HK, Hyakki Gozan | Armor Breakers: | Hyakki Gosho, Demon Armageddon | ||
FOCUS ATTACK DATA | |||||
Level 1 Focus Startup Frames: | 21 | L1 EX Red Focus Attack Combo Lead-Ins: | TBD | ||
Level 2 Focus Startup Frames: | 29 | ||||
Level 3 Focus Startup Frames: | 65 | ||||
L1 Focus Attack Forward Dash: | -2 | L2 FA Forward Dash (On Block): | +4 | ||
L1 Focus Attack Back Dash: | -9 | L2 FA Back Dash (On Block): | -3 |
Frame Data (At A Glance)
More detailed Frame Data Table at bottom of page.
Moves
Standing Close Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Close LP |
Close Jab | Close lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close MP |
Close Strong | Close mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close HP |
Close Fierce | Close hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close LK |
Close Short | Close lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close MK |
Close Forward | Close mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close HK |
Close Roundhouse | Close hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Standing Far Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Far LP |
Far Jab | lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far MP |
Far Strong | mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far HP |
Far Fierce | hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far LK |
Far Short | lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far MK |
Far Forward | mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far HK |
Far Roundhouse | hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Crouching Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Crouch LP |
Crouch Jab | d + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch MP |
Crouch Strong | d + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch HP |
Crouch Fierce | d + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch LK |
Crouch Short | d + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch MK |
Crouch Forward | d + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch HK |
Crouch Roundhouse | d + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Neutral Jumping Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Neutral Jump LP |
Neutral Jump Jab | u + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump MP |
Neutral Jump Strong | u + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump HP |
Neutral Jump Fierce | u + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump LK |
Neutral Jump Short | u + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump MK |
Neutral Jump Forward | u + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump HK |
Neutral Jump Roundhouse | u + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Diagonal Jumping Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Diagonal Jump LP |
Diagonal Jump Jab | ub / uf + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump MP |
Diagonal Jump Strong | ub / uf + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump HP |
Diagonal Jump Fierce | ub / uf + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump LK |
Diagonal Jump Short | ub / uf + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump MK |
Diagonal Jump Forward | ub / uf + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump HK |
Diagonal Jump Roundhouse | ub / uf + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Unique Attacks
Name | Nickname | Command | Notes | |
File:No image.png |
Zugaihasatsu |
Overhead | f + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Tenmakujinkyaku |
Dive Kick | (in air) d + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Focus Attacks
Name | Nickname | Command | Notes | |
File:No image.png | Focus Attack (Level 1) | Level 1 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Focus Attack (Level 2) | Level 2 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Focus Attack (Level 3) | Level 3 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Throws
Name | Nickname | Command | Notes | |
File:No image.png |
Goshoha |
Forward Throw | f or n + lp + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Syuretto |
Back Throw | b + lp + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Special Moves
Name | Nickname | Command | Notes | |
File:No image.png |
GoHadoken |
Fireball | qcf + p ex | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Shakunetsu Hadoken |
Red Fireball | hcb + p | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Zanku Hadoken |
Air Fireball | (in air) qcf + p ex | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Goshoryuken |
Uppercut | dp + p ex | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Tatsumaki Zankukyaku |
Hurricane Kick | qcb + k ex | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Air Tatsumaki Zankukyaku |
Air Hurricane | Air Tatsumaki Zankukyaku | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Hyakkishu |
Demon Flip | dp + k ex | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Hyakki Gozan |
Demon Flip Slide | No input after performing Kyakkishu | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Hyakki Gosho |
Demon Flip Palm | p armorbreak | Perform during Hyakkishu |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Hyakki Gojin |
Demon Flip Dive Kick | k | Perform during Hyakkishu |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Hyakki Gosai |
Demon Flip Throw | lp + lk | Perform during Hyakkishu |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Ashura Senku (Far) | Punch Teleport (far) | dp or rdp + 3p | dp moves Akuma forward; rdp moves Akuma backwards |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Ashura Senku (Close) | Kick Teleport (close) | dp or rdp + 3k | dp moves Akuma forward; rdp moves Akuma backwards |
~~ Uses and Strategies ~~ (No uses/strategies) |
Super Combo
Name | Nickname | Command | Notes | |
File:No image.png |
Raging Demon |
Super Combo | lp lp f lk hp | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Ultra Combos
Name | Nickname | Command | Notes | |
File:No image.png |
Wrath of the Raging Demon |
Ultra Combo I | lp lp b lk hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Demon Armageddon |
Ultra Combo II | u u + 3k armorbreak | Can be used in the middle of Ashura Senku |
~~ Uses and Strategies ~~ (No uses/strategies) |
The Basics
Combos
Strategy
Matchups
Frame Data