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TBW<br> | TBW<br> | ||
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== Frame Data (Condensed) == | |||
{{USFIVMoveListCollapseHeader| }} | |||
{| class="wikitable" cellspacing="0" width="900px" style="border: 1px solid #999; background: #F2F2F2;" | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Close LP|Close Jab|Close lp||Close [[File:Jab.gif]]|40|50|20|HL|sp/su|6|2|6|6|2|6|13|2|11|14|3|6|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Close MP|Close Strong|Close mp||Close [[File:Strong.gif]]|30*50|50*50|40*20|HL|sp/su*-|7|2(4)1|9|7|7|9|22|1|14|17|4|7|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Close HP|Close Fierce|Close hp||Close [[File:Fierce.gif]]|120[100]|200[150]|60|HL|su|8|6|12|8|6|12|25|6|18|23|0|5|[] refers to active frames 3~6||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Close LK|Close Short|Close lk||Close [[File:Short.gif]]|30|50|20|HL|sp/su|5|3|6|5|3|6|13|3|11|14|2|5|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Close MK|Close Forward|Close mk||Close [[File:Forward.gif]]|90|100|40|HL|sp/su|5|3|12|5|3|12|19|3|14|17|-1|2|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Close HK|Close Roundhouse|Close hk||Close [[File:Roundhouse.gif]]|30*100|125*75|60*20|HL|su*-|6|2*3|14|6|5|14|24|3|18|23|1|6|||||2nd Hit: Forces stand|2nd Hit: Forces stand|Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Far LP|Far Jab|lp||Far [[File:Jab.gif]]|40|50|20|HL|sp/su|6|2|6|6|2|6|13|2|11|14|3|6|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Far MP|Far Strong|mp||Far [[File:Strong.gif]]|90|100|40|HL|su|8|3|12|8|3|12|22|3|14|17|-1|2|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Far HP|Far Fierce|hp||Far [[File:Fierce.gif]]|120[90]|200|60|HL|su|10|6|16|10|6|16|31|6|20|24|-2|2|Guard advantage based on 3rd active frame, [] refers to active frames 4~6||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Far LK|Far Short|lk||Far [[File:Short.gif]]|40|50|20|HL|sp/su|5|2|7|5|2|7|13|2|11|14|2|5|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Far MK|Far Forward|mk||Far [[File:Forward.gif]]|80|100|40|HL|su|8|2|12|8|2|12|21|2|14|17|0|3|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Far HK|Far Roundhouse|hk||Far [[File:Roundhouse.gif]]|100|150|60|L|-|7|3|21|7|3|21|30|3|18|22|-6|-2|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|40|50|20|HL|sp/su|4|4|7|4|4|7|14|4|11|14|0|3|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|80|100|40|HL|su|8|3|11|8|3|11|21|3|14|17|0|3|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|140|200|60|L|su|11|4|16|11|4|16|30|4|18|22|-2|2|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|30|50|20|L|sp/su|5|2|7|5|2|7|13|2|11|14|2|5|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|80|100|40|L|sp/su|7|3|11|7|3|11|20|3|14|17|0|3|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|120|200|60|L|-|14|2|14|14|2|14|29|2|18|-|2|-|||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Shikofumi|Oberhead Stomp|df + hk||[[File:Downright.gif]]+[[File:Roundhouse.gif]]|130|200|60|H|sp/su|30|2|19|30|2|19|50|2|18|-|-3|-|12~30f cancellable||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Target Combo|Target Combo|close mp --- df + hk||Target Combo 1|130|200|60|H|sp/su|30|2|19|30|2|19|50|2|18|-|-3|-|12~30f cancellable||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Neutral Jump LP|Neutral Jump Jab|u + lp||Neutral Jump [[File:Jab.gif]]|60|50|20|H|-|7|5|-|7|5|0|11|5|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Neutral Jump MP|Neutral Jump Strong|u + mp||Neutral Jump [[File:Strong.gif]]|90|100|40|H|-|6|8|-|6|8|0|13|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Neutral Jump HP|Neutral Jump Fierce|u + hp||Neutral Jump [[File:Fierce.gif]]|120|200|60|H|-|8|10|-|8|10|0|17|10|||-|-|Until end of active frames can adjust left or right||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Neutral Jump LK|Neutral Jump Short|u + lk||Neutral Jump [[File:Short.gif]]|50|50|20|H|-|7|9|-|7|9|0|15|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Neutral Jump MK|Neutral Jump Forward|u + mk||Neutral Jump [[File:Forward.gif]]|90|100|40|H|-|9|9|-|9|9|0|17|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Neutral Jump HK|Neutral Jump Roundhouse|u + hk||Neutral Jump [[File:Roundhouse.gif]]|130|200|60|H|-|7|9|-|7|9|0|15|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Angled Jump LP|Angled Jump Jab|ub / uf + lp||Angled Jump [[File:Jab.gif]]|60|50|20|H|-|7|6|-|7|6|0|12|6|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Angled Jump MP|Angled Jump Strong|ub / uf + mp||Angled Jump [[File:Strong.gif]]|90|100|40|H|-|7|7|-|7|7|0|13|7|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Angled Jump HP|Angled Jump Fierce|ub / uf + hp||Angled Jump [[File:Fierce.gif]]|100|200|60|H|-|8|5|-|8|5|0|12|5|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Angled Jump LK|Angled Jump Short|ub / uf + lk||Angled Jump [[File:Short.gif]]|50|50|20|H|-|6|6|-|6|6|0|11|6|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Angled Jump MK|Angled Jump Forward|ub / uf + mk||Angled Jump [[File:Forward.gif]]|90|100|40|H|-|6|9|-|6|9|0|14|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Angled Jump HK|Angled Jump Roundhouse|ub / uf + hk||Angled Jump [[File:Roundhouse.gif]]|110|200|60|H|-|6|7|-|6|7|0|12|7|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|80|100|20|HL|-|10+11|2|35|21|2|35|57|2|||-21|-21||||||Crumple|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|100|150|40|HL|-|18+11|2|35|29|2|35|65|2|||-15|-|||||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|160|200|60|-|-|65|2|35|65|2|35|101|2|||-|-||X|||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Sabori|Forward Throw|f or n + lp + lk||Forward Throw|140|180|40|0.9|-|3|2|20|3|2|20|24||||-|-|Opponent recovers 81f after you recover|||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Rice Bale Throw|Back Throw|b + lp + lk||Back Throw|150|100|40|0.9|-|3|2|20|3|2|20|24||||-|-|Opponent recovers 64f after you recover|||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Hundred Hand Slap|Hundred Hand Slap|press p repeatedly ex||Hundred Hands [[File:Jab.gif]]|30x3|20x3|20/10x3|HL|su|6|3(3)1(3)2(4)1(3)1(4)2(3)1|16|6|31|16|52||||1|5|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|||||Hundred Hands [[File:Strong.gif]]|30x4|20x4|20/10x4|HL|su|9|2(4)1(3)2(4)1(2)2(4)1(3)2|15|9|31|15|54||||4|8|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|||||Hundred Hands [[File:Fierce.gif]]|15x7|20x7|20/10x7|HL|su|9|2(4)1(3)2(4)1(2)2(4)1(3)2|13|9|31|13|52||||3|10|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Hundred Hand Slap (Continuation)|Hundred Hand Slap (Continuation)||Requires 5 button presses|Hundred Hands (continuation) [[File:Jab.gif]]|30xN|20xN|0/10xN|HL|-|4|1(3)2(4)1(2)2(4)1(3)2|7|4|25|7|35||||8|12|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|||||Hundred Hands (continuation) [[File:Strong.gif]]|30xN|20xN|0/10xN|HL|-|4|1(3)2(4)1(2)2(4)1(3)2|7|4|25|7|35||||8|12|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|||||Hundred Hands (continuation) [[File:Fierce.gif]]|15xN|20xN|0/10xN|HL|-|4|1(3)2(4)1(2)2(4)1(3)2|10|4|25|10|38||||9|13|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|EX Hundred Hand Slap|EX Hundred Hand Slap|||Hundred Hands [[File:EX.gif]]|20x7 (? Ultra Change)|20x7|-250/0|HL|su|9|2(4)1(3)2(4)1(2)2(4)1(3)2|19|9|31|19|58||||0|5|Can adjust position left or right||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Sumo Headbutt|Headbutt|b (charge) f + p ex armorbreak||Headbutt [[File:Jab.gif]]|120[100]|200|30/40|HL|su|13|17|14 + After landing 13|13|17|27|56||||-9|-|1~14f upper body strike invincible, 1~29f lower body projectile invincible, 15f~ airborne, armor break, recovery on hit/block is 29f, charge 55f, [] refers to first 2 active frames|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Upper body: 1~14f|Lower body: 1~29f|-|15f~|-}} | |||
{{USFIVFrameDataGlanceRow|||||Headbutt [[File:Strong.gif]]|130[140]|200|30/40|HL|su|9|21|14 + After landing 13|9|21|27|56||||-13|-|Recovery hit/block is 33f, charge 55f, [] refers to first 2 active frames|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Lower body: 1~10f|Lower body: 1~29f|-|11f~|-}} | |||
{{USFIVFrameDataGlanceRow|||||Headbutt [[File:Fierce.gif]]|140[160]|200|30/40|HL|su|8|48|14 + After landing 22|8|48|26|81||||-16|-|Recovery hit/block is 36f, charge 55f, [] refers to first 2 active frames|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|Lower body: 10~55f|-|10f~|-}} | |||
{{USFIVFrameDataGlanceRow|EX Sumo Headbutt|EX Headbutt|||Headbutt [[File:EX.gif]]|140[160]|200|-250/0|HL|su|8|25|14 + After landing 13|8|25|27|59||||-8|-|Recovery on hit/block is 28f, charge 55f, [] refers to first 2 active frames|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|All: 1~8f|-|Lower body: 9~32f|-|10f~|-}} | |||
{{USFIVFrameDataGlanceRow|Sumo Smash|Butt Slam|d (charge) u + k ex||Butt Slam [[File:Short.gif]]|80*100|100*150|30/30*20|HL*H|-|14|7(14)6|After landing 18|14|27|18|58||||-2|-|Charge 55f||||1st Hit: Soft Knockdown, 2nd Hit: Hard Knockdown|1st Hit: Soft Knockdown, 2nd Hit: Hard Knockdown|Soft Knockdown|Soft Knockdown|-|All: 1~12f|-|-|-|8f~|-}} | |||
{{USFIVFrameDataGlanceRow|||||Butt Slam [[File:Forward.gif]]|90*110|100*150|30/30*20|HL*H|-|14|7(14)9|After landing 18|14|30|18|61||||-2|-|Charge 55f||||1st Hit: Soft Knockdown, 2nd Hit: Hard Knockdown|1st Hit: Soft Knockdown, 2nd Hit: Hard Knockdown|Soft Knockdown|Soft Knockdown|-|All: 1~13f|-|-|-|8f~|-}} | |||
{{USFIVFrameDataGlanceRow|||||Butt Slam [[File:Roundhouse.gif]]|100*120|150*150|30/30*20|HL*H|-|14|7(14)15|After landing 18|14|36|18|67||||-3|-|Charge 55f||||1st Hit: Soft Knockdown, 2nd Hit: Hard Knockdown|1st Hit: Soft Knockdown, 2nd Hit: Hard Knockdown|Soft Knockdown|Soft Knockdown|-|All: 1~12f|-|-|-|7f~|-}} | |||
{{USFIVFrameDataGlanceRow|EX Sumo Smash|EX Butt Slam|EX Sumo Smash||Butt Slam [[File:EX.gif]]|100*80|100*100|-250/0|HL*H|-|9|6(14)12|After landing 18|9|32|18|58||||-2|-|Charge 55f||||1st Hit: Soft Knockdown, 2nd Hit: Hard Knockdown|1st Hit: Soft Knockdown, 2nd Hit: Hard Knockdown|Soft Knockdown|Soft Knockdown|-|All: 1~9f|-|-|-|4f~|2nd Hit JP: ?}} | |||
{{USFIVFrameDataGlanceRow|Oicho Throw|Oicho Throw|hcb + p ex||Oicho Throw [[File:Jab.gif]]|160|100|30/80|1.5|-|5|2|41|5|2|41|47||||-|-|Opponent recovers 26f after you recover|||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|||||Oicho Throw [[File:Strong.gif]]|170|100|30/80|1.35|-|5|2|41|5|2|41|47||||-|-|Opponent recovers 26f after you recover|||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|||||Oicho Throw [[File:Fierce.gif]]|180|100|30/80|1.3|-|5|2|41|5|2|41|47||||-|-|Opponent recovers 26f after you recover|||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|EX Oicho Throw|EX Oicho Throw|||Oicho Throw [[File:EX.gif]]|190|100|-250/0|1.52|-|5|2|41|5|2|41|47||||-|-|Opponent recovers 26f after you recover|||X|Hard Knockdown|-|-|-|-|-|-|-|1~5f|-|-}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Super Killer Head Ram|Super|b (charge) f b f + p||Super Combo [[File:Jab.gif]]|160*240|0|-1000/0|HL|-|1+8|13(36)23|14 + After landing 17|9|72|31|111||||-6|-|Charge 55f|X|||2nd Hit: Hard Knockdown|2nd Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~12f|-|14~80f (or until it hits)|-|8~44f, 55f~|JP: ?}} | |||
{{USFIVFrameDataGlanceRow|||||Super Combo [[File:Strong.gif]]|160*240|0|-1000/0|HL|-|1+9|16(36)23|14 + After landing 17|10|75|31|115||||-6|-|Charge 55f|X|||2nd Hit: Hard Knockdown|2nd Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~11f|-|13~84f (or until it hits)|-|8~48f, 59f~|JP: ?}} | |||
{{USFIVFrameDataGlanceRow|||||Super Combo [[File:Fierce.gif]]|160*240|0|-1000/0|HL|-|1+9|25(36)23|14 + After landing 17|10|84|31|124||||-6|-|Charge 55f|X|||2nd Hit: Hard Knockdown|2nd Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~8f|-|10~103f (or until it hits)|-|8~57f, 71f~|JP: ?}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Ultimate Killer Head Ram|Ultra I|b (charge) f b f + 3p armorbreaker||Ultra Combo 1|60*450|0|0/0|HL|-|0+11|24|22 + After landing 13|11|24|35|69||||-15|-|1st hit goes into animation, charge 55f, opponent recovers 63f after you recover|X|||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~11f|-|12~34f|-|8f~|-}} | |||
{{USFIVFrameDataGlanceRow|Orochi Breaker|Ultra II|360 360 + 3p||Ultra Combo 2|450|0|0/0|1.4|-|0+2|2|70|2|2|70|73||||-|-||||X|Hard Knockdown|-|-|-|-|All: 1~2f|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
|- | |||
|} | |||
{{USFIVMoveListCollapseFooter}} | |||
Line 270: | Line 347: | ||
TBW | TBW | ||
==Frame Data== | ==Frame Data== | ||
{| cellspacing="0" width=" | {| class="wikitable" cellspacing="0" width="2800px" style="border: 1px solid #999; background: #F2F2F2;" | ||
| | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Close LP|Close Jab|Close lp||Close [[File:Jab.gif]]|40|50|20|HL|sp/su|6|2|6|6|2|6|13|2|11|14|3|6|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Close MP|Close Strong|Close mp||Close [[File:Strong.gif]]|30*50|50*50|40*20|HL|sp/su*-|7|2(4)1|9|7|7|9|22|1|14|17|4|7|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Close HP|Close Fierce|Close hp||Close [[File:Fierce.gif]]|120[100]|200[150]|60|HL|su|8|6|12|8|6|12|25|6|18|23|0|5|[] refers to active frames 3~6||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Close LK|Close Short|Close lk||Close [[File:Short.gif]]|30|50|20|HL|sp/su|5|3|6|5|3|6|13|3|11|14|2|5|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Close MK|Close Forward|Close mk||Close [[File:Forward.gif]]|90|100|40|HL|sp/su|5|3|12|5|3|12|19|3|14|17|-1|2|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Close HK|Close Roundhouse|Close hk||Close [[File:Roundhouse.gif]]|30*100|125*75|60*20|HL|su*-|6|2*3|14|6|5|14|24|3|18|23|1|6|||||2nd Hit: Forces stand|2nd Hit: Forces stand|Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Far LP|Far Jab|lp||Far [[File:Jab.gif]]|40|50|20|HL|sp/su|6|2|6|6|2|6|13|2|11|14|3|6|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Far MP|Far Strong|mp||Far [[File:Strong.gif]]|90|100|40|HL|su|8|3|12|8|3|12|22|3|14|17|-1|2|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Far HP|Far Fierce|hp||Far [[File:Fierce.gif]]|120[90]|200|60|HL|su|10|6|16|10|6|16|31|6|20|24|-2|2|Guard advantage based on 3rd active frame, [] refers to active frames 4~6||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Far LK|Far Short|lk||Far [[File:Short.gif]]|40|50|20|HL|sp/su|5|2|7|5|2|7|13|2|11|14|2|5|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Far MK|Far Forward|mk||Far [[File:Forward.gif]]|80|100|40|HL|su|8|2|12|8|2|12|21|2|14|17|0|3|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Far HK|Far Roundhouse|hk||Far [[File:Roundhouse.gif]]|100|150|60|L|-|7|3|21|7|3|21|30|3|18|22|-6|-2|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
| | {{USFIVFrameDataRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|40|50|20|HL|sp/su|4|4|7|4|4|7|14|4|11|14|0|3|||||||Reset|Reset|-|-|-|-|-|-|-}} | ||
{{USFIVFrameDataRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|80|100|40|HL|su|8|3|11|8|3|11|21|3|14|17|0|3|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|140|200|60|L|su|11|4|16|11|4|16|30|4|18|22|-2|2|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|30|50|20|L|sp/su|5|2|7|5|2|7|13|2|11|14|2|5|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|80|100|40|L|sp/su|7|3|11|7|3|11|20|3|14|17|0|3|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|120|200|60|L|-|14|2|14|14|2|14|29|2|18|-|2|-|||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Shikofumi|Oberhead Stomp|df + hk||[[File:Downright.gif]]+[[File:Roundhouse.gif]]|130|200|60|H|sp/su|30|2|19|30|2|19|50|2|18|-|-3|-|12~30f cancellable||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Target Combo|Target Combo|close mp --- df + hk||Target Combo 1|130|200|60|H|sp/su|30|2|19|30|2|19|50|2|18|-|-3|-|12~30f cancellable||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataHeader}} | |||
{{USFIVFrameDataRow|Neutral Jump LP|Neutral Jump Jab|u + lp||Neutral Jump [[File:Jab.gif]]|60|50|20|H|-|7|5|-|7|5|0|11|5|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Neutral Jump MP|Neutral Jump Strong|u + mp||Neutral Jump [[File:Strong.gif]]|90|100|40|H|-|6|8|-|6|8|0|13|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Neutral Jump HP|Neutral Jump Fierce|u + hp||Neutral Jump [[File:Fierce.gif]]|120|200|60|H|-|8|10|-|8|10|0|17|10|||-|-|Until end of active frames can adjust left or right||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Neutral Jump LK|Neutral Jump Short|u + lk||Neutral Jump [[File:Short.gif]]|50|50|20|H|-|7|9|-|7|9|0|15|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
| | {{USFIVFrameDataRow|Neutral Jump MK|Neutral Jump Forward|u + mk||Neutral Jump [[File:Forward.gif]]|90|100|40|H|-|9|9|-|9|9|0|17|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Neutral Jump HK|Neutral Jump Roundhouse|u + hk||Neutral Jump [[File:Roundhouse.gif]]|130|200|60|H|-|7|9|-|7|9|0|15|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Angled Jump LP|Angled Jump Jab|ub / uf + lp||Angled Jump [[File:Jab.gif]]|60|50|20|H|-|7|6|-|7|6|0|12|6|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Angled Jump MP|Angled Jump Strong|ub / uf + mp||Angled Jump [[File:Strong.gif]]|90|100|40|H|-|7|7|-|7|7|0|13|7|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Angled Jump HP|Angled Jump Fierce|ub / uf + hp||Angled Jump [[File:Fierce.gif]]|100|200|60|H|-|8|5|-|8|5|0|12|5|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Angled Jump LK|Angled Jump Short|ub / uf + lk||Angled Jump [[File:Short.gif]]|50|50|20|H|-|6|6|-|6|6|0|11|6|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Angled Jump MK|Angled Jump Forward|ub / uf + mk||Angled Jump [[File:Forward.gif]]|90|100|40|H|-|6|9|-|6|9|0|14|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Angled Jump HK|Angled Jump Roundhouse|ub / uf + hk||Angled Jump [[File:Roundhouse.gif]]|110|200|60|H|-|6|7|-|6|7|0|12|7|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataHeader}} | ||
| | {{USFIVFrameDataRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|80|100|20|HL|-|10+11|2|35|21|2|35|57|2|||-21|-21||||||Crumple|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|100|150|40|HL|-|18+11|2|35|29|2|35|65|2|||-15|-|||||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|160|200|60|-|-|65|2|35|65|2|35|101|2|||-|-||X|||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataHeader}} | ||
| | {{USFIVFrameDataRow|Sabori|Forward Throw|f or n + lp + lk||Forward Throw|140|180|40|0.9|-|3|2|20|3|2|20|24||||-|-|Opponent recovers 81f after you recover|||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-}} | ||
|- | {{USFIVFrameDataRow|Rice Bale Throw|Back Throw|b + lp + lk||Back Throw|150|100|40|0.9|-|3|2|20|3|2|20|24||||-|-|Opponent recovers 64f after you recover|||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataHeader}} | ||
| | {{USFIVFrameDataRow|Hundred Hand Slap|Hundred Hand Slap|press p repeatedly ex||Hundred Hands [[File:Jab.gif]]|30x3|20x3|20/10x3|HL|su|6|3(3)1(3)2(4)1(3)1(4)2(3)1|16|6|31|16|52||||1|5|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|||||Hundred Hands [[File:Strong.gif]]|30x4|20x4|20/10x4|HL|su|9|2(4)1(3)2(4)1(2)2(4)1(3)2|15|9|31|15|54||||4|8|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|||||Hundred Hands [[File:Fierce.gif]]|15x7|20x7|20/10x7|HL|su|9|2(4)1(3)2(4)1(2)2(4)1(3)2|13|9|31|13|52||||3|10|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Hundred Hand Slap (Continuation)|Hundred Hand Slap (Continuation)||Requires 5 button presses|Hundred Hands (continuation) [[File:Jab.gif]]|30xN|20xN|0/10xN|HL|-|4|1(3)2(4)1(2)2(4)1(3)2|7|4|25|7|35||||8|12|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|||||Hundred Hands (continuation) [[File:Strong.gif]]|30xN|20xN|0/10xN|HL|-|4|1(3)2(4)1(2)2(4)1(3)2|7|4|25|7|35||||8|12|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|||||Hundred Hands (continuation) [[File:Fierce.gif]]|15xN|20xN|0/10xN|HL|-|4|1(3)2(4)1(2)2(4)1(3)2|10|4|25|10|38||||9|13|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|EX Hundred Hand Slap|EX Hundred Hand Slap|||Hundred Hands [[File:EX.gif]]|20x7 (? Ultra Change)|20x7|-250/0|HL|su|9|2(4)1(3)2(4)1(2)2(4)1(3)2|19|9|31|19|58||||0|5|Can adjust position left or right||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Sumo Headbutt|Headbutt|b (charge) f + p ex armorbreak||Headbutt [[File:Jab.gif]]|120[100]|200|30/40|HL|su|13|17|14 + After landing 13|13|17|27|56||||-9|-|1~14f upper body strike invincible, 1~29f lower body projectile invincible, 15f~ airborne, armor break, recovery on hit/block is 29f, charge 55f, [] refers to first 2 active frames|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Upper body: 1~14f|Lower body: 1~29f|-|15f~|-}} | ||
| | {{USFIVFrameDataRow|||||Headbutt [[File:Strong.gif]]|130[140]|200|30/40|HL|su|9|21|14 + After landing 13|9|21|27|56||||-13|-|Recovery hit/block is 33f, charge 55f, [] refers to first 2 active frames|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Lower body: 1~10f|Lower body: 1~29f|-|11f~|-}} | ||
| | {{USFIVFrameDataRow|||||Headbutt [[File:Fierce.gif]]|140[160]|200|30/40|HL|su|8|48|14 + After landing 22|8|48|26|81||||-16|-|Recovery hit/block is 36f, charge 55f, [] refers to first 2 active frames|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|Lower body: 10~55f|-|10f~|-}} | ||
| | {{USFIVFrameDataRow|EX Sumo Headbutt|EX Headbutt|||Headbutt [[File:EX.gif]]|140[160]|200|-250/0|HL|su|8|25|14 + After landing 13|8|25|27|59||||-8|-|Recovery on hit/block is 28f, charge 55f, [] refers to first 2 active frames|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|All: 1~8f|-|Lower body: 9~32f|-|10f~|-}} | ||
| | {{USFIVFrameDataRow|Sumo Smash|Butt Slam|d (charge) u + k ex||Butt Slam [[File:Short.gif]]|80*100|100*150|30/30*20|HL*H|-|14|7(14)6|After landing 18|14|27|18|58||||-2|-|Charge 55f||||1st Hit: Soft Knockdown, 2nd Hit: Hard Knockdown|1st Hit: Soft Knockdown, 2nd Hit: Hard Knockdown|Soft Knockdown|Soft Knockdown|-|All: 1~12f|-|-|-|8f~|-}} | ||
|- | {{USFIVFrameDataRow|||||Butt Slam [[File:Forward.gif]]|90*110|100*150|30/30*20|HL*H|-|14|7(14)9|After landing 18|14|30|18|61||||-2|-|Charge 55f||||1st Hit: Soft Knockdown, 2nd Hit: Hard Knockdown|1st Hit: Soft Knockdown, 2nd Hit: Hard Knockdown|Soft Knockdown|Soft Knockdown|-|All: 1~13f|-|-|-|8f~|-}} | ||
| | {{USFIVFrameDataRow|||||Butt Slam [[File:Roundhouse.gif]]|100*120|150*150|30/30*20|HL*H|-|14|7(14)15|After landing 18|14|36|18|67||||-3|-|Charge 55f||||1st Hit: Soft Knockdown, 2nd Hit: Hard Knockdown|1st Hit: Soft Knockdown, 2nd Hit: Hard Knockdown|Soft Knockdown|Soft Knockdown|-|All: 1~12f|-|-|-|7f~|-}} | ||
| | {{USFIVFrameDataRow|EX Sumo Smash|EX Butt Slam|EX Sumo Smash||Butt Slam [[File:EX.gif]]|100*80|100*100|-250/0|HL*H|-|9|6(14)12|After landing 18|9|32|18|58||||-2|-|Charge 55f||||1st Hit: Soft Knockdown, 2nd Hit: Hard Knockdown|1st Hit: Soft Knockdown, 2nd Hit: Hard Knockdown|Soft Knockdown|Soft Knockdown|-|All: 1~9f|-|-|-|4f~|2nd Hit JP: ?}} | ||
| | {{USFIVFrameDataRow|Oicho Throw|Oicho Throw|hcb + p ex||Oicho Throw [[File:Jab.gif]]|160|100|30/80|1.5|-|5|2|41|5|2|41|47||||-|-|Opponent recovers 26f after you recover|||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|||||Oicho Throw [[File:Strong.gif]]|170|100|30/80|1.35|-|5|2|41|5|2|41|47||||-|-|Opponent recovers 26f after you recover|||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|||||Oicho Throw [[File:Fierce.gif]]|180|100|30/80|1.3|-|5|2|41|5|2|41|47||||-|-|Opponent recovers 26f after you recover|||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|EX Oicho Throw|EX Oicho Throw|||Oicho Throw [[File:EX.gif]]|190|100|-250/0|1.52|-|5|2|41|5|2|41|47||||-|-|Opponent recovers 26f after you recover|||X|Hard Knockdown|-|-|-|-|-|-|-|1~5f|-|-}} | ||
| | {{USFIVFrameDataHeader}} | ||
| | {{USFIVFrameDataRow|Super Killer Head Ram|Super|b (charge) f b f + p||Super Combo [[File:Jab.gif]]|160*240|0|-1000/0|HL|-|1+8|13(36)23|14 + After landing 17|9|72|31|111||||-6|-|Charge 55f|X|||2nd Hit: Hard Knockdown|2nd Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~12f|-|14~80f (or until it hits)|-|8~44f, 55f~|JP: ?}} | ||
| | {{USFIVFrameDataRow|||||Super Combo [[File:Strong.gif]]|160*240|0|-1000/0|HL|-|1+9|16(36)23|14 + After landing 17|10|75|31|115||||-6|-|Charge 55f|X|||2nd Hit: Hard Knockdown|2nd Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~11f|-|13~84f (or until it hits)|-|8~48f, 59f~|JP: ?}} | ||
| | {{USFIVFrameDataRow|||||Super Combo [[File:Fierce.gif]]|160*240|0|-1000/0|HL|-|1+9|25(36)23|14 + After landing 17|10|84|31|124||||-6|-|Charge 55f|X|||2nd Hit: Hard Knockdown|2nd Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~8f|-|10~103f (or until it hits)|-|8~57f, 71f~|JP: ?}} | ||
| | {{USFIVFrameDataHeader}} | ||
| | {{USFIVFrameDataRow|Ultimate Killer Head Ram|Ultra I|b (charge) f b f + 3p armorbreaker||Ultra Combo 1|60*450|0|0/0|HL|-|0+11|24|22 + After landing 13|11|24|35|69||||-15|-|1st hit goes into animation, charge 55f, opponent recovers 63f after you recover|X|||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~11f|-|12~34f|-|8f~|-}} | ||
| | {{USFIVFrameDataRow|Orochi Breaker|Ultra II|360 360 + 3p||Ultra Combo 2|450|0|0/0|1.4|-|0+2|2|70|2|2|70|73||||-|-||||X|Hard Knockdown|-|-|-|-|All: 1~2f|-|-|-|-|-}} | ||
|- | {{USFIVFrameDataHeader}} | ||
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=====Notes:===== | =====Notes:===== | ||
[[Category: Ultra Street Fighter IV]] | [[Category: Ultra Street Fighter IV]] |
Revision as of 22:01, 1 June 2014

E. Honda
Edmund Honda may be the greatest sumo wrestler to ever have lived and his skills as a sumo wrestler are unrivaled. However, Honda was appalled that the rest of the world did not respect his form of combat and set out to prove to the world that sumo was indeed the strongest form of martial arts there was. His journeys around the world have garnered him an eclectic set of friends, ranging from fellow wrestler Zangief to fellow food connoisseur El Fuerte and the otaku Japanophile Sodom. In order to pass on his extensive knowledge of sumo, Honda adopted a son named Jin Ichiro. He can be seen on the East Asia Overpass stage.
In a nutshell
E. Honda is a well-rounded power character who aims for getting high amounts of damage within seconds of connecting a hit-confirm. His signature Hundred Hand Slap is one of the easiest moves to hit-confirm, and deals excellent damage on its own. His Headbutt is, surprisingly, both an excellent anti-ait tool and a good tool for moving him forward. If he gets in close enough, Honda can also make you respect his Oicho Throw, which has excellent invincibility for a command grab. He can also play defensive and patiently wait to time out the opponent should he have the life lead. Honda's main problem is one that has stuck to him like moths to flame - fireball characters. Any character with fireballs can make the fight an instant uphill battle for Honda, as there is little he can do other than jump over them and hope to punish something.
Ultra SFIV Changes
TBW
Frame Data (Condensed)
Template:USFIVMoveListCollapseHeader
Template:USFIVMoveListCollapseFooter
Moves
Unique Attacks
Name | Nickname | Command | Notes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
File:No image.png | high | {{{4}}} | {{{5}}} | {{{6}}} | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
~~ Uses and Strategies ~~ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
File:No image.png | 2nd hit: high | {{{4}}} | {{{5}}} | {{{6}}} | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
~~ Uses and Strategies ~~ Throws
|