Marvel vs Capcom 2/Hayato: Difference between revisions

From SuperCombo Wiki
Line 52: Line 52:


Plasma Field - QCB + 2k (In air too) (1 BAR)
Plasma Field - QCB + 2k (In air too) (1 BAR)
B.Hayato Attack - LP,HP Back LK, HK (3 Supers Bars)


== Assist Moves ==
== Assist Moves ==

Revision as of 18:51, 1 December 2006

Introduction


Colors

LP http://i11.photobucket.com/albums/a154/magnetro/LP-12.jpg HP http://i11.photobucket.com/albums/a154/magnetro/HP-12.jpg A1 http://i11.photobucket.com/albums/a154/magnetro/A1-13.jpg

LK http://i11.photobucket.com/albums/a154/magnetro/LK-12.jpg HK http://i11.photobucket.com/albums/a154/magnetro/HK-13.jpg A2 http://i11.photobucket.com/albums/a154/magnetro/A2-13.jpg

Moves List

Normal Moves

Special Moves

Shiden - QCF + LP or HP


Guren - DP + LP or HP


Shirotora Hou - Back, Forward + 2P


Plasma Combos - Remember to hold back while doing these combos:

1.HP, HP

2.LP, LP, LP, LP

3.LP, LP, HP, HK, HP

4.HP, LP, HP, HP, HP

5.HP, LP, HP, LK, HP

6.HP, LP, LP, HP, HP

7.LP, LP, HP, HK, LP, LP

8.LP, LP, LP, HK, LP, LP

9.HP, LP, LP, LP, HK, LP, LP

10.HP, LP, LP, HP, HK, LP, LP

Super Moves

Rasetsu Zan - QCF + 2P (1 BAR)


Engetsu - QCF + 2K (1 BAR)


Plasma Field - QCB + 2k (In air too) (1 BAR)


B.Hayato Attack - LP,HP Back LK, HK (3 Supers Bars)

Assist Moves

The Basics

Advanced Strategy