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[[Image:mizuka-efz.png|center]] | [[Image:mizuka-efz.png|center]] | ||
'''Mizuka''' is an interesting character who fights with her schoolbag and trusty cello. She is able to create notes on screen which can be detonated using a wide variety of moves. Because of her notes, Mizuka is well-suited for a pressure-style of play. | '''Nagamori Mizuka''' (長森 瑞佳) is an interesting character who fights with her schoolbag and trusty cello. She is able to create notes on screen which can be detonated using a wide variety of moves. Because of her notes, Mizuka is well-suited for a pressure-style of play. | ||
Mizuka is actually the main heroine of ''ONE'', a visual novel produced by ''Tactics'' in 1998. Mizuka is Kouhei's neighbour and childhood friend. She always worries about Kouhei, and wakes him up every morning to go to school. Her words can make Kouhei disappear; her words can save him as well... | Mizuka is actually the main heroine of ''ONE'', a visual novel produced by ''Tactics'' in 1998. Mizuka is Kouhei's neighbour and childhood friend. She always worries about Kouhei, and wakes him up every morning to go to school. Her words can make Kouhei disappear; her words can save him as well... | ||
'''Stage:''' Path to School (Day) | '''Stage:''' Park on the Path to School (Day) (通学路の公園(昼)) | ||
'''BGM:''' 8 Cats (8匹のネコ) | |||
== Character-Specific Notes == | |||
* Mizuka is able to air jump once, and air dash/backstep once. Once Mizuka has air dashed/backstepped, she cannot perform any more air jumps until she lands or air recovers. | |||
* Several of Mizuka's moves require her cello bow to be in her hands. If Mizuka's bow is thrown, she will not be able to perform those moves until she recovers the bow again. | |||
* Several of Mizuka's moves create notes on the playing field. These notes can be detonated by various other moves, in order to deal damage. Notes will normally disappear after being detonated or after 10 seconds, whichever comes first. | |||
==Normal Moves== | ==Normal Moves== | ||
Line 17: | Line 25: | ||
! Move !! Hits !! Damage !! Guard !! Move<br/>Cancel !! Jump<br/>Cancel !! IC<br/>Cancel | ! Move !! Hits !! Damage !! Guard !! Move<br/>Cancel !! Jump<br/>Cancel !! IC<br/>Cancel | ||
|- | |- | ||
| 5A || 1 || | | 5A || 1 || 200 || Low || Yes || Yes || Yes | ||
|- style="background:#EEEEEE" | |- style="background:#EEEEEE" | ||
| 2A || 1 || | | 2A || 1 || 220 || Low || Yes || Yes || Yes | ||
|- | |- | ||
| j.A || 1 || | | j.A || 1 || 200 || High/Air || Yes || Yes || Yes | ||
|- style="background:#EEEEEE" | |- style="background:#EEEEEE" | ||
| 66A || 1 || | | 66A || 1 || 250 || Low || Yes || No || Yes | ||
|- | |- | ||
| 662A || 1 || | | 662A || 1 || 220 || Low || Yes || No || Yes | ||
|- style="background:#EEEEEE" | |- style="background:#EEEEEE" | ||
| 5B || 1 || | | 5B || 1 || 450 || Ground || Yes || No || Yes | ||
|- | |- | ||
| 5B (close) || 1 || | | 5B (close) || 1 || 390 || Ground || Yes || Yes || Yes | ||
|- style="background:#EEEEEE" | |- style="background:#EEEEEE" | ||
| 2B || 1 || | | 2B || 1 || 400 || Ground || Yes || Yes (No if guarded) || Yes | ||
|- | |- | ||
| j.B || 1 || | | j.B || 1 || 400 || High/Air || Yes || Yes || Yes | ||
|- style="background:#EEEEEE" | |- style="background:#EEEEEE" | ||
| 66B || 1 || | | 66B || 1 || 450 || Ground || Yes || No || Yes | ||
|- | |- | ||
| 662B || 1 || | | 662B || 1 || 350 || Any || Yes || No || Yes | ||
|- style="background:#EEEEEE" | |- style="background:#EEEEEE" | ||
| 5C || 1 || | | 5C || 1 || 600 || Ground || Yes || Yes (No if guarded) || Yes | ||
|- | |- | ||
| 2C || 6 || | | 2C || 6 || ≈560 || Ground || Yes || No || Yes | ||
|- style="background:#EEEEEE" | |- style="background:#EEEEEE" | ||
| j.C || 1 || | | j.C || 1 || 600 || High/Air || Yes || Yes || Yes | ||
|- | |- | ||
| 66C || 1 || | | 66C || 1 || 650 || Ground || Yes || Yes (No if guarded) || Yes | ||
|- style="background:#EEEEEE" | |- style="background:#EEEEEE" | ||
| 662C || 1 || | | 662C || 1 || 600 || Ground || Yes || No || Yes | ||
|- | |- | ||
| Throw || 6 || | | Throw || 6 || ≈1080 || Throw || No || No || No | ||
|- style="background:#EEEEEE" | |- style="background:#EEEEEE" | ||
| j.Throw || 2 || 1200 || Air Throw || No || No || No | | j.Throw || 2 || 1200 || Air Throw || No || No || No | ||
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| colspan=7 style="background:#D0FFD0" | '''Bookbag Decapitation''' | | colspan=7 style="background:#D0FFD0" | '''Bookbag Decapitation''' | ||
|- | |- | ||
| 6B || 1 || | | 6B || 1 || 450 || High || No || No || Yes | ||
|} | |} | ||
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'''Standing Weak''' (5A) | '''Standing Weak''' (5A) | ||
* Mizuka does a short kick at the opponent's shin. | * Mizuka does a short kick at the opponent's shin. | ||
* [usefulness] | |||
'''Crouching Weak''' (2A) | '''Crouching Weak''' (2A) | ||
* Mizuka, while sitting on a chair, kicks one foot out. | * Mizuka, while sitting on a chair, kicks one foot out. | ||
* [usefulness] | |||
'''Jumping Weak''' (j.A) | '''Jumping Weak''' (j.A) | ||
* Mizuka does a weak kneeing motion in the air. | * Mizuka does a weak kneeing motion in the air. | ||
* [usefulness] | |||
'''Dashing Weak''' (66A) | '''Dashing Weak''' (66A) | ||
* Mizuka does a short kick at the opponent's shin. | * Mizuka does a short kick at the opponent's shin. | ||
* [usefulness] | |||
'''Dashing Crouching Weak''' (662A) | '''Dashing Crouching Weak''' (662A) | ||
* Mizuka, while sitting on a chair, kicks one foot out. | * Mizuka, while sitting on a chair, kicks one foot out. | ||
* [usefulness] | |||
=== Medium Attacks === | === Medium Attacks === | ||
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'''Standing Medium''' (5B) | '''Standing Medium''' (5B) | ||
* Mizuka swings her bookbag out in a wide horizontal arc. | * Mizuka swings her bookbag out in a wide horizontal arc. | ||
* [usefulness] | |||
'''Standing Medium (close)''' (5B (close)) | '''Standing Medium (close)''' (5B (close)) | ||
* Mizuka does a side kick horizontally out. | * Mizuka does a side kick horizontally out. | ||
* [usefulness] | |||
'''Crouching Medium''' (2B) | '''Crouching Medium''' (2B) | ||
* Misuka kicks out, using a chair to support her unbalanced position. | * Misuka kicks out, using a chair to support her unbalanced position. | ||
* [usefulness] | |||
'''Jumping Medium''' (j.B) | '''Jumping Medium''' (j.B) | ||
* Mizuka does a kick aimed forward and slightly down. | * Mizuka does a kick aimed forward and slightly down. | ||
* [usefulness] | |||
'''Dashing Medium''' (66B) | '''Dashing Medium''' (66B) | ||
* Mizuka does a side kick horizontally out. | * Mizuka does a side kick horizontally out. | ||
* [usefulness] | |||
'''Dashing Crouching Medium''' (662B) | '''Dashing Crouching Medium''' (662B) | ||
* Mizuka does a short running hop, and does a kick aimed forward and slightly down. | * Mizuka does a short running hop, and does a kick aimed forward and slightly down. | ||
* [usefulness] | |||
=== Strong Attacks === | === Strong Attacks === | ||
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'''Standing Strong''' (5C) | '''Standing Strong''' (5C) | ||
* Mizuka swings her cello in front of her in a large vertical arc upwards. | * Mizuka swings her cello in front of her in a large vertical arc upwards. | ||
* [usefulness] | |||
'''Crouching Strong''' (2C) | '''Crouching Strong''' (2C) | ||
* Mizuka plays her cello, causing a barrier of music to circle around her. | * Mizuka plays her cello, causing a barrier of music to circle around her. This move will knock down the opponent if it hits, and will cause any notes that touch the barrier to detonate. This move '''cannot''' be performed if Mizuka's bow is out of her hands. Instead, Mizuka will perform a dashing crouch strong attack. | ||
* [usefulness] | |||
'''Jumping Strong''' (j.C) | '''Jumping Strong''' (j.C) | ||
* Mizuka swings her cello in front of her in a large horizontal arc. | * Mizuka swings her cello in front of her in a large horizontal arc. | ||
* [usefulness] | |||
'''Dashing Strong''' (66C) | '''Dashing Strong''' (66C) | ||
* Mizuka swings her cello directly above her. | * Mizuka swings her cello directly above her. | ||
* [usefulness] | |||
'''Dashing Crouching Strong''' (662C) | '''Dashing Crouching Strong''' (662C) | ||
* Mizuka leaps toward the opponent hands first, body fully extended and off the ground. | * Mizuka leaps toward the opponent hands first, body fully extended and off the ground. This move will wallbounce a midair opponent if it hits. | ||
* [usefulness] | |||
=== Throws === | === Throws === | ||
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'''Standing Throw''' | '''Standing Throw''' | ||
* Mizuka pushes the opponent to the ground and hits them several times with a pillow. | * Mizuka pushes the opponent to the ground and hits them several times with a pillow. | ||
* [usefulness] | |||
'''Air Throw''' | '''Air Throw''' | ||
* Mizuka tosses the opponent over her head diagonally down to the floor, in the opposite direction she was facing. | * Mizuka tosses the opponent over her head diagonally down to the floor, in the opposite direction she was facing. | ||
* [usefulness] | |||
=== Command Normals === | === Command Normals === | ||
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'''Bookbag Decapitation (脳天かばん割り)''' | '''Bookbag Decapitation (脳天かばん割り)''' | ||
* Mizuka slowly raises her bookbag, and swings it downward. | * Mizuka slowly raises her bookbag, and swings it downward. | ||
* [usefulness] | |||
== Special Moves == | == Special Moves == | ||
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| colspan=8 style="background:#FFFFC0" | '''Slow & Keying''' | | colspan=8 style="background:#FFFFC0" | '''Slow & Keying''' | ||
|- | |- | ||
| 236A || 1 || | | 236A || 1 || 600 || Any || FIC | ||
|- style="background:#EEEEEE" | |- style="background:#EEEEEE" | ||
| 236B || 1 || | | 236B || 1 || 600 || Any || FIC | ||
|- | |- | ||
| 236C || 1 || | | 236C || 1 || 600 || Any || FIC | ||
|- | |- | ||
| colspan=8 style="background:#FFFFC0" | '''> Pitch & Bend''' [During Slow & Keying] | | colspan=8 style="background:#FFFFC0" | '''> Pitch & Bend''' [During Slow & Keying] | ||
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| colspan=8 style="background:#FFFFC0" | '''Slash & Prologue''' [Can be done midair] | | colspan=8 style="background:#FFFFC0" | '''Slash & Prologue''' [Can be done midair] | ||
|- | |- | ||
| 623A || 1 || | | 623A || 1 || 700 || Any || Yes | ||
|- style="background:#EEEEEE" | |- style="background:#EEEEEE" | ||
| 623B || 2 || | | 623B || 2 || ≈820 || Any || Yes | ||
|- | |- | ||
| 623C || 3 || | | 623C || 3 || ≈1260 || Any || Yes | ||
|- | |- | ||
| colspan=8 style="background:#FFFFC0" | '''Tone & Setup''' [Can be done midair] | | colspan=8 style="background:#FFFFC0" | '''Tone & Setup''' [Can be done midair] | ||
|- | |- | ||
| 214A/B/C || 1 || | | 214A/B/C || 1 || 600 || Any || No | ||
|- | |- | ||
| colspan=8 style="background:#FFFFC0" | '''Tone & Setup''' | | colspan=8 style="background:#FFFFC0" | '''Tone & Setup''' | ||
|- | |- | ||
| j.236A/B/C || 1 || | | j.236A/B/C || 1 || 600 || Any || No | ||
|- | |- | ||
| colspan=8 style="background:#FFFFC0" | '''Smash & Sympathy''' | | colspan=8 style="background:#FFFFC0" | '''Smash & Sympathy''' | ||
|- | |- | ||
| 412A || 1 || | | 412A || 1 || 750 || Any || Yes/FIC | ||
|- style="background:#EEEEEE" | |- style="background:#EEEEEE" | ||
| 412B || 1 || | | 412B || 1 || 750 || High/Air || Yes/FIC | ||
|- | |- | ||
| 412C || 2 || | | 412C || 2 || ≈1050 || Any, High/Air || Yes | ||
|- | |- | ||
| colspan=8 style="background:#FFE0E0" | '''Special Mounting Pillow''' | | colspan=8 style="background:#FFE0E0" | '''Special Mounting Pillow''' | ||
|- | |- | ||
| 236236A || 10 || | | 236236A || 10 || ≈2180 || Ground || No | ||
|- style="background:#EEEEEE" | |- style="background:#EEEEEE" | ||
| 236236B || 31 || | | 236236B || 31 || ≈3380 || Ground || No | ||
|- | |- | ||
| 236236C || 35 || | | 236236C || 35 || ≈3950 || Ground || No | ||
|- | |- | ||
| colspan=8 style="background:#FFE0E0" | '''Tone & Setup+''' [Can be done midair] | | colspan=8 style="background:#FFE0E0" | '''Tone & Setup+''' [Can be done midair] | ||
|- | |- | ||
| 214214A || | | 214214A || n || 600*n || Any || No | ||
|- | |- | ||
| 214214B || 1 || | | 214214B || 1 || 1800 || Any || No | ||
|- | |- | ||
| 214214C || | | 214214C || n || 600*n || Any || No | ||
|- | |- | ||
| colspan=8 style="background:#FFE0E0" | '''Reverb & Awaking''' | | colspan=8 style="background:#FFE0E0" | '''Reverb & Awaking''' | ||
|- | |- | ||
| 641236A || 1 || | | 641236A || 1 || 1800 || Ground || No | ||
|- style="background:#EEEEEE" | |- style="background:#EEEEEE" | ||
| 641236B || 1 || | | 641236B || 1 || 2500 || Ground || No | ||
|- | |- | ||
| 641236C || 1 || | | 641236C || 1 || 3200 || Ground || No | ||
|- | |- | ||
| colspan=8 style="background:#FFE0FF" | '''Eternal Poem''' | | colspan=8 style="background:#FFE0FF" | '''Eternal Poem''' | ||
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'''Tone & Setup (トーン&セットアップ)''' | '''Tone & Setup (トーン&セットアップ)''' | ||
* Mizuka plays her cello, creating a note on the screen | * Mizuka plays her cello, creating a note on the screen | ||
* Any notes that touch a detonating note's explosion will also detonate. | * Any notes that touch a detonating note's explosion will also detonate. | ||
* This move cannot be performed if Mizuka's bow is out of her hands. | * This move cannot be performed if Mizuka's bow is out of her hands. | ||
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| 6 || Black hair, grey ribbon, black top, black skirt, grey cello. | | 6 || Black hair, grey ribbon, black top, black skirt, grey cello. | ||
|} | |} | ||
== In–game References == | |||
'''ONE References''' | |||
* Mizuka's "Special Mounting Pillow" move is a reference to how Mizuka sometimes wakes Kouhei up with a pillow. | |||
== Discussion == | == Discussion == | ||
[http://www.shoryuken.com/forums/showthread.php?t=71842 Shoryuken Eternal Fighter Zero Thread] | |||
[[Category: Eternal Fighter ZERO]] | [[Category: Eternal Fighter ZERO]] | ||
[[Category: Nagamori Mizuka]] | [[Category: Nagamori Mizuka]] |
Revision as of 16:55, 26 November 2006
Introduction
Nagamori Mizuka (長森 瑞佳) is an interesting character who fights with her schoolbag and trusty cello. She is able to create notes on screen which can be detonated using a wide variety of moves. Because of her notes, Mizuka is well-suited for a pressure-style of play.
Mizuka is actually the main heroine of ONE, a visual novel produced by Tactics in 1998. Mizuka is Kouhei's neighbour and childhood friend. She always worries about Kouhei, and wakes him up every morning to go to school. Her words can make Kouhei disappear; her words can save him as well...
Stage: Park on the Path to School (Day) (通学路の公園(昼))
BGM: 8 Cats (8匹のネコ)
Character-Specific Notes
- Mizuka is able to air jump once, and air dash/backstep once. Once Mizuka has air dashed/backstepped, she cannot perform any more air jumps until she lands or air recovers.
- Several of Mizuka's moves require her cello bow to be in her hands. If Mizuka's bow is thrown, she will not be able to perform those moves until she recovers the bow again.
- Several of Mizuka's moves create notes on the playing field. These notes can be detonated by various other moves, in order to deal damage. Notes will normally disappear after being detonated or after 10 seconds, whichever comes first.
Normal Moves
The notation for the movelists can be found under Move List Notation (EFZ).
Move | Hits | Damage | Guard | Move Cancel |
Jump Cancel |
IC Cancel |
---|---|---|---|---|---|---|
5A | 1 | 200 | Low | Yes | Yes | Yes |
2A | 1 | 220 | Low | Yes | Yes | Yes |
j.A | 1 | 200 | High/Air | Yes | Yes | Yes |
66A | 1 | 250 | Low | Yes | No | Yes |
662A | 1 | 220 | Low | Yes | No | Yes |
5B | 1 | 450 | Ground | Yes | No | Yes |
5B (close) | 1 | 390 | Ground | Yes | Yes | Yes |
2B | 1 | 400 | Ground | Yes | Yes (No if guarded) | Yes |
j.B | 1 | 400 | High/Air | Yes | Yes | Yes |
66B | 1 | 450 | Ground | Yes | No | Yes |
662B | 1 | 350 | Any | Yes | No | Yes |
5C | 1 | 600 | Ground | Yes | Yes (No if guarded) | Yes |
2C | 6 | ≈560 | Ground | Yes | No | Yes |
j.C | 1 | 600 | High/Air | Yes | Yes | Yes |
66C | 1 | 650 | Ground | Yes | Yes (No if guarded) | Yes |
662C | 1 | 600 | Ground | Yes | No | Yes |
Throw | 6 | ≈1080 | Throw | No | No | No |
j.Throw | 2 | 1200 | Air Throw | No | No | No |
Bookbag Decapitation | ||||||
6B | 1 | 450 | High | No | No | Yes |
Weak Attacks
Standing Weak (5A)
- Mizuka does a short kick at the opponent's shin.
- [usefulness]
Crouching Weak (2A)
- Mizuka, while sitting on a chair, kicks one foot out.
- [usefulness]
Jumping Weak (j.A)
- Mizuka does a weak kneeing motion in the air.
- [usefulness]
Dashing Weak (66A)
- Mizuka does a short kick at the opponent's shin.
- [usefulness]
Dashing Crouching Weak (662A)
- Mizuka, while sitting on a chair, kicks one foot out.
- [usefulness]
Medium Attacks
Standing Medium (5B)
- Mizuka swings her bookbag out in a wide horizontal arc.
- [usefulness]
Standing Medium (close) (5B (close))
- Mizuka does a side kick horizontally out.
- [usefulness]
Crouching Medium (2B)
- Misuka kicks out, using a chair to support her unbalanced position.
- [usefulness]
Jumping Medium (j.B)
- Mizuka does a kick aimed forward and slightly down.
- [usefulness]
Dashing Medium (66B)
- Mizuka does a side kick horizontally out.
- [usefulness]
Dashing Crouching Medium (662B)
- Mizuka does a short running hop, and does a kick aimed forward and slightly down.
- [usefulness]
Strong Attacks
Standing Strong (5C)
- Mizuka swings her cello in front of her in a large vertical arc upwards.
- [usefulness]
Crouching Strong (2C)
- Mizuka plays her cello, causing a barrier of music to circle around her. This move will knock down the opponent if it hits, and will cause any notes that touch the barrier to detonate. This move cannot be performed if Mizuka's bow is out of her hands. Instead, Mizuka will perform a dashing crouch strong attack.
- [usefulness]
Jumping Strong (j.C)
- Mizuka swings her cello in front of her in a large horizontal arc.
- [usefulness]
Dashing Strong (66C)
- Mizuka swings her cello directly above her.
- [usefulness]
Dashing Crouching Strong (662C)
- Mizuka leaps toward the opponent hands first, body fully extended and off the ground. This move will wallbounce a midair opponent if it hits.
- [usefulness]
Throws
Standing Throw
- Mizuka pushes the opponent to the ground and hits them several times with a pillow.
- [usefulness]
Air Throw
- Mizuka tosses the opponent over her head diagonally down to the floor, in the opposite direction she was facing.
- [usefulness]
Command Normals
Bookbag Decapitation (脳天かばん割り)
- Mizuka slowly raises her bookbag, and swings it downward.
- [usefulness]
Special Moves
The notation for the movelists can be found under Move List Notation (EFZ).
Move | Hits | Damage | Guard | IC Cancel | |||
---|---|---|---|---|---|---|---|
Slow & Keying | |||||||
236A | 1 | 600 | Any | FIC | |||
236B | 1 | 600 | Any | FIC | |||
236C | 1 | 600 | Any | FIC | |||
> Pitch & Bend [During Slow & Keying] | |||||||
> 236A | 0 | N/A | N/A | No | |||
> 236B | 0 | N/A | N/A | No | |||
> 236C | 0 | N/A | N/A | No | |||
Slash & Prologue [Can be done midair] | |||||||
623A | 1 | 700 | Any | Yes | |||
623B | 2 | ≈820 | Any | Yes | |||
623C | 3 | ≈1260 | Any | Yes | |||
Tone & Setup [Can be done midair] | |||||||
214A/B/C | 1 | 600 | Any | No | |||
Tone & Setup | |||||||
j.236A/B/C | 1 | 600 | Any | No | |||
Smash & Sympathy | |||||||
412A | 1 | 750 | Any | Yes/FIC | |||
412B | 1 | 750 | High/Air | Yes/FIC | |||
412C | 2 | ≈1050 | Any, High/Air | Yes | |||
Special Mounting Pillow | |||||||
236236A | 10 | ≈2180 | Ground | No | |||
236236B | 31 | ≈3380 | Ground | No | |||
236236C | 35 | ≈3950 | Ground | No | |||
Tone & Setup+ [Can be done midair] | |||||||
214214A | n | 600*n | Any | No | |||
214214B | 1 | 1800 | Any | No | |||
214214C | n | 600*n | Any | No | |||
Reverb & Awaking | |||||||
641236A | 1 | 1800 | Ground | No | |||
641236B | 1 | 2500 | Ground | No | |||
641236C | 1 | 3200 | Ground | No | |||
Eternal Poem | |||||||
6BA6A | 0 | N/A | Unblockable | No |
Specials
Slow & Keying (スロゥ&キーイング)
- Mizuka throws her bow out like a boomerang. After reaching the maximum distance, the bow becomes harmless and automatically homes in to Mizuka for recovery.
- The bow is thrown straight forward for the A version and thrown diagonally up for the B version. In both versions, any notes that are touched by the bow will detonate.
- For the C version, the bow is thrown straight like the A version, but will start creating notes during the recovery phase, up to a maximum of 5 notes. This version will not detonate notes.
- This move cannot be performed if Mizuka's bow is out of her hands.
Pitch & Bend (ピッチ&ベンド)
- Mizuka waves a conductor's baton, which changes the trajectory of the bow.
- The A version makes the bow move up, the B version makes the bow move down, and the C version makes the bow move away.
Slash & Prologue (スラッシュ&プロローグ)
- Mizuka leaps a number of times up-forward, swinging her cello and bow at the opponent.
- This move can also be done in the air.
- This move will detonate any notes that her body touches.
- The last hit of the C version causes wallbounce if it hits.
- This move cannot be performed if Mizuka's bow is out of her hands.
Tone & Setup (トーン&セットアップ)
- Mizuka plays her cello, creating a note on the screen
- Any notes that touch a detonating note's explosion will also detonate.
- This move cannot be performed if Mizuka's bow is out of her hands.
Smash & Sympathy (スマッシュ&シンパティ)
- Mizuka leaps towards the opponent and swings her bow down to the ground.
- The A version will detonate any notes that her body or bow touches. The B and C versions will detonate any notes that only her body touches, and will create a new note where the bow is at the end of the move.
- This move is IC-able even without attacking the opponent.
- This move cannot be performed if Mizuka's bow is out of her hands.
Eterny Specials
Special Mounting Pillow (スペシャル馬乗り枕)
- Mizuka runs towards the opponent. If the move hits, Mizuka pushes the opponent to the ground and hits them repeatedly with a pillow, ending with an earth-shaking pillow-to-the-face.
Tone & Setup+ (トーン&セットアップ+)
- Mizuka plays her cello, creating a special note that has certain unique properties.
- A: Creates a "forte" (f-note) on the screen. It acts like a regular note, but it will not disappear after detonation. Potentially one of the best supers in the game if used right.
- B: Creates a treble clef on the screen. It acts like a regular note, but it creates a much larger and much stronger explosion on detonation.
- C: Creates a triplet on the screen. It bounces forward, creating sets of 3 normal notes at regular intervals until it goes off the screen. It cannot be detonated.
- This move cannot be performed if Mizuka's bow is out of her hands.
- This super uses only 1 Level of SP for all 3 versions.
Reverb & Awaking (リバーヴ&アウェイキング)
- Mizuka raises two conductor's batons, one in each hand, and swings them down, producing a huge shockwave of energy.
- This move causes all of the notes in the environment to detonate without making them disappear.
Final Memory
Eternal Poem (永遠の詩)
- Mizuka clutches her chest as if in pain, keels over as symbols start to appear around her, and then screams causing the screen to fade into white. Afterwards, the opponent is completely frozen and vulnerable for about 10 seconds.
- Mizuka can be interrupted during the startup time for this move. The opponent must hit Mizuka before she screams in order to interrupt the move.
- This move causes all of the notes in the environment to detonate without making them disappear.
- During this time that the opponent is frozen, the following words appear in the background:
Japanese | English |
---|---|
ほら、起きなさいよっ どうしたの、浩平 ちゃんと面倒見てくれる人がいないと心配なんだもん 案外運命の出逢いかもしれないよ わたしなんかにキスされて嬉しいのっ? 日頃の感謝を込めて、とかね でも、わたしだよ わたし! ありがと ほらほら浩平 この猫ほんとに可愛いでしょ わたしたちつきあってるんだよね 浩平? ……浩平がそう言うなら、わたしはいいよ 効果てきめん! ほら、はあーってやってみてよ いなくなるんだよ 普通…… 本当にいつもいつも浩平のことを考えてるんだよ わたしと逢える? 指切った……え? 捕まえたっ やっと…… 嫌だよ ねえ、笑顔でいられてるかな、わたし…… そう、よかった…… |
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Strategy, Tactics, and Combos
Basic Strategy
Take any opportunity you get to create notes around the opponent.
If you are waking up and you believe that the opponent is going to attack, Slash & Prologue C version is a good wakeup to use.
If you manage to knock down the opponent in the corner, laying an f-note (Tone & Setup+ A version) would be a good idea.
Links
Launchers
Chains/Loops
Example Combos
Win Quotes
Japanese | English |
---|---|
私だって |
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少しだらしが無いかなぁ… |
[TRANSLATION NEEDED] |
道端で寝ちゃうのは |
[TRANSLATION NEEDED] |
こういう事は苦手だから… |
[TRANSLATION NEEDED] |
これでも |
[TRANSLATION NEEDED] |
(To Rumi) |
(To Rumi) |
(To Mio) |
(To Mio) |
(To UNKNOWN) |
(To UNKNOWN) |
(To Nayuki) |
(To Nayuki) |
(To Mizuka) |
(To Mizuka) |
Colors
Palette | Appearance |
---|---|
1 (Default) | Brown hair, yellow ribbon, tan top, brown skirt, brown cello. |
2 | Blue hair, yellow ribbon, dark brown top, dark brown skirt, brown cello. |
3 | Purple hair, red ribbon, red top, white skirt, brown cello. |
4 | Black hair, light blue ribbon, pink top, maroon skirt, brown cello. |
5 | Light blue hair, white ribbon, blue top, light blue skirt, brown cello. |
6 | Black hair, grey ribbon, black top, black skirt, grey cello. |
In–game References
ONE References
- Mizuka's "Special Mounting Pillow" move is a reference to how Mizuka sometimes wakes Kouhei up with a pillow.