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== Ultra Changes == | |||
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== AE ver. 2012 Changes == | == AE ver. 2012 Changes == | ||
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== AE Changes == | == AE Changes == | ||
''Medium Shoryuken'' | |||
Invincibility was lengthened, now he is completely invincible for the first 5 frames. | |||
''Air Hurricane Kick'' | |||
Jump arc was changed, so running away with it is impossible. | |||
''EX Hurricane Kick'' | |||
Damage and stun were reduced. | |||
''Ultra 2'' | |||
When canceled during teleport only, has bigger hitbox downwards. Standing Hard Punch, Teleport into Ultra 2, is possible now. | |||
''Back dash'' | |||
Airborne frame comes immediately after invincibility frames ends. | |||
== Move Analysis == | == Move Analysis == |
Revision as of 06:20, 5 September 2013

Akuma
The art known as Ansatsuken (the Assassin's Fist) was created by Goutetsu, and he passed the skills onto two brothers: Gouki and Gouken. However, the dark nature of the art consumed Gouki, and he reveled in its ability to end the life of those who came against it and, thus, came to be known as Akuma. Determined to become the most powerful warrior on the planet, he not only murdered Goutetsu himself, but also turned the Satsui no Hado, "the killing intent," on his own brother Gouken. Now on a hellbent mission to fight against the most worthy opponents, Akuma has set his eyes on Gouken's student Ryu. Although Gouken had removed the Satsui no Hado from his teachings, Akuma intends to being that out in Ryu so the two can engage in the ultimate battle to the death.
In a nutshell
N/A
NOTE: CURRENTLY THE INFO IS FOR AE SINCE WE DO NOT YET KNOW THE CHANGES FOR ULTRA. PAGE WILL BE UPDATED TO ULTRA ONCE IT IS RELEASED.
Moves
Unique Attacks
Throws
Special Moves
Super Combo
Ultra Combos
Ultra Changes
N/A
AE ver. 2012 Changes
Forward Throw
Increased Akuma’s total frame count on a hit by 2F.
Demon Armageddon
Changed hit damage when canceling out of Ashura Senku from 400 to 421.
Hyakki Gosho
Changed from an overhead attack to a mid attack.
Far Standing Heavy Kick
Changed damage from 60 + 40 (100 total) to 50 + 30 (80 total). Shortened block stun by 2F on second block, giving the attacker a -2F (dis)advantage when blocked.
EX Hyakkishu
Made EX Zanku Hadoken cancelable from immediately after start of move.
AE Changes
Medium Shoryuken
Invincibility was lengthened, now he is completely invincible for the first 5 frames.
Air Hurricane Kick
Jump arc was changed, so running away with it is impossible.
EX Hurricane Kick
Damage and stun were reduced.
Ultra 2
When canceled during teleport only, has bigger hitbox downwards. Standing Hard Punch, Teleport into Ultra 2, is possible now.
Back dash
Airborne frame comes immediately after invincibility frames ends.
Move Analysis
Normal Moves
N/A
Unique Attacks
N/A
Normal Throws
N/A
Focus Attack
N/A
Special Moves
N/A
Super Combos
N/A
Ultra Combos
N/A