Injustice: Gods Among Us/Game Mechanics/Notation: Difference between revisions

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Attacks will be represented by:
Attacks will be represented by:


* {{#motion: h}}- '''High'''
* {{#motion: l}}- '''Light'''


* {{#motion: m}}- '''Mid'''
* {{#motion: m}}- '''Medium'''


* {{#motion: l}}- '''Low'''
* {{#motion: h}}- '''Heavy'''


* {{#motion: Character Powers}}- '''Character Powers'''
* {{#motion: Character Powers}}- '''Character Powers'''
Line 35: Line 35:
On Playstation 3, here is the default button layout:
On Playstation 3, here is the default button layout:


* {{#motion: h}}- '''High'''
* {{#motion: l}}- '''Light'''


* {{#motion: m}}- '''Mid'''
* {{#motion: m}}- '''Medium'''


* {{#motion: l}}- '''Low'''
* {{#motion: h}}- '''Heavy'''


* {{#motion: Character Powers}}- '''Character Powers'''
* {{#motion: Character Powers}}- '''Character Powers'''
* Throw- ''' '''
* Interact- ''' '''
* Flip Stance- ''' '''
* Meter Burn- ''' '''
* Super- ''' '''


On Xbox 360, here is the default button layout:
On Xbox 360, here is the default button layout:
* {{#motion: l}}- '''Light'''
* {{#motion: m}}- '''Medium'''
* {{#motion: h}}- '''Heavy'''
* {{#motion: Character Powers}}- '''Character Powers'''
* Throw- ''' '''
* Interact- ''' '''
* Flip Stance- ''' '''
* Meter Burn- ''' '''
* Super- ''' '''


On Wii U, here is the default button layout:
On Wii U, here is the default button layout:
* {{#motion: l}}- '''Light'''
* {{#motion: m}}- '''Medium'''
* {{#motion: h}}- '''Heavy'''
* {{#motion: Character Powers}}- '''Character Powers'''
* Throw- ''' '''
* Interact- ''' '''
* Flip Stance- ''' '''
* Meter Burn- ''' '''
* Super- ''' '''

Revision as of 07:16, 27 April 2013

Injustice: Gods Among UsInjusticeLogo.png


Notation

How things will be represented in this guide.

Movement

Basic joystick movement will be represented by:

  • {{#motion: u}}- Up
  • {{#motion: uf}}- Up-Foward
  • {{#motion: f}}- Forward
  • {{#motion: df}}- Down-Forward
  • {{#motion: d}}- Down
  • {{#motion: db}}- Down-Back
  • {{#motion: b}}- Back
  • {{#motion: ub}}- Up-Back

Attacks

Attacks will be represented by:

  • {{#motion: l}}- Light
  • {{#motion: m}}- Medium
  • {{#motion: h}}- Heavy
  • {{#motion: Character Powers}}- Character Powers

On Playstation 3, here is the default button layout:

  • {{#motion: l}}- Light
  • {{#motion: m}}- Medium
  • {{#motion: h}}- Heavy
  • {{#motion: Character Powers}}- Character Powers
  • Throw-
  • Interact-
  • Flip Stance-
  • Meter Burn-
  • Super-

On Xbox 360, here is the default button layout:

  • {{#motion: l}}- Light
  • {{#motion: m}}- Medium
  • {{#motion: h}}- Heavy
  • {{#motion: Character Powers}}- Character Powers
  • Throw-
  • Interact-
  • Flip Stance-
  • Meter Burn-
  • Super-

On Wii U, here is the default button layout:

  • {{#motion: l}}- Light
  • {{#motion: m}}- Medium
  • {{#motion: h}}- Heavy
  • {{#motion: Character Powers}}- Character Powers
  • Throw-
  • Interact-
  • Flip Stance-
  • Meter Burn-
  • Super-