Capcom vs SNK 2/Ryu: Difference between revisions

From SuperCombo Wiki
No edit summary
Line 245: Line 245:
! (Hadouken)
! (Hadouken)
|-
|-
| QCF+P
| [[File:Qcf.png]] + [[File:(punch).png]]
|-
|-
|<br />
|<br />
Line 252: Line 252:
! (Shakunetsu Hadouken)
! (Shakunetsu Hadouken)
|-
|-
| HCF+P
| [[File:Hcf.png]] + [[File:(punch).png]]
|-
|-
|<br />
|<br />
Line 259: Line 259:
! (Tatsumaki Senpukyaku)
! (Tatsumaki Senpukyaku)
|-
|-
| QCB+K (can be done in air)
| [[File:Qcb.png]] + [[File:(kick).png]] (can be done in air)
|-
|-
|<br />
|<br />
Line 266: Line 266:
! (Shoryuken)
! (Shoryuken)
|-
|-
| DP+P
| [[File:Dp.png]] + [[File:(punch).png]]
|-
|-
|<br />
|<br />

Revision as of 06:59, 27 October 2012

Introduction

- BY WIKIPEDIA!

Ryu is a video game character created by Capcom, and is one of the main characters in the Street Fighter series. Ryu is the archetypical fighting game protagonist, and he has provided the basis for many other fighting game characters.

Moves List

Normal Moves

Name State Buff Hit Blk Sta Act Rec Dmg
Jab Close y +7 +7 2 4 6 400
Far y +7 +7 2 4 6 300
Crouch y +7 +7 3 4 6 300
Strong Close ? -3 -3 3 3 20 800
Far n -1 -1 5 6 17 1000
Crouch y +6 +6 4 7 9 900
Towards n ? ? ? ? ? ?
Fierce Close y -8 -8 3 8 24 1200,1000
Far n 0 0 7 10 20 1400
Crouch y -13 -13 3 11 26 800
Towards n ? ? ? ? ? ?
Short Close ? ? ? ? ? ? ?
Far ? ? ? ? ? ? ?
Crouch ? ? ? ? ? ? ?
Straight Close ? ? ? ? ? ? ?
Far ? ? ? ? ? ? ?
Crouch y ? ? ? ? ? ?
Towards ? ? ? ? ? ? ?
Roundhouse Close n ? ? ? ? ? ?
Far ? ? ? ? ? ? ?
Crouch y kd ? ? ? ? ?

Special Moves

Fireball (Hadouken)
Qcf.png + File:(punch).png

Red Fireball (Shakunetsu Hadouken)
Hcf.png + File:(punch).png

Hurricane Kick (Tatsumaki Senpukyaku)
Qcb.png + File:(kick).png (can be done in air)

Dragon Punch (Shoryuken)
Dp.png + File:(punch).png

Super Moves

Vacuum Wave Fist (Shinku Hadouken)
QCFx2+P

Vacuum Tornado Whirlwind Kick (Shinkuu Tatsumaki Senpuu Kyaku)
QCBx2+K

True Rising Dragon Punch (Shin Shoryuken)
QCFx2+K (L3)

The Basics

Advanced Strategy

- NOTE: You can add a j.hk to these combos for more damage. You can also add a j.m cross up for some of these too.


- c.mk xx hadouekn/SRK/Fire Hadouken/Tatsumaki

- s.mk xx hadouekn/SRK/Fire Hadouken/Tatsumaki

- s.hk xx hadouekn/SRK/Fire Hadouken/Tatsumaki

- s.hp xx hadouekn/SRK/Fire Hadouken/Tatsumaki

- c.lk x2 xx hadouken

- c.mk xx shinkuu hadouken

- c.mk xx shinkuu tasumaki

- s.hk xx shin shoryuken

- s.hk xx shinkuu hadouken

Discussion

Shoryuken CvS2 Ryu Forum