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=== Furious Action === | === Furious Action === | ||
{{UMvC3MoveListHeader}} | {{UMvC3MoveListHeader}} | ||
{{MoveListRow | Double Uppercut | sa + | {{MoveListRow | Double Uppercut | sa + spa | 900 (2 hits) | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{MoveListRow | Boomerang Hook (strong) | any wind combo --- b + sa | 1 wind charge: 800 <br> 2 wind charges: 1,000 <br> 3 wind charges: 1,200 | can be charged to become unblockable <br> crumple at 3 wind charges <br> Can only be used when Akihiko <br> has wind combo counter charges }} | {{MoveListRow | Boomerang Hook (strong) | any wind combo --- b + sa | 1 wind charge: 800 <br> 2 wind charges: 1,000 <br> 3 wind charges: 1,200 | can be charged to become unblockable <br> crumple at 3 wind charges <br> Can only be used when Akihiko <br> has wind combo counter charges }} | ||
{{MoveListRow | Boomerang Hook (boost) | any wind combo --- b + wa + sa | 1 wind charge: 1,000 <br> 2 wind charges: 1,250 <br> 3 wind charges: 1,500 | crumple at 3 wind charges <br> Can only be used when Akihiko <br> has wind combo counter charges }} | {{MoveListRow | Boomerang Hook (boost) | any wind combo --- b + wa + sa | 1 wind charge: 1,000 <br> 2 wind charges: 1,250 <br> 3 wind charges: 1,500 | crumple at 3 wind charges <br> Can only be used when Akihiko <br> has wind combo counter charges }} | ||
{{MoveListRow | Duck (weak) | any other wind combo skill <br> --- f + | {{MoveListRow | Duck (weak) | any other wind combo skill <br> --- f + wpa | 0 | }} | ||
{{MoveListRow | Duck (strong) | any other wind combo skill <br> --- f + | {{MoveListRow | Duck (strong) | any other wind combo skill <br> --- f + spa | 0 | }} | ||
{{MoveListRow | Duck (boost) | any other wind combo skill <br> --- f + | {{MoveListRow | Duck (boost) | any other wind combo skill <br> --- f + wpa + spa | 0 | Can dash through opponent }} | ||
{{MoveListRow | Weave (weak) | any other wind combo skill <br> --- b + | {{MoveListRow | Weave (weak) | any other wind combo skill <br> --- b + wpa | 0 | }} | ||
{{MoveListRow | Weave (strong) | any other wind combo skill <br> --- b + | {{MoveListRow | Weave (strong) | any other wind combo skill <br> --- b + spa | 0 | }} | ||
{{MoveListRow | Weave (boost) | any other wind combo skill <br> --- b + | {{MoveListRow | Weave (boost) | any other wind combo skill <br> --- b + wpa + spa | 0 | }} | ||
{{MoveListRow | Duck (weak) | qcf + | {{MoveListRow | Duck (weak) | qcf + wpa | 0 | }} | ||
{{MoveListRow | Duck (strong) | qcf + | {{MoveListRow | Duck (strong) | qcf + spa | 0 | }} | ||
{{MoveListRow | Duck (boost) | qcf + | {{MoveListRow | Duck (boost) | qcf + wpa + spa | 0 | Can dash through opponent }} | ||
{{MoveListRow | Weave (weak) | qcb + | {{MoveListRow | Weave (weak) | qcb + wpa | 0 | }} | ||
{{MoveListRow | Weave (strong) | qcb + | {{MoveListRow | Weave (strong) | qcb + spa | 0 | }} | ||
{{MoveListRow | Weave (boost) | qcb + | {{MoveListRow | Weave (boost) | qcb + wpa + spa | 0 | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{MoveListRow | Cyclone Uppercut (weak) | qcf qcf + wa | 0 wind charges: 2,100 (2 hits) <br> 1 wind charge: 2,500 (3 hits) <br> 2 wind charges: 2,700 (8 hits) <br> 3 wind charges: 3,400 (15 hits) | }} | {{MoveListRow | Cyclone Uppercut (weak) | qcf qcf + wa | 0 wind charges: 2,100 (2 hits) <br> 1 wind charge: 2,500 (3 hits) <br> 2 wind charges: 2,700 (8 hits) <br> 3 wind charges: 3,400 (15 hits) | }} | ||
{{MoveListRow | Cyclone Uppercut (strong) | qcf qcf + sa | 0 wind charges: 2,400 (2 hits) <br> 1 wind charge: 2,800 (3 hits) <br> 2 wind charges: 3,000 (8 hits) <br> 3 wind charges: 3,700 (15 hits) | }} | {{MoveListRow | Cyclone Uppercut (strong) | qcf qcf + sa | 0 wind charges: 2,400 (2 hits) <br> 1 wind charge: 2,800 (3 hits) <br> 2 wind charges: 3,000 (8 hits) <br> 3 wind charges: 3,700 (15 hits) | }} | ||
{{MoveListRow | Thunder Fists (weak) | qcf qcf + | {{MoveListRow | Thunder Fists (weak) | qcf qcf + wpa | 0 | Enhancement Skill <br> All non-Persona attacks deal chip <br> all non-Persona attacks inflict Shock <br> Akihiko is immune to Shock <br> ends when Akihiko takes damage }} | ||
{{MoveListRow | Thunder Fists (strong) | qcf qcf + | {{MoveListRow | Thunder Fists (strong) | qcf qcf + spa | 0 | Enhancement Skill <br> All non-Persona attacks deal chip <br> all non-Persona attacks inflict Shock <br> Akihiko is immune to Shock <br> ends when Akihiko takes damage }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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=== Awakened SP Skills === | === Awakened SP Skills === | ||
{{MvC3MoveListHeader}} | {{MvC3MoveListHeader}} | ||
{{MoveListRow | Maziodyne | qcb qcb + | {{MoveListRow | Maziodyne | qcb qcb + wpa or spa | 0 wind charges: 1,700 (16 hits) <br> 1 wind charge: 2,040 (24 hits) <br> 2 wind charges: 2,215 (32 hits) <br> 3 wind charges: 2,760 (65 hits) | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{MvC3MoveListHeader}} | {{MvC3MoveListHeader}} | ||
{{MoveListRow | Earth Breaker | d , d , d + | {{MoveListRow | Earth Breaker | d , d , d + wpa + spa | n/a <br> 17,681 | unblockable <br> vacuum effect }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Revision as of 19:25, 6 August 2012

Teddie
TBW
In a nutshell
TBW
Furious Action
Double Uppercut
sa + spa
900 (2 hits)
Skills
- Note that all skills add one charge to the Wind Combo Counter.
Kill Rush (weak)
qcf + wa
750 (5 hits)
Kill Rush (strong)
qcf + sa
920 (7 hits)
Kill Rush (boost)
qcf + wa + sa
1,270 (11 hits)
Dodge Strike (weak)
qcb + wa
0
counter
Dodge Strike (strong)
qcb + sa
0
counter
Dodge Strike (boost)
qcb + wa + sa
0
counter
Assault Dive (weak)
air qcb + wa
900 (2 hits)
Assault Dive (strong)
air qcb + sa
1,200 (2 hits)
knockdown
Assault Dive (boost)
air qcb + wa + sa
1,200 (2 hits)
Corkscrew (weak)
any wind combo --- f + wa
1 wind charge: 1,400
2 wind charges: 1,540
3 wind charges: 1,680
2 wind charges: 1,540
3 wind charges: 1,680
knockdown at 1 and 2 wind charges
wallbounce at 3 wind charges
Can only be used when Akihiko
has wind combo counter charges
wallbounce at 3 wind charges
Can only be used when Akihiko
has wind combo counter charges
Corkscrew (strong)
any wind combo --- f + sa
1 wind charge: 1,600
2 wind charges: 1,760
3 wind charges: 1,920
2 wind charges: 1,760
3 wind charges: 1,920
knockdown at 1 and 2 wind charges
wallbounce at 3 wind charges
Can only be used when Akihiko
has wind combo counter charges
wallbounce at 3 wind charges
Can only be used when Akihiko
has wind combo counter charges
Corkscrew (boost)
any wind combo --- f + wa + sa
1 wind charge: 1,600
2 wind charges: 1,760
3 wind charges: 1,920
2 wind charges: 1,760
3 wind charges: 1,920
knockdown
Wind charges affect knockdown height
Can only be used when Akihiko
has wind combo counter charges
Wind charges affect knockdown height
Can only be used when Akihiko
has wind combo counter charges
Boomerang Hook (weak)
any wind combo --- b + wa
1 wind charge: 600
2 wind charges: 750
3 wind charges: 900
2 wind charges: 750
3 wind charges: 900
crumple at 3 wind charges
Can only be used when Akihiko
has wind combo counter charges
Can only be used when Akihiko
has wind combo counter charges
Boomerang Hook (strong)
any wind combo --- b + sa
1 wind charge: 800
2 wind charges: 1,000
3 wind charges: 1,200
2 wind charges: 1,000
3 wind charges: 1,200
can be charged to become unblockable
crumple at 3 wind charges
Can only be used when Akihiko
has wind combo counter charges
crumple at 3 wind charges
Can only be used when Akihiko
has wind combo counter charges
Boomerang Hook (boost)
any wind combo --- b + wa + sa
1 wind charge: 1,000
2 wind charges: 1,250
3 wind charges: 1,500
2 wind charges: 1,250
3 wind charges: 1,500
crumple at 3 wind charges
Can only be used when Akihiko
has wind combo counter charges
Can only be used when Akihiko
has wind combo counter charges
Duck (weak)
any other wind combo skill
--- f + wpa
--- f + wpa
0
Duck (strong)
any other wind combo skill
--- f + spa
--- f + spa
0
Duck (boost)
any other wind combo skill
--- f + wpa + spa
--- f + wpa + spa
0
Can dash through opponent
Weave (weak)
any other wind combo skill
--- b + wpa
--- b + wpa
0
Weave (strong)
any other wind combo skill
--- b + spa
--- b + spa
0
Weave (boost)
any other wind combo skill
--- b + wpa + spa
--- b + wpa + spa
0
Duck (weak)
qcf + wpa
0
Duck (strong)
qcf + spa
0
Duck (boost)
qcf + wpa + spa
0
Can dash through opponent
Weave (weak)
qcb + wpa
0
Weave (strong)
qcb + spa
0
Weave (boost)
qcb + wpa + spa
0
SP Skills
Cyclone Uppercut (weak)
qcf qcf + wa
0 wind charges: 2,100 (2 hits)
1 wind charge: 2,500 (3 hits)
2 wind charges: 2,700 (8 hits)
3 wind charges: 3,400 (15 hits)
1 wind charge: 2,500 (3 hits)
2 wind charges: 2,700 (8 hits)
3 wind charges: 3,400 (15 hits)
Cyclone Uppercut (strong)
qcf qcf + sa
0 wind charges: 2,400 (2 hits)
1 wind charge: 2,800 (3 hits)
2 wind charges: 3,000 (8 hits)
3 wind charges: 3,700 (15 hits)
1 wind charge: 2,800 (3 hits)
2 wind charges: 3,000 (8 hits)
3 wind charges: 3,700 (15 hits)
Thunder Fists (weak)
qcf qcf + wpa
0
Enhancement Skill
All non-Persona attacks deal chip
all non-Persona attacks inflict Shock
Akihiko is immune to Shock
ends when Akihiko takes damage
All non-Persona attacks deal chip
all non-Persona attacks inflict Shock
Akihiko is immune to Shock
ends when Akihiko takes damage
Thunder Fists (strong)
qcf qcf + spa
0
Enhancement Skill
All non-Persona attacks deal chip
all non-Persona attacks inflict Shock
Akihiko is immune to Shock
ends when Akihiko takes damage
All non-Persona attacks deal chip
all non-Persona attacks inflict Shock
Akihiko is immune to Shock
ends when Akihiko takes damage
Awakened SP Skills
Maziodyne
qcb qcb + wpa or spa
0 wind charges: 1,700 (16 hits)
1 wind charge: 2,040 (24 hits)
2 wind charges: 2,215 (32 hits)
3 wind charges: 2,760 (65 hits)
1 wind charge: 2,040 (24 hits)
2 wind charges: 2,215 (32 hits)
3 wind charges: 2,760 (65 hits)
Instant Kill
Earth Breaker
d , d , d + wpa + spa
n/a
17,681
17,681
unblockable
vacuum effect
vacuum effect