Persona 4 Arena/Labrys: Difference between revisions

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(Created page with '{{P4AHeader}} {{P4ACharacterHeader|Labrys|labrys| TBW | TBW}} === Axe Level Math === As Labrys uses her axe, it becomes more powerful - it levels up. All numbers shown are the ...')
 
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{{MoveListRow |       Extra Attack (strong) | Winch Dash --- sa | Axe level 1: 480 | low }}
{{MoveListRow |       Extra Attack (strong) | Winch Dash --- sa | Axe level 1: 480 | low }}
{{MoveListRow |       Extra Attack (boost) | Winch Dash --- wa + sa | Axe level 1: 600 | stagger }}
{{MoveListRow |       Extra Attack (boost) | Winch Dash --- wa + sa | Axe level 1: 600 | stagger }}
{{MoveListRow | Guillotine Axe (weak) | qcb + wa | 1,705 (10 hits) | }}
{{MoveListRow | Guillotine Axe (weak) | qcb + wa | 180 + 720 <br> 468 (2 hits) | high on 2nd hit <br> knockdown on 2nd hit }}
{{MoveListRow | Guillotine Axe (strong) | qcb + sa | 1,705 (10 hits) | airok <br> can steer with any direction  }}
{{MoveListRow | Guillotine Axe (strong) | qcb + sa | 180 + 1,200 <br> 660 (2 hits) | high on 2nd hit <br> knockdown on 2nd hit }}
{{MoveListRow | Guillotine Axe (boost) | qcb + wa + sa | 1,680 (11 hits) | airok <br> can steer with any direction  }}
{{MoveListRow | Guillotine Axe (boost) | qcb + wa + sa | 180 + 960 <br> 564 (2 hits) | high on 2nd hit <br> groundbounce on 2nd hit <br> can be canceled into any skill }}
{{MoveListRow | Guillotine Aerial (weak) | air qcb + wa | | }}
{{MoveListRow | Guillotine Aerial (weak) | air qcb + wa | 240 + 240 + 600 <br> 648 (3 hits) | high on solo 2nd hit <br> greater height increases damage of 3rd hit to 800 <br> greater height causes groundbounce on 3rd hit }}
{{MoveListRow | Guillotine Aerial (strong) | air qcb + sa | | }}
{{MoveListRow | Guillotine Aerial (strong) | air qcb + sa | 360 + 360 + 600 <br> 828 (3 hits) | high on solo 2nd hit <br> greater height increases damage of 3rd hit to 800 <br> greater height causes groundbounce on 3rd hit }}
{{MoveListRow | Guillotine Aerial (boost) | air qcb + wa + sa | | }}
{{MoveListRow | Guillotine Aerial (boost) | air qcb + wa + sa | 300 + 300 + 600 | high on solo 2nd hit <br> greater height increases damage of 3rd hit to 800 <br> greater height causes groundbounce on 3rd hit }}
{{MoveListRow | Weaver's Art: Sword | d , d + wa or sa or wpa or spa | 410 (2 hits) | button determines sword location }}
{{MoveListRow | Weaver's Art: Sword | d , d + wa or sa or wpa or spa | 410 (2 hits) | button determines sword location <br> can be charged to alter timing <br> causes a capture state }}
{{MoveListFooter}}
{{MoveListFooter}}


=== SP Skills ===
=== SP Skills ===
{{MvC3MoveListHeader}}
{{MvC3MoveListHeader}}
{{MoveListRow | Mind Charge | qcf qcf + wa or sa | 0 | reduces health to awakening status <br> regenerates SP over time <br> does not end when damaged }}
{{MoveListRow | Weaver's Art: Beast (weak) | qcf qcf + wpa | 1,776 (3 hits) | does not increase Axe Level }}
{{MoveListRow | Mahamon | qcf qcf + wpa | n/a <br> 21,190 <br> | sets large ground timed trap <br> if it hits, opponent is instantly defeated }}
{{MoveListRow | Weaver's Art: Beast (strong) | qcf qcf + spa | 2,350 (10 hits) | reduces Axe Level to 1 }}
{{MoveListRow | Mamudoon | qcf qcf + spa | n/a <br> 20,100 | Sets large timed glyph <br> fires high beam of dark when activated <br> if it hits, opponent is instantly defeated }}
 
{{MoveListFooter}}
{{MoveListFooter}}


=== Awakened SP Skills ===
=== Awakened SP Skills ===
{{MvC3MoveListHeader}}
{{MvC3MoveListHeader}}
{{MoveListRow | Diarahan | qcb qcb + wa or sa | 0 | restores about 20% health }}
{{MoveListRow | Weaver's Art: Breaking Wheel | qcb qcb + wpa or spa | 180 per hit <br> 1,245 (23 hits) | }}
{{MoveListRow | Ghastly Wall | qcb qcb + wpa or spa | 2,500 <br> 4,200 with Fear | throw <br> inflicts Fear; <br> If opponent is already afflicted by Fear <br> damage dealt is increased }}
{{MoveListRow | Brutal Impact (weak) | qcb qcb + wa | 3,000 | unblockable }}
{{MoveListRow | Brutal Impact (strong) | qcb qcb + sa | 4,500 | unblockable <br> can be charged to alter timing <br> reduces Axe level to 1 }}
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{{MvC3MoveListHeader}}
{{MvC3MoveListHeader}}
{{MoveListRow | Megidolaon | d , d , d + wpa + spa | n/a <br> 8,300 | counter <br> requires 3 hits to trigger }}
{{MoveListRow | Weaver's Art: Inquisition | d , d , d + wpa + spa | n/a <br> 8,300 | }}
{{MoveListFooter}}
{{MoveListFooter}}


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=== Tips and Tricks ===
=== Tips and Tricks ===
* Many of Labrys' attacks can be charged, including her standing wa , which can be made unblockable through charge.


=== Combos ===
=== Combos ===

Revision as of 17:25, 6 August 2012

Persona 4 ArenaP4ALogo.png

Labrys

P4a labrys face.jpg

TBW


In a nutshell TBW

Axe Level Math

As Labrys uses her axe, it becomes more powerful - it levels up. All numbers shown are the Base Damage (level one), but her axe's math breaks down as follows:

  • Level 1: base damage ( b )
  • Level 2: 33.33% increase ( b + b/3 )
  • Level 3: 66.66% increase ( b + b/3 + b/3 )
  • Level 4: 83.33% increase ( b + b/3 + b/3 + b/6) or ( level3 + 10% )
  • Level 5: 100% increase ( 2b )

Furious Action

Name
Command
Damage
Notes (glossary)
5th Gen Axe Slash
sa + spa
Axe level 1: 540
Axe level 2: 720
Axe level 3: 900
Axe level 4: 990
Axe level 5: 1080
armored
can be charged for additional 10% damage boost

Skills

Name
Command
Damage
Notes (glossary)
Chain Knuckle (weak)
qcf + wa
500
Chain Knuckle (strong)
qcf + sa
500
Chain Knuckle (boost)
qcf + wa + sa
500
   Winch Dash
Chain Knuckle --- f
0
      Brake
Winch Dash --- b
0
      Extra Attack (weak)
Winch Dash --- wa
Axe level 1: 480
high
      Extra Attack (strong)
Winch Dash --- sa
Axe level 1: 480
low
      Extra Attack (boost)
Winch Dash --- wa + sa
Axe level 1: 600
stagger
Guillotine Axe (weak)
qcb + wa
180 + 720
468 (2 hits)
high on 2nd hit
knockdown on 2nd hit
Guillotine Axe (strong)
qcb + sa
180 + 1,200
660 (2 hits)
high on 2nd hit
knockdown on 2nd hit
Guillotine Axe (boost)
qcb + wa + sa
180 + 960
564 (2 hits)
high on 2nd hit
groundbounce on 2nd hit
can be canceled into any skill
Guillotine Aerial (weak)
air qcb + wa
240 + 240 + 600
648 (3 hits)
high on solo 2nd hit
greater height increases damage of 3rd hit to 800
greater height causes groundbounce on 3rd hit
Guillotine Aerial (strong)
air qcb + sa
360 + 360 + 600
828 (3 hits)
high on solo 2nd hit
greater height increases damage of 3rd hit to 800
greater height causes groundbounce on 3rd hit
Guillotine Aerial (boost)
air qcb + wa + sa
300 + 300 + 600
high on solo 2nd hit
greater height increases damage of 3rd hit to 800
greater height causes groundbounce on 3rd hit
Weaver's Art: Sword
d , d + wa or sa or wpa or spa
410 (2 hits)
button determines sword location
can be charged to alter timing
causes a capture state

SP Skills

Name
Command
Damage
Special Properties (glossary)
Weaver's Art: Beast (weak)
qcf qcf + wpa
1,776 (3 hits)
does not increase Axe Level
Weaver's Art: Beast (strong)
qcf qcf + spa
2,350 (10 hits)
reduces Axe Level to 1

Awakened SP Skills

Name
Command
Damage
Special Properties (glossary)
Weaver's Art: Breaking Wheel
qcb qcb + wpa or spa
180 per hit
1,245 (23 hits)
Brutal Impact (weak)
qcb qcb + wa
3,000
unblockable
Brutal Impact (strong)
qcb qcb + sa
4,500
unblockable
can be charged to alter timing
reduces Axe level to 1

Instant Kill

Name
Command
Damage
Special Properties (glossary)
Weaver's Art: Inquisition
d , d , d + wpa + spa
n/a
8,300

Mission Mode

Strategy

Tips and Tricks

  • Many of Labrys' attacks can be charged, including her standing wa , which can be made unblockable through charge.

Combos

Basic Strategy

Advanced Strategy