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| === Style === | | === Style === |
| * Rushdown, grappler | | * Heavy-pressure rushdown |
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Jax
A decorated member of the U.S. Special Forces and a formidable close-kombat
warrior, Major Jackson Briggs' current mission is to bring down the notorious
criminal organization known as the Black Dragon. With Lieutenant Sonya Blade,
he has seized many of their weapons caches. But when a trusted informant, Kano,
was revealed to be a high-ranking member of the Black Dragon, Jax made Kano's
capture his priority. Kano has gotten the better of Jax thus far, leading the
Special Forces into numerous deadly ambushes. Jax and Sonya finally cornered
Kano on an uncharted island but were overpowered by the island's inhabitants.
They have now been forced into a sadistic ritual of bloody kombat.
Moves
Basic Attacks
Crouching Front Punch
d + fp
Crouching Back Punch
d + bp
Crouching Front Kick
d + fk
Crouching Back Kick
d + bk
Angled Jumping Punch
during angled jump, fp or bp
Angled Jumping Kick
during angled jump, fk or bk
Straight Up Jumping Punch
during straight up jump, fp or bp
?%
med groundbounce
Straight Up Jumping Kick
during straight up jump, fk or bk
?%
med knockdown
Command Normals
Big Leg
f + fk
?%
med *patch*
Sweep
b + bk
?%
low sweep
Throw Specials
Triple Slam - throw then fp + bk
?%
Quad Slam - throw then fp + bk then bp + fk
?%
Five Slams - do Quad Slam then bp + bk
?%
Six Slams - do Five Slam then fp + bp + fk + bk
?%
2 frame window to do this slam
Throws
Throw (Away)
b or n + fp + fk
throw
Throw (Towards)
f + fp + fk
throw
Kombo Attacks
Major Force
fp --- bp --- fk
?% --- ?% --- ?%
1st hit: high 2nd: high bufferable 3rd: high
Active Duty
bp --- fp
?% --- ?%
1st hit: high 2nd: high
Boot Kamp
b + fp --- bp --- bk
?% --- ?% --- ?%
1st hit: high 2nd hit: med bufferable 3rd hit: high bufferable
Field Grade
bp --- bp
?% --- ?%
1st hit: high 2nd: high
Advance Force
f + bk --- fp --- fk
?% --- ?% --- ?%
1st hit: low 2nd: high bufferable 3rd: high
Code of Conduct
f + bk --- fp --- bk
?% --- ?% --- ?%
1st hit: low 2nd: high bufferable 3rd: low
Chain of Command
bp --- f + bp --- b + fp
?% --- ?% --- ?%
1st hit: high 2nd: med bufferable 3rd: high bufferable
Fast Tags
Majority Rules
d b + fk --- tg
N/A
Sets up combo for partner
Outranked
d b + fk + bl --- tg
N/A
Uses 1 meter, Sets up combo for partner
Tag Kombos
Major Muscles
b + fp --- bp --- tg
Based on Teammate
Alloy-Over You
bp --- f + bp --- tg
Based on Teammate
Brigg's Da Noise
bp --- f + bp --- b + fp --- tg
Based on Teammate
Tag Specials
Special Attacks
Ground Pound (Close)
d b + fk
?%
unblockable launch
Ground Pound (Medium)
d f + fk
?%
unblockable launch
Ground Pound (Far)
d b f + fk
?%
unblockable launch , use during projectile wars
Ground Pound Fake
Dash or Back dash during Ground Pound
0%
cancels ground pound
Air Gotcha Grab
d b + fp
?%
anti-air
Overhead Smash
d u + bk
?%
med
Back Breaker
throw in air
?%
Enhanced Special Attacks
Assault Wave
d b + bp + bl
?%
cannot be ducked
Ground Quake
d b + fk + bl
?%
unblockable launch otg cancelable by dashing, inescapable on a downed opponent
Dash Fist
d f bp + bl
?%
has armor *patch*
Gotcha Beatdown
d f + fp + bl
?%
Air Gotcha Blast
d b + fp + bl
?%
anti-air
Elite Smash
d u + bk + bl
?%
1st & 2nd hit: med
Wake Up Moves
Ground Pound (Close)
d b + fk
?%
unblockable launch
Ground Pound (Medium)
d f + fk
?%
unblockable launch
Ground Pound (Far)
d b f + fk
?%
unblockable launch
Air Gotcha Grab
d b + fp
?%
anti-air
X-Ray Attack
Briggs Bash
fk + bk + bl
unblockable grab
Finishing Moves
Fatality 1
b f f b + bp
Close
Fatality 2
f f b d + fk
Sweep
Stage Fatality
d f d + fp
Varies
Move Analysis
Basic Attacks
N/A
Command Normals
N/A
Kombo Attacks
N/A
Special Attacks
N/A
Enhanced Special Attacks
N/A
X-Ray Attack
N/A
Basic Strategy
Advanced Strategy
Combos
Matchups