Mortal Kombat 9/Jax: Difference between revisions

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=== Style ===
=== Style ===
* N/A
* Rushdown, grappler





Revision as of 13:47, 28 April 2012

MK9Logo.png

Jax

MK9-Jax Face.jpg

A decorated member of the U.S. Special Forces and a formidable close-kombat warrior, Major Jackson Briggs' current mission is to bring down the notorious criminal organization known as the Black Dragon. With Lieutenant Sonya Blade, he has seized many of their weapons caches. But when a trusted informant, Kano, was revealed to be a high-ranking member of the Black Dragon, Jax made Kano's capture his priority. Kano has gotten the better of Jax thus far, leading the Special Forces into numerous deadly ambushes. Jax and Sonya finally cornered Kano on an uncharted island but were overpowered by the island's inhabitants. They have now been forced into a sadistic ritual of bloody kombat.



Moves

Basic Attacks

Name
Command
Damage
Notes
Front Punch
fp
Back Punch
bp
Front Kick
fk
Back Kick
bk
Crouching Front Punch
d + fp
Crouching Back Punch
d + bp
Crouching Front Kick
d + fk
Crouching Back Kick
d + bk
Angled Jumping Punch
during angled jump, fp or bp
Angled Jumping Kick
during angled jump, fk or bk
Straight Up Jumping Punch
during straight up jump, fp or bp
 ?%
med groundbounce
Straight Up Jumping Kick
during straight up jump, fk or bk
 ?%
med knockdown

Command Normals

Name
Command
Damage
Notes
Hook Swipe
b + fp
 ?%
Big Leg
f + fk
 ?%
med *patch*
Shin Kick
f + bk
 ?%
low
Sweep
b + bk
 ?%
low sweep
Throw Specials
Triple Slam - throw then fp + bk
 ?%
Quad Slam - throw then fp + bk then bp + fk
 ?%
Five Slams - do Quad Slam then bp + bk
 ?%
Six Slams - do Five Slam then fp + bp + fk + bk
 ?%
2 frame window to do this slam

Throws

Name
Command
Damage
Notes
Throw (Away)
b or n + fp + fk
throw
Throw (Towards)
f + fp + fk
throw

Kombo Attacks

Name
Command
Damage
Notes
Major Force
fp --- bp --- fk
 ?% --- ?% --- ?%
1st hit: high 2nd: high bufferable 3rd: high
Active Duty
bp --- fp
 ?% --- ?%
1st hit: high 2nd: high
Boot Kamp
b + fp --- bp --- bk
 ?% --- ?% --- ?%
1st hit: high 2nd hit: med bufferable 3rd hit: high bufferable
Field Grade
bp --- bp
 ?% --- ?%
1st hit: high 2nd: high
Advance Force
f + bk --- fp --- fk
 ?% --- ?% --- ?%
1st hit: low 2nd: high bufferable 3rd: high
Code of Conduct
f + bk --- fp --- bk
 ?% --- ?% --- ?%
1st hit: low 2nd: high bufferable 3rd: low
Chain of Command
bp --- f + bp --- b + fp
 ?% --- ?% --- ?%
1st hit: high 2nd: med bufferable 3rd: high bufferable

Fast Tags

Name
Command
Damage
Notes
Majority Rules
d b + fk --- tg
N/A
Sets up combo for partner
Outranked
d b + fk + bl --- tg
N/A
Uses 1 meter, Sets up combo for partner

Tag Kombos

Name
Command
Damage
Notes
Major Muscles
b + fp --- bp --- tg
Based on Teammate
Alloy-Over You
bp --- f + bp --- tg
Based on Teammate
Brigg's Da Noise
bp --- f + bp --- b + fp --- tg
Based on Teammate

Tag Specials

Name
Command
Damage
Notes

Special Attacks

Name
Command
Damage
Notes
Energy Wave
d b + bp
 ?%
Dash Punch
d f + bp
 ?%
Ground Pound (Close)
d b + fk
 ?%
unblockable launch
Ground Pound (Medium)
d f + fk
 ?%
unblockable launch
Ground Pound (Far)
d b f + fk
 ?%
unblockable launch , use during projectile wars
Ground Pound Fake
Dash or Back dash during Ground Pound
0%
cancels ground pound
Air Gotcha Grab
d b + fp
 ?%
anti-air
Overhead Smash
d u + bk
 ?%
med
Gotcha Grab
d f + fp
 ?%
Back Breaker
throw in air
 ?%

Enhanced Special Attacks

Name
Command
Damage
Notes
Assault Wave
d b + bp + bl
 ?%
cannot be ducked
Ground Quake
d b + fk + bl
 ?%
unblockable launch otg cancelable by dashing, inescapable on a downed opponent
Dash Fist
d f bp + bl
 ?%
has armor *patch*
Gotcha Beatdown
d f + fp + bl
 ?%
Air Gotcha Blast
d b + fp + bl
 ?%
anti-air
Elite Smash
d u + bk + bl
 ?%
1st & 2nd hit: med

Wake Up Moves

Name
Command
Damage
Notes
Ground Pound (Close)
d b + fk
 ?%
unblockable launch
Ground Pound (Medium)
d f + fk
 ?%
unblockable launch
Ground Pound (Far)
d b f + fk
 ?%
unblockable launch
Air Gotcha Grab
d b + fp
 ?%
anti-air
Gotcha Grab
d f + fp
 ?%

X-Ray Attack

Name
Command
Damage
Notes
Briggs Bash
fk + bk + bl
unblockable grab

Finishing Moves

Fatality
Kode
Distance From Opponent
Fatality 1
b f f b + bp
Close
Fatality 2
f f b d + fk
Sweep
Stage Fatality
d f d + fp
Varies
Babality
d d d + fk
Jump

Move Analysis

Basic Attacks

N/A


Command Normals

N/A


Kombo Attacks

N/A


Special Attacks

N/A


Enhanced Special Attacks

N/A


X-Ray Attack

N/A


Basic Strategy

N/A


Advanced Strategy

N/A


Combos

Bread and Butters

3-hits: Fp.png ---.png Bp.png ---.png Overhead Smash

5-hits: Bp.png , F.png + Bp.png , B.png + Fp.png ---.png Air Gotcha Grab

10-hits: Ground Pound ---.png Dash xx Fp.png x6 ---.png Gotcha Grab

Jump-in Combos

  • N/A

Combos With Enhanced Specials

7-Hits: Enhance Ground Pound ---.png Straight Up Jump Punch ---.png B.png + Fp.png , Bp.png , Bk.png ---.png Enhance Dash Punch

Combos With X-Ray Attacks

  • N/A

Corner-Only Combos

13-Hits: Ground Pound ---.png Dash ---.png Fp.png x7 ---.png Fp.png , Bp.png x2 ---.png Gotcha Grab

14-Hits: B.png + Fp.png, Bp.png , Bk.png ---.png Fp.png x6 ---.png Fp.png Bp.png x2 ---.png Gotcha Grab

Style

  • Rushdown, grappler


Matchups

N/A