Mortal Kombat 9/Shang Tsung: Difference between revisions

From SuperCombo Wiki
No edit summary
No edit summary
Line 251: Line 251:


=== Style ===
=== Style ===
Zoner
Zoning, fireball traps


== Matchups ==
== Matchups ==

Revision as of 13:42, 28 April 2012

MK9Logo.png

Shang Tsung

MK9-Shang Tsung Face.jpg

A treacherous sorcerer who consumes the souls of his victims, Shang Tsung has played host to the last nine Mortal Kombat tournaments in Earthrealm, stacking the odds in favor of his master. Originally from Earthrealm, Shang Tsung's magical abilities led him to discover the realm of Outworld. There he fell in league with its ruler, Shao Kahn, and pledged his life to him in return for enhanced power. He is now bound to the emperor by powerful dark magic. For centuries he has submissively done Shao Kahn's bidding. Should he fail in his mission to secure Earthrealm, he will suffer the emperor's wrath.



Moves

Basic Attacks

Name
Command
Damage
Notes
Front Punch
fp
Back Punch
bp
Front Kick
fk
Back Kick
bk
Crouching Front Punch
d + fp
Crouching Back Punch
d + bp
Crouching Front Kick
d + fk
Crouching Back Kick
d + bk
Angled Jumping Punch
during angled jump, fp or bp
Angled Jumping Kick
during angled jump, fk or bk
Straight Up Jumping Punch
during straight up jump, fp or bp
 ?%
med groundbounce
Straight Up Jumping Kick
during straight up jump, fk or bk
 ?%
med knockdown

Command Normals

Name
Command
Damage
Notes
Elbow Poke
b + fp
 ?%
Forearm Strike
b + bp
 ?%
med bufferable knockdown
Elbow Blast
f + bp
 ?%
Shin Attack
f + fk
 ?%
low
Quick Knee
f + bk
 ?%
Sweep
b + bk
 ?%
low sweep

Throws

Name
Command
Damage
Notes
Throw (Away)
b or n + fp + fk
throw
Throw (Towards)
f + fp + fk
throw

Kombo Attacks

Name
Command
Damage
Notes
Bad Omen
fp --- bp --- fp
 ?% --- ?% --- ?%
2nd hit: bufferable last hit: med bufferable
Soul Stain
fp --- bp --- bp
 ?% --- ?% --- ?%
2nd hit: bufferable last hit: bufferable
Soul Torment
fp --- fk
 ?% --- ?%
Death Walker
bp --- bp --- fp
 ?% --- ?% --- ?%
last hit: launch
Reserved Pain
b + fp --- bp --- fp --- bk
 ?% --- ?% --- ?% --- ?%
3rd hit: med bufferable last hit: bufferable
Restored Youth
bp --- bp --- b + bk
 ?% --- ?% --- ?%
last hit: low
Playtime
f + fk --- bk
 ?% --- ?%
1st hit: low last hit: bufferable
Deadly Truth
f + bk --- fk --- bk
 ?% --- ?% --- ?%
last hit: bufferable

Fast Tags

Name
Command
Damage
Notes
Side by Side
b + fp --- bp --- fp --- tg
N/A
Sets up combo for partner
Ruthless
bp --- bp --- fp --- tg
N/A
Sets up combo for partner

Tag Kombos

Name
Command
Damage
Notes
Soul Stealer
fp --- bp --- tg
Based on Teammate
Burning Evil
b + fp --- bp --- tg
Based on Teammate
B-Trade
bp --- bp --- tg
Based on Teammate
Two of a Kind
f + bk --- fk --- tg
Based on Teammate

Tag Specials

Name
Command
Damage
Notes

Special Attacks

Name
Command
Damage
Notes
Fire Skull
b b + fp
 ?%
Soul Steal
f d b + fk
 ?%
morph to opponents character with power boost
Up Skull (Above)
d u + bp
 ?%
Up Skull (Behind)
d f + bp
 ?%
Up Skull (Front)
d b + bp
 ?%
Ground Skull (Close)
d u + bk
 ?%
launch
Ground Skull (Medium)
d b + bk
 ?%
launch
Ground Skull (Far)
d f + bk
 ?%
launch

Enhanced Special Attacks

Name
Command
Damage
Notes
Triple Skull
b b + fp + bl
 ?%
Ground Eruption
(Close) d u + bk + bl
 ?%
launch
(Medium) d b + bk + bl
 ?%
launch
(Far) d f + bk + bl
 ?%
launch
Skull Storm
(Above) d u + bp + bl
 ?%
(Behind) d f + bp + bl
 ?%
(Front) d b + bp + bl
 ?%
Soul Capture
f d b + fk + bl
 ?%
has armor, good for anti air

Wake Up Moves

Name
Command
Damage
Notes
Soul Steal
f d b + fk
 ?%
morph to opponents character with power boost

X-Ray Attack

Name
Command
Damage
Notes
Your Soul Is Mine
fk + bk + bl
good wake up, has armor

Finishing Moves

Fatality
Kode
Distance From Opponent
Fatality 1
b d f + fk
Sweep
Fatality 2
d d b d + bp
Jump
Stage Fatality
u u b + fp
Varies
Babality
d b d + fk
Jump


Move Analysis

Basic Attacks

Throw

Shang recovers some health back.


Command Normals

N/A


Kombo Attacks

Bp.png, Bp.png , Fp.png

Launcher. Safe string on block.


F.png + Fk.png , Bk.png

Low launcher. If block it is bufferable which makes it safe.


F.png + Bk.png , Fk.png , Bk.png

Juggle ground skulls (med) if string connects. Safe string on block.


B.png + Bp.png

Safe overhead. Use in mixups. Buffer into Soul steal if you like.


Special Attacks

Ground Skulls

This is the party starter. It can lead to nasty damaging combos that are unbreakable. This is his main zoning tool so use at far/mid range screen. Close ground skulls give frame advantage on block so use for mixup opportunity. In the corner use close skulls to trap opponents in the corner. Also, ground skull is invincible when used as wakeup.


Upskulls

Blocked upskull gives you lots of frame advantage. Mix up time. Above skull has good tracking. Use in conjuction with ground skulls to keep the opponent guessing.


Straight Skull

A ok projectile. Don't use upclose, its not safe. Mix this up with his other skull projectile types.


Soul Steal

Completely safe on block. When morphed you have a slight damage boost.


Enhanced Special Attacks

Ground Skulls

Used mostly inside combos. Keeps the juggle going.


Soul Steal

Has 1 hit armor. Great for anti air or to get through a projectile.


Straight Skull

Shoots 3 skulls. Use to trick opponents to jump over the skull barrage you're shooting out.


X-Ray Attack

Has armor


Basic Strategy

N/A


Advanced Strategy

N/A


Combos

Bread and Butters

B.png + Bp.png --- Soul Steal

4-Hits: B.png + Fp.png , Bp.png , Fp.png ---.png Fire Skull

5-Hits: Ground Skull (Close) ---.png Dash ---.png Fp.png , Bp.png , Fp.png ---.png Soul Steal

7-Hits: B.png + Fp.png , Bp.png , Fp.png ---.png Dash ---.png Fp.png , Bp.png , Bp.png ---.png Soul Steal

Jump-in Combos

  • N/A

Combos With Enhanced Specials

9-Hits: F.png + Fk.png , Bk.png ---.png Ground Skull (Medium) ---.png Ground Skull (Far) ---.png Ground Eruption ---.png Ground Skull (Close) ---.png Ground Skull (Medium)

9-Hits: Bp.png, Bp.png , Fp.png ---.png Ground Skull (Medium) ---.png Ground Skull (Far) ---.png Ground Eruption ---.png Uppercut

Combos With X-Ray Attacks

  • N/A

Corner-Only Combos

  • N/A

Style

Zoning, fireball traps

Matchups

N/A