(jumping normals) |
(More standard compliant formatting) |
||
Line 8: | Line 8: | ||
Blanka is a powerful character with excellent jumping attacks, useful special moves and some great normals. A very solid character in Hyper Fighting. | Blanka is a powerful character with excellent jumping attacks, useful special moves and some great normals. A very solid character in Hyper Fighting. | ||
}} | }} | ||
===Color Options=== | ===Color Options=== | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
Line 17: | Line 16: | ||
|} | |} | ||
==Moves List== | ==Moves List== | ||
Line 81: | Line 51: | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
====Standing Normals | ===Unique Moves=== | ||
{{SF2HFMoveListHeader}} | |||
{{SF2HFMoveListRow | Rock Crush a.k.a. Headbutt | b / f + mp | 18,18 | [[Damage_Scaling_(HF)#0x020|0x020]] | 8,8 | 60,60 | +4 | low (2nd hit)}} | |||
{{MoveListFooter}} | |||
===Throws=== | |||
{{SF2HFMoveListHeader}} | |||
{{SF2HFMoveListRow | Wild Fang a.k.a. Bite | b / f + hp | 20+(4*n) | - | 8 | 60 | - | throw}} | |||
{{MoveListFooter}} | |||
===Special Moves=== | |||
{{SF2HFMoveListHeader}} | |||
{{SF2HFMoveListRow | Electric Thunder | press any single p repeatedly | 28 lp <br>32 mp <br>36 hp | [[Damage_Scaling_(HF)#0x040|0x040]] | 16 | 120 | ? | knockdown Requires 5 punch button presses }} | |||
{{SF2HFMoveListRow | Rolling Attack | b (charge 60f), f + p | 22 lp <br>24 mp <br>26 hp | [[Damage_Scaling_(HF)#0x040|0x040]] | 16 | 120 | ? | }} | |||
{{SF2HFMoveListRow | Vertical Rolling | d (charge 60f), u + k | 16 lk <br>18 mk <br>20 hk | [[Damage_Scaling_(HF)#0x040|0x040]] | 16 | 120 | ? | }} | |||
{{MoveListFooter}} | |||
==The Basics== | |||
==Advanced Strategy== | |||
==Combos== | |||
==Match-ups== | |||
*<b>Vs. Balrog (boxer):</b> | |||
*<b>Vs. Blanka (self):</b> | |||
*<b>Vs. Chun-Li:</b> | |||
*<b>Vs. Dhalsim:</b> | |||
*<b>Vs. E. Honda:</b> | |||
Blanka's crouching hitbox is low enough that Honda's standing lp and mp will whiff over Blanka's head. | |||
*<b>Vs. Guile:</b> | |||
*<b>Vs. Ken:</b> | |||
*<b>Vs. M. Bison (dictator):</b> | |||
*<b>Vs. Ryu:</b> | |||
*<b>Vs. Sagat:</b> | |||
*<b>Vs. Vega (claw):</b> | |||
*<b>Vs. Zangief:</b> | |||
Stay grounded and just within reach of a crouching fierce punch. | |||
==Hitboxes== | |||
===Standing Normals=== | |||
*<b>Standing Jab (close):</b> | *<b>Standing Jab (close):</b> | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
Line 287: | Line 327: | ||
*<b>Standing Roundhouse | *<b>Standing Roundhouse:</b> | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
| align="center" | Damage || align="center" | 22 || align="center" rowspan="7" | [[File:Sf2hf-blanka-cllp-r3.png]] || align="center" rowspan="7" | [[File:Sf2hf-blanka-hk-s1.png]] || align="center" rowspan="7" | [[File:Sf2hf-blanka-hk-a.png]] || align="center" rowspan="7" | [[File:Sf2hf-blanka-hk-a2.png]] | | align="center" | Damage || align="center" | 22 || align="center" rowspan="7" | [[File:Sf2hf-blanka-cllp-r3.png]] || align="center" rowspan="7" | [[File:Sf2hf-blanka-hk-s1.png]] || align="center" rowspan="7" | [[File:Sf2hf-blanka-hk-a.png]] || align="center" rowspan="7" | [[File:Sf2hf-blanka-hk-a2.png]] | ||
Line 315: | Line 355: | ||
|} | |} | ||
===Crouching Normals=== | |||
*<b>Crouching Jab:</b> | *<b>Crouching Jab:</b> | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
Line 344: | Line 385: | ||
|} | |} | ||
Hits low. | Hits low. | ||
*<b>Crouching Strong:</b> | *<b>Crouching Strong:</b> | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
Line 371: | Line 414: | ||
| align="center" | Simplified || align="center" colspan="5" | 17* | | align="center" | Simplified || align="center" colspan="5" | 17* | ||
|} | |} | ||
*<b>Crouching Fierce:</b> | *<b>Crouching Fierce:</b> | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
Line 391: | Line 436: | ||
| align="center" colspan="2" | Simplified || align="center" colspan="3" | 8 || align="center" bgcolor="blue" | 6 || align="center" colspan="3" | 18* | | align="center" colspan="2" | Simplified || align="center" colspan="3" | 8 || align="center" bgcolor="blue" | 6 || align="center" colspan="3" | 18* | ||
|} | |} | ||
*<b>Crouching Short:</b> | *<b>Crouching Short:</b> | ||
Line 413: | Line 459: | ||
|} | |} | ||
Hits low. | Hits low. | ||
*<b>Crouching Forward:</b> | *<b>Crouching Forward:</b> | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
Line 434: | Line 482: | ||
|} | |} | ||
Hits low. | Hits low. | ||
*<b>Crouching Roundhouse:</b> | *<b>Crouching Roundhouse:</b> | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
Line 457: | Line 507: | ||
|} | |} | ||
Hits low, and knocks down. | Hits low, and knocks down. | ||
===Aerial Normals=== | ===Aerial Normals=== | ||
Line 614: | Line 665: | ||
|} | |} | ||
==Unique Moves== | |||
===Unique Moves=== | |||
*<b>Rock Crush a.k.a. Headbutt:</b> (On ground and close, ←/→ + Strong) | *<b>Rock Crush a.k.a. Headbutt:</b> (On ground and close, ←/→ + Strong) | ||
Line 645: | Line 697: | ||
2nd hit hits low. | 2nd hit hits low. | ||
==Throws== | |||
===Throws=== | |||
*<b>Wild Fang a.k.a. Bite:</b> (←/→ + Fierce) | *<b>Wild Fang a.k.a. Bite:</b> (←/→ + Fierce) | ||
Line 662: | Line 715: | ||
|} | |} | ||
===Misc Animations=== | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | Walk back || align="center" | Neutral || align="center" | Walk Fwd || align="center" | Crouch | |||
|- | |||
| align="center" | [[File:Sf2hf-blanka-bwd.png]] || align="center" | [[File:Sf2hf-blanka-cllp-r3.png]] || align="center" | [[File:Sf2hf-blanka-fwd.png]] || align="center" | [[File:Sf2hf-blanka-crlp-r3.png]] | |||
|- | |||
|} | |||
*<b>Standing reel:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | [[File:Sf2hf-blanka-reel1.png]] || align="center" | [[File:Sf2hf-blanka-reel2.png]] || align="center" | [[File:Sf2hf-blanka-reel3.png]] || align="center" | [[File:Sf2hf-blanka-reel4.png]] | |||
|- | |||
|} | |||
*<b>Standing gut reel:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | [[File:Sf2hf-blanka-gutreel1.png]] || align="center" | [[File:Sf2hf-blanka-gutreel2.png]] || align="center" | [[File:Sf2hf-blanka-gutreel3.png]] || align="center" | [[File:Sf2hf-blanka-gutreel4.png]] | |||
|- | |||
|} | |||
*<b>Crouching reel:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | [[File:Sf2hf-blanka-creel1.png]] || align="center" | [[File:Sf2hf-blanka-creel2.png]] || align="center" | [[File:Sf2hf-blanka-creel3.png]] | |||
|- | |||
|} | |||
*<b>Dizzy:</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | [[File:Sf2hf-blanka-dizzy1.png]] || align="center" | [[File:Sf2hf-blanka-dizzy2.png]] || align="center" | [[File:Sf2hf-blanka-dizzy3.png]] || align="center" | [[File:Sf2hf-blanka-dizzy4.png]] || align="center" | [[File:Sf2hf-blanka-dizzy5.png]] | |||
|- | |||
= | |} | ||
= | |||
= | |||
= | |||
Revision as of 17:55, 24 March 2012


Blanka
One day long ago, a young boy named Jimmy was aboard a plane, along with some government officials, on his way to visit his uncle. Unfortunately these officials were the targets of an assaination attempt by the Shadoloo, and the plane was crashed into the Brazilian Jungle. However Jimmy survived the crash, and began to live amongst the animals in the jungle. One day, he unwittingly hitched a ride on a poacher's car. Curious and excited, Blanka began to venture into the outside world. It was probably during this time that he met Dan as well as Dan's 'student', Sakura, before he went back to the jungle. He later resurfaced again to compete in the World Warrior tounament, where his mother happened to be a spectator. There is a tearful reunion as mother and son were finally reunited. Blanka probably now lives a happy (ab)normal life with his mother.
In a nutshell
Blanka is a powerful character with excellent jumping attacks, useful special moves and some great normals. A very solid character in Hyper Fighting.
Color Options
Default | Start |
![]() |
![]() |
Moves List
Note: All frame data gathered by using the method described at http://code.google.com/p/macrolua/wiki/FrameDataExamples. Some differs from TAkiba's, and is noted by a *.
Normal Moves
Unique Moves
Throws
Special Moves
32 mp
36 hp
24 mp
26 hp
18 mk
20 hk
The Basics
Advanced Strategy
Combos
Match-ups
- Vs. Balrog (boxer):
- Vs. Blanka (self):
- Vs. Chun-Li:
- Vs. Dhalsim:
- Vs. E. Honda:
Blanka's crouching hitbox is low enough that Honda's standing lp and mp will whiff over Blanka's head.
- Vs. Guile:
- Vs. Ken:
- Vs. M. Bison (dictator):
- Vs. Ryu:
- Vs. Sagat:
- Vs. Vega (claw):
- Vs. Zangief:
Stay grounded and just within reach of a crouching fierce punch.
Hitboxes
Standing Normals
- Standing Jab (close):
Damage | 14 | ![]() |
File:Sf2hf-blanka-cllp-s.png | File:Sf2hf-blanka-cllp-a.png | File:Sf2hf-blanka-cllp-r1.png | File:Sf2hf-blanka-cllp-r2.png | File:Sf2hf-blanka-cllp-s.png | ![]() |
Random Damage | 0 | |||||||
Stun | 1~7 | |||||||
Stun Timer | 40 | |||||||
Chain Cancel | No | |||||||
Special Cancel | No | |||||||
On Hit | +3 | |||||||
Frame Count | 3 | 2 | 2 | 4 | 2 | 2 | 1 | |
Simplified | 5 | 2 | 9* |
- Standing Jab (far):
Damage | 14 | ![]() |
File:Sf2hf-blanka-lp-sup1.png | File:Sf2hf-blanka-lp-a.png | File:Sf2hf-blanka-lp-r1.png | File:Sf2hf-blanka-lp-r2.png | File:Sf2hf-blanka-lp-sup1.png | ![]() |
Random Damage | 0 | |||||||
Stun | 1~7 | |||||||
Stun Timer | 40 | |||||||
Chain Cancel | No | |||||||
Special Cancel | No | |||||||
On Hit | +0 | |||||||
Frame Count | 3 | 2 | 3 | 4 | 3 | 3 | 1 | |
Simplified | 5 | 3 | 11* |
- Standing Strong (close):
Damage | 16 | ![]() |
File:Sf2hf-blanka-clmp-s.png | File:Sf2hf-blanka-clmp-a.png | File:Sf2hf-blanka-clmp-s.png | ![]() |
Rnd dmg table | 0x020 | |||||
Stun | 5~11 | |||||
Stun Timer | 60 | |||||
Chain Cancel | No | |||||
Special Cancel | Yes | |||||
On Hit | +12 | |||||
Frame Count | 1 | 2 | 4 | 2 | 1 | |
Simplified | 3 | 4 | 3* |
- Standing Strong (far):
Damage | 18 | ![]() |
File:Sf2hf-blanka-mp-s1.png | File:Sf2hf-blanka-mp-a.png | File:Sf2hf-blanka-mp-r1.png | File:Sf2hf-blanka-mp-r2.png | ![]() |
Rnd dmg table | 0x020 | ||||||
Stun | 5~11 | ||||||
Stun Timer | 60 | ||||||
Chain Cancel | No | ||||||
Special Cancel | No | ||||||
On Hit | +10 | ||||||
Frame Count | 4 | 2 | 2 | 3 | 3 | 1 | |
Simplified | 6 | 2 | 7* |
- Standing Fierce:
Damage | 22 | ![]() |
File:Sf2hf-blanka-hp-s1.png | File:Sf2hf-blanka-hp-a1.png | File:Sf2hf-blanka-hp-a2.png | File:Sf2hf-blanka-hp-r1.png | File:Sf2hf-blanka-hp-s1.png | ![]() |
Rnd dmg table | 0x040 | |||||||
Stun | 11~17 | |||||||
Stun Timer | 80 | |||||||
Chain Cancel | No | |||||||
Special Cancel | No | |||||||
On Hit | -5 | |||||||
Frame Count | 3 | 3 | 4 | 6 | 10 | 7 | 1 | |
Simplified | 6 | 10 | 18* |
- Standing Short (close):
Damage | 16 | ![]() |
File:Sf2hf-blanka-cllk-s0.png | File:Sf2hf-blanka-cllk-s2.png | File:Sf2hf-blanka-cllk-s3.png | File:Sf2hf-blanka-cllk-s4.png | File:Sf2hf-blanka-cllk-s5.png | File:Sf2hf-blanka-cllk-a.png |
Random Damage | 0 | |||||||
Stun | 1~7 | |||||||
Stun Timer | 40 | |||||||
Chain Cancel | No | |||||||
Special Cancel | No | |||||||
On Hit | -3 | |||||||
Frame Count | 1 | 3 | 3 | 3 | 2 | 2 | 4 | |
Simplified | 14 | 4 |
File:Sf2hf-blanka-cllk-s5.png | File:Sf2hf-blanka-cllk-s4.png | File:Sf2hf-blanka-cllk-s3.png | File:Sf2hf-blanka-cllk-s1.png | ![]() | |
Frame Count | 3 | 3 | 3 | 3 | 1 |
Simplified | 13* |
- Standing Short (far):
Damage | 14 | ![]() |
File:Sf2hf-blanka-lk-s1.png | File:Sf2hf-blanka-lk-s2.png | File:Sf2hf-blanka-lk-a.png | File:Sf2hf-blanka-lk-s2.png | File:Sf2hf-blanka-lk-s1.png | ![]() |
Random Damage | 0 | |||||||
Stun | 1~7 | |||||||
Stun Timer | 40 | |||||||
Chain Cancel | No | |||||||
Special Cancel | No | |||||||
On Hit | +3 | |||||||
Frame Count | 3 | 2 | 2 | 4 | 3 | 3 | 1 | |
Simplified | 7 | 4 | 7* |
- Standing Forward (close):
Damage | 20,20 | ![]() |
File:Sf2hf-blanka-cllk-s0.png | File:Sf2hf-blanka-cllk-s2.png | File:Sf2hf-blanka-cllk-s3.png | File:Sf2hf-blanka-cllk-s4.png | File:Sf2hf-blanka-clmk-a1.png | File:Sf2hf-blanka-clmk-a2.png |
Random Damage | 0x020 | |||||||
Stun | 5~11,5~11 | |||||||
Stun Timer | 60,60 | |||||||
Chain Cancel | No | |||||||
Special Cancel | No | |||||||
On Hit | +8 | |||||||
Frame Count | 1 | 3 | 3 | 3 | 2 | 2 | 4 | |
Simplified | 12 | 6 |
File:Sf2hf-blanka-cllk-s5.png | File:Sf2hf-blanka-cllk-s4.png | File:Sf2hf-blanka-cllk-s3.png | File:Sf2hf-blanka-cllk-s1.png | ![]() | |
Frame Count | 3 | 3 | 3 | 3 | 1 |
Simplified | 13* |
- Standing Forward (far):
Damage | 18 | ![]() |
File:Sf2hf-blanka-mk-s1.png | File:Sf2hf-blanka-mk-s2.png | File:Sf2hf-blanka-mk-a.png | File:Sf2hf-blanka-mk-s2.png | File:Sf2hf-blanka-mk-s1.png | ![]() |
Rnd dmg table | 0x020 | |||||||
Stun | 5~11 | |||||||
Stun Timer | 60 | |||||||
Chain Cancel | No | |||||||
Special Cancel | No | |||||||
On Hit | +1 | |||||||
Frame Count | 3 | 2 | 2 | 4 | 3 | 3 | 1 | |
Simplified | 7 | 4 | 7* |
- Standing Roundhouse:
Damage | 22 | ![]() |
File:Sf2hf-blanka-hk-s1.png | File:Sf2hf-blanka-hk-a.png | File:Sf2hf-blanka-hk-a2.png |
Rnd dmg table | 0x040 | ||||
Stun | 11~17 | ||||
Stun Timer | 80 | ||||
Chain Cancel | No | ||||
Special Cancel | No | ||||
On Hit | -9 | ||||
Frame Count | 4 | 3 | 6 | 5 | |
Simplified | 7 | 11 |
File:Sf2hf-blanka-hk-r1.png | File:Sf2hf-blanka-hk-r2.png | File:Sf2hf-blanka-hk-r3.png | ![]() | ||
Frame Count | 5 | 5 | 5 | 1 | |
Simplified | 16* |
Crouching Normals
- Crouching Jab:
Damage | 14 | ![]() |
File:Sf2hf-blanka-crlp-s1.png | File:Sf2hf-blanka-crlp-s2.png | File:Sf2hf-blanka-crlp-a.png |
Rnd dmg table | 0 | ||||
Stun | 1~7 | ||||
Stun Timer | 40 | ||||
Chain Cancel | No | ||||
Special Cancel | No | ||||
On Hit | +4 | ||||
Frame Count | 3 | 2 | 4 | 3 | |
Simplified | 9 | 3 |
File:Sf2hf-blanka-crlp-s2.png | File:Sf2hf-blanka-crlp-s1.png | ![]() | |
Frame Count | 3 | 3 | 1 |
Simplified | 7* |
Hits low.
- Crouching Strong:
Damage | 18 | ![]() |
File:Sf2hf-blanka-crmp-s1.png | File:Sf2hf-blanka-crmp-s2.png | File:Sf2hf-blanka-crmp-a.png |
Random Damage | 0x020 | ||||
Stun | 5~11 | ||||
Stun Timer | 60 | ||||
Chain Cancel | No | ||||
Special Cancel | No | ||||
On Hit | -1 | ||||
Frame Count | 1 | 3 | 3 | 3 | |
Simplified | 7 | 3 |
File:Sf2hf-blanka-crmp-r1.png | File:Sf2hf-blanka-crmp-r2.png | File:Sf2hf-blanka-crmp-s2.png | File:Sf2hf-blanka-crmp-s1.png | ![]() | |
Frame Count | 7 | 3 | 3 | 3 | 1 |
Simplified | 17* |
- Crouching Fierce:
Damage | 22 | ![]() |
File:Sf2hf-blanka-crhp-s1.png | File:Sf2hf-blanka-crhp-s2.png | File:Sf2hf-blanka-crhp-a.png | File:Sf2hf-blanka-crhp-s2.png | File:Sf2hf-blanka-crhp-s1.png | ![]() |
Rnd dmg table | 0x040 | |||||||
Stun | 11~17 | |||||||
Stun Timer | 80 | |||||||
Chain Cancel | No | |||||||
Special Cancel | No | |||||||
On Hit | -1 | |||||||
Frame Count | 1 | 3 | 4 | 6 | 10 | 7 | 1 | |
Simplified | 8 | 6 | 18* |
- Crouching Short:
Damage | 14 | ![]() |
File:Sf2hf-blanka-crlk-s1.png | File:Sf2hf-blanka-crlk-s2.png | File:Sf2hf-blanka-crlk-a.png | File:Sf2hf-blanka-crlk-s2.png | File:Sf2hf-blanka-crlk-s1.png | ![]() |
Rnd dmg table | 0 | |||||||
Stun | 1~7 | |||||||
Stun Timer | 40 | |||||||
Chain Cancel | No | |||||||
Special Cancel | No | |||||||
On Hit | +3 | |||||||
Frame Count | 1 | 2 | 2 | 4 | 3 | 3 | 1 | |
Simplified | 5 | 4 | 7* |
Hits low.
- Crouching Forward:
Damage | 18 | ![]() |
File:Sf2hf-blanka-crlk-s1.png | File:Sf2hf-blanka-crlk-s2.png | File:Sf2hf-blanka-crmk-a.png | File:Sf2hf-blanka-crlk-s2.png | File:Sf2hf-blanka-crlk-s1.png | ![]() |
Rnd dmg table | 0x020 | |||||||
Stun | 5~11 | |||||||
Stun Timer | 60 | |||||||
Chain Cancel | No | |||||||
Special Cancel | No | |||||||
On Hit | +8 | |||||||
Frame Count | 1 | 2 | 2 | 4 | 3 | 3 | 1 | |
Simplified | 5 | 4 | 7* |
Hits low.
- Crouching Roundhouse:
Damage | 22 | ![]() |
File:Sf2hf-blanka-crhk-s1.png | File:Sf2hf-blanka-crhk-s2.png | File:Sf2hf-blanka-crhk-a.png | File:Sf2hf-blanka-crhk-s2.png | File:Sf2hf-blanka-crhk-s1.png | ![]() |
Rnd dmg table | 0x040 | |||||||
Stun | 5~11 | |||||||
Stun Timer | 130 | |||||||
Chain Cancel | No | |||||||
Special Cancel | No | |||||||
On Hit | KD | |||||||
On Block | +2 | |||||||
Frame Count | 3 | 2 | 3 | 4 | 10 | 7 | 1 | |
Simplified | 8 | 4 | 18* |
Hits low, and knocks down.
Aerial Normals
- Neutral/Diagonal Jumping Jab:
Damage | 16 | ![]() |
![]() |
![]() |
![]() |
![]() |
Rnd Dmg Table | 0x020 | |||||
Stun | 1~7 | |||||
Stun Timer | 40 | |||||
Frame Count | 2 | 3 | 20 | 3 | ∞ | |
Simplified | 5 | 20 | ∞ |
- Neutral/Diagonal Jumping Strong:
Damage | 20 | ![]() |
![]() |
![]() |
![]() |
![]() |
Rnd Dmg Table | 0x040 | |||||
Stun | 5~11 | |||||
Stun Timer | 50 | |||||
Frame Count | 2 | 3 | 12 | 3 | ∞ | |
Simplified | 5 | 12 | ∞ |
- Neutral Jumping Fierce:
Damage | 24 | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Rnd Dmg Table | 0x060 | |||||||
Stun | 11~17 | |||||||
Stun Timer | 60 | |||||||
Frame Count | 1 | 3 | 3 | 6 | 3 | 3 | ∞ | |
Simplified | 1* | 3* | ∞ |
- Diagonal Jumping Fierce:
Damage | 22 | ![]() |
![]() |
![]() |
![]() |
Rnd Dmg Table | 0x060 | ||||
Stun | 11~17 | ||||
Stun Timer | 60 | ||||
Frame Count | 2 | 3 | 6 | ∞ | |
Simplified | 5 | 6 | ∞ |
- Neutral Jumping Short:
Damage | 16 | ![]() |
![]() |
![]() |
![]() |
![]() |
Rnd Dmg Table | 0x020 | |||||
Stun | 1~7 | |||||
Stun Timer | 40 | |||||
Frame Count | 2 | 3 | 20 | 3 | ∞ | |
Simplified | 5 | 20 | ∞ |
- Diagonal Jumping Short:
Damage | 14 | ![]() |
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Rnd Dmg Table | 0x020 | |||||
Stun | 1~7 | |||||
Stun Timer | 40 | |||||
Frame Count | 2 | 3 | 20 | 3 | ∞ | |
Simplified | 5 | 20 | ∞ |
- Neutral Jumping Forward:
Damage | 20 | ![]() |
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Rnd Dmg Table | 0x040 | |||||
Stun | 5~11 | |||||
Stun Timer | 50 | |||||
Frame Count | 2 | 3 | 12 | 3 | ∞ | |
Simplified | 5 | 12 | ∞ |
- Diagonal Jumping Forward:
Damage | 18 | ![]() |
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Rnd Dmg Table | 0x040 | |||||
Stun | 5~11 | |||||
Stun Timer | 50 | |||||
Frame Count | 2 | 3 | 12 | 3 | ∞ | |
Simplified | 5 | 12 | ∞ |
- Neutral Jumping Roundhouse:
Damage | 24 | ![]() |
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Rnd Dmg Table | 0x060 | |||||
Stun | 11~17 | |||||
Stun Timer | 60 | |||||
Frame Count | 2 | 3 | 6 | 3 | ∞ | |
Simplified | 5 | 6 | ∞ |
- Diagonal Jumping Roundhouse:
Damage | 22 | ![]() |
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Rnd Dmg Table | 0x060 | |||||
Stun | 11~17 | |||||
Stun Timer | 60 | |||||
Frame Count | 2 | 3 | 6 | 3 | ∞ | |
Simplified | 5 | 6 | ∞ |
Unique Moves
- Rock Crush a.k.a. Headbutt: (On ground and close, ←/→ + Strong)
Damage | 18,18 | ![]() |
File:Sf2hf-blanka-fmp-s1.png | File:Sf2hf-blanka-fmp-a1.png | File:Sf2hf-blanka-fmp-a2.png | File:Sf2hf-blanka-fmp-a3.png |
Rnd Dmg Table | 0x020 | |||||
Stun | 5~11,5~11 | |||||
Stun Timer | 60,60 | |||||
Special Cancel | No | |||||
Super Cancel | No | |||||
Frame Advantage | +3 | |||||
Frame Count | 5 | 4 | 4 | 3 | 2 | |
Simplified | 9 | 7 | 2 |
File:Sf2hf-blanka-fmp-r1.png | File:Sf2hf-blanka-fmp-r2.png | File:Sf2hf-blanka-fmp-s1.png | ![]() | |
Frame Count | 5 | 4 | 3 | 1 |
Simplified | 13 |
2nd hit hits low.
Throws
- Wild Fang a.k.a. Bite: (←/→ + Fierce)
Damage | 20+(4*n) | File:Sf2hf-blanka-throw.png | |
Duration | 130 | ||
Stun | 5~11 | ||
Stun Timer | 60 | ||
Range (from axis) | 64 | ||
Range advantage | 35 |
Misc Animations
Walk back | Neutral | Walk Fwd | Crouch |
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- Standing reel:
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- Standing gut reel:
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- Crouching reel:
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- Dizzy:
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General | Game Mechanics | Strategy | Tiers | |
The Characters | Balrog (Boxer) | Blanka | Chun-Li | Dhalsim | E. Honda | Guile | Ken | M. Bison (Dictator) | Ryu | Sagat | Vega (Claw) | Zangief |