m (→Ground Normals) |
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*<b>Standing Short (far):</b> | *<b>Standing Short (far):</b> | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
| align="center" | Damage || align="center" | 14 || align="center" rowspan="7" | [[File:Sf2hf-blanka-lk-s1.png]] || align="center" rowspan="7" | [[File:Sf2hf-blanka-lk-s2.png]] || align="center" rowspan="7" | [[File:Sf2hf-blanka-lk-a.png]] || align="center" rowspan="7" | [[File:Sf2hf-blanka-lk-s2.png]] || align="center" rowspan="7" | [[File:Sf2hf-blanka-lk-s1.png]] | | align="center" | Damage || align="center" | 14 || align="center" rowspan="7" | [[File:Sf2hf-blanka-cllp-r3.png]] || align="center" rowspan="7" | [[File:Sf2hf-blanka-lk-s1.png]] || align="center" rowspan="7" | [[File:Sf2hf-blanka-lk-s2.png]] || align="center" rowspan="7" | [[File:Sf2hf-blanka-lk-a.png]] || align="center" rowspan="7" | [[File:Sf2hf-blanka-lk-s2.png]] || align="center" rowspan="7" | [[File:Sf2hf-blanka-lk-s1.png]] || align="center" rowspan="7" | [[File:Sf2hf-blanka-cllp-r3.png]] | ||
|- | |- | ||
| align="center" | Random Damage || align="center" | 0 | | align="center" | Random Damage || align="center" | 0 | ||
Line 154: | Line 154: | ||
| align="center" | On Hit || align="center" bgcolor="green" | +3 | | align="center" | On Hit || align="center" bgcolor="green" | +3 | ||
|- | |- | ||
| align="center" colspan="2" | Frame Count || align="center" | | | align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 2 || align="center" | 2 || align="center" bgcolor="blue" | 4 || align="center" | 3 || align="center" | 3 || align="center" | 1 | ||
|- | |- | ||
| align="center" colspan="2" | Simplified || align="center" colspan="2" | | | align="center" colspan="2" | Simplified || align="center" colspan="3" | 7 || align="center" bgcolor="blue" | 4 || align="center" colspan="3" | 7* | ||
|} | |||
*<b>Standing Forward (close):</b> | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | Damage || align="center" | 20,20 || align="center" rowspan="7" | [[File:Sf2hf-blanka-cllp-r3.png]] || align="center" rowspan="7" | [[File:Sf2hf-blanka-cllk-s0.png]] || align="center" rowspan="7" | [[File:Sf2hf-blanka-cllk-s2.png]] || align="center" rowspan="7" | [[File:Sf2hf-blanka-cllk-s3.png]] || align="center" rowspan="7" | [[File:Sf2hf-blanka-cllk-s4.png]] || align="center" rowspan="7" | [[File:Sf2hf-blanka-clmk-a1.png]] || align="center" rowspan="7" | [[File:Sf2hf-blanka-clmk-a2.png]] | |||
|- | |||
| align="center" | Random Damage || align="center" | [[Damage_Scaling_(HF)#0x020|0x020]] | |||
|- | |||
| align="center" | Stun || align="center" | 5~11,5~11 | |||
|- | |||
| align="center" | Stun Timer || align="center" | 60,60 | |||
|- | |||
| align="center" | Chain Cancel || align="center" | No | |||
|- | |||
| align="center" | Special Cancel || align="center" | No | |||
|- | |||
| align="center" | On Hit || align="center" bgcolor="green" | +8 | |||
|- | |||
| align="center" colspan="2" | Frame Count || align="center" | 1 || align="center" | 3 || align="center" | 3 || align="center" | 3 || align="center" | 2 || align="center" bgcolor="blue" | 2 || align="center" bgcolor="blue" | 4 | |||
|- | |||
| align="center" colspan="2" | Simplified || align="center" colspan="5" | 12 || align="center" colspan="2" bgcolor="blue" | 6 | |||
|} | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" | || align="center" | [[File:Sf2hf-blanka-cllk-s5.png]] || align="center" | [[File:Sf2hf-blanka-cllk-s4.png]] || align="center" | [[File:Sf2hf-blanka-cllk-s3.png]] || align="center" | [[File:Sf2hf-blanka-cllk-s1.png]] || align="center" | [[File:Sf2hf-blanka-cllp-r3.png]] | |||
|- | |||
| align="center" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" | 3 || align="center" | 3 || align="center" | 1 | |||
|- | |||
| align="center" | Simplified || align="center" colspan="5" | 13* | |||
|} | |} | ||
*<b>Standing Forward (far):</b> | *<b>Standing Forward (far):</b> | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
| align="center" | Damage || align="center" | 18 || align="center" rowspan="7" | [[File:Sf2hf-blanka-mk-s1.png]] || align="center" rowspan="7" | [[File:Sf2hf-blanka-mk-s2.png]] || align="center" rowspan="7" | [[File:Sf2hf-blanka-mk-a.png]] || align="center" rowspan="7" | [[File:Sf2hf-blanka-mk-s1.png]] | | align="center" | Damage || align="center" | 18 || align="center" rowspan="7" | [[File:Sf2hf-blanka-cllp-r3.png]] || align="center" rowspan="7" | [[File:Sf2hf-blanka-mk-s1.png]] || align="center" rowspan="7" | [[File:Sf2hf-blanka-mk-s2.png]] || align="center" rowspan="7" | [[File:Sf2hf-blanka-mk-a.png]] || align="center" rowspan="7" | [[File:Sf2hf-blanka-mk-s2.png]] || align="center" rowspan="7" | [[File:Sf2hf-blanka-mk-s1.png]] || align="center" rowspan="7" | [[File:Sf2hf-blanka-cllp-r3.png]] | ||
|- | |- | ||
| align="center" | Rnd dmg table || align="center" | [[Damage_Scaling_(HF)#0x020|0x020]] | | align="center" | Rnd dmg table || align="center" | [[Damage_Scaling_(HF)#0x020|0x020]] | ||
Line 174: | Line 202: | ||
| align="center" | On Hit || align="center" bgcolor="green"| +1 | | align="center" | On Hit || align="center" bgcolor="green"| +1 | ||
|- | |- | ||
| align="center" colspan="2" | Frame Count || align="center" | | | align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 2 || align="center" | 2 || align="center" bgcolor="blue" | 4 || align="center" | 3 || align="center" | 3 || align="center" | 1 | ||
|- | |- | ||
| align="center" colspan="2" | Simplified || align="center" colspan=" | | align="center" colspan="2" | Simplified || align="center" colspan="3" | 7 || align="center" bgcolor="blue" | 4 || align="center" colspan="3" | 7* | ||
|} | |} | ||
*<b>Standing Roundhouse (far):</b> | *<b>Standing Roundhouse (far):</b> |
Revision as of 16:53, 10 March 2012
Introduction
One day long ago, a young boy named Jimmy was aboard a plane, along with some government officials, on his way to visit his uncle. Unfortunately these officials were the targets of an assaination attempt by the Shadoloo, and the plane was crashed into the Brazilian Jungle. However Jimmy survived the crash, and began to live amongst the animals in the jungle. One day, he unwittingly hitched a ride on a poacher's car. Curious and excited, Blanka began to venture into the outside world. It was probably during this time that he met Dan as well as Dan's 'student', Sakura, before he went back to the jungle. He later resurfaced again to compete in the World Warrior tounament, where his mother happened to be a spectator. There is a tearful reunion as mother and son were finally reunited. Blanka probably now lives a happy (ab)normal life with his mother.
Moves List
Note: All frame data gathered by using the method described at http://code.google.com/p/macrolua/wiki/FrameDataExamples. Some differs from TAkiba's, and is noted by a *.
Normal Moves
Ground Normals
- Standing Jab (close):
Damage | 14 | ![]() |
File:Sf2hf-blanka-cllp-s.png | File:Sf2hf-blanka-cllp-a.png | File:Sf2hf-blanka-cllp-r1.png | File:Sf2hf-blanka-cllp-r2.png | File:Sf2hf-blanka-cllp-s.png | ![]() |
Random Damage | 0 | |||||||
Stun | 1~7 | |||||||
Stun Timer | 40 | |||||||
Chain Cancel | No | |||||||
Special Cancel | No | |||||||
On Hit | +3 | |||||||
Frame Count | 3 | 2 | 2 | 4 | 2 | 2 | 1 | |
Simplified | 5 | 2 | 9* |
- Standing Jab (far):
Damage | 14 | ![]() |
File:Sf2hf-blanka-lp-sup1.png | File:Sf2hf-blanka-lp-a.png | File:Sf2hf-blanka-lp-r1.png | File:Sf2hf-blanka-lp-r2.png | File:Sf2hf-blanka-lp-sup1.png | ![]() |
Random Damage | 0 | |||||||
Stun | 1~7 | |||||||
Stun Timer | 40 | |||||||
Chain Cancel | No | |||||||
Special Cancel | No | |||||||
On Hit | +0 | |||||||
Frame Count | 3 | 2 | 3 | 4 | 3 | 3 | 1 | |
Simplified | 5 | 3 | 11* |
- Standing Strong (close):
Damage | 16 | ![]() |
File:Sf2hf-blanka-clmp-s.png | File:Sf2hf-blanka-clmp-a.png | File:Sf2hf-blanka-clmp-s.png | ![]() |
Rnd dmg table | 0x020 | |||||
Stun | 5~11 | |||||
Stun Timer | 60 | |||||
Chain Cancel | No | |||||
Special Cancel | Yes | |||||
On Hit | +12 | |||||
Frame Count | 1 | 2 | 4 | 2 | 1 | |
Simplified | 3 | 4 | 3* |
- Standing Strong (far):
Damage | 18 | ![]() |
File:Sf2hf-blanka-mp-s1.png | File:Sf2hf-blanka-mp-a.png | File:Sf2hf-blanka-mp-r1.png | File:Sf2hf-blanka-mp-r2.png | ![]() |
Rnd dmg table | 0x020 | ||||||
Stun | 5~11 | ||||||
Stun Timer | 60 | ||||||
Chain Cancel | No | ||||||
Special Cancel | No | ||||||
On Hit | +10 | ||||||
Frame Count | 4 | 2 | 2 | 3 | 3 | 1 | |
Simplified | 6 | 2 | 7* |
- Standing Fierce:
Damage | 22 | ![]() |
File:Sf2hf-blanka-hp-s1.png | File:Sf2hf-blanka-hp-a1.png | File:Sf2hf-blanka-hp-a2.png | File:Sf2hf-blanka-hp-r1.png | File:Sf2hf-blanka-hp-s1.png | ![]() |
Rnd dmg table | 0x040 | |||||||
Stun | 11~17 | |||||||
Stun Timer | 80 | |||||||
Chain Cancel | No | |||||||
Special Cancel | No | |||||||
On Hit | -5 | |||||||
Frame Count | 3 | 3 | 4 | 6 | 10 | 7 | 1 | |
Simplified | 6 | 10 | 18* |
- Standing Short (close):
Damage | 16 | ![]() |
File:Sf2hf-blanka-cllk-s0.png | File:Sf2hf-blanka-cllk-s2.png | File:Sf2hf-blanka-cllk-s3.png | File:Sf2hf-blanka-cllk-s4.png | File:Sf2hf-blanka-cllk-s5.png | File:Sf2hf-blanka-cllk-a.png |
Random Damage | 0 | |||||||
Stun | 1~7 | |||||||
Stun Timer | 40 | |||||||
Chain Cancel | No | |||||||
Special Cancel | No | |||||||
On Hit | -3 | |||||||
Frame Count | 1 | 3 | 3 | 3 | 2 | 2 | 4 | |
Simplified | 14 | 4 |
File:Sf2hf-blanka-cllk-s5.png | File:Sf2hf-blanka-cllk-s4.png | File:Sf2hf-blanka-cllk-s3.png | File:Sf2hf-blanka-cllk-s1.png | ![]() | |
Frame Count | 3 | 3 | 3 | 3 | 1 |
Simplified | 13* |
- Standing Short (far):
Damage | 14 | ![]() |
File:Sf2hf-blanka-lk-s1.png | File:Sf2hf-blanka-lk-s2.png | File:Sf2hf-blanka-lk-a.png | File:Sf2hf-blanka-lk-s2.png | File:Sf2hf-blanka-lk-s1.png | ![]() |
Random Damage | 0 | |||||||
Stun | 1~7 | |||||||
Stun Timer | 40 | |||||||
Chain Cancel | No | |||||||
Special Cancel | No | |||||||
On Hit | +3 | |||||||
Frame Count | 3 | 2 | 2 | 4 | 3 | 3 | 1 | |
Simplified | 7 | 4 | 7* |
- Standing Forward (close):
Damage | 20,20 | ![]() |
File:Sf2hf-blanka-cllk-s0.png | File:Sf2hf-blanka-cllk-s2.png | File:Sf2hf-blanka-cllk-s3.png | File:Sf2hf-blanka-cllk-s4.png | File:Sf2hf-blanka-clmk-a1.png | File:Sf2hf-blanka-clmk-a2.png |
Random Damage | 0x020 | |||||||
Stun | 5~11,5~11 | |||||||
Stun Timer | 60,60 | |||||||
Chain Cancel | No | |||||||
Special Cancel | No | |||||||
On Hit | +8 | |||||||
Frame Count | 1 | 3 | 3 | 3 | 2 | 2 | 4 | |
Simplified | 12 | 6 |
File:Sf2hf-blanka-cllk-s5.png | File:Sf2hf-blanka-cllk-s4.png | File:Sf2hf-blanka-cllk-s3.png | File:Sf2hf-blanka-cllk-s1.png | ![]() | |
Frame Count | 3 | 3 | 3 | 3 | 1 |
Simplified | 13* |
- Standing Forward (far):
Damage | 18 | ![]() |
File:Sf2hf-blanka-mk-s1.png | File:Sf2hf-blanka-mk-s2.png | File:Sf2hf-blanka-mk-a.png | File:Sf2hf-blanka-mk-s2.png | File:Sf2hf-blanka-mk-s1.png | ![]() |
Rnd dmg table | 0x020 | |||||||
Stun | 5~11 | |||||||
Stun Timer | 60 | |||||||
Chain Cancel | No | |||||||
Special Cancel | No | |||||||
On Hit | +1 | |||||||
Frame Count | 3 | 2 | 2 | 4 | 3 | 3 | 1 | |
Simplified | 7 | 4 | 7* |
- Standing Roundhouse (far):
Damage | 22 | File:Sf2hf-blanka-hk-s1.png | File:Sf2hf-blanka-hk-a.png | File:Sf2hf-blanka-hk-a2.png | File:Sf2hf-blanka-hk-r1.png | File:Sf2hf-blanka-hk-r2.png | File:Sf2hf-blanka-hk-r3.png | |
Rnd dmg table | 0x040 | |||||||
Stun | 11~17 | |||||||
Stun Timer | 80 | |||||||
Chain Cancel | No | |||||||
Special Cancel | No | |||||||
On Hit | -9 | |||||||
Frame Count | ? | 6 | 5 | 5 | 5 | 5 | 1 | |
Simplified | 7 | 11 | 16* |
Special Moves
Electric Shock: rapidly tap the jab or strong punch buttons.
Horizontal Ball: Hold Back for at least 1 second, then Forward + Punch (Hold at 4 for at least 1 second, then 6 + Punch)
Vertical Ball: Hold Down for at least 1 second, then Up + Kick (Hold at 2 for at least 1 second, then 8 + Kick)
The Basics
Advanced Strategy
Match-ups
Vs. Balrog (boxer):
Vs. Blanka (self):
Vs. Chun-Li:
Vs. Dhalsim:
Vs. E. Honda:
Vs. Guile:
Vs. Ken:
Vs. M. Bison (dictator):
Vs. Ryu:
Vs. Sagat:
Vs. Vega (claw):
Vs. Zangief:
Stay grounded and just within reach of a crouching fierce punch.