X-Men: Children of the Atom/Silver Samurai: Difference between revisions

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== Introduction/Summary ==
== Introduction/Summary ==



Revision as of 00:52, 28 June 2006

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Introduction/Summary

If you're a fan of low-tier and uphill battles, Silver Samurai is your man. While he's certainly handicapped, his battles are not unwinnable.

Silver Samurai had more options in older versions (2.x's, Japan/Asia versions) simply from his Shuriken hitting slower, allowing for better/easier combos.

Pros:

  • All Normal attacks chip
  • RaiMeiKen (lightning super) does good damage and chip, can be comboed into
  • Easy trap vs inexperinced players
  • Decent pokes, though their range is deceptive and some may miss if too close vs some characters
  • Does good damage and has good stamina
  • If you're hit out of Shadow Clones startup, you still keep the powerup, unlike element swords
  • Evasion

Cons:

  • Slow, even his SJ and jump have some kind of short delay.
  • Weak comboability compared to the rest of the cast, especially off of throws (few exceptions, more detail below)
  • Size and weight make him a combo dummy, the dumbest things work on him
  • Start up time for element swords is too long, though ice sword combos and resets (if they're bad at mashing) can be worth trying for
  • Doesn't gain meter during element swords or shadows
  • RaiMeiKen has a bit of startup, and begins using X-Power/meter before the attack comes out. If you're hit out of this, you'll be down about 1/4 of meter

Moves List

Normal Moves

Special Moves

Super Attacks

The Basics

Advanced Strategy

Template:X-Men: Children of the Atom characters