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== Introduction/Summary == | == Introduction/Summary == | ||
Revision as of 00:51, 28 June 2006
Introduction/Summary
If you're a fan of low-tier and uphill battles, Silver Samurai is your man. While he's certainly handicapped, his battles are not unwinnable.
Silver Samurai had more options in older versions (2.x's, Japan/Asia versions) simply from his Shuriken hitting slower, allowing for better/easier combos.
Pros:
- All Normal attacks chip
- RaiMeiKen (lightning super) does good damage and chip, can be comboed into
- Easy trap vs inexperinced players
- Decent pokes, though their range is deceptive and some may miss if too close vs some characters
- Does good damage and has good stamina
- If you're hit out of Shadow Clones startup, you still keep the powerup, unlike element swords
- Evasion
Cons:
- Slow, even his SJ and jump have some kind of short delay.
- Weak comboability compared to the rest of the cast, especially off of throws (few exceptions, more detail below)
- Size and weight make him a combo dummy, the dumbest things work on him
- Start up time for element swords is too long, though ice sword combos and resets (if they're bad at mashing) can be worth trying for
- Doesn't gain meter during element swords or shadows
- RaiMeiKen has a bit of startup, and begins using X-Power/meter before the attack comes out. If you're hit out of this, you'll be down about 1/4 of meter