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{{MoveListRow | Otoko Michi | {{MoveListRow | Otoko Michi | ||
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|unblockable Alright so at least he got this move down from Akuma. Wrong! While it's still a Lvl.3 move, and beats the living daylights out of whoever your opponent was, when he's finished he gets caught in the blast and loses all but 1 point of health...At least he tried! | |unblockable Alright so at least he got this move down from Akuma. Wrong! While it's still a Lvl.3 move, and beats the living daylights out of whoever your opponent was, when he's finished he gets caught in the blast and loses all but 1 point of health...At least he tried! | ||
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== Assist Moves == | == Assist Moves == |
Revision as of 10:41, 4 November 2011
Introduction
Ah, Dan, trained by Akuma he has most of his abilities...with none of the power!!! With some of the least powerful attacks in the game, Dan is what you would call a "joke" by the Capcom developers...(sick pups!)
Colors
First row: LP, HP, A1. Second row: LK, HK, A2.
Moves List
Normal Moves
I put these under his normal moves because even though they do no damage, they make Dan look really COOL!!! (All of these moves raise Dan's power bar like a strong punch would)
Taunt: (g/o) Start Ok, everyone has one right...Exactly!!!
Forward Roll: (g/o) QCF+Start Oh yeah! Who's the man?!
Backward Roll: (g/o) QCB+Start Huh! Dan's the man!!!
Jumping Yell (a/o) Start Man, this guy is so excellently cool! This taunt is fun to keep S.Jumping with if your up against slower characters.
Special Moves
Super Moves
Assist Moves
The Basics
Advanced Strategy
Fun Stuff
SFA2 Outro Intro
Hold down LP before the match starts. Instead of the usual opening pose, Dan will come flying in from offscreen. This is him landing from being thrown by Sagat when you faced him with Ryu in SFA2.
Taunt Super Finish Screen
If you kill them with an thrown autograph (either on point or with Dan as an assist), you will get a Super Finish screen.