Marvel vs Capcom 2/Gambit: Difference between revisions

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== Special Moves ==
== Special Moves ==
{|
 
!LP+QCF
{{MvC3MoveListHeader}}
|Jab Cajun Slash
{{MoveListRow | Kinetic Card
|Surprisingly quick
| qcf + p
|-
|  
!HP+QCF
| airok Stuns: follow up with a jab slash.
|Fierce Cajun Slash
}}
|(OTGs)
{{MoveListRow | Trick Card
|-
| qcb + p
!LK+HP+QCF
|  
|the old Medium Cajun Slash
| Stuns.
|-
}}
!QCF+P
{{MoveListRow | Cajun Slash
|Kinetic Card
| df + p or df + lk  + hp
|-
|  
!QCF+P (air)
| Jab version is incredibly quick.
|Kinetic Card
}}
|-
{{MoveListRow | Cajun Escape
!QFB+P
| Charge d , u + p
|Trick card
|  
|}
| Press b or f + p to give direction.
}}
{{MoveListRow | Cajun Strike
| Charge d , u + k
|  
|  
}}
{{MoveListFooter}}


== Super Moves ==
== Super Moves ==

Revision as of 08:18, 21 October 2011

Introduction

Colors

First row: LP, HP, A1. Second row: LK, HK, A2.

Mvc2-gambit.png

Moves List

Normal Moves

Special Moves

Name
Command
Damage
Special Properties (glossary)
Kinetic Card
qcf + p
airok Stuns: follow up with a jab slash.
Trick Card
qcb + p
Stuns.
Cajun Slash
df + p or df + lk + hp
Jab version is incredibly quick.
Cajun Escape
Charge d , u + p
Press b or f + p to give direction.
Cajun Strike
Charge d , u + k

Super Moves

Name
Command
Damage
Special Properties (glossary)
Royal Flush
qcf + pp
His staff flies up first and can knock down characters into. Terrible recovery, but you can DHC out even after he's done.
Cajun Explosion
qcf or qcb + kk
He's vulnerable on the way up, and if they're superjumping outside the lances they're safe.

Assist Moves

Name
Damage
Cross-Over Combination
Alpha Counter
Notes
Alpha.pngHp.png Kinetic Card
Royal Flush
Hp.png Kinetic Card
His best assist. Great for combos.
Beta.pngLp.png Cajun Slash
Royal Flush
Lp.png Cajun Slash
Gamma.pngcrouching Hp.png
Royal Flush
crouching Hp.png
Launch.png The launcher assist. There's no reason to pick this.

The Basics

Advanced Strategy