Marvel vs Capcom 2/Guile: Difference between revisions

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== Assist Moves ==
== Assist Moves ==
{{MvC2CharacterAssists
  |Flash Kick
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  |Somersault Strike
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  |Sonic Boom
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= The Basics =
= The Basics =

Revision as of 01:30, 20 October 2011

Introduction

Colors

First row: LP, HP, A1. Second row: LK, HK, A2.

Mvc2-guile.png

Moves List

Normal Moves

Special Moves

Sonic Boom: Charge B, F + Jab or Fierce
Flash Kick: Charge D, U + Short or Roundhouse
Air Flash Kick: D, U + Short or Roundhouse

Super Moves

Sonic Hurricance: D, DF, F + 2P
Somersault Strike: D, DB, B + 2K
Crossfire Assault (air only): D, DF, F + 2K

Assist Moves

Name
Damage
Cross-Over Combination
Alpha Counter
Notes
Alpha.pngFlash Kick
Somersault Strike
Beta.pngSonic Boom
Gamma.png

The Basics

Advanced Strategy

Fun Stuff

Somersault Strike THC Glitch

Perform a snapback (whiffed or otherwise) with Guile. Then immediately perform a Team Hyper Combo (A1 + A2). The somersault 'blades' will stay on-screen, and your opponent will not be able to walk/dash backwards, as that will put them into block animation. They can use this to Suki Cancel moves. The 'blades' can be destroyed by any projectile. You can repeat this glitch as many times as you would like in a match, provided that you have at least two levels (one for the snapback, one for the THC) every time. This glitch is not banned in tournament play, but is not really useful.