Street Fighter 3: 3rd Strike/New/Dudley: Difference between revisions

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(Dudley done)
 
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{{MoveListRow | Ducking | hcf + k | 0 | }}
{{MoveListRow | Ducking | hcf + k | 0 | }}
{{MoveListRow |    Ducking Straight | p | 0 | Perform after Ducking }}
{{MoveListRow |    Ducking Straight | p | 0 | Perform after Ducking }}
{{MoveListRow |    Ducking Upper | k | 0 | Perform after Ducking
{{MoveListRow |    Ducking Upper | k | 0 | Perform after Ducking }}
{{MoveListRow | Cross Counter | hcb + p | 0 | ex }}
{{MoveListRow | Cross Counter | hcb + p | 0 | ex }}
{{MoveListRow | Short Swing Blow | hcb + k | 0 | ex }}
{{MoveListRow | Short Swing Blow | hcb + k | 0 | ex }}

Revision as of 17:08, 26 August 2011

Street Fighter 3: 3rd Strike/New3s logo.gif



Dudley

3S Dudleyface small.jpg

Dudley grew up in a very wealthy family, as his father was a good athelete and businessman, which leads him to learn and perfect the sport of boxing since he's young. However, while Dudley is in college, his father's business failed. With his boxing proficiency and business smarts he soon rebuilt his father's business empire. Dudley originally went to the World Warrior tournament to get his father's Jaguar, which was auctioned and then bought by Gill, back. Having earned Gill's respect and reacquired the car, Dudley now journeys around the world, looking for fights with worthy opponents.

In a nutshell


Move List

Normal Moves

Name
Command
Damage
Special Properties (glossary)
Standing Jab
lp
0
Crouching Jab
d + lp
0
Standing Strong
mp
0
Crouching Strong
d + mp
0
Standing Fierce
hp
0
Crouching Fierce
d + hp
0
Standing Short
lk
0
Crouching Short
d + lk
0
Standing Forward
mk
0
Crouching Forward
d + mk
0
Standing Roundhouse
hk
0
Crouching Roundhouse
d + hk
0
Universal Overhead
mp + mk
0
Jumping Jab
air lp
0
Jumping Strong
air mp
0
Jumping Fierce
air hp
0
Jumping Short
air lk
0
Jumping Forward
air mk
0
Jumping Roundhouse
air hk
0

Throws

Name
Command
Damage
Special Properties (glossary)
Liver Crusher
lp + lk
0
throw
Dynamite Throw
f or b + lp + lk
0
throw

Command Normals

Name
Command
Damage
Special Properties (glossary)
Slipping Jab
f + lp
0
Stomach Blow
f + mp
0
Step Straight
f + hp
0
Liver Blow
f + mk
0
Dart Shot
f + hk
0
high
Target Combo 1
lp > mp > mk
-
Target Combo 2
f + lp > mp
-
Target Combo 3
(crouching) lk > mp > hp
-
Target Combo 4
d + lk > mk
-
Target Combo 5
mk > hk > hp
-
Target Combo 6
f + hk > mk
-
Target Combo 7
mp > mk > hp
-
Target Combo 8
lk > mk > mp > hp
-
Target Combo 9
f + mk > mk > hp
-

Special Moves

Name
Command
Damage
Special Properties (glossary)
Jet Upper
dp + p
0
ex
Machine Gun Blow
hcf + p
0
ex
Ducking
hcf + k
0
   Ducking Straight
p
0
Perform after Ducking
   Ducking Upper
k
0
Perform after Ducking
Cross Counter
hcb + p
0
ex
Short Swing Blow
hcb + k
0
ex

Super Arts

Name
Command
Damage
Special Properties (glossary)
Rocket Upper
qcf qcf + p
0
Rolling Thunder
qcf qcf + p
0
Press f + 3p during startup to dash forward; tap p for more hits
Cockscrew Blow
qcf qcf + p
0

Frame Data

Move Analysis

Normal Moves

Command Normals

Target Combos

Normal Throws

Special Moves

Super Arts

Strategy

Tips and Tricks

Basic Strategy

Advanced Strategy

Matchups

  • Vs. Akuma

TBW (To be written)

  • Vs. Alex

TBW

  • Vs. Chun-Li

TBW

  • Vs. Dudley

TBW

  • Vs. Elena

TBW

  • Vs. Gill

TBW

  • Vs. Hugo

TBW

  • Vs. Ibuki

TBW

  • Vs. Ken

TBW

  • Vs. Makoto

TBW

  • Vs. Necro

TBW

  • Vs. Oro

TBW

  • Vs. Q

TBW

  • Vs. Remy

TBW

  • Vs. Ryu

TBW

  • Vs. Sean

TBW

  • Vs. Twelve

TBW

  • Vs. Urien

TBW

  • Vs. Yang

TBW

  • Vs. Yun

TBW