Mortal Kombat 9/Stryker: Difference between revisions

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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Baton Bash | d , b + bk + bl | ?% | 1st hit: low }}
{{MK9MoveListRow | Baton Bash | d , b + bk + bl | ?% | 1st hit: low }}
{{MK9MoveListRow | High Double Grenade | d , b + bp + bl | ?% |  }}
{{MK9MoveListRow | Double Grenade | d , b + bp or fp + bl | ?% |  }}
{{MK9MoveListRow | Low Double Grenade | d , b + fp + bl | ?% |  }}
{{MK9MoveListRow | Bang Bang | b , f + fp + bl | ?% | high , Juggle starter }}
{{MK9MoveListRow | Bang Bang | b , f + fp + bl | ?% | high , Juggle starter }}
{{MK9MoveListRow | Roll Out | b , f + bk + bl | ?% | throw }}
{{MK9MoveListRow | Roll Out | b , f + bk + bl | ?% | throw }}

Revision as of 20:46, 20 July 2011

MK9Logo.png

Stryker

MK9-Stryker Face.jpg

One of New York City's Finest, Stryker is a one-man SWAT team. He was once decorated for single-handedly thwarting the terrorists in the famous Greenberg Tower Incident, and again for rescuing passengers of a speeding crosstown bus rigged to explode. He was unprepared, however, for the magical portal that spewed forth creatures from another realm--a realm he didn't even know existed. So far his kombat training has gotten him through the first wave of creatures. It'll take more than rocket-launching Tarkatans to stop this die-hard cop.



Moves

Basic Attacks

Name
Command
Damage
Notes
Front Punch
fp
Back Punch
bp
Front Kick
fk
Back Kick
bk
Crouching Front Punch
d + fp
Crouching Back Punch
d + bp
Crouching Front Kick
d + fk
Crouching Back Kick
d + bk
Angled Jumping Punch
during angled jump, fp or bp
Angled Jumping Kick
during angled jump, fk or bk
Straight Up Jumping Punch
during straight up jump, fp or bp
 ?%
med groundbounce
Straight Up Jumping Kick
during straight up jump, fk or bk
 ?%
med knockdown

Command Normals

Name
Command
Damage
Notes
Cross Hook
b + fp
 ?%
Baton Twirl
b + bp
 ?%
Sweep
b + bk
 ?%
low sweep

Throws

Name
Command
Damage
Notes
Throw (Away)
b or n + fp + fk
throw
Throw (Towards)
f + fp + fk
throw

Kombo Attacks

Name
Command
Damage
Notes
Cop Out
fp --- bp
 ?% --- ?%
2nd hit: bufferable
Dispatched
fp --- fp --- bk
 ?% --- ?% --- ?%
2nd hit: bufferable
Beatdown
b + fp --- bp --- bp
 ?% --- ?% --- ?%
Last hit: launch
Pain Patrol
bp --- fk --- bp
 ?% --- ?% --- ?%
2nd hit: low
The Heat
b + bp --- fp
 ?% --- ?% --- ?%
Last hit: low
Aggravated Assault
b + bp --- f + bp
 ?% --- ?% --- ?%
Last hit: launch
Spread em
b + fp --- b + bk
 ?% --- ?%
Come with me
b + fk --- bp
 ?% --- ?%
1st hit: low 2nd hit: med launch

Fast Tags

Name
Command
Damage
Notes
Serve and Protect
b + fp --- bp --- bp --- tg
N/A
Sets up combo for partner
Remain Silent
b + bp --- f + bp --- tg
N/A
Sets up combo for partner
Affirmative
b + fk --- bp --- tg
N/A
Sets up combo for partner

Tag Kombos

Name
Command
Damage
Notes
We Aim to Please
fp --- fp --- tg
Based on Teammate
Officer Friendly
b + fp --- bp --- tg
Based on Teammate
Don't Move!
bp --- fk --- tg
Based on Teammate
Assault & Battery
b + bp --- tg
Based on Teammate

Tag Specials

Name
Command
Damage
Notes

Special Attacks

Name
Command
Damage
Notes
High Grenade Toss
d , b + bp
 ?%
Low Grenade Toss
d , b + fp
 ?%
Baton Sweep
d , b + bk
 ?%
low
Gun Shot
b , f + fp
 ?%
high can be canceled by holding fp or dashing
Roll Toss
b , f + bk
 ?%
throw

Enhanced Special Attacks

Name
Command
Damage
Notes
Baton Bash
d , b + bk + bl
 ?%
1st hit: low
Double Grenade
d , b + bp or fp + bl
 ?%
Bang Bang
b , f + fp + bl
 ?%
high , Juggle starter
Roll Out
b , f + bk + bl
 ?%
throw

Wake Up Moves

Name
Command
Damage
Notes
Roll Toss
b , f + bk
 ?%
throw
Baton Sweep
d , b + bk
 ?%
low

X-Ray Attack

Name
Command
Damage
Notes
Busted
fk + bk + bl
short ranged, can sometimes be used as anti-air

Finishing Moves

Fatality
Kode
Distance From Opponent
Fatality 1
f d f + fk
Sweep
Fatality 2
d f d f + bl
Sweep
Stage Fatality
f u u + bk
Varies
Babality
d f d b + bp
Jump

Move Analysis

Basic Attacks

N/A


Command Normals

N/A


Kombo Attacks

N/A


Special Attacks

N/A


Enhanced Special Attacks

N/A


X-Ray Attack

N/A


Basic Strategy

N/A


Advanced Strategy

N/A


Combos

Bread and Butters

5-Hits: B.png + Fp.png ---.png Bp.png ---.png Bp.png ---.png Gunshot

9-Hits: B.png + Bp.png , F.png + Bp.png ---.png Dash ---.png Fp.png , Bp.png ---.png Gunshot ---.png Dash ---.png Uppercut

9-Hits: B.png + Fp.png , Bp.png , Bp.png ---.png Straight Up Jump Punch ---.png Dash ---.png Fp.png , Bp.png ---.png Roll Toss

Jump-in Combos

4-Hits: Jump in Punch ---.png B.png + Fk.png ---.png Bp.png ---.png Dash ---.png Uppercut

Combos With Enhanced Specials

11-Hits: B.png + Fk.png ---.png Bp.png ---.png Dash ---.png Fp.png ---.png Fp.png ---.png Bang Bang ---.png Dash ---.png Fp.png ---.png Roll Out

14-Hits: Jump in Punch ---.png B.png + Fp.png ---.png Bp.png ---.png Bp.png ---.png Straight Up Jumping Punch ---.png Dash ---.png Fk.png ---.png Bang Bang ---.png Dash ---.png Fp.png ---.png Bp.png ---.png Roll Out

16-Hits: B.png + Fp.png ---.png Bp.png ---.png Bp.png ---.png Gunshot ---.png Dash ---.png Fp.png ---.png Bang Bang ---.png Dash ---.png Fp.png ---.png Fp.png ---.png Bang Bang

Combos With X-Ray Attacks

Midscreen: B.png + Fp.png , Bp.png , Bp.png ---.png Straight Up Jump Punch ---.png Dash ---.png Fp.png , Bp.png ---.png Xray

Corner-Only Combos

11-Hits: B.png + Bp.png , F.png + Bp.png ---.png Fp.png , Bp.png x3 ---.png Uppercut

Style

  • N/A


Matchups

N/A