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== The Timer == | == The Timer == | ||
There is not much to discuss on the Timer. The Timer is the same thing that you know from practically every Fighting Game in existence. The Timer starts at 99 at the beginning of a Round and quickly counts down to 00. Once the Timer reaches zero, whichever character has more Life Meter left over wins the Round, and if both characters have the exact same amount of Life left, the Round is considered a draw. If that happens to be the final round of the game, both characters lose. There is no sudden death, and the game ends for both players. | There is not much to discuss on the Timer. The Timer is the same thing that you know from practically every Fighting Game in existence. The Timer starts at 99 at the beginning of a Round and quickly counts down to 00. Once the Timer reaches zero, whichever character has more Life Meter left over wins the Round, and if both characters have the exact same amount of Life left, the Round is considered a draw. If that happens to be the final round of the game, both characters lose. There is no sudden death, and the game ends for both players. | ||
[[Category: Super Street Fighter IV]] |
Latest revision as of 03:40, 24 June 2011

The Timer
There is not much to discuss on the Timer. The Timer is the same thing that you know from practically every Fighting Game in existence. The Timer starts at 99 at the beginning of a Round and quickly counts down to 00. Once the Timer reaches zero, whichever character has more Life Meter left over wins the Round, and if both characters have the exact same amount of Life left, the Round is considered a draw. If that happens to be the final round of the game, both characters lose. There is no sudden death, and the game ends for both players.