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{{MK9MoveListRow | Air Gotcha Blast | d b + fp + bl | ?% | anti-air }} | {{MK9MoveListRow | Air Gotcha Blast | d b + fp + bl | ?% | anti-air }} | ||
{{MK9MoveListRow | Elite Smash | d u + bk + bl | ?% | 1st & 2nd hit: med }} | {{MK9MoveListRow | Elite Smash | d u + bk + bl | ?% | 1st & 2nd hit: med }} | ||
{{MoveListFooter}} | |||
==== Wake Up Moves ==== | |||
{{MK9MoveListHeader}} | |||
{{MK9MoveListRow | Ground Pound (Close) | d b + fk | ?% | unblockable launch }} | |||
{{MK9MoveListRow | Ground Pound (Medium) | d f + fk | ?% | unblockable launch }} | |||
{{MK9MoveListRow | Ground Pound (Far) | d b f + fk | ?% | unblockable launch }} | |||
{{MK9MoveListRow | Air Gotcha Grab | d b + fp | ?% | anti-air }} | |||
{{MK9MoveListRow | Gotcha Grab | d f + fp | ?% | }} | |||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Revision as of 06:04, 3 May 2011
Jax
A decorated member of the U.S. Special Forces and a formidable close-kombat warrior, Major Jackson Briggs' current mission is to bring down the notorious criminal organization known as the Black Dragon. With Lieutenant Sonya Blade, he has seized many of their weapons caches. But when a trusted informant, Kano, was revealed to be a high-ranking member of the Black Dragon, Jax made Kano's capture his priority. Kano has gotten the better of Jax thus far, leading the Special Forces into numerous deadly ambushes. Jax and Sonya finally cornered Kano on an uncharted island but were overpowered by the island's inhabitants. They have now been forced into a sadistic ritual of bloody kombat.
Moves
Basic Attacks
Name
Command
Damage
Notes
Front Punch
fp
Back Punch
bp
Front Kick
fk
Back Kick
bk
Crouching Front Punch
d + fp
Crouching Back Punch
d + bp
Crouching Front Kick
d + fk
Crouching Back Kick
d + bk
Angled Jumping Punch
during angled jump, fp or bp
Angled Jumping Kick
during angled jump, fk or bk
Straight Up Jumping Punch
during straight up jump, fp or bp
Straight Up Jumping Kick
during straight up jump, fk or bk
Command Normals
Name
Command
Damage
Notes
Hook Swipe
b + fp
?%
Big Leg
f + fk
?%
Shin Kick
f + bk
?%
low
Sweep
b + bk
?%
low sweep
Throw Specials
Triple Slam - throw then fp + bk
?%
Quad Slam - throw then fp + bk then bp + fk
?%
Five Slams - do Quad Slam then bp + bk
?%
Six Slams - do Five Slam then fp + bp + fk + bk
?%
2 frame window to do this slam
Throws
Name
Command
Damage
Notes
Throw (Away)
b or n + fp + fk
throw
Throw (Towards)
f + fp + fk
throw
Kombo Attacks
Name
Command
Damage
Notes
Major Force
fp --- bp --- fk
?% --- ?% --- ?%
1st hit: high 2nd: high 3rd: high
Active Duty
bp --- fp
?% --- ?%
1st hit: high 2nd: high
Boot Kamp
b + fp --- bp --- bk
?% --- ?% --- ?%
1st hit: high 2nd hit: med 3rd hit: high
Field Grade
bp --- bp
?% --- ?%
1st hit: high 2nd: high
Advance Force
f + bk --- fp --- fk
?% --- ?% --- ?%
1st hit: low 2nd: high 3rd: high
Code of Conduct
f + bk --- fp --- bk
?% --- ?% --- ?%
1st hit: low 2nd: high 3rd: low
Chain of Command
bp --- f + bp --- b + fp
?% --- ?% --- ?%
1st hit: high 2nd: med 3rd: high
Fast Tags
Name
Command
Damage
Notes
Majority Rules
d b + fk --- tg
N/A
Sets up combo for partner
Outranked
d b + fk + bl --- tg
N/A
Uses 1 meter, Sets up combo for partner
Tag Kombos
Name
Command
Damage
Notes
Major Muscles
b + fp --- bp --- tg
Based on Teammate
Alloy-Over You
bp --- f + bp --- tg
Based on Teammate
Brigg's Da Noise
bp --- f + bp --- b + fp --- tg
Based on Teammate
Tag Specials
Name
Command
Damage
Notes
Special Attacks
Name
Command
Damage
Notes
Energy Wave
d b + bp
?%
Dash Punch
d f + bp
?%
Ground Pound (Close)
d b + fk
?%
unblockable launch
Ground Pound (Medium)
d f + fk
?%
unblockable launch
Ground Pound (Far)
d b f + fk
?%
unblockable launch , use during projectile wars
Air Gotcha Grab
d b + fp
?%
anti-air
Overhead Smash
d u + bk
?%
med
Gotcha Grab
d f + fp
?%
Back Breaker
throw in air
?%
Enhanced Special Attacks
Name
Command
Damage
Notes
Assault Wave
d b + bp + bl
?%
cannot be ducked
Ground Quake
d b + fk + bl
?%
unblockable launch cancelable by dashing, inescapable on a downed opponent
Dash Fist
d f bp + bl
?%
Gotcha Beatdown
d f + fp + bl
?%
Air Gotcha Blast
d b + fp + bl
?%
anti-air
Elite Smash
d u + bk + bl
?%
1st & 2nd hit: med
Wake Up Moves
Name
Command
Damage
Notes
Ground Pound (Close)
d b + fk
?%
unblockable launch
Ground Pound (Medium)
d f + fk
?%
unblockable launch
Ground Pound (Far)
d b f + fk
?%
unblockable launch
Air Gotcha Grab
d b + fp
?%
anti-air
Gotcha Grab
d f + fp
?%
X-Ray Attack
Name
Command
Damage
Notes
Briggs Bash
fk + bk + bl
unblockable grab
Finishing Moves
Fatality
Kode
Distance From Opponent
Fatality 1
b f f b + bp
Close
Fatality 2
f f b d + fk
Sweep
Stage Fatality
d f d + fp
Varies
Babality
d d d + fk
Jump
Move Analysis
Basic Attacks
N/A
Command Normals
N/A
Kombo Attacks
N/A
Special Attacks
N/A
Enhanced Special Attacks
N/A
X-Ray Attack
N/A
Basic Strategy
N/A
Advanced Strategy
N/A
Combos
Bread and Butters
- N/A
Jump-in Combos
- N/A
Combos With Enhanced Specials
- N/A
Combos With X-Ray Attacks
- N/A
Corner-Only Combos
- N/A
Style
- N/A
Matchups
N/A