James Chen (talk | contribs) mNo edit summary |
James Chen (talk | contribs) mNo edit summary |
||
Line 187: | Line 187: | ||
== Move Analysis == | == Move Analysis == | ||
==== Normal Moves ==== | ==== Normal Moves ==== | ||
N/A | |||
==== Normal Throws ==== | ==== Normal Throws ==== | ||
N/A | |||
==== Focus Attack ==== | ==== Focus Attack ==== | ||
N/A | |||
==== Special Moves ==== | ==== Special Moves ==== | ||
N/A | |||
==== Super Combos ==== | ==== Super Combos ==== | ||
N/A | |||
==== Ultra Combos ==== | ==== Ultra Combos ==== | ||
N/A | |||
== The Basics == | == The Basics == | ||
N/A | |||
== Advanced Strategy == | == Advanced Strategy == | ||
N/A | |||
== Combos == | == Combos == | ||
==== Bread and Butters ==== | ==== Bread and Butters ==== | ||
* | * N/A | ||
==== Advanced Combos ==== | ==== Advanced Combos ==== | ||
* | * N/A | ||
==== Combos Into Supers ==== | ==== Combos Into Supers ==== | ||
* | * N/A | ||
==== Combos Into Ultras ==== | ==== Combos Into Ultras ==== | ||
* | * N/A | ||
Revision as of 00:43, 7 March 2011

Ibuki
Background Info Here.
In a nutshell
General Usage of Character here.
Moves
Unique Attacks
Name
Command
Notes
Ageman
b + mp
Backhand Punch
(far from opponent) hp -> hp
First hit can whiff and still be chained
Spin Kick
f + lk
Reverse Spin Kick
b + mk
Hammer Kick
f + mk
high
Sazan
df + mk
low
Bonsho Kick
f + hk
Target Combo 1
(during angled jump) hp -> f + mk
Both hits high
Target Combo 2
(during angled jump) lp -> f + hp
Both hits high
Target Combo 3
(during angled jump) lk -> f + mk
Both hits high
Target Combo 4
close lp -> mp (1 or 2 hits) -> hp
Target Combo 5
(far from opponent) lp -> mp -> f + lk
Target Combo 6
(near opponent) lp -> mp (1 or 2 hits) -> d + hk -> hk
d + hk hits low
Target Combo 7
b + mk -> f + mk
2nd hit high
Target Combo 8
(near opponent) hp (2 hits) -> d + hk -> hk
d + hk hits low
Target Combo 9
lk -> mk -> hk
Throws
Name
Command
Notes
Yami Kazura
f or n + lp + lk
throw
Uki Yami
b + lp + lk
throw
Tobizaru
(in air) lp + lk
airthrow
Special Moves
Name
Command
Notes
Kunai
(in air) qcf + p
ex
Tsuijigoe
dp + p
Able to perform Kunai or Kasumi Suzaku during jump
Neck Breaker
hcf + p
ex armorbreak
Raida
qcb + p
ex armorbreak
Kasumi Gake
qcf + k
hk version can pass through opponent
Kazegiri
dp + k
ex version can be followed up with Kunai; ex
Tsumuji
qcb + k
Use d to change any follow-up hit of the ex version to attack low; ex
Follow Up Attack
k or d + k
Perform after mk or hk version of Tsumuji; d + k version hits low
Hien
rdp + k
Able to perform Kunai or Kasumi Suzaku during bounce back; ex
High Jump
Tap db or d or df immediately followed by ub or u or uf
Cannot be used as a Reversal
Super Combo
Name
Command
Notes
Kasumi Suzaku
(in air) qcf qcf + p
Ultra Combos
Name
Command
Notes
Yoroitoshi
hcb hcb + 3p
throw
Hashinsho
qcf qcf + 3k
armorbreak
Frame Data
Move Analysis
Normal Moves
N/A
Normal Throws
N/A
Focus Attack
N/A
Special Moves
N/A
Super Combos
N/A
Ultra Combos
N/A
The Basics
N/A
Advanced Strategy
N/A
Combos
Bread and Butters
- N/A
Advanced Combos
- N/A
Combos Into Supers
- N/A
Combos Into Ultras
- N/A
Matchups
Vs. Abel
To Be Written (TBW)
Vs. Adon
TBW
Vs. Akuma
TBW
Vs. Balrog
TBW
Vs. Blanka
TBW
Vs. C. Viper
TBW
Vs. Cammy
TBW
Vs. Chun Li
TBW
Vs. Cody
TBW
Vs. Dan
TBW
Vs. Dee Jay
TBW
Vs. Dhalsim
TBW
Vs. Dudley
TBW
Vs. E. Honda
TBW
Vs. El Fuerte
TBW
Vs. Fei Long
TBW
Vs. Gen
TBW
Vs. Gouken
TBW
Vs. Guile
TBW
Vs. Guy
TBW
Vs. Hakan
TBW
Vs. Ibuki
TBW
Vs. Juri
TBW
Vs. Ken
TBW
Vs. M. Bison
TBW
Vs. Makoto
TBW
Vs. Rose
TBW
Vs. Rufus
TBW
Vs. Ryu
TBW
Vs. Sagat
TBW
Vs. Sakura
TBW
Vs. Seth
TBW
Vs. T. Hawk
TBW
Vs. Vega
TBW
Vs. Zangief
TBW