Super Street Fighter IV/Ibuki: Difference between revisions

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{{SSFIVMoveListRow | Target Combo 8 | (near opponent) hp (2 hits) -> d + hk -> hk | d + hk hits low }}
{{SSFIVMoveListRow | Target Combo 8 | (near opponent) hp (2 hits) -> d + hk -> hk | d + hk hits low }}
{{SSFIVMoveListRow | Target Combo 9 | lk -> mk -> hk |  }}
{{SSFIVMoveListRow | Target Combo 9 | lk -> mk -> hk |  }}
{{MoveListFooter}}
==== Throws ====
{{SSFIVMoveListHeader}}
{{SSFIVMoveListRow | Yami Kazura | f or n + lp + lk | throw }}
{{SSFIVMoveListRow | Uki Yami | b + lp + lk | throw }}
{{SSFIVMoveListRow | Tobizaru | (in air) lp + lk | airthrow }}
{{MoveListFooter}}
{{MoveListFooter}}



Revision as of 00:33, 7 March 2011

Super Street Fighter IVSSFIVLogo.png



Ibuki

SSFIV-Ibuki Face.jpg

Background Info Here.

In a nutshell
General Usage of Character here.



Moves

Unique Attacks

Name
Command
Notes
Ageman
b + mp
Backhand Punch
(far from opponent) hp -> hp
First hit can whiff and still be chained
Spin Kick
f + lk
Reverse Spin Kick
b + mk
Hammer Kick
f + mk
high
Sazan
df + mk
low
Bonsho Kick
f + hk
Target Combo 1
(during angled jump) hp -> f + mk
Both hits high
Target Combo 2
(during angled jump) lp -> f + hp
Both hits high
Target Combo 3
(during angled jump) lk -> f + mk
Both hits high
Target Combo 4
close lp -> mp (1 or 2 hits) -> hp
Target Combo 5
(far from opponent) lp -> mp -> f + lk
Target Combo 6
(near opponent) lp -> mp (1 or 2 hits) -> d + hk -> hk
d + hk hits low
Target Combo 7
b + mk -> f + mk
2nd hit high
Target Combo 8
(near opponent) hp (2 hits) -> d + hk -> hk
d + hk hits low
Target Combo 9
lk -> mk -> hk

Throws

Name
Command
Notes
Yami Kazura
f or n + lp + lk
throw
Uki Yami
b + lp + lk
throw
Tobizaru
(in air) lp + lk
airthrow

Special Moves

Name
Command
Notes
Kunai
(in air) qcf + p
ex
Tsuijigoe
dp + p
Able to perform Kunai or Kasumi Suzaku during jump
Neck Breaker
hcf + p
ex armorbreak
Raida
qcb + p
ex armorbreak
Kasumi Gake
qcf + k
hk version can pass through opponent
Kazegiri
dp + k
ex version can be followed up with Kunai; ex
Tsumuji
qcb + k
Use d to change any follow-up hit of the ex version to attack low; ex
   Follow Up Attack
k or d + k
Perform after mk or hk version of Tsumuji; d + k version hits low
Hien
rdp + k
Able to perform Kunai or Kasumi Suzaku during bounce back; ex
High Jump
Tap db or d or df immediately followed by ub or u or uf
Cannot be used as a Reversal

Super Combo

Name
Command
Notes
Kasumi Suzaku
(in air) qcf qcf + p

Ultra Combos

Name
Command
Notes
Yoroitoshi
hcb hcb + 3p
throw
Hashinsho
qcf qcf + 3k
armorbreak


Frame Data

Move Values Frame Count Frame Advantage
Move Name Block (HL) Damage Stun Super Meter Gain Cancel Ability Startup Active Recovery On Guard On Hit Block Stun Hit Stun Notes
Standing Close Attacks
Jab.gif HL 30 50 20 sp/su 3 2 10 0 +3 - -
Strong.gif HL 70 100 40 - 5 4 6 +2 +6 - -
Fierce.gif HL 60*70 125*75 40*2 sp/su 7 2*2 18 -6 -2 - -
Short.gif HL 20 50 20 0 5 4 9 -2 +1 - -
Forward.gif HL 70 100 40 sp/su 6 4 14 -4 +1 - -
Roundhouse.gif HL 50*60 125*75 40*20 J 6 2*2 23 -5 - - -
Standing Far Attacks
Jab.gif HL 25 50 20 - 3 2 5 +4 +8 - -
Strong.gif HL 70 100 40 - 5 4 6 +2 +6 - -
Fierce.gif HL 100 100 60 - 12 4 16 -2 +2 - -
Short.gif HL 20 50 20 sp/su 5 4 9 -2 +1 - -
Forward.gif HL 70 100 40 - 6 4 14 -4 +1 - -
Roundhouse.gif HL 110 200 60 ch/sp/su 10 3 17 -2 +2 - -
Crouching Attacks
Jab.gif HL 20 50 20 sp/su 4 3 6 +3 +6 - -
Strong.gif HL 70 100 40 J 8 7 7 0 +3 - -
Fierce.gif HL 100 200 60 sp/su 9 3 18 -3 +2 - -
Short.gif L 20 50 20 - 4 2 8 +1 +4 - -
Forward.gif L 70 100 40 - 6 5 9 0 +3 - -
Roundhouse.gif L 90 100 60 - 6 2 25 -9 - - -
Straight Up Jump Attacks
Jab.gif H 50 50 20 - 6 7 - - - - -
Strong.gif H 80 100 40 - 6 7 - - - - -
Fierce.gif H 120 200 60 - 9 5 - - - - -
Short.gif H 50 50 20 - 6 12 - - - - -
Forward.gif H 80 100 40 - 6 7 - - - - -
Roundhouse.gif H 110 200 60 - 7 3 - - - - -
Angled Jump Attacks
Jab.gif H 40 50 20 - 6 6 - - - - -
Strong.gif H 70 50 40 - 7 8 - - - - -
Fierce.gif H 120 200 60 - 11 5 - - - - -
Short.gif H 40 50 20 - 4 8 - - - - -
Forward.gif H 70 100 40 - 8 7 - - - - -
Roundhouse.gif H 100 200 60 - 8 5 - - - - -
Unique Attacks
Left.gif + Strong.gif HL 30*60 50*50 40*40 sp/su 6 1*2 10 0 +4 - -
Backhand Punch HL 50 200 6 - 3 2 20 -4 0 - -
Left.gif + Forward.gif HL 30 50 2 sp/su 10 2 17 -1 +2 - -
Right.gif + Short.gif HL 70 100 40 - 4 4 9 0 +4 - -
Right.gif + Forward.gif H 80 100 4 - 26 2 10 +3 +5 - -
Downright.gif + Forward.gif L 70 100 20 - 7 11 11 -10 -5 - -
Right.gif + Roundhouse.gif HL 100 210 60 - 13 2 21 -5 -1 - -
Ruishi Jump - - - - - - - 55 - - - -
(3) > Right.gif + Forward.gif H 40 50 20 - 4 7 - - - - -
??Jab.gif > F+Fierce.gif H 70 150 30 - 4 6 - - - - -
Jab.gif > Strong.gif (1) HL 30*60 50*50 40*40 sp/su 5 1*2 11 -1 +3 - -
Jab.gif > Strong.gif > Fierce.gif HL 100 60 30 sp/su 2 3 10 +1 +4 - -
Jab.gif > Strong.gif (4) HL 40 50 20 - 4 3 9 +2 +5 - -
(4) > Right.gif + Short.gif HL 20 30 10 - 4 4 9 -1 +2 - -
(1) > Down.gif + Roundhouse.gif (5) L 60 60 30 - 4 2 25 -9 - - -
(5) > Roundhouse.gif HL 60 60 30 J 5 3 18 -7 - - -
Left.gif + Forward.gif > Right.gif + Forward.gif H 80 100 40 - 26 2 12 +1 +3 - -
(2) > Forward.gif (6) HL 40 50 20 sp/su 4 4 14 -4 +1 - -
(6) > Roundhouse.gif HL 60 60 30 - 5 3 18 -3 +1 - -
Focus Attacks
Focus Attack LVL 1 HL 60 100 20 - 21 2 34 -21 -21 - -
Focus Attack LVL 2 HL 80 150 40 - 17+12 2 34 -15 - - -
Focus Attack LVL 3 - 140 200 60 - 65 2 34 - - - -
Throws
Forward Throw 0.9 130 140 40 - 3 2 20 - - - -
Back Throw 0.9 130 120 40 - 3 2 20 - - - -
Air Throw 1.1 150 100 40 - 3 2 - - - - -
Special Moves
Kunai HL 50 60 10/10 su 7 - 15 - - - -
Kunai EX.gif HL 50*50 100*100 -250/0 - 8 - 8 - - - -
?? - - - 20/- sp/su - - 54 - - - -
Neck Breaker Jab.gif L 140 250 30/30 - 15 10 16 -13 - - -
Neck Breaker Strong.gif L 140 250 30/30 - 15 12 17 -13 - - -
Neck Breaker Fierce.gif L 140 250 30/30 - 15 21 19 -13 - - -
Neck Breaker EX.gif L 160 300 -250/0 - 15 14 19 -13 - - -
Raida Jab.gif HL 110 200 10/30 - 6 5 25 -14 - - -
Raida Strong.gif HL 110 200 10/30 - 6 5 27 -16 - - -
Raida Fierce.gif HL 110 200 10/30 - 6 5 29 -18 - - -
Raida EX.gif HL 140 250 -250/0 - 6 5 20 -9 - - -
??? - - - - - - - ??? - - - -
Kazegiri Short.gif HL 50*20*65 40x3 10/20x3 su 5 1*1*11 25 -27 - - -
Kazegiri Forward.gif HL 20*20*75 40x3 10/20x3 su 7 1*1*11 28 -32 - - -
Kazegiri Roundhouse.gif HL 50*20*90 40x3 10/20x3 su 9 1*1*11 25 -27 - - -
Kazegiri EX.gif HL 40*40*80 40x3 -250/0 su 5 3*4(2)8 39 -26 - - -
Tsumuji Short.gif HL 50*50 50*60 10/20*20 - 12 2(10)2 16 -4 +3 - -
Tsumuji Forward.gif HL 35*35 70*60 10/20*20 - 15 2(12)2 14 0 +4 - -
Tsumuji Forward.gif (???) HL 50 60 10/20 - 14 2 17 -3 +1 - -
Tsumuji Forward.gif (???) L 20 60 10/20 - 17 2 15 -2 - - -
Tsumuji Roundhouse.gif HL 50*40 70*60 10/20*20 su 15 2(13)2 20 -4 0 - -
Tsumuji Roundhouse.gif (???) HL 50 70 10/20 - 15 2 19 -5 -1 - -
Tsumuji Roundhouse.gif (???) L 20 60 10/20 - 18 2 25 -9 - - -
Tsumuji EX.gif HL 40*30X3 60x3*70 -250/0 - 12 ??? 9 -4 - - -
Tsumuji EX.gif (2,3 ???) L 30 50 -/0 - 12 2 - - - - -
Tsumuji EX.gif (4 ???) L 25 70 -/0 - 12 2 12 -2 - - -
Hien Short.gif H 40*75 70*70 10/0*20 - 25 7 6+11 - - - -
Hien Forward.gif H 40*90 70*70 10/0*40 - 27 7 6+11 - - - -
Hien Roundhouse.gif H 40*110 70*90 10/0*60 - 28 7 6+11 - - - -
Hien EX.gif H 40x3*50 70*0*0*200 -250/0 - 36 12 19+11 - - - -
Hien (???) - - - - sp/su - - 8 - - - -
Super Combo
Super Combo HL (27*28)x6 0 -1000/0 - 1+7 - 5 - - - -
Ultra Combos
Ultra Combo 1 (1.1)*HLx7 501[38*45*38x4*39] 0[50*0x6] 0/0 - 1+1 2(10)17 108 (total duration) -5 -1 - -
Ultra Combo 2 HL 30x6*289 0 0/0 - 1+8 2(2)2(15)2(26)1*2(8)2 70 -63 - - -
Move Name Block (HL) Damage Stun Super Meter Gain Cancel Ability Startup Active Recovery On Guard On Hit Block Stun Hit Stun Notes
Move Values Frame Count Frame Advantage


Move Analysis

Normal Moves

Text text text blah blah blah text text text blah blah blah.

Normal Throws

Text text text blah blah blah text text text blah blah blah.


Focus Attack

Text text text blah blah blah text text text blah blah blah.


Special Moves

Text text text blah blah blah text text text blah blah blah.


Super Combos

Text text text blah blah blah text text text blah blah blah.


Ultra Combos

Text text text blah blah blah text text text blah blah blah.


The Basics

Text text text blah blah blah text text text blah blah blah.


Advanced Strategy

Text text text blah blah blah text text text blah blah blah.


Combos

Bread and Butters

  • Combo 1
  • Combo 2

Advanced Combos

  • Combo 1

Combos Into Supers

  • Combo 1

Combos Into Ultras

  • Combo 1


Matchups

Vs. Abel

To Be Written (TBW)


Vs. Adon

TBW


Vs. Akuma

TBW


Vs. Balrog

TBW


Vs. Blanka

TBW


Vs. C. Viper

TBW


Vs. Cammy

TBW


Vs. Chun Li

TBW


Vs. Cody

TBW


Vs. Dan

TBW


Vs. Dee Jay

TBW


Vs. Dhalsim

TBW


Vs. Dudley

TBW


Vs. E. Honda

TBW


Vs. El Fuerte

TBW


Vs. Fei Long

TBW


Vs. Gen

TBW


Vs. Gouken

TBW


Vs. Guile

TBW


Vs. Guy

TBW


Vs. Hakan

TBW


Vs. Ibuki

TBW


Vs. Juri

TBW


Vs. Ken

TBW


Vs. M. Bison

TBW


Vs. Makoto

TBW


Vs. Rose

TBW


Vs. Rufus

TBW


Vs. Ryu

TBW


Vs. Sagat

TBW


Vs. Sakura

TBW


Vs. Seth

TBW


Vs. T. Hawk

TBW


Vs. Vega

TBW


Vs. Zangief

TBW