Super Street Fighter IV/Rose: Difference between revisions

From SuperCombo Wiki
(Created page with '{{SSFIVHeader}} = NAME = {{MvC3HyperGuideCharacterBox | akumaface.jpg }} Background Info Here. {{Nutshell|General Usage of Character here.}} == Moves == ==== Unique Attack...')
 
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{{SSFIVHeader}}
{{SSFIVHeader}}


= NAME =
== Rose ==
{{MvC3HyperGuideCharacterBox | akumaface.jpg }}
{{MvC3HyperGuideCharacterBox | akumaface.jpg }}
Background Info Here.
Background Info Here.
Line 38: Line 38:
== Frame Data ==
== Frame Data ==
{{SSFIVFrameDataHeader}}
{{SSFIVFrameDataHeader}}
{{SSFIVFrameDataSubHeader | Standing Close Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 20 | 50 | 20 | ch/sp/su | 4 | 2 | 10 | -1 | +2 | - | - |}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | HL | 70 | 100 | 40 | sp/su | 6 | 2 | 11 | +1 | +4 | - | - |}}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 90 | 200 | 60 | sp/su | 6 | 2 | 19 | -3 | +1 | - | - |}}
{{SSFIVFrameDataRow | [[File:Short.gif]] | HL | 40 | 50 | 20 | sp/su | 4 | 2 | 10 | -1 | +2 | - | - |}}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | HL | 70 | 100 | 40 | sp/su | 7 | 3 | 11 | 0 | +3 | - | - | 1~20 cannot be thrown}}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | HL | 100 | 200 | 60 | sp/su | 7 | 2 | 18 | -2 | +3 | - | - |}}


{{SSFIVFrameDataSubHeader | Standing Far Attacks}}
{{SSFIVFrameDataSubHeader | Standing Far Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 20 | 50 | 20 | ch/sp/su | 4 | 2 | 11 | -2 | +1 | - | - |}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | HL | 70 | 100 | 40 | sp/su | 7 | 2 | 12 | 0 | +3 | - | - |}}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 100 | 200 | 60 | - | 11 | 5 | 18 | -5 | -1 | - | - |}}
{{SSFIVFrameDataRow | [[File:Short.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Short.gif]] | HL | 30 | 50 | 20 | - | 4 | 2 | 10 | -1 | +2 | - | - |}}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | HL | 70 | 100 | 40 | - | 6 | 2 | 13 | -1 | +2 | - | - |}}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | HL | 100 | 200 | 60 | - | 9 | 2 | 19 | -3 | +1 | - | - |}}
 
{{SSFIVFrameDataSubHeader | Standing Close Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}
{{SSFIVFrameDataRow | [[File:Strong.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}
{{SSFIVFrameDataRow | [[File:Short.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}
{{SSFIVFrameDataRow | [[File:Forward.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}


{{SSFIVFrameDataSubHeader | Crouching Attacks}}
{{SSFIVFrameDataSubHeader | Crouching Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 20 | 50 | 20 | sp/chp/su | 3 | 3 | 8 | 0 | +3 | - | - |}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | HL | 60 | 100 | 40 | sp/su | 4 | 3 | 14 | -3 | 0 | - | - |}}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 100 | 150 | 60 | sp/su | 5 | 5 | 28 | -15 | -10 | - | - | Forces stand}}
{{SSFIVFrameDataRow | [[File:Short.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Short.gif]] | L | 30 | 50 | 20 | - | 4 | 4 | 6 | +1 | +4 | - | - |}}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | L | 60 | 100 | 40 | sp/su | 7 | 2 | 12 | 0 | +3 | - | - |}}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | L | 90 | 200 | 60 | - | 9 | 2 | 26 | -10 | - | - | - | cannot fast recover}}


{{SSFIVFrameDataSubHeader | Straight Up Jump Attacks}}
{{SSFIVFrameDataSubHeader | Straight Up Jump Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | H | 40 | 50 | 20 | - | 4 | 6 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | H | 70 | 100 | 40 | - | 6 | 6 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | H | 90 | 150 | 60 | - | 9 | 6 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Short.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Short.gif]] | H | 50 | 50 | 20 | - | 4 | 7 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | H | 80 | 100 | 40 | - | 7 | 6 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | H | 90 | 200 | 60 | - | 11 | 5 | - | - | - | - | - |}}


{{SSFIVFrameDataSubHeader | Forward / Back Jump Attacks}}
{{SSFIVFrameDataSubHeader | Angled Jump Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | H | 40 | 50 | 20 | - | 4 | 6 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | H | 70 | 100 | 40 | - | 7 | 3 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | H | 90 | 150 | 60 | - | 7 | 7 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Short.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Short.gif]] | H | 30 | 50 | 20 | - | 4 | 7 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | H | 60 | 100 | 40 | - | 7 | 5 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | H | 100 | 200 | 60 | - | 6 | 5 | - | - | - | - | - |}}


{{SSFIVFrameDataSubHeader | Unique Attacks}}
{{SSFIVFrameDataSubHeader | Unique Attacks}}
{{SSFIVFrameDataRow | [[File:Right.gif]] + [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Downright.gif]] + [[File:Forward.gif]] | L | 60 | 100 | 40 | - | 7 | 8 | 12 | -6 | -3 | - | - |}}
 
{{SSFIVFrameDataRow | [[File:Right.gif]] + [[File:Roundhouse.gif]] | HL | 100 | 200 | 60 | - | 11 | 2 | 21 | -5 | -1 | - | - |}}
{{SSFIVFrameDataSubHeader | Target Combos}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] -> [[File:Strong.gif]] -> [[File:Fierce.gif]] | | | | | | | | | | | | | }}


{{SSFIVFrameDataSubHeader | Focus Attacks}}
{{SSFIVFrameDataSubHeader | Focus Attacks}}
{{SSFIVFrameDataRow | Focus Attack LVL 1 | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Focus Attack LVL 1 | HL | 60 | 100 | 20 | - | 21 | 2 | 35 | -21 | -21 | - | - |}}
{{SSFIVFrameDataRow | Focus Attack LVL 2 | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Focus attack LVL 2 | HL | 80 | 150 | 40 | - | 17+14 | 2 | 35 | -15 | - | - | - |}}
{{SSFIVFrameDataRow | Focus Attack LVL 3 | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Focus attack LVL 3 | - | 120 | 200 | 60 | - | 65 | 2 | 35 | - | - | - | - |}}


{{SSFIVFrameDataSubHeader | Normal Throws}}
{{SSFIVFrameDataSubHeader | Throws}}
{{SSFIVFrameDataRow | Forward Throw | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Forward Throw | 1.0 | 140 | 100 | 40 | - | 3 | 2 | 20 | - | - | - | - |}}
{{SSFIVFrameDataRow | Back Throw | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Back throw | 1.0 | 140 | 100 | 40 | - | 3 | 2 | 20 | - | - | - | - |}}


{{SSFIVFrameDataSubHeader | Special Moves}}
{{SSFIVFrameDataSubHeader | Special Moves}}
{{SSFIVFrameDataRow | Move Name [[File:Jab.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Soul Spark [[File:Jab.gif]] | HL | 80 | 50 | 30/20 | su | 14 | - | 52 (total duration) | -12 | -8 | - | - |}}
{{SSFIVFrameDataRow | Move Name [[File:Strong.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Soul Spark [[File:Strong.gif]] | HL | 80 | 50 | 30/20 | su | 22 | - | 52 (total duration) | -4 | 0 | - | - |}}
{{SSFIVFrameDataRow | Move Name [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Soul Spark [[File:Fierce.gif]] | HL | 80 | 50 | 30/20 | su | 29 | - | 53 (total duration) | +2 | +6 | - | - |}}
{{SSFIVFrameDataRow | Move Name [[File:EX.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Soul Spark [[File:EX.gif]] | HL | 30*70 | 50*50 | -250/0 | su | 14 | - | 48 (total duration) | 0 | +4 | - | - |}}
{{SSFIVFrameDataRow | Soul Spiral [[File:Short.gif]] | HL | 100 | 100 | 20/40 | su | 12 | 6 | 23 | -8 | - | - | - | Armor break}}
{{SSFIVFrameDataRow | Soul Spiral [[File:Forward.gif]] | HL | 100 | 100 | 20/40 | su | 15 | 6 | 21 | -6 | - | - | - | Armor break}}
{{SSFIVFrameDataRow | Soul Spiral [[File:Roundhouse.gif]] | HL | 100 | 100 | 20/40 | su | 16 | 6 | 19 | -4 | - | - | - | Armor break}}
{{SSFIVFrameDataRow | Soul Spiral [[File:EX.gif]] | HL | 100 | 100 | -250/0 | su | 13 | 6 | 21 | -6 | - | - | - | 1~11f invincible, Armor break}}
{{SSFIVFrameDataRow | Soul Reflect [[File:Jab.gif]] | HL | 50 | 100 | 20/30 | su | 13 | 2 | 27 | -8 | - | - | - | gives super gauge +100, increases super damage by 5% up to 7 times/35%}}
{{SSFIVFrameDataRow | Soul Reflect [[File:Strong.gif]] | HL | 50 | 100 | 20/30 | su | 13 | 3 | 25 | -7 | - | - | - |}}
{{SSFIVFrameDataRow | Soul Reflect [[File:Fierce.gif]] | HL | 50 | 100 | 20/30 | su | 12 | 2 | 26 | -7 | - | - | - |}}
{{SSFIVFrameDataRow | Soul Reflect [[File:EX.gif]] | HL | 50 | 100 | -250/0 | su | 8 | 2 | 24 | -5 | - | - | - | Increases damage of reflected projectile by 10%}}
{{SSFIVFrameDataRow | Soul Throw [[File:Jab.gif]] | 0.4 | 160 | 100 | 20/40 | - | 6 | 10 | 26+8 | - | - | - | - |}}
{{SSFIVFrameDataRow | Soul Throw [[File:Strong.gif]] | 0.4 | 160 | 100 | 20/40 | - | 6 | 11 | 27+8 | - | - | - | - |}}
{{SSFIVFrameDataRow | Soul Throw [[File:Fierce.gif]] | 0.4 | 160 | 100 | 20/40 | - | 6 | 11 | 30+8 | - | - | - | - |}}
{{SSFIVFrameDataRow | Soul Throw [[File:EX.gif]] | 0.4 | 160 | 100 | -250/0 | - | 6 | 11 | 30+8 | - | - | - | - | 1~7f invincible}}


{{SSFIVFrameDataSubHeader | Super Combos}}
{{SSFIVFrameDataSubHeader | Super Combo}}
{{SSFIVFrameDataRow | Move Name | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Super Combo | HL | 50x4*100 | 0 | -1000/0 | - | 1+8 | - | 54 (total duration) | +16 | - | - | - | 1~7f invincible}}


{{SSFIVFrameDataSubHeader | Ultra Combos}}
{{SSFIVFrameDataSubHeader | Ultra Combos}}
{{SSFIVFrameDataRow | Move Name | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Ultra Combo 1 | HL | 498 | 0 | 0/0 | - | 1+11 | 14 | 45 | -37 | - | - | - | 1~11f invincible, Armor break}}
{{SSFIVFrameDataRow | Move Name | | | | | | | | | |  | | | }}
{{SSFIVFrameDataRow | Ultra Combo 2 | HL | 120*120 | 0 | 0/0 | - | 1+3 | 600 | 5 (total duration) | - | - |  | |   |}}


{{SSFIVFrameDataFooter}}
{{SSFIVFrameDataFooter}}

Revision as of 23:23, 2 March 2011

Super Street Fighter IVSSFIVLogo.png



Rose

Akumaface.jpg

Background Info Here.

In a nutshell
General Usage of Character here.



Moves

Unique Attacks

Name
Command
Notes
Move Name
{{#motion: f + hp}}

Special Moves

Name
Command
Notes
Move Name
{{#motion: qcf + p}}

Super Combo

Name
Command
Notes
Move Name
{{#motion: qcf qcf + p}}

Ultra Combos

Name
Command
Notes
Move Name
{{#motion: qcf qcf + 3p}}
Move Name
{{#motion: qcf qcf + 3k}}


Frame Data

Move Values Frame Count Frame Advantage
Move Name Block (HL) Damage Stun Super Meter Gain Cancel Ability Startup Active Recovery On Guard On Hit Block Stun Hit Stun Notes
Standing Close Attacks
Jab.gif HL 20 50 20 ch/sp/su 4 2 10 -1 +2 - -
Strong.gif HL 70 100 40 sp/su 6 2 11 +1 +4 - -
Fierce.gif HL 90 200 60 sp/su 6 2 19 -3 +1 - -
Short.gif HL 40 50 20 sp/su 4 2 10 -1 +2 - -
Forward.gif HL 70 100 40 sp/su 7 3 11 0 +3 - - 1~20 cannot be thrown
Roundhouse.gif HL 100 200 60 sp/su 7 2 18 -2 +3 - -
Standing Far Attacks
Jab.gif HL 20 50 20 ch/sp/su 4 2 11 -2 +1 - -
Strong.gif HL 70 100 40 sp/su 7 2 12 0 +3 - -
Fierce.gif HL 100 200 60 - 11 5 18 -5 -1 - -
Short.gif HL 30 50 20 - 4 2 10 -1 +2 - -
Forward.gif HL 70 100 40 - 6 2 13 -1 +2 - -
Roundhouse.gif HL 100 200 60 - 9 2 19 -3 +1 - -
Crouching Attacks
Jab.gif HL 20 50 20 sp/chp/su 3 3 8 0 +3 - -
Strong.gif HL 60 100 40 sp/su 4 3 14 -3 0 - -
Fierce.gif HL 100 150 60 sp/su 5 5 28 -15 -10 - - Forces stand
Short.gif L 30 50 20 - 4 4 6 +1 +4 - -
Forward.gif L 60 100 40 sp/su 7 2 12 0 +3 - -
Roundhouse.gif L 90 200 60 - 9 2 26 -10 - - - cannot fast recover
Straight Up Jump Attacks
Jab.gif H 40 50 20 - 4 6 - - - - -
Strong.gif H 70 100 40 - 6 6 - - - - -
Fierce.gif H 90 150 60 - 9 6 - - - - -
Short.gif H 50 50 20 - 4 7 - - - - -
Forward.gif H 80 100 40 - 7 6 - - - - -
Roundhouse.gif H 90 200 60 - 11 5 - - - - -
Angled Jump Attacks
Jab.gif H 40 50 20 - 4 6 - - - - -
Strong.gif H 70 100 40 - 7 3 - - - - -
Fierce.gif H 90 150 60 - 7 7 - - - - -
Short.gif H 30 50 20 - 4 7 - - - - -
Forward.gif H 60 100 40 - 7 5 - - - - -
Roundhouse.gif H 100 200 60 - 6 5 - - - - -
Unique Attacks
Downright.gif + Forward.gif L 60 100 40 - 7 8 12 -6 -3 - -
Right.gif + Roundhouse.gif HL 100 200 60 - 11 2 21 -5 -1 - -
Focus Attacks
Focus Attack LVL 1 HL 60 100 20 - 21 2 35 -21 -21 - -
Focus attack LVL 2 HL 80 150 40 - 17+14 2 35 -15 - - -
Focus attack LVL 3 - 120 200 60 - 65 2 35 - - - -
Throws
Forward Throw 1.0 140 100 40 - 3 2 20 - - - -
Back throw 1.0 140 100 40 - 3 2 20 - - - -
Special Moves
Soul Spark Jab.gif HL 80 50 30/20 su 14 - 52 (total duration) -12 -8 - -
Soul Spark Strong.gif HL 80 50 30/20 su 22 - 52 (total duration) -4 0 - -
Soul Spark Fierce.gif HL 80 50 30/20 su 29 - 53 (total duration) +2 +6 - -
Soul Spark EX.gif HL 30*70 50*50 -250/0 su 14 - 48 (total duration) 0 +4 - -
Soul Spiral Short.gif HL 100 100 20/40 su 12 6 23 -8 - - - Armor break
Soul Spiral Forward.gif HL 100 100 20/40 su 15 6 21 -6 - - - Armor break
Soul Spiral Roundhouse.gif HL 100 100 20/40 su 16 6 19 -4 - - - Armor break
Soul Spiral EX.gif HL 100 100 -250/0 su 13 6 21 -6 - - - 1~11f invincible, Armor break
Soul Reflect Jab.gif HL 50 100 20/30 su 13 2 27 -8 - - - gives super gauge +100, increases super damage by 5% up to 7 times/35%
Soul Reflect Strong.gif HL 50 100 20/30 su 13 3 25 -7 - - -
Soul Reflect Fierce.gif HL 50 100 20/30 su 12 2 26 -7 - - -
Soul Reflect EX.gif HL 50 100 -250/0 su 8 2 24 -5 - - - Increases damage of reflected projectile by 10%
Soul Throw Jab.gif 0.4 160 100 20/40 - 6 10 26+8 - - - -
Soul Throw Strong.gif 0.4 160 100 20/40 - 6 11 27+8 - - - -
Soul Throw Fierce.gif 0.4 160 100 20/40 - 6 11 30+8 - - - -
Soul Throw EX.gif 0.4 160 100 -250/0 - 6 11 30+8 - - - - 1~7f invincible
Super Combo
Super Combo HL 50x4*100 0 -1000/0 - 1+8 - 54 (total duration) +16 - - - 1~7f invincible
Ultra Combos
Ultra Combo 1 HL 498 0 0/0 - 1+11 14 45 -37 - - - 1~11f invincible, Armor break
Ultra Combo 2 HL 120*120 0 0/0 - 1+3 600 5 (total duration) - -
Move Name Block (HL) Damage Stun Super Meter Gain Cancel Ability Startup Active Recovery On Guard On Hit Block Stun Hit Stun Notes
Move Values Frame Count Frame Advantage


Move Analysis

Normal Moves

Text text text blah blah blah text text text blah blah blah.

Normal Throws

Text text text blah blah blah text text text blah blah blah.


Focus Attack

Text text text blah blah blah text text text blah blah blah.


Special Moves

Text text text blah blah blah text text text blah blah blah.


Super Combos

Text text text blah blah blah text text text blah blah blah.


Ultra Combos

Text text text blah blah blah text text text blah blah blah.


The Basics

Text text text blah blah blah text text text blah blah blah.


Advanced Strategy

Text text text blah blah blah text text text blah blah blah.


Combos

Bread and Butters

  • Combo 1
  • Combo 2

Advanced Combos

  • Combo 1

Combos Into Supers

  • Combo 1

Combos Into Ultras

  • Combo 1


Matchups

Vs. Abel

To Be Written (TBW)

Vs. Adon

TBW

Vs. Akuma

TBW

Vs. Balrog

TBW

Vs. Blanka

TBW

Vs. C. Viper

TBW

Vs. Cammy

TBW

Vs. Chun Li

TBW

Vs. Cody

TBW

Vs. Dan

TBW

Vs. Dee Jay

TBW

Vs. Dhalsim

TBW

Vs. Dudley

TBW

Vs. E. Honda

TBW

Vs. El Fuerte

TBW

Vs. Fei Long

TBW

Vs. Gen

TBW

Vs. Gouken

TBW

Vs. Guile

TBW

Vs. Guy

TBW

Vs. Hakan

TBW

Vs. Ibuki

TBW

Vs. Juri

TBW

Vs. Ken

TBW

Vs. M. Bison

TBW

Vs. Makoto

TBW

Vs. Rose

TBW

Vs. Rufus

TBW

Vs. Ryu

TBW

Vs. Sagat

TBW

Vs. Sakura

TBW

Vs. Seth

TBW

Vs. T. Hawk

TBW

Vs. Vega

TBW

Vs. Zangief

TBW