Super Street Fighter IV/Ibuki: Difference between revisions

From SuperCombo Wiki
(Created page with '{{SSFIVHeader}} = NAME = {{MvC3HyperGuideCharacterBox | akumaface.jpg }} Background Info Here. {{Nutshell|General Usage of Character here.}} == Moves == ==== Unique Attack...')
 
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{{SSFIVHeader}}
{{SSFIVHeader}}


= NAME =
== Ibuki ==
{{MvC3HyperGuideCharacterBox | akumaface.jpg }}
{{MvC3HyperGuideCharacterBox | akumaface.jpg }}
Background Info Here.
Background Info Here.
Line 38: Line 38:
== Frame Data ==
== Frame Data ==
{{SSFIVFrameDataHeader}}
{{SSFIVFrameDataHeader}}
{{SSFIVFrameDataSubHeader | Standing Close Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 30 | 50 | 20 | sp/su | 3 | 2 | 10 | 0 | +3 | - | - |}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | HL | 70 | 100 | 40 | - | 5 | 4 | 6 | +2 | +6 | - | - |}}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 60*70 | 125*75 | 40*2 | sp/su | 7 | 2*2 | 18 | -6 | -2 | - | - |}}
{{SSFIVFrameDataRow | [[File:Short.gif]] | HL | 20 | 50 | 20 | 0 | 5 | 4 | 9 | -2 | +1 | - | - |}}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | HL | 70 | 100 | 40 | sp/su | 6 | 4 | 14 | -4 | +1 | - | - |}}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | HL | 50*60 | 125*75 | 40*20 | J | 6 | 2*2 | 23 | -5 | - | - | - |}}


{{SSFIVFrameDataSubHeader | Standing Far Attacks}}
{{SSFIVFrameDataSubHeader | Standing Far Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 25 | 50 | 20 | - | 3 | 2 | 5 | +4 | +8 | - | - |}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | HL | 70 | 100 | 40 | - | 5 | 4 | 6 | +2 | +6 | - | - |}}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 100 | 100 | 60 | - | 12 | 4 | 16 | -2 | +2 | - | - |}}
{{SSFIVFrameDataRow | [[File:Short.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Short.gif]] | HL | 20 | 50 | 20 | sp/su | 5 | 4 | 9 | -2 | +1 | - | - |}}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | HL | 70 | 100 | 40 | - | 6 | 4 | 14 | -4 | +1 | - | - |}}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | HL | 110 | 200 | 60 | ch/sp/su | 10 | 3 | 17 | -2 | +2 | - | - |}}
 
{{SSFIVFrameDataSubHeader | Standing Close Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}
{{SSFIVFrameDataRow | [[File:Strong.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}
{{SSFIVFrameDataRow | [[File:Short.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}
{{SSFIVFrameDataRow | [[File:Forward.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}


{{SSFIVFrameDataSubHeader | Crouching Attacks}}
{{SSFIVFrameDataSubHeader | Crouching Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 20 | 50 | 20 | sp/su | 4 | 3 | 6 | +3 | +6 | - | - |}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | HL | 70 | 100 | 40 | J | 8 | 7 | 7 | 0 | +3 | - | - |}}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 100 | 200 | 60 | sp/su | 9 | 3 | 18 | -3 | +2 | - | - |}}
{{SSFIVFrameDataRow | [[File:Short.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Short.gif]] | L | 20 | 50 | 20 | - | 4 | 2 | 8 | +1 | +4 | - | - |}}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | L | 70 | 100 | 40 | - | 6 | 5 | 9 | 0 | +3 | - | - |}}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | L | 90 | 100 | 60 | - | 6 | 2 | 25 | -9 | - | - | - |}}


{{SSFIVFrameDataSubHeader | Straight Up Jump Attacks}}
{{SSFIVFrameDataSubHeader | Straight Up Jump Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | H | 50 | 50 | 20 | - | 6 | 7 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | H | 80 | 100 | 40 | - | 6 | 7 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | H | 120 | 200 | 60 | - | 9 | 5 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Short.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Short.gif]] | H | 50 | 50 | 20 | - | 6 | 12 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | H | 80 | 100 | 40 | - | 6 | 7 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | H | 110 | 200 | 60 | - | 7 | 3 | - | - | - | - | - |}}


{{SSFIVFrameDataSubHeader | Forward / Back Jump Attacks}}
{{SSFIVFrameDataSubHeader | Angled Jump Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | H | 40 | 50 | 20 | - | 6 | 6 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | H | 70 | 50 | 40 | - | 7 | 8 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | H | 120 | 200 | 60 | - | 11 | 5 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Short.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Short.gif]] | H | 40 | 50 | 20 | - | 4 | 8 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | H | 70 | 100 | 40 | - | 8 | 7 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | H | 100 | 200 | 60 | - | 8 | 5 | - | - | - | - | - |}}


{{SSFIVFrameDataSubHeader | Unique Attacks}}
{{SSFIVFrameDataSubHeader | Unique Attacks}}
{{SSFIVFrameDataRow | [[File:Right.gif]] + [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Left.gif]] + [[File:Strong.gif]] | HL | 30*60 | 50*50 | 40*40 | sp/su | 6 | 1*2 | 10 | 0 | +4 | - | - |}}
 
{{SSFIVFrameDataRow | Backhand Punch | HL | 50 | 200 | 6 | - | 3 | 2 | 20 | -4 | 0 | - | - |}}
{{SSFIVFrameDataSubHeader | Target Combos}}
{{SSFIVFrameDataRow | [[File:Left.gif]] + [[File:Forward.gif]] | HL | 30 | 50 | 2 | sp/su | 10 | 2 | 17 | -1 | +2 | - | - |}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] -> [[File:Strong.gif]] -> [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Right.gif]] + [[File:Short.gif]] | HL | 70 | 100 | 40 | - | 4 | 4 | 9 | 0 | +4 | - | - |}}
{{SSFIVFrameDataRow | [[File:Right.gif]] + [[File:Forward.gif]] | H | 80 | 100 | 4 | - | 26 | 2 | 10 | +3 | +5 | - | - |}}
{{SSFIVFrameDataRow | [[File:Downright.gif]] + [[File:Forward.gif]] | L | 70 | 100 | 20 | - | 7 | 11 | 11 | -10 | -5 | - | - |}}
{{SSFIVFrameDataRow | [[File:Right.gif]] + [[File:Roundhouse.gif]] | HL | 100 | 210 | 60 | - | 13 | 2 | 21 | -5 | -1 | - | - |}}
{{SSFIVFrameDataRow | Ruishi Jump | - | - | - | - | - | - | - | 55 | - | - | - | - |}}
{{SSFIVFrameDataRow | (3) > [[File:Right.gif]] + [[File:Forward.gif]] | H | 40 | 50 | 20 | - | 4 | 7 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | ??[[File:Jab.gif]] > F+[[File:Fierce.gif]] | H | 70 | 150 | 30 | - | 4 | 6 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] > [[File:Strong.gif]] (1) | HL | 30*60 | 50*50 | 40*40 | sp/su | 5 | 1*2 | 11 | -1 | +3 | - | - |}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] > [[File:Strong.gif]] > [[File:Fierce.gif]] | HL | 100 | 60 | 30 | sp/su | 2 | 3 | 10 | +1 | +4 | - | - |}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] > [[File:Strong.gif]] (4) | HL | 40 | 50 | 20 | - | 4 | 3 | 9 | +2 | +5 | - | - |}}
{{SSFIVFrameDataRow | (4) > [[File:Right.gif]] + [[File:Short.gif]] | HL | 20 | 30 | 10 | - | 4 | 4 | 9 | -1 | +2 | - | - |}}
{{SSFIVFrameDataRow | (1) > [[File:Down.gif]] + [[File:Roundhouse.gif]] (5) | L | 60 | 60 | 30 | - | 4 | 2 | 25 | -9 | - | - | - |}}
{{SSFIVFrameDataRow | (5) > [[File:Roundhouse.gif]] | HL | 60 | 60 | 30 | J | 5 | 3 | 18 | -7 | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Left.gif]] + [[File:Forward.gif]] > [[File:Right.gif]] + [[File:Forward.gif]] | H | 80 | 100 | 40 | - | 26 | 2 | 12 | +1 | +3 | - | - |}}
{{SSFIVFrameDataRow | (2) > [[File:Forward.gif]] (6) | HL | 40 | 50 | 20 | sp/su | 4 | 4 | 14 | -4 | +1 | - | - |}}
{{SSFIVFrameDataRow | (6) > [[File:Roundhouse.gif]] | HL | 60 | 60 | 30 | - | 5 | 3 | 18 | -3 | +1 | - | - |}}


{{SSFIVFrameDataSubHeader | Focus Attacks}}
{{SSFIVFrameDataSubHeader | Focus Attacks}}
{{SSFIVFrameDataRow | Focus Attack LVL 1 | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Focus Attack LVL 1 | HL | 60 | 100 | 20 | - | 21 | 2 | 34 | -21 | -21 | - | - |}}
{{SSFIVFrameDataRow | Focus Attack LVL 2 | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Focus Attack LVL 2 | HL | 80 | 150 | 40 | - | 17+12 | 2 | 34 | -15 | - | - | - |}}
{{SSFIVFrameDataRow | Focus Attack LVL 3 | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Focus Attack LVL 3 | - | 140 | 200 | 60 | - | 65 | 2 | 34 | - | - | - | - |}}


{{SSFIVFrameDataSubHeader | Normal Throws}}
{{SSFIVFrameDataSubHeader | Throws}}
{{SSFIVFrameDataRow | Forward Throw | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Forward Throw | 0.9 | 130 | 140 | 40 | - | 3 | 2 | 20 | - | - | - | - |}}
{{SSFIVFrameDataRow | Back Throw | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Back Throw | 0.9 | 130 | 120 | 40 | - | 3 | 2 | 20 | - | - | - | - |}}
{{SSFIVFrameDataRow | Air Throw | 1.1 | 150 | 100 | 40 | - | 3 | 2 | - | - | - | - | - |}}


{{SSFIVFrameDataSubHeader | Special Moves}}
{{SSFIVFrameDataSubHeader | Special Moves}}
{{SSFIVFrameDataRow | Move Name [[File:Jab.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Kunai | HL | 50 | 60 | 10/10 | su | 7 | - | 15 | - | - | - | - |}}
{{SSFIVFrameDataRow | Move Name [[File:Strong.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Kunai [[File:EX.gif]] | HL | 50*50 | 100*100 | -250/0 | - | 8 | - | 8 | - | - | - | - |}}
{{SSFIVFrameDataRow | Move Name [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | ?? | - | - | - | 20/- | sp/su | - | - | 54 | - | - | - | - |}}
{{SSFIVFrameDataRow | Move Name [[File:EX.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Neck Breaker [[File:Jab.gif]] | L | 140 | 250 | 30/30 | - | 15 | 10 | 16 | -13 | - | - | - |}}
{{SSFIVFrameDataRow | Neck Breaker [[File:Strong.gif]] | L | 140 | 250 | 30/30 | - | 15 | 12 | 17 | -13 | - | - | - |}}
{{SSFIVFrameDataRow | Neck Breaker [[File:Fierce.gif]] | L | 140 | 250 | 30/30 | - | 15 | 21 | 19 | -13 | - | - | - |}}
{{SSFIVFrameDataRow | Neck Breaker [[File:EX.gif]] | L | 160 | 300 | -250/0 | - | 15 | 14 | 19 | -13 | - | - | - |}}
{{SSFIVFrameDataRow | Raida [[File:Jab.gif]] | HL | 110 | 200 | 10/30 | - | 6 | 5 | 25 | -14 | - | - | - |}}
{{SSFIVFrameDataRow | Raida [[File:Strong.gif]] | HL | 110 | 200 | 10/30 | - | 6 | 5 | 27 | -16 | - | - | - |}}
{{SSFIVFrameDataRow | Raida [[File:Fierce.gif]] | HL | 110 | 200 | 10/30 | - | 6 | 5 | 29 | -18 | - | - | - |}}
{{SSFIVFrameDataRow | Raida [[File:EX.gif]] | HL | 140 | 250 | -250/0 | - | 6 | 5 | 20 | -9 | - | - | - |}}
{{SSFIVFrameDataRow | ??? | - | - | - | - | - | - | - | ??? | - | - | - | - |}}
{{SSFIVFrameDataRow | Kazegiri [[File:Short.gif]] | HL | 50*20*65 | 40x3 | 10/20x3 | su | 5 | 1*1*11 | 25 | -27 | - | - | - |}}
{{SSFIVFrameDataRow | Kazegiri [[File:Forward.gif]] | HL | 20*20*75 | 40x3 | 10/20x3 | su | 7 | 1*1*11 | 28 | -32 | - | - | - |}}
{{SSFIVFrameDataRow | Kazegiri [[File:Roundhouse.gif]] | HL | 50*20*90 | 40x3 | 10/20x3 | su | 9 | 1*1*11 | 25 | -27 | - | - | - |}}
{{SSFIVFrameDataRow | Kazegiri [[File:EX.gif]] | HL | 40*40*80 | 40x3 | -250/0 | su | 5 | 3*4(2)8 | 39 | -26 | - | - | - |}}
{{SSFIVFrameDataRow | Tsumuji [[File:Short.gif]] | HL | 50*50 | 50*60 | 10/20*20 | - | 12 | 2(10)2 | 16 | -4 | +3 | - | - |}}
{{SSFIVFrameDataRow | Tsumuji [[File:Forward.gif]] | HL | 35*35 | 70*60 | 10/20*20 | - | 15 | 2(12)2 | 14 | 0 | +4 | - | - |}}
{{SSFIVFrameDataRow | Tsumuji [[File:Forward.gif]] (???) | HL | 50 | 60 | 10/20 | - | 14 | 2 | 17 | -3 | +1 | - | - |}}
{{SSFIVFrameDataRow | Tsumuji [[File:Forward.gif]] (???) | L | 20 | 60 | 10/20 | - | 17 | 2 | 15 | -2 | - | - | - |}}
{{SSFIVFrameDataRow | Tsumuji [[File:Roundhouse.gif]] | HL | 50*40 | 70*60 | 10/20*20 | su | 15 | 2(13)2 | 20 | -4 | 0 | - | - |}}
{{SSFIVFrameDataRow | Tsumuji [[File:Roundhouse.gif]] (???) | HL | 50 | 70 | 10/20 | - | 15 | 2 | 19 | -5 | -1 | - | - |}}
{{SSFIVFrameDataRow | Tsumuji [[File:Roundhouse.gif]] (???) | L | 20 | 60 | 10/20 | - | 18 | 2 | 25 | -9 | - | - | - |}}
{{SSFIVFrameDataRow | Tsumuji [[File:EX.gif]] | HL | 40*30X3 | 60x3*70 | -250/0 | - | 12 | ??? | 9 | -4 | - | - | - |}}
{{SSFIVFrameDataRow | Tsumuji [[File:EX.gif]] (2,3 ???) | L | 30 | 50 | -/0 | - | 12 | 2 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | Tsumuji [[File:EX.gif]] (4 ???) | L | 25 | 70 | -/0 | - | 12 | 2 | 12 | -2 | - | - | - |}}
{{SSFIVFrameDataRow | Hien [[File:Short.gif]] | H | 40*75 | 70*70 | 10/0*20 | - | 25 | 7 | 6+11 | - | - | - | - |}}
{{SSFIVFrameDataRow | Hien [[File:Forward.gif]] | H | 40*90 | 70*70 | 10/0*40 | - | 27 | 7 | 6+11 | - | - | - | - |}}
{{SSFIVFrameDataRow | Hien [[File:Roundhouse.gif]] | H | 40*110 | 70*90 | 10/0*60 | - | 28 | 7 | 6+11 | - | - | - | - |}}
{{SSFIVFrameDataRow | Hien [[File:EX.gif]] | H | 40x3*50 | 70*0*0*200 | -250/0 | - | 36 | 12 | 19+11 | - | - | - | - |}}
{{SSFIVFrameDataRow | Hien (???) | - | - | - | - | sp/su | - | - | 8 | - | - | - | - |}}


{{SSFIVFrameDataSubHeader | Super Combos}}
{{SSFIVFrameDataSubHeader | Super Combo}}
{{SSFIVFrameDataRow | Move Name | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Super Combo | HL | (27*28)x6 | 0 | -1000/0 | - | 1+7 | - | 5 | - | - | - | - |}}


{{SSFIVFrameDataSubHeader | Ultra Combos}}
{{SSFIVFrameDataSubHeader | Ultra Combos}}
{{SSFIVFrameDataRow | Move Name | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Ultra Combo 1 | (1.1)*HLx7 | 501[38*45*38x4*39] | 0[50*0x6] | 0/0 | - | 1+1 | 2(10)17 | 108 (total duration) | -5 | -1 | - | - |}}
{{SSFIVFrameDataRow | Move Name | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Ultra Combo 2 | HL | 30x6*289 | 0 | 0/0 | - | 1+8 | 2(2)2(15)2(26)1*2(8)2 | 70 | -63 | - | - | - |}}


{{SSFIVFrameDataFooter}}
{{SSFIVFrameDataFooter}}

Revision as of 23:16, 2 March 2011

Super Street Fighter IVSSFIVLogo.png



Ibuki

Akumaface.jpg

Background Info Here.

In a nutshell
General Usage of Character here.



Moves

Unique Attacks

Name
Command
Notes
Move Name
{{#motion: f + hp}}

Special Moves

Name
Command
Notes
Move Name
{{#motion: qcf + p}}

Super Combo

Name
Command
Notes
Move Name
{{#motion: qcf qcf + p}}

Ultra Combos

Name
Command
Notes
Move Name
{{#motion: qcf qcf + 3p}}
Move Name
{{#motion: qcf qcf + 3k}}


Frame Data

Move Values Frame Count Frame Advantage
Move Name Block (HL) Damage Stun Super Meter Gain Cancel Ability Startup Active Recovery On Guard On Hit Block Stun Hit Stun Notes
Standing Close Attacks
Jab.gif HL 30 50 20 sp/su 3 2 10 0 +3 - -
Strong.gif HL 70 100 40 - 5 4 6 +2 +6 - -
Fierce.gif HL 60*70 125*75 40*2 sp/su 7 2*2 18 -6 -2 - -
Short.gif HL 20 50 20 0 5 4 9 -2 +1 - -
Forward.gif HL 70 100 40 sp/su 6 4 14 -4 +1 - -
Roundhouse.gif HL 50*60 125*75 40*20 J 6 2*2 23 -5 - - -
Standing Far Attacks
Jab.gif HL 25 50 20 - 3 2 5 +4 +8 - -
Strong.gif HL 70 100 40 - 5 4 6 +2 +6 - -
Fierce.gif HL 100 100 60 - 12 4 16 -2 +2 - -
Short.gif HL 20 50 20 sp/su 5 4 9 -2 +1 - -
Forward.gif HL 70 100 40 - 6 4 14 -4 +1 - -
Roundhouse.gif HL 110 200 60 ch/sp/su 10 3 17 -2 +2 - -
Crouching Attacks
Jab.gif HL 20 50 20 sp/su 4 3 6 +3 +6 - -
Strong.gif HL 70 100 40 J 8 7 7 0 +3 - -
Fierce.gif HL 100 200 60 sp/su 9 3 18 -3 +2 - -
Short.gif L 20 50 20 - 4 2 8 +1 +4 - -
Forward.gif L 70 100 40 - 6 5 9 0 +3 - -
Roundhouse.gif L 90 100 60 - 6 2 25 -9 - - -
Straight Up Jump Attacks
Jab.gif H 50 50 20 - 6 7 - - - - -
Strong.gif H 80 100 40 - 6 7 - - - - -
Fierce.gif H 120 200 60 - 9 5 - - - - -
Short.gif H 50 50 20 - 6 12 - - - - -
Forward.gif H 80 100 40 - 6 7 - - - - -
Roundhouse.gif H 110 200 60 - 7 3 - - - - -
Angled Jump Attacks
Jab.gif H 40 50 20 - 6 6 - - - - -
Strong.gif H 70 50 40 - 7 8 - - - - -
Fierce.gif H 120 200 60 - 11 5 - - - - -
Short.gif H 40 50 20 - 4 8 - - - - -
Forward.gif H 70 100 40 - 8 7 - - - - -
Roundhouse.gif H 100 200 60 - 8 5 - - - - -
Unique Attacks
Left.gif + Strong.gif HL 30*60 50*50 40*40 sp/su 6 1*2 10 0 +4 - -
Backhand Punch HL 50 200 6 - 3 2 20 -4 0 - -
Left.gif + Forward.gif HL 30 50 2 sp/su 10 2 17 -1 +2 - -
Right.gif + Short.gif HL 70 100 40 - 4 4 9 0 +4 - -
Right.gif + Forward.gif H 80 100 4 - 26 2 10 +3 +5 - -
Downright.gif + Forward.gif L 70 100 20 - 7 11 11 -10 -5 - -
Right.gif + Roundhouse.gif HL 100 210 60 - 13 2 21 -5 -1 - -
Ruishi Jump - - - - - - - 55 - - - -
(3) > Right.gif + Forward.gif H 40 50 20 - 4 7 - - - - -
??Jab.gif > F+Fierce.gif H 70 150 30 - 4 6 - - - - -
Jab.gif > Strong.gif (1) HL 30*60 50*50 40*40 sp/su 5 1*2 11 -1 +3 - -
Jab.gif > Strong.gif > Fierce.gif HL 100 60 30 sp/su 2 3 10 +1 +4 - -
Jab.gif > Strong.gif (4) HL 40 50 20 - 4 3 9 +2 +5 - -
(4) > Right.gif + Short.gif HL 20 30 10 - 4 4 9 -1 +2 - -
(1) > Down.gif + Roundhouse.gif (5) L 60 60 30 - 4 2 25 -9 - - -
(5) > Roundhouse.gif HL 60 60 30 J 5 3 18 -7 - - -
Left.gif + Forward.gif > Right.gif + Forward.gif H 80 100 40 - 26 2 12 +1 +3 - -
(2) > Forward.gif (6) HL 40 50 20 sp/su 4 4 14 -4 +1 - -
(6) > Roundhouse.gif HL 60 60 30 - 5 3 18 -3 +1 - -
Focus Attacks
Focus Attack LVL 1 HL 60 100 20 - 21 2 34 -21 -21 - -
Focus Attack LVL 2 HL 80 150 40 - 17+12 2 34 -15 - - -
Focus Attack LVL 3 - 140 200 60 - 65 2 34 - - - -
Throws
Forward Throw 0.9 130 140 40 - 3 2 20 - - - -
Back Throw 0.9 130 120 40 - 3 2 20 - - - -
Air Throw 1.1 150 100 40 - 3 2 - - - - -
Special Moves
Kunai HL 50 60 10/10 su 7 - 15 - - - -
Kunai EX.gif HL 50*50 100*100 -250/0 - 8 - 8 - - - -
?? - - - 20/- sp/su - - 54 - - - -
Neck Breaker Jab.gif L 140 250 30/30 - 15 10 16 -13 - - -
Neck Breaker Strong.gif L 140 250 30/30 - 15 12 17 -13 - - -
Neck Breaker Fierce.gif L 140 250 30/30 - 15 21 19 -13 - - -
Neck Breaker EX.gif L 160 300 -250/0 - 15 14 19 -13 - - -
Raida Jab.gif HL 110 200 10/30 - 6 5 25 -14 - - -
Raida Strong.gif HL 110 200 10/30 - 6 5 27 -16 - - -
Raida Fierce.gif HL 110 200 10/30 - 6 5 29 -18 - - -
Raida EX.gif HL 140 250 -250/0 - 6 5 20 -9 - - -
??? - - - - - - - ??? - - - -
Kazegiri Short.gif HL 50*20*65 40x3 10/20x3 su 5 1*1*11 25 -27 - - -
Kazegiri Forward.gif HL 20*20*75 40x3 10/20x3 su 7 1*1*11 28 -32 - - -
Kazegiri Roundhouse.gif HL 50*20*90 40x3 10/20x3 su 9 1*1*11 25 -27 - - -
Kazegiri EX.gif HL 40*40*80 40x3 -250/0 su 5 3*4(2)8 39 -26 - - -
Tsumuji Short.gif HL 50*50 50*60 10/20*20 - 12 2(10)2 16 -4 +3 - -
Tsumuji Forward.gif HL 35*35 70*60 10/20*20 - 15 2(12)2 14 0 +4 - -
Tsumuji Forward.gif (???) HL 50 60 10/20 - 14 2 17 -3 +1 - -
Tsumuji Forward.gif (???) L 20 60 10/20 - 17 2 15 -2 - - -
Tsumuji Roundhouse.gif HL 50*40 70*60 10/20*20 su 15 2(13)2 20 -4 0 - -
Tsumuji Roundhouse.gif (???) HL 50 70 10/20 - 15 2 19 -5 -1 - -
Tsumuji Roundhouse.gif (???) L 20 60 10/20 - 18 2 25 -9 - - -
Tsumuji EX.gif HL 40*30X3 60x3*70 -250/0 - 12 ??? 9 -4 - - -
Tsumuji EX.gif (2,3 ???) L 30 50 -/0 - 12 2 - - - - -
Tsumuji EX.gif (4 ???) L 25 70 -/0 - 12 2 12 -2 - - -
Hien Short.gif H 40*75 70*70 10/0*20 - 25 7 6+11 - - - -
Hien Forward.gif H 40*90 70*70 10/0*40 - 27 7 6+11 - - - -
Hien Roundhouse.gif H 40*110 70*90 10/0*60 - 28 7 6+11 - - - -
Hien EX.gif H 40x3*50 70*0*0*200 -250/0 - 36 12 19+11 - - - -
Hien (???) - - - - sp/su - - 8 - - - -
Super Combo
Super Combo HL (27*28)x6 0 -1000/0 - 1+7 - 5 - - - -
Ultra Combos
Ultra Combo 1 (1.1)*HLx7 501[38*45*38x4*39] 0[50*0x6] 0/0 - 1+1 2(10)17 108 (total duration) -5 -1 - -
Ultra Combo 2 HL 30x6*289 0 0/0 - 1+8 2(2)2(15)2(26)1*2(8)2 70 -63 - - -
Move Name Block (HL) Damage Stun Super Meter Gain Cancel Ability Startup Active Recovery On Guard On Hit Block Stun Hit Stun Notes
Move Values Frame Count Frame Advantage


Move Analysis

Normal Moves

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Normal Throws

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Focus Attack

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Special Moves

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Super Combos

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Ultra Combos

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The Basics

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Advanced Strategy

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Combos

Bread and Butters

  • Combo 1
  • Combo 2

Advanced Combos

  • Combo 1

Combos Into Supers

  • Combo 1

Combos Into Ultras

  • Combo 1


Matchups

Vs. Abel

To Be Written (TBW)

Vs. Adon

TBW

Vs. Akuma

TBW

Vs. Balrog

TBW

Vs. Blanka

TBW

Vs. C. Viper

TBW

Vs. Cammy

TBW

Vs. Chun Li

TBW

Vs. Cody

TBW

Vs. Dan

TBW

Vs. Dee Jay

TBW

Vs. Dhalsim

TBW

Vs. Dudley

TBW

Vs. E. Honda

TBW

Vs. El Fuerte

TBW

Vs. Fei Long

TBW

Vs. Gen

TBW

Vs. Gouken

TBW

Vs. Guile

TBW

Vs. Guy

TBW

Vs. Hakan

TBW

Vs. Ibuki

TBW

Vs. Juri

TBW

Vs. Ken

TBW

Vs. M. Bison

TBW

Vs. Makoto

TBW

Vs. Rose

TBW

Vs. Rufus

TBW

Vs. Ryu

TBW

Vs. Sagat

TBW

Vs. Sakura

TBW

Vs. Seth

TBW

Vs. T. Hawk

TBW

Vs. Vega

TBW

Vs. Zangief

TBW