Super Street Fighter IV/Guy: Difference between revisions

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(Created page with '{{SSFIVHeader}} = NAME = {{MvC3HyperGuideCharacterBox | akumaface.jpg }} Background Info Here. {{Nutshell|General Usage of Character here.}} == Moves == ==== Unique Attack...')
 
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{{SSFIVHeader}}
{{SSFIVHeader}}


= NAME =
== Guy ==
{{MvC3HyperGuideCharacterBox | akumaface.jpg }}
{{MvC3HyperGuideCharacterBox | akumaface.jpg }}
Background Info Here.
Background Info Here.
Line 38: Line 38:
== Frame Data ==
== Frame Data ==
{{SSFIVFrameDataHeader}}
{{SSFIVFrameDataHeader}}
{{SSFIVFrameDataSubHeader | Standing Close Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 20 | 50 | 20 | ch/sp/su | 4 | 2 | 6 | +3 | +6 | - | - |}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | HL | 60 | 100 | 40 | sp/su | 5 | 2 | 18 | +1 | +5 | - | - |}}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 100 | 200 | 60 | sp/su | 5 | 2 | 19 | -3 | +2 | - | - |}}
{{SSFIVFrameDataRow | [[File:Short.gif]] | HL | 30 | 50 | 20 | sp/su | 5 | 3 | 11 | -3 | 0 | - | - |}}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | HL | 80 | 100 | 40 | sp/su | 7 | 2 | 11 | +1 | +4 | - | - |}}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | HL | 100 | 200 | 60 | su | 7 | 3 | 13 | +2 | +8 | - | - |}}


{{SSFIVFrameDataSubHeader | Standing Far Attacks}}
{{SSFIVFrameDataSubHeader | Standing Far Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 20 | 50 | 20 | ch/sp/su | 4 | 2 | 6 | +3 | +6 | - | - |}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | HL | 60 | 100 | 40 | sp/su | 5 | 2 | 16 | -4 | -1 | - | - |}}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 100 | 200 | 60 | - | 7 | 2 | 13 | +3 | +7 | - | - |}}
{{SSFIVFrameDataRow | [[File:Short.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Short.gif]] | HL | 40 | 50 | 20 | - | 6 | 2 | 9 | 0 | +3 | - | - |}}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | HL | 70 | 100 | 40 | - | 9 | 2 | 14 | -2 | +1 | - | - |}}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | HL | 110 | 200 | 60 | - | 8 | 3 | 16 | -1 | +3 | - | - |}}
 
{{SSFIVFrameDataSubHeader | Standing Close Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}
{{SSFIVFrameDataRow | [[File:Strong.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}
{{SSFIVFrameDataRow | [[File:Short.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}
{{SSFIVFrameDataRow | [[File:Forward.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}


{{SSFIVFrameDataSubHeader | Crouching Attacks}}
{{SSFIVFrameDataSubHeader | Crouching Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 20 | 50 | 20 | ch/sp/su | 4 | 2 | 6 | +3 | +6 | - | - |}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | HL | 70 | 100 | 40 | sp/su | 6 | 2 | 10 | +2 | +5 | - | - |}}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 100 | 200 | 60 | - | 9 | 2 | 13 | +3 | +8 | - | - |}}
{{SSFIVFrameDataRow | [[File:Short.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Short.gif]] | L | 30 | 50 | 20 | sp/su | 4 | 2 | 7 | +2 | +5 | - | - |}}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | L | 30*40 | 30*40 | 40*20 | - | 6 | 2(2)2 | 12 | 0 | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | L | 90[50] | 100[80] | 60 | - | 7 | 10 | 16 | -10[-5] | -[-3] | - | - |}}


{{SSFIVFrameDataSubHeader | Straight Up Jump Attacks}}
{{SSFIVFrameDataSubHeader | Straight Up Jump Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | H | 50 | 50 | 20 | - | 5 | 7 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | H | 80 | 100 | 40 | - | 5 | 4 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | H | 100 | 200 | 60 | - | 6 | 4 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Short.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Short.gif]] | H | 40 | 50 | 20 | - | 5 | 8 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | H | 80 | 100 | 40 | - | 6 | 3 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | H | 50*50 | 50*50 | 60*20 | - | 5 | 2(6)4 | - | - | - | - | - |}}


{{SSFIVFrameDataSubHeader | Forward / Back Jump Attacks}}
{{SSFIVFrameDataSubHeader | Angled Jump Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | H | 50 | 50 | 20 | - | 5 | 7 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | H | 80 | 100 | 40 | - | 5 | 3 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | H | 100 | 200 | 60 | - | 6 | 4 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Short.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Short.gif]] | H | 40 | 50 | 20 | - | 5 | 8 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | H | 70 | 100 | 40 | - | 6 | 6 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | H | 100 | 200 | 60 | - | 8 | 3 | - | - | - | - | - |}}


{{SSFIVFrameDataSubHeader | Unique Attacks}}
{{SSFIVFrameDataSubHeader | Unique Attacks}}
{{SSFIVFrameDataRow | [[File:Right.gif]] + [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Downright.gif]] + [[File:Roundhouse.gif]] | HL | 40*60 | 100*100 | 60*20 | - | 11 | 2(3)2 | 12+13 | -9 | - | - | - |}}
 
{{SSFIVFrameDataRow | [[File:Right.gif]] + [[File:Strong.gif]] | H | 60 | 100 | 20 | - | 15 | 2 | 18 | -4 | -2 | - | - |}}
{{SSFIVFrameDataSubHeader | Target Combos}}
{{SSFIVFrameDataRow | [[File:Down.gif]] + [[File:Strong.gif]] (air) | HL | 80 | 100 | 40 | - | 8 | until ground | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] -> [[File:Strong.gif]] -> [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | ??(2??) | HL | 60 | 50 | 10 | - | 7 | 2 | 24 | -8 | -3 | - | - |}}
{{SSFIVFrameDataRow | ??(3??) | HL | 80 | 50 | 20 | - | 5 | 2 | 18 | -9 | +3 | - | - |}}
{{SSFIVFrameDataRow | ??(4??) | HL | 100 | 130 | 20 | su | 11 | 3 | 26 | -11 | - | - | - |}}
{{SSFIVFrameDataRow | ??(4??) | ??? | 100 | 0 | 30 | - | 3 | 2 | 200 | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] > [[File:Fierce.gif]] | HL | 40 | 60 | 20 | sp/su | 7 | 2 | 23 | -5 | -2 | - | - |}}
{{SSFIVFrameDataRow | Wall Jump | - | - | - | - | - | - | - | - | - | - | - | - |}}


{{SSFIVFrameDataSubHeader | Focus Attacks}}
{{SSFIVFrameDataSubHeader | Focus Attacks}}
{{SSFIVFrameDataRow | Focus Attack LVL 1 | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Focus Attack LVL 1 | HL | 60 | 100 | 20 | - | 21 | 2 | 35 | -21 | -21 | - | - |}}
{{SSFIVFrameDataRow | Focus Attack LVL 2 | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Focus Attack LVL 2 | HL | 80 | 150 | 40 | - | 17+12 | 2 | 35 | -15 | - | - | - |}}
{{SSFIVFrameDataRow | Focus Attack LVL 3 | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Focus Attack LVL 3 | - | 140 | 200 | 60 | - | 65 | 2 | 35 | - | - | - | - |}}


{{SSFIVFrameDataSubHeader | Normal Throws}}
{{SSFIVFrameDataSubHeader | Throws}}
{{SSFIVFrameDataRow | Forward Throw | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Forward Throw | 0.8 | 160 | 140 | 40 | - | 3 | 2 | 20 | - | - | - | - |}}
{{SSFIVFrameDataRow | Back Throw | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Back Throw | 0.8 | 130 | 120 | 40 | - | 3 | 2 | 20 | - | - | - | - |}}


{{SSFIVFrameDataSubHeader | Special Moves}}
{{SSFIVFrameDataSubHeader | Special Moves}}
{{SSFIVFrameDataRow | Move Name [[File:Jab.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Hozanto [[File:Jab.gif]] | HL | 80 | 140 | 10/20 | su | 19 | 3 | 21 | -2 | - | - | - |}}
{{SSFIVFrameDataRow | Move Name [[File:Strong.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Hozanto [[File:Strong.gif]] | HL | 130 | 160 | 10/30 | su | 23 | 3 | 22 | -4 | - | - | - |}}
{{SSFIVFrameDataRow | Move Name [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Hozanto [[File:Fierce.gif]] | HL | 160 | 200 | 20/40 | su | 30 | 3 | 22 | -6 | - | - | - |}}
{{SSFIVFrameDataRow | Move Name [[File:EX.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Hozanto [[File:EX.gif]] | HL | 120 | 200 | -250/0 | su | 10 | 3 | 24 | -6 | - | - | - |}}
{{SSFIVFrameDataRow | Bushin Senpukyaku [[File:Short.gif]] | HL | 40x3 | 100*50x2 | 20/12x3 | - | 10 | 2(8)1(7)1 | 11+19 | -18 | - | - | - |}}
{{SSFIVFrameDataRow | Bushin Senpukyaku [[File:Forward.gif]] | HL | 50x3 | 100*50x2 | 20/12x3 | - | 9 | 2(6)2(6)2 | 16+19 | -16 | - | - | - |}}
{{SSFIVFrameDataRow | Bushin Senpukyaku [[File:Roundhouse.gif]] | - | 50*20*20*70 | 50x4 | 20/12*10x3 | - | 6 | 3(6)1(7)1(6) | 16+19 | - | - | - | - |}}
{{SSFIVFrameDataRow | Bushin Senpukyaku [[File:EX.gif]] | HL | 50x4 | 100*50x3 | -250/0 | - | 4 | 1(6)1(6)1(5)2 | 16+19 | -29 | - | - | - |}}
{{SSFIVFrameDataRow | Light???toshi(??) | - | - | - | 20/- | - | - | - | 70 | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:EX.gif]]???toshi(??) | - | - | - | -250/- | - | - | - | 65 | - | - | - | - |}}
{{SSFIVFrameDataRow | ?? | 0.8 | 200 | 150 | 0/40 | - | 1 | 1 | 8 | - | - | - | - |}}
{{SSFIVFrameDataRow | ?? | HL | 80 | 100 | 0/40 | - | 13 | until ground | 8 | - | - | - | - |}}
{{SSFIVFrameDataRow | Run | - | - | - | 0 | - | - | - | ??? | - | - | - | - |}}
{{SSFIVFrameDataRow | Sudden Stop | - | - | - | 0 | - | - | - | 17 | - | - | - | - |}}
{{SSFIVFrameDataRow | Shadow Kick | L | 90 | 100 | 10/60 | su | 4+9 | 6 | 22 | -10 | - | - | - |}}
{{SSFIVFrameDataRow | Neck Flip | HL*H | 100*70 | 100*100 | 10/40*40 | - | 4+22 | 2*3 | 20 | -6 | +2 | - | - |}}
{{SSFIVFrameDataRow | ?? | - | - | - | -250/- | - | - | - | ??? | - | - | - | - |}}
{{SSFIVFrameDataRow | ?? | - | - | - | 0 | - | - | - | 17 | - | - | - | - |}}
{{SSFIVFrameDataRow | ??tsukuri | L | 120 | 100 | 0/60 | su | 10+9 | 13 | 14 | -9 | - | - | - |}}
{{SSFIVFrameDataRow | ??? | HL*H | 100*70 | 200*100 | 0/40*40 | - | 10+23 | 2*3 | 20 | -6 | +2 | - | - |}}
{{SSFIVFrameDataRow | ?? | 1.0 | 180 | 180 | 10/80 | - | 3 | 2 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:EX.gif]]?? | 1.0 | 170 | 180 | -250/0 | - | 3 | 3 | - | - | - | - | - |}}


{{SSFIVFrameDataSubHeader | Super Combos}}
{{SSFIVFrameDataSubHeader | Super Combo}}
{{SSFIVFrameDataRow | Move Name | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Super Combo | HL | 50*40x5*100 | 0 | -1000/0 | - | 1+7 | 2 | 10+18 | -15 | - | - | - |}}


{{SSFIVFrameDataSubHeader | Ultra Combos}}
{{SSFIVFrameDataSubHeader | Ultra Combos}}
{{SSFIVFrameDataRow | Move Name | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Ultra Combo 1 | HL | 29*27x3*350 | 0 | 0 | - | 1+11 | 2(11)2(16)2(17)1 | 40 | -20 | - | - | - |}}
{{SSFIVFrameDataRow | Move Name | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Ultra Combo 2 | 0.9 | 500 | 0 | 0 | - | 1+1 | 2 | 38 | - | - | - | - |}}


{{SSFIVFrameDataFooter}}
{{SSFIVFrameDataFooter}}

Revision as of 23:11, 2 March 2011

Super Street Fighter IVSSFIVLogo.png



Guy

Akumaface.jpg

Background Info Here.

In a nutshell
General Usage of Character here.



Moves

Unique Attacks

Name
Command
Notes
Move Name
{{#motion: f + hp}}

Special Moves

Name
Command
Notes
Move Name
{{#motion: qcf + p}}

Super Combo

Name
Command
Notes
Move Name
{{#motion: qcf qcf + p}}

Ultra Combos

Name
Command
Notes
Move Name
{{#motion: qcf qcf + 3p}}
Move Name
{{#motion: qcf qcf + 3k}}


Frame Data

Move Values Frame Count Frame Advantage
Move Name Block (HL) Damage Stun Super Meter Gain Cancel Ability Startup Active Recovery On Guard On Hit Block Stun Hit Stun Notes
Standing Close Attacks
Jab.gif HL 20 50 20 ch/sp/su 4 2 6 +3 +6 - -
Strong.gif HL 60 100 40 sp/su 5 2 18 +1 +5 - -
Fierce.gif HL 100 200 60 sp/su 5 2 19 -3 +2 - -
Short.gif HL 30 50 20 sp/su 5 3 11 -3 0 - -
Forward.gif HL 80 100 40 sp/su 7 2 11 +1 +4 - -
Roundhouse.gif HL 100 200 60 su 7 3 13 +2 +8 - -
Standing Far Attacks
Jab.gif HL 20 50 20 ch/sp/su 4 2 6 +3 +6 - -
Strong.gif HL 60 100 40 sp/su 5 2 16 -4 -1 - -
Fierce.gif HL 100 200 60 - 7 2 13 +3 +7 - -
Short.gif HL 40 50 20 - 6 2 9 0 +3 - -
Forward.gif HL 70 100 40 - 9 2 14 -2 +1 - -
Roundhouse.gif HL 110 200 60 - 8 3 16 -1 +3 - -
Crouching Attacks
Jab.gif HL 20 50 20 ch/sp/su 4 2 6 +3 +6 - -
Strong.gif HL 70 100 40 sp/su 6 2 10 +2 +5 - -
Fierce.gif HL 100 200 60 - 9 2 13 +3 +8 - -
Short.gif L 30 50 20 sp/su 4 2 7 +2 +5 - -
Forward.gif L 30*40 30*40 40*20 - 6 2(2)2 12 0 - - -
Roundhouse.gif L 90[50] 100[80] 60 - 7 10 16 -10[-5] -[-3] - -
Straight Up Jump Attacks
Jab.gif H 50 50 20 - 5 7 - - - - -
Strong.gif H 80 100 40 - 5 4 - - - - -
Fierce.gif H 100 200 60 - 6 4 - - - - -
Short.gif H 40 50 20 - 5 8 - - - - -
Forward.gif H 80 100 40 - 6 3 - - - - -
Roundhouse.gif H 50*50 50*50 60*20 - 5 2(6)4 - - - - -
Angled Jump Attacks
Jab.gif H 50 50 20 - 5 7 - - - - -
Strong.gif H 80 100 40 - 5 3 - - - - -
Fierce.gif H 100 200 60 - 6 4 - - - - -
Short.gif H 40 50 20 - 5 8 - - - - -
Forward.gif H 70 100 40 - 6 6 - - - - -
Roundhouse.gif H 100 200 60 - 8 3 - - - - -
Unique Attacks
Downright.gif + Roundhouse.gif HL 40*60 100*100 60*20 - 11 2(3)2 12+13 -9 - - -
Right.gif + Strong.gif H 60 100 20 - 15 2 18 -4 -2 - -
Down.gif + Strong.gif (air) HL 80 100 40 - 8 until ground - - - - -
??(2??) HL 60 50 10 - 7 2 24 -8 -3 - -
??(3??) HL 80 50 20 - 5 2 18 -9 +3 - -
??(4??) HL 100 130 20 su 11 3 26 -11 - - -
??(4??) ??? 100 0 30 - 3 2 200 - - - -
Strong.gif > Fierce.gif HL 40 60 20 sp/su 7 2 23 -5 -2 - -
Wall Jump - - - - - - - - - - - -
Focus Attacks
Focus Attack LVL 1 HL 60 100 20 - 21 2 35 -21 -21 - -
Focus Attack LVL 2 HL 80 150 40 - 17+12 2 35 -15 - - -
Focus Attack LVL 3 - 140 200 60 - 65 2 35 - - - -
Throws
Forward Throw 0.8 160 140 40 - 3 2 20 - - - -
Back Throw 0.8 130 120 40 - 3 2 20 - - - -
Special Moves
Hozanto Jab.gif HL 80 140 10/20 su 19 3 21 -2 - - -
Hozanto Strong.gif HL 130 160 10/30 su 23 3 22 -4 - - -
Hozanto Fierce.gif HL 160 200 20/40 su 30 3 22 -6 - - -
Hozanto EX.gif HL 120 200 -250/0 su 10 3 24 -6 - - -
Bushin Senpukyaku Short.gif HL 40x3 100*50x2 20/12x3 - 10 2(8)1(7)1 11+19 -18 - - -
Bushin Senpukyaku Forward.gif HL 50x3 100*50x2 20/12x3 - 9 2(6)2(6)2 16+19 -16 - - -
Bushin Senpukyaku Roundhouse.gif - 50*20*20*70 50x4 20/12*10x3 - 6 3(6)1(7)1(6) 16+19 - - - -
Bushin Senpukyaku EX.gif HL 50x4 100*50x3 -250/0 - 4 1(6)1(6)1(5)2 16+19 -29 - - -
Light???toshi(??) - - - 20/- - - - 70 - - - -
EX.gif???toshi(??) - - - -250/- - - - 65 - - - -
?? 0.8 200 150 0/40 - 1 1 8 - - - -
?? HL 80 100 0/40 - 13 until ground 8 - - - -
Run - - - 0 - - - ??? - - - -
Sudden Stop - - - 0 - - - 17 - - - -
Shadow Kick L 90 100 10/60 su 4+9 6 22 -10 - - -
Neck Flip HL*H 100*70 100*100 10/40*40 - 4+22 2*3 20 -6 +2 - -
?? - - - -250/- - - - ??? - - - -
?? - - - 0 - - - 17 - - - -
??tsukuri L 120 100 0/60 su 10+9 13 14 -9 - - -
??? HL*H 100*70 200*100 0/40*40 - 10+23 2*3 20 -6 +2 - -
?? 1.0 180 180 10/80 - 3 2 - - - - -
EX.gif?? 1.0 170 180 -250/0 - 3 3 - - - - -
Super Combo
Super Combo HL 50*40x5*100 0 -1000/0 - 1+7 2 10+18 -15 - - -
Ultra Combos
Ultra Combo 1 HL 29*27x3*350 0 0 - 1+11 2(11)2(16)2(17)1 40 -20 - - -
Ultra Combo 2 0.9 500 0 0 - 1+1 2 38 - - - -
Move Name Block (HL) Damage Stun Super Meter Gain Cancel Ability Startup Active Recovery On Guard On Hit Block Stun Hit Stun Notes
Move Values Frame Count Frame Advantage


Move Analysis

Normal Moves

Text text text blah blah blah text text text blah blah blah.

Normal Throws

Text text text blah blah blah text text text blah blah blah.


Focus Attack

Text text text blah blah blah text text text blah blah blah.


Special Moves

Text text text blah blah blah text text text blah blah blah.


Super Combos

Text text text blah blah blah text text text blah blah blah.


Ultra Combos

Text text text blah blah blah text text text blah blah blah.


The Basics

Text text text blah blah blah text text text blah blah blah.


Advanced Strategy

Text text text blah blah blah text text text blah blah blah.


Combos

Bread and Butters

  • Combo 1
  • Combo 2

Advanced Combos

  • Combo 1

Combos Into Supers

  • Combo 1

Combos Into Ultras

  • Combo 1


Matchups

Vs. Abel

To Be Written (TBW)

Vs. Adon

TBW

Vs. Akuma

TBW

Vs. Balrog

TBW

Vs. Blanka

TBW

Vs. C. Viper

TBW

Vs. Cammy

TBW

Vs. Chun Li

TBW

Vs. Cody

TBW

Vs. Dan

TBW

Vs. Dee Jay

TBW

Vs. Dhalsim

TBW

Vs. Dudley

TBW

Vs. E. Honda

TBW

Vs. El Fuerte

TBW

Vs. Fei Long

TBW

Vs. Gen

TBW

Vs. Gouken

TBW

Vs. Guile

TBW

Vs. Guy

TBW

Vs. Hakan

TBW

Vs. Ibuki

TBW

Vs. Juri

TBW

Vs. Ken

TBW

Vs. M. Bison

TBW

Vs. Makoto

TBW

Vs. Rose

TBW

Vs. Rufus

TBW

Vs. Ryu

TBW

Vs. Sagat

TBW

Vs. Sakura

TBW

Vs. Seth

TBW

Vs. T. Hawk

TBW

Vs. Vega

TBW

Vs. Zangief

TBW