X-Men: Children of the Atom: Difference between revisions

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In addition to the usual mechanics and controls of Capcom fighting games at the time,  all characters are capable of:<br>   
In addition to the usual mechanics and controls of Capcom fighting games at the time,  all characters are capable of:<br>   
[[GlossaryA-H#Dash|Dashes]] (tap toward 2x or 2 punches at the same time)<br>
[[GlossaryA-H#Dash|Dashes]] (tap toward 2x or 2 punches at the same time)<br>
[[GlossaryI-Z#Super_Jump|Super Jumps]] (tap down, up quickly or 3 kicks at the same time)<br>
[[GlossaryI-Z#Super_Jump|Super Jumps]]/[[GlossaryI-Z#Super_Jump_Cancel|SJ Cancel]] (tap down, up quickly or 3 kicks at the same time)<br>
[[GlossaryA-H#Chain|Chain Combos]] (varies per character)<br>  [[GlossaryA-H#Buffer|Normal-to-Special/Super Buffers]]<br>
[[GlossaryA-H#Chain|Chain Combos]] (varies per character)<br>  [[GlossaryA-H#Buffer|Normal-to-Special/Super Buffers]]<br>
[[GlossaryI-Z#Juggle|Juggles]]/[[GlossaryA-H#Air Combo|Air Combos]]<br>
[[GlossaryI-Z#Juggle|Juggles]]/[[GlossaryA-H#Air Combo|Air Combos]]<br>
[[GlossaryI-Z#Super_Combo|Supers]]<br>
[[GlossaryA-H#Counter_Throw|Tech Hit/Safe Fall/Counter Throw]] (varies per character)<br>


= Basic Strategy =
= Basic Strategy =

Revision as of 00:42, 29 March 2006

Introduction

The first Marvel game made by Capcom. First released in Japanese arcades in December 1994.

Game Mechanics

In addition to the usual mechanics and controls of Capcom fighting games at the time, all characters are capable of:
Dashes (tap toward 2x or 2 punches at the same time)
Super Jumps/SJ Cancel (tap down, up quickly or 3 kicks at the same time)
Chain Combos (varies per character)
Normal-to-Special/Super Buffers
Juggles/Air Combos
Supers
Tech Hit/Safe Fall/Counter Throw (varies per character)

Basic Strategy

Advanced Strategy

Game Versions

The Characters