Line 66: | Line 66: | ||
== Strategies == | == Strategies == | ||
<b>General Overview of Chun-Li:</b> | |||
Chun-Li is a top-tier character, sharing the top slots with Yun, Ken and (arguably) Makoto. Her greatest assets are her extremely damaging Super Art (Houyouku-Sen), extreme range of her kara-throw, her fast dash, and fast/high-priority normal moves. She has the capabilities to rush other characters down using her quick dash and faster moves such as s.LP, c.LP and close HK, as well as adding her throw to the mix and fear of Houyouku-Sen super which can be cancelled off of plethora of moves. However, she is often played as a reactive character; one that reacts to an enemy rather than trying to pressure them with a rushdown. As such, she makes an excellent turtle. | |||
<b>Super Art Selection:</b> | <b>Super Art Selection:</b> |
Revision as of 10:35, 24 March 2006
http://photobucket.com/albums/a347/givequicheachance/chun-li-stance.gif
Moves List
Normal Moves
Throws
Koshuu Tou | LP + LK |
Ryuusei Raku | In air, LP + LK |
Special Normals
Souren Shou | B + MP |
Hakkei | B + HP |
Senjou Shuu | F + MK |
Kakushu Raku Kyaku | When close, hold MK |
Yoku Sen Kyaku | F + HK |
Tenshin Shuu Kyaku | DF + HK |
Sankaku Tobi | Near wall, UB, UF |
Yousou Kyaku | While jumping, D + MK |
Yousou Suitotsu Da | While jumping, D + HP |
Target Combos
- UF or UB + HP -> HP (Air chain)
Special Moves
Kikouken | B, DB, D, DF, F + P | (EX) |
Hyakuretsu Kyaku | Tap K rapidly | (EX) |
Hazan Shuu | F, DF, D, DB, B + K | (EX) |
Spinning Bird Kick | Charge D, U + K |
Super Arts
I | Kikou-Shou | D, DF, F, D, DF, F + P | 1 stock (2.2 ex) |
II | Houyouku-Sen | D, DF, F, D, DF, F + K | 2 stocks (5.2 ex) |
III | Tensei-Ranka | D, DF, F, D, DF, F + K | 3 stocks (5.4 ex) |
Strategies
General Overview of Chun-Li: Chun-Li is a top-tier character, sharing the top slots with Yun, Ken and (arguably) Makoto. Her greatest assets are her extremely damaging Super Art (Houyouku-Sen), extreme range of her kara-throw, her fast dash, and fast/high-priority normal moves. She has the capabilities to rush other characters down using her quick dash and faster moves such as s.LP, c.LP and close HK, as well as adding her throw to the mix and fear of Houyouku-Sen super which can be cancelled off of plethora of moves. However, she is often played as a reactive character; one that reacts to an enemy rather than trying to pressure them with a rushdown. As such, she makes an excellent turtle.
Super Art Selection:
Chun-Li's most powerful Super Art is the Houyouku-Sen. It has a healthy stock of two supers, is very damaging, and can be super-cancelled or linked into using many of her attacks:
- c.MK
- c.LP
- b + MP (first hit)
- b.HP
- c.HP
- close HK (must be super-jump cancelled)
- F + HK (only on crouching opponents)
- DF + HK
- Kikouken
- EX Kikouken
Kara-Throwing:
Chun-Li has two useful kara-throws available to her:
- MK
- close HK
A kara-throw is executed by inputting the correct attack (in this case, either MK or close HK) and cancelling the first frame into a throw. For example:
Execute the MK kara-throw by pressing the MK button and immediately pressing LP + LK. You will see Chun-Li move forward as she executes the throw, which will drastically improve the range of your throw and strengthen your game.
Her best kara-throw is her standing MK. It is tied with Q for the farthest reaching kara-throw. Her close HK kara-throw has a few uses against certain characters such as Dudley, whose hitbox can be deceiving, making the s.MK karathrow fail, and having the close MK technique execute instead.