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==Normal Moves== | ==Normal Moves== | ||
==Special Moves== | ==Special Moves== | ||
''' | '''Inferno''' | ||
*Half Circle Back + Punch | *Half Circle Back + Punch | ||
:The button pressed determines the range of the attack.<br> | |||
:'''LP:''' will hit directly in front of Blackheart<br> | |||
:'''MP:''' will hit approximately 3/4 of the screen away from Blackheart<br> | |||
:'''HP:''' will hit wherever the opponent is currently standing | |||
:note: After performing the motion for Inferno, press one of the following buttons to change the effect of the portal summoned<br> | |||
:'''LP (or no button press):''' Lightning Inferno. Drains the opponent's super meter in addition to doing damage.<br> | |||
:'''MP:''' Ice Inferno.<br> | |||
:'''HP:''' Fire Inferno. Has the fastest startup of the three infernos. | |||
'''Dark Thunder''' | '''Dark Thunder''' |
Revision as of 23:40, 8 August 2010
Introduction
Moves List
Normal Moves
Special Moves
Inferno
- Half Circle Back + Punch
- The button pressed determines the range of the attack.
- LP: will hit directly in front of Blackheart
- MP: will hit approximately 3/4 of the screen away from Blackheart
- HP: will hit wherever the opponent is currently standing
- note: After performing the motion for Inferno, press one of the following buttons to change the effect of the portal summoned
- LP (or no button press): Lightning Inferno. Drains the opponent's super meter in addition to doing damage.
- MP: Ice Inferno.
- HP: Fire Inferno. Has the fastest startup of the three infernos.
Dark Thunder
- Half Circle Forward + Punch
Super Moves
Infinity Counter
Dark Thunder
- Back, Down-Back, Down + Punch
Infinity Combo
Armageddon
- Quarter Circle Forward + All three Punches
Heart of Darkness
- Quarter Circle Forward + All three Kicks