Marvel vs Capcom 2/SonSon: Difference between revisions

From SuperCombo Wiki
No edit summary
No edit summary
Line 3: Line 3:
The SonSon of Marvel vs. Capcom 2 is the granddaughter of the original Sonson from Capcom's game in 1984. Here's the [http://en.wikipedia.org/wiki/SonSon Wiki page on the 80's SonSon.] In MvC2 Sonson is a great rushdown character with plenty of tricks up her sleeves to confuse or keep the pressure on, depending on one's play style. Though she isn't terribly strong, she's a lot of fun to play and get good at which is what MvC2 is all about right? *Note* - This will be a move/strategy compilation based on the PS3/Dreamcast version of MvC2.
The SonSon of Marvel vs. Capcom 2 is the granddaughter of the original Sonson from Capcom's game in 1984. Here's the [http://en.wikipedia.org/wiki/SonSon Wiki page on the 80's SonSon.] In MvC2 Sonson is a great rushdown character with plenty of tricks up her sleeves to confuse or keep the pressure on, depending on one's play style. Though she isn't terribly strong, she's a lot of fun to play and get good at which is what MvC2 is all about right? *Note* - This will be a move/strategy compilation based on the PS3/Dreamcast version of MvC2.
= Colors =  
= Colors =  
*Under Development* (Not a priority at the moment)
Under Development (Not a priority at the moment)
'''LP''' http://i11.photobucket.com/albums/a154/magnetro/LP-24.jpg '''HP''' http://i11.photobucket.com/albums/a154/magnetro/HP-26.jpg '''A1''' http://i11.photobucket.com/albums/a154/magnetro/A1-25.jpg  
'''LP''' http://i11.photobucket.com/albums/a154/magnetro/LP-24.jpg '''HP''' http://i11.photobucket.com/albums/a154/magnetro/HP-26.jpg '''A1''' http://i11.photobucket.com/albums/a154/magnetro/A1-25.jpg  


Line 11: Line 11:
Sonson has 6 special attacks and 3 Supers, pretty standard like many characters, but her staff gives her pretty decent range and she attacks quickly with kick attacks as well. Her normals make it easy to cancel into specials and supers as they are mostly multi-hit.
Sonson has 6 special attacks and 3 Supers, pretty standard like many characters, but her staff gives her pretty decent range and she attacks quickly with kick attacks as well. Her normals make it easy to cancel into specials and supers as they are mostly multi-hit.
== Normal Moves ==
== Normal Moves ==
LP: Staff Rush - Can be tapped 3 times for 3 hit combo. Hands down the best starter for any combo/canceling technique and also her fastest.
*LP: Staff Rush - Can be tapped 3 times for 3 hit combo. Hands down the best starter for any combo/canceling technique and also her fastest.
LP (Crouching) - Can be tapped for 2 hit combo. Effective for aerial combo introduction.
*LP (Crouching) - Can be tapped for 2 hit combo. Effective for aerial combo introduction.
HP: Staff Slam - Overhead slam, moderate damage
*HP: Staff Slam - Overhead slam, moderate damage
HP (Crouching): Staff Sweep - Sweeping attack, knocks opponents down  
*HP (Crouching): Staff Sweep - Sweeping attack, knocks opponents down  
== Special Moves ==
== Special Moves ==



Revision as of 22:15, 8 July 2010

Introduction


The SonSon of Marvel vs. Capcom 2 is the granddaughter of the original Sonson from Capcom's game in 1984. Here's the Wiki page on the 80's SonSon. In MvC2 Sonson is a great rushdown character with plenty of tricks up her sleeves to confuse or keep the pressure on, depending on one's play style. Though she isn't terribly strong, she's a lot of fun to play and get good at which is what MvC2 is all about right? *Note* - This will be a move/strategy compilation based on the PS3/Dreamcast version of MvC2.

Colors

Under Development (Not a priority at the moment) LP http://i11.photobucket.com/albums/a154/magnetro/LP-24.jpg HP http://i11.photobucket.com/albums/a154/magnetro/HP-26.jpg A1 http://i11.photobucket.com/albums/a154/magnetro/A1-25.jpg

LK http://i11.photobucket.com/albums/a154/magnetro/LK-24.jpg HK http://i11.photobucket.com/albums/a154/magnetro/HK-25.jpg A2 http://i11.photobucket.com/albums/a154/magnetro/A2-25.jpg

Moves List

Sonson has 6 special attacks and 3 Supers, pretty standard like many characters, but her staff gives her pretty decent range and she attacks quickly with kick attacks as well. Her normals make it easy to cancel into specials and supers as they are mostly multi-hit.

Normal Moves

  • LP: Staff Rush - Can be tapped 3 times for 3 hit combo. Hands down the best starter for any combo/canceling technique and also her fastest.
  • LP (Crouching) - Can be tapped for 2 hit combo. Effective for aerial combo introduction.
  • HP: Staff Slam - Overhead slam, moderate damage
  • HP (Crouching): Staff Sweep - Sweeping attack, knocks opponents down

Special Moves

Super Moves

Assist Moves

The Basics

Advanced Strategy