Ken (SSFIV): Difference between revisions

From SuperCombo Wiki
(Created page with '==Introduction== ==Move Analysis== ===Normal Moves=== ===Normal Throws=== ===Command Normals=== ===Focus / Saving Attack=== ===Special Moves=== ===Super Move=== ===Ultra ...')
 
Line 25: Line 25:


==Frame Data==
==Frame Data==
{| border="1em" cellspacing="0" width="100%" style="border: 1px solid #999; background: #F2F2F2;" 
|- 
! align="center"  |
! align="center"  | Block
! align="center"  |
! align="center"  |
! align="center"  | Super Meter
! align="center"  |
! align="center"  |
! align="center"  |
! align="center"  |
! align="center"  | Frames
! align="center"  |
! align="center"  |
|-
! align="center"  | Move Name
! align="center"  | HL
! align="center"  | Damage
! align="center"  | Stun
! align="center"  | Gain
! align="center"  | Cancel Ability
! align="center"  | Startup
! align="center"  | Active
! align="center"  | Recovery
! align="center"  | On Guard
! align="center"  | On Hit
! align="center"  | Notes
|-
| align="center"  |Close LP
| align="center"  |HL
| align="center"  |30
| align="center"  |50
| align="center"  |20
| align="center"  |ch/sp/su
| align="center"  |4
| align="center"  |2
| align="center"  |5
| align="center"  |+4
| align="center"  |+7
| align="center"  |
|-
| align="center"  |Close MP
| align="center"  |HL
| align="center"  |60
| align="center"  |100
| align="center"  |40
| align="center"  |sp/su
| align="center"  |6
| align="center"  |3
| align="center"  |18
| align="center"  |-7
| align="center"  |-2
| align="center"  |
|-
| align="center"  |Close HP
| align="center"  |HL
| align="center"  |90
| align="center"  |150
| align="center"  |60
| align="center"  |sp/su
| align="center"  |6
| align="center"  |3
| align="center"  |19
| align="center"  |-4
| align="center"  |+1
| align="center"  |Forces stand
|-
| align="center"  |Close LK
| align="center"  |HL
| align="center"  |30
| align="center"  |50
| align="center"  |20
| align="center"  |ch/sp/su
| align="center"  |6
| align="center"  |2
| align="center"  |7
| align="center"  |+2
| align="center"  |+5
| align="center"  |
|-
| align="center"  |Close MK
| align="center"  |HL
| align="center"  |70
| align="center"  |100
| align="center"  |40
| align="center"  |sp/su
| align="center"  |8
| align="center"  |3
| align="center"  |12
| align="center"  |-1
| align="center"  | +5
| align="center"  |Forces stand
|-
| align="center"  |Close HK
| align="center"  |HL
| align="center"  |110
| align="center"  |200
| align="center"  |60
| align="center"  |sp/su
| align="center"  |8
| align="center"  |3
| align="center"  |21
| align="center"  |-6
| align="center"  |-2
| align="center"  |
|-
| align="center"  |Far LP
| align="center"  |HL
| align="center"  |20
| align="center"  |50
| align="center"  |20
| align="center"  |ch/sp/su
| align="center"  |4
| align="center"  |2
| align="center"  |5
| align="center"  |+4
| align="center"  |+7
| align="center"  |
|-
| align="center"  |Far MP
| align="center"  |HL
| align="center"  |70
| align="center"  |100
| align="center"  |40
| align="center"  |su
| align="center"  |7
| align="center"  |5
| align="center"  |5
| align="center"  |+4
| align="center"  |+7
| align="center"  |
|-
| align="center"  |Far HP
| align="center"  |HL
| align="center"  |100
| align="center"  |200
| align="center"  |60
| align="center"  |-
| align="center"  |11
| align="center"  |3
| align="center"  |16
| align="center"  |-1
| align="center"  |+3
| align="center"  |
|-
| align="center"  |Far LK
| align="center"  |HL
| align="center"  |40
| align="center"  |50
| align="center"  |20
| align="center"  |-
| align="center"  |4
| align="center"  |3
| align="center"  |7
| align="center"  |+1
| align="center"  |+4
| align="center"  |
|-
| align="center"  |Far MK
| align="center"  |HL
| align="center"  |80
| align="center"  |100
| align="center"  |40
| align="center"  |-
| align="center"  |7
| align="center"  |3
| align="center"  |13
| align="center"  |-2
| align="center"  |+1
| align="center"  |
|-
| align="center"  |Far HK
| align="center"  |HL
| align="center"  |130
| align="center"  |200
| align="center"  |60
| align="center"  |-
| align="center"  |12
| align="center"  |3
| align="center"  |21
| align="center"  |-6
| align="center"  |-2
| align="center"  |
|-
| align="center"  |crouch LP
| align="center"  |HL
| align="center"  |30
| align="center"  |50
| align="center"  |20
| align="center"  |ch/sp/su
| align="center"  |3
| align="center"  |3
| align="center"  |6
| align="center"  |+2
| align="center"  |+5
| align="center"  |
|-
| align="center"  |crouchMP
| align="center"  |HL
| align="center"  |70
| align="center"  |100
| align="center"  |40
| align="center"  |sp/su
| align="center"  |5
| align="center"  |5
| align="center"  |9
| align="center"  |0
| align="center"  |+3
| align="center"  |
|-
| align="center"  |crouch HP
| align="center"  |HL
| align="center"  |100
| align="center"  |200
| align="center"  |60
| align="center"  |sp/su
| align="center"  |5
| align="center"  |5
| align="center"  |22
| align="center"  |-9
| align="center"  |-4
| align="center"  |Forces stand
|-
| align="center"  |crouch LK
| align="center"  |L
| align="center"  |20
| align="center"  |50
| align="center"  |20
| align="center"  |ch/sp/su
| align="center"  |3
| align="center"  |4
| align="center"  |7
| align="center"  |0
| align="center"  |+3
| align="center"  |Low attack
|-
| align="center"  |crouch MK
| align="center"  |L
| align="center"  |60
| align="center"  |100
| align="center"  |40
| align="center"  |sp/su
| align="center"  |4
| align="center"  |4
| align="center"  |14
| align="center"  |-4
| align="center"  |-1
| align="center"  |Low attack
|-
| align="center"  |crouch HK
| align="center"  |L
| align="center"  |110
| align="center"  |100
| align="center"  |60
| align="center"  |-
| align="center"  |8
| align="center"  |3
| align="center"  |21
| align="center"  |-6
| align="center"  |D
| align="center"  |Low attack, cannot fast recover
|-
| align="center"  |Jump up LP
| align="center"  |H
| align="center"  |50
| align="center"  |50
| align="center"  |20
| align="center"  |-
| align="center"  |7
| align="center"  |9
| align="center"  |-
| align="center"  |-
| align="center"  |-
| align="center"  |
|-
| align="center"  |Jump up MP
| align="center"  |H
| align="center"  |80
| align="center"  |100
| align="center"  |40
| align="center"  |-
| align="center"  |5
| align="center"  |4
| align="center"  |-
| align="center"  |-
| align="center"  |-
| align="center"  |
|-
| align="center"  |Jump up HP
| align="center"  |H
| align="center"  |100
| align="center"  |200
| align="center"  |60
| align="center"  |-
| align="center"  |7
| align="center"  |4
| align="center"  |-
| align="center"  |-
| align="center"  |-
| align="center"  |
|-
| align="center"  |Jump up LK
| align="center"  |H
| align="center"  |40
| align="center"  |50
| align="center"  |20
| align="center"  |-
| align="center"  |7
| align="center"  |10
| align="center"  |-
| align="center"  |-
| align="center"  |-
| align="center"  |
|-
| align="center"  |Jump up MK
| align="center"  |H
| align="center"  |80
| align="center"  |100
| align="center"  |40
| align="center"  |-
| align="center"  |6
| align="center"  |7
| align="center"  |-
| align="center"  |-
| align="center"  |-
| align="center"  |
|-
| align="center"  |Jump up HK
| align="center"  |H
| align="center"  |100
| align="center"  |200
| align="center"  |60
| align="center"  |-
| align="center"  |6
| align="center"  |2
| align="center"  |-
| align="center"  |-
| align="center"  |-
| align="center"  |
|-
| align="center"  |Jump forward LP
| align="center"  |H
| align="center"  |40
| align="center"  |50
| align="center"  |20
| align="center"  |-
| align="center"  |7
| align="center"  |8
| align="center"  |-
| align="center"  |-
| align="center"  |-
| align="center"  |
|-
| align="center"  |Jump forward MP
| align="center"  |H
| align="center"  |70
| align="center"  |100
| align="center"  |40
| align="center"  |-
| align="center"  |5
| align="center"  |6
| align="center"  |-
| align="center"  |-
| align="center"  |-
| align="center"  |
|-
| align="center"  |Jump forward HP
| align="center"  |H
| align="center"  |100
| align="center"  |200
| align="center"  |60
| align="center"  |-
| align="center"  |5
| align="center"  |4
| align="center"  |-
| align="center"  |-
| align="center"  |-
| align="center"  |
|-
| align="center"  |Jump forward LK
| align="center"  |H
| align="center"  |50
| align="center"  |50
| align="center"  |20
| align="center"  |-
| align="center"  |5
| align="center"  |7
| align="center"  |-
| align="center"  |-
| align="center"  |-
| align="center"  |
|-
| align="center"  |Jump forward MK
| align="center"  |H
| align="center"  |80
| align="center"  |100
| align="center"  |40
| align="center"  |-
| align="center"  |6
| align="center"  |4
| align="center"  |-
| align="center"  |-
| align="center"  |-
| align="center"  |
|-
| align="center"  |Jump forward HK
| align="center"  |H
| align="center"  |100
| align="center"  |200
| align="center"  |60
| align="center"  |-
| align="center"  |5
| align="center"  |7
| align="center"  |-
| align="center"  |-
| align="center"  |-
| align="center"  |
|-
| align="center"  |b+MK
| align="center"  |H
| align="center"  |80
| align="center"  |100
| align="center"  |40
| align="center"  |-
| align="center"  |15
| align="center"  |2
| align="center"  |17
| align="center"  |-5
| align="center"  |-2
| align="center"  |Mid attack
|-
| align="center"  |f+MK
| align="center"  |HL
| align="center"  |60
| align="center"  |100
| align="center"  |40
| align="center"  |-
| align="center"  |11
| align="center"  |5
| align="center"  |11
| align="center"  |-2
| align="center"  |+1
| align="center"  |
|-
| align="center"  |f+HK
| align="center"  |H
| align="center"  |120
| align="center"  |150
| align="center"  |60
| align="center"  |-
| align="center"  |21
| align="center"  |2
| align="center"  |20
| align="center"  |-4
| align="center"  |-1
| align="center"  |Mid attack, (translate)
|-
| align="center"  |Target Combo 1
| align="center"  |HL
| align="center"  |30
| align="center"  |50
| align="center"  |30
| align="center"  |sp/su
| align="center"  |6
| align="center"  |3
| align="center"  |24
| align="center"  |-9
| align="center"  |-4
| align="center"  |Forces stand
|-
| align="center"  |Focus Attack LVL 1
| align="center"  |HL
| align="center"  |60
| align="center"  |100
| align="center"  |20
| align="center"  |-
| align="center"  |22
| align="center"  |2
| align="center"  |42
| align="center"  |-28
| align="center"  |-28
| align="center"  |
|-
| align="center"  |Focus attack LVL 2
| align="center"  |HL
| align="center"  |90
| align="center"  |150
| align="center"  |40
| align="center"  |-
| align="center"  |17+13
| align="center"  |2
| align="center"  |42
| align="center"  |-22
| align="center"  |D
| align="center"  |
|-
| align="center"  |Focus attack LVL 3
| align="center"  |-
| align="center"  |150
| align="center"  |200
| align="center"  |60
| align="center"  |-
| align="center"  |68
| align="center"  |2
| align="center"  |42
| align="center"  |D
| align="center"  |D
| align="center"  |
|-
| align="center"  |Forward Throw
| align="center"  |0.9
| align="center"  |120
| align="center"  |80
| align="center"  |40
| align="center"  |-
| align="center"  |3
| align="center"  |2
| align="center"  |20
| align="center"  |-
| align="center"  |D
| align="center"  |Throw range 0.9
|-
| align="center"  |Back throw
| align="center"  |0.9
| align="center"  |130
| align="center"  |80
| align="center"  |40
| align="center"  |-
| align="center"  |3
| align="center"  |2
| align="center"  |20
| align="center"  |-
| align="center"  |D
| align="center"  |Throw range 0.9
|-
| align="center"  |Hadoken
| align="center"  |HL
| align="center"  |60
| align="center"  |100
| align="center"  |10/20
| align="center"  |su
| align="center"  |14
| align="center"  |-
| align="center"  |47
| align="center"  |-7
| align="center"  |-3
| align="center"  |
|-
| align="center"  |Hadoken EX
| align="center"  |HL
| align="center"  |50*40
| align="center"  |50*50
| align="center"  |-250/0
| align="center"  |su
| align="center"  |14
| align="center"  |-
| align="center"  |44
| align="center"  |-1
| align="center"  |+2
| align="center"  |Pursuit property
|-
| align="center"  |Shoryuken LP
| align="center"  |HL
| align="center"  |100[80]
| align="center"  |100
| align="center"  |30/40
| align="center"  |su
| align="center"  |3
| align="center"  |11
| align="center"  |18+6
| align="center"  |-14
| align="center"  |D
| align="center"  |1~3f invincible, 4~6f cannot be thrown
|-
| align="center"  |Shoryuken MP
| align="center"  |HL
| align="center"  |90*60
| align="center"  |125*75
| align="center"  |30/30*16
| align="center"  |su
| align="center"  |4
| align="center"  |3*11
| align="center"  |25+14
| align="center"  |-29
| align="center"  |D
| align="center"  |1~6f invincible, 7~17f lower body invincibility, Pursuit property, 1st hit cancellable
|-
| align="center"  |Shoryuken HP
| align="center"  |HL
| align="center"  |70*40*30
| align="center"  |100*50*50
| align="center"  |30/30*10*10
| align="center"  |su
| align="center"  |3
| align="center"  |2*2*12
| align="center"  |30+9
| align="center"  |-30
| align="center"  |D
| align="center"  |1~4f invincible, 5~6f cannot be thrown, 5~18 lower body invincibility, Pursuit property, 1st-2nd hit cancellable, (translate)
|-
| align="center"  |Shoryuken EX
| align="center"  |HL
| align="center"  |70*30*30*50
| align="center"  |100*25*25*80
| align="center"  |-250/0
| align="center"  |su
| align="center"  |4
| align="center"  |2*2*2*6
| align="center"  |45+9
| align="center"  |-41
| align="center"  |D
| align="center"  |1~11f invincible, 12-18f lower body invincibility, Pursuit property, 1st-2nd hit cancellable
|-
| align="center"  |Hurricane Kick LK
| align="center"  |HL
| align="center"  |60*50*50
| align="center"  |70*50*50
| align="center"  |20/20*10*10
| align="center"  |su
| align="center"  |6
| align="center"  |1(4)2(6)2
| align="center"  |11+6
| align="center"  |-6
| align="center"  |-2
| align="center"  |7~20f (translate), 1st hit forces stand, Pursuit property, 1st hit cancellable, Armor break
|-
| align="center"  |Hurricane Kick MK
| align="center"  |HL
| align="center"  |60*30x3
| align="center"  |50*40x3
| align="center"  |20/20*10x3
| align="center"  |su
| align="center"  |6
| align="center"  |2(5)2(5)1(5)2(5)2
| align="center"  |14+9
| align="center"  |-4
| align="center"  |0
| align="center"  |8~41f (translate), 1st hit forces stand, Pursuit property, 1st hit cancellable, Armor break
|-
| align="center"  |Hurricane Kick HK
| align="center"  |HL
| align="center"  |60*30x4
| align="center"  |50*40x4
| align="center"  |20/20*10x4
| align="center"  |su
| align="center"  |6
| align="center"  |2(6)1(5)1(5)1(5)1(5)1(5)2(4)2
| align="center"  |12+12
| align="center"  |-5
| align="center"  |-1
| align="center"  |9~50f (translate), 1st hit forces stand, Pursuit property, 1st hit cancellable, Armor break
|-
| align="center"  |Hurricane Kick EX
| align="center"  |HL
| align="center"  |50*40x4
| align="center"  |50x5
| align="center"  |-250/0
| align="center"  |su
| align="center"  |6
| align="center"  |2(4)1(3)1(4)1(3)1(4)1(4)1(3)1
| align="center"  |9+14
| align="center"  |-3
| align="center"  |+1
| align="center"  |8~38f (translate), 1st hit forces stand, Pursuit property, 1st hit cancellable, Armor break
|-
| align="center"  |Hurricane Kick LK (air)
| align="center"  |HL
| align="center"  |50
| align="center"  |50
| align="center"  |10/30
| align="center"  |-
| align="center"  |8
| align="center"  |2x4
| align="center"  |10
| align="center"  |-
| align="center"  |-
| align="center"  |Pursuit property
|-
| align="center"  |Hurricane Kick MK (air)
| align="center"  |HL
| align="center"  |60
| align="center"  |50
| align="center"  |10/30
| align="center"  |-
| align="center"  |7
| align="center"  |1x5
| align="center"  |10
| align="center"  |-
| align="center"  |-
| align="center"  |Pursuit property
|-
| align="center"  |Hurricane Kick HK (air)
| align="center"  |HL
| align="center"  |70
| align="center"  |50
| align="center"  |10/30
| align="center"  |-
| align="center"  |7
| align="center"  |1x5
| align="center"  |10
| align="center"  |-
| align="center"  |-
| align="center"  |Pursuit property
|-
| align="center"  |Hurricane Kick EX (air)
| align="center"  |H
| align="center"  |40
| align="center"  |50
| align="center"  |-250/0
| align="center"  |-
| align="center"  |6
| align="center"  |1x6*2
| align="center"  |4
| align="center"  |-
| align="center"  |-
| align="center"  |Pursuit property
|-
| align="center"  |Super Combo LP
| align="center"  |HL
| align="center"  |40x3*50*100x2
| align="center"  |0
| align="center"  |-1000/0
| align="center"  |-
| align="center"  |1+1
| align="center"  |2*1*8(20)1*3*7
| align="center"  |31+12
| align="center"  |-29
| align="center"  |D
| align="center"  |1~3f invincible, 4(translate), Pursuit property
|-
| align="center"  |Super Combo MP/HP
| align="center"  |HL
| align="center"  |40x3*50*100x2
| align="center"  |0
| align="center"  |-1000/0
| align="center"  |-
| align="center"  |1+2
| align="center"  |2*1*8(20)1*3*7
| align="center"  |???
| align="center"  |-29
| align="center"  |D
| align="center"  |1~4f invincible, 5(translate), Pursuit property
|-
| align="center"  |Ultra Combo 1
| align="center"  |HL
| align="center"  |60*30x9[440]
| align="center"  |0
| align="center"  |0/0
| align="center"  |-
| align="center"  |1+9
| align="center"  |2*2*5x7*1
| align="center"  |32+50
| align="center"  |-94
| align="center"  |D
| align="center"  |1~11f invincible, Pursuit property, Armor break
|-
| align="center"  |Ultra Combo 2
| align="center"  |HL
| align="center"  |75*17x9*23*225
| align="center"  |0
| align="center"  |0/0
| align="center"  |-
| align="center"  |1+6
| align="center"  |2(5)93
| align="center"  |8+42
| align="center"  |-40
| align="center"  |D
| align="center"  |1~7f invincible
|}

Revision as of 03:05, 6 May 2010

Introduction

Move Analysis

Normal Moves

Normal Throws

Command Normals

Focus / Saving Attack

Special Moves

Super Move

Ultra Move

The Basics

Combos

Strategy

Matchups

Frame Data

Block Super Meter Frames
Move Name HL Damage Stun Gain Cancel Ability Startup Active Recovery On Guard On Hit Notes
Close LP HL 30 50 20 ch/sp/su 4 2 5 +4 +7
Close MP HL 60 100 40 sp/su 6 3 18 -7 -2
Close HP HL 90 150 60 sp/su 6 3 19 -4 +1 Forces stand
Close LK HL 30 50 20 ch/sp/su 6 2 7 +2 +5
Close MK HL 70 100 40 sp/su 8 3 12 -1 +5 Forces stand
Close HK HL 110 200 60 sp/su 8 3 21 -6 -2
Far LP HL 20 50 20 ch/sp/su 4 2 5 +4 +7
Far MP HL 70 100 40 su 7 5 5 +4 +7
Far HP HL 100 200 60 - 11 3 16 -1 +3
Far LK HL 40 50 20 - 4 3 7 +1 +4
Far MK HL 80 100 40 - 7 3 13 -2 +1
Far HK HL 130 200 60 - 12 3 21 -6 -2
crouch LP HL 30 50 20 ch/sp/su 3 3 6 +2 +5
crouchMP HL 70 100 40 sp/su 5 5 9 0 +3
crouch HP HL 100 200 60 sp/su 5 5 22 -9 -4 Forces stand
crouch LK L 20 50 20 ch/sp/su 3 4 7 0 +3 Low attack
crouch MK L 60 100 40 sp/su 4 4 14 -4 -1 Low attack
crouch HK L 110 100 60 - 8 3 21 -6 D Low attack, cannot fast recover
Jump up LP H 50 50 20 - 7 9 - - -
Jump up MP H 80 100 40 - 5 4 - - -
Jump up HP H 100 200 60 - 7 4 - - -
Jump up LK H 40 50 20 - 7 10 - - -
Jump up MK H 80 100 40 - 6 7 - - -
Jump up HK H 100 200 60 - 6 2 - - -
Jump forward LP H 40 50 20 - 7 8 - - -
Jump forward MP H 70 100 40 - 5 6 - - -
Jump forward HP H 100 200 60 - 5 4 - - -
Jump forward LK H 50 50 20 - 5 7 - - -
Jump forward MK H 80 100 40 - 6 4 - - -
Jump forward HK H 100 200 60 - 5 7 - - -
b+MK H 80 100 40 - 15 2 17 -5 -2 Mid attack
f+MK HL 60 100 40 - 11 5 11 -2 +1
f+HK H 120 150 60 - 21 2 20 -4 -1 Mid attack, (translate)
Target Combo 1 HL 30 50 30 sp/su 6 3 24 -9 -4 Forces stand
Focus Attack LVL 1 HL 60 100 20 - 22 2 42 -28 -28
Focus attack LVL 2 HL 90 150 40 - 17+13 2 42 -22 D
Focus attack LVL 3 - 150 200 60 - 68 2 42 D D
Forward Throw 0.9 120 80 40 - 3 2 20 - D Throw range 0.9
Back throw 0.9 130 80 40 - 3 2 20 - D Throw range 0.9
Hadoken HL 60 100 10/20 su 14 - 47 -7 -3
Hadoken EX HL 50*40 50*50 -250/0 su 14 - 44 -1 +2 Pursuit property
Shoryuken LP HL 100[80] 100 30/40 su 3 11 18+6 -14 D 1~3f invincible, 4~6f cannot be thrown
Shoryuken MP HL 90*60 125*75 30/30*16 su 4 3*11 25+14 -29 D 1~6f invincible, 7~17f lower body invincibility, Pursuit property, 1st hit cancellable
Shoryuken HP HL 70*40*30 100*50*50 30/30*10*10 su 3 2*2*12 30+9 -30 D 1~4f invincible, 5~6f cannot be thrown, 5~18 lower body invincibility, Pursuit property, 1st-2nd hit cancellable, (translate)
Shoryuken EX HL 70*30*30*50 100*25*25*80 -250/0 su 4 2*2*2*6 45+9 -41 D 1~11f invincible, 12-18f lower body invincibility, Pursuit property, 1st-2nd hit cancellable
Hurricane Kick LK HL 60*50*50 70*50*50 20/20*10*10 su 6 1(4)2(6)2 11+6 -6 -2 7~20f (translate), 1st hit forces stand, Pursuit property, 1st hit cancellable, Armor break
Hurricane Kick MK HL 60*30x3 50*40x3 20/20*10x3 su 6 2(5)2(5)1(5)2(5)2 14+9 -4 0 8~41f (translate), 1st hit forces stand, Pursuit property, 1st hit cancellable, Armor break
Hurricane Kick HK HL 60*30x4 50*40x4 20/20*10x4 su 6 2(6)1(5)1(5)1(5)1(5)1(5)2(4)2 12+12 -5 -1 9~50f (translate), 1st hit forces stand, Pursuit property, 1st hit cancellable, Armor break
Hurricane Kick EX HL 50*40x4 50x5 -250/0 su 6 2(4)1(3)1(4)1(3)1(4)1(4)1(3)1 9+14 -3 +1 8~38f (translate), 1st hit forces stand, Pursuit property, 1st hit cancellable, Armor break
Hurricane Kick LK (air) HL 50 50 10/30 - 8 2x4 10 - - Pursuit property
Hurricane Kick MK (air) HL 60 50 10/30 - 7 1x5 10 - - Pursuit property
Hurricane Kick HK (air) HL 70 50 10/30 - 7 1x5 10 - - Pursuit property
Hurricane Kick EX (air) H 40 50 -250/0 - 6 1x6*2 4 - - Pursuit property
Super Combo LP HL 40x3*50*100x2 0 -1000/0 - 1+1 2*1*8(20)1*3*7 31+12 -29 D 1~3f invincible, 4(translate), Pursuit property
Super Combo MP/HP HL 40x3*50*100x2 0 -1000/0 - 1+2 2*1*8(20)1*3*7 ??? -29 D 1~4f invincible, 5(translate), Pursuit property
Ultra Combo 1 HL 60*30x9[440] 0 0/0 - 1+9 2*2*5x7*1 32+50 -94 D 1~11f invincible, Pursuit property, Armor break
Ultra Combo 2 HL 75*17x9*23*225 0 0/0 - 1+6 2(5)93 8+42 -40 D 1~7f invincible