Andy Bogard (KOF XII): Difference between revisions

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(Created page with '=Introduction= =Gameplay Overview= ==Normal Moves== '''A''' - '''B''' - '''D''' - '''B''' - '''C''' - '''D''' - '''f+D''' - '''CD''' - '''Crouching A''' - '''...')
 
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==Normal Combos==
==Normal Combos==
I did not list any combos with Andy's hcf+K~BD break, because every combo does less damaage than just doing hcf+B normally. There might be some special full charge CD juggles, but I have not started to list those yet.


cr.B,cr.B,cr.B xx charge d/b,f+P - 145 damage
cr.B,cr.B,cr.B xx charge d/b,f+P - 145 damage
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[C or cr.C],f+A xx [hcf+B or qcb,qcf+K] - 218 or 341 damage
[C or cr.C],f+A xx [hcf+B or qcb,qcf+K] - 218 or 341 damage
[C or cr.C],f+A xx hcf+B~BD, [dp+A or C] - 198 or 203 damage


cr.C,CD xx charge d/b,f+P - 168 damage (197 with delayed CD)
cr.C,CD xx charge d/b,f+P - 168 damage (197 with delayed CD)


[C or cr.C],CD xx hcf+B, dp+A - 248 damage (277 with delayed CD, corner only)
[C or cr.C],CD xx hcf+B, dp+A - 248 damage (277 with delayed CD, corner only)
[C or cr.C],CD xx hcf+D, dp+C - 282 damage (311 with delayed CD, corner only - Delay the input of the hcf+D to get all 5 hits.


[C or cr.C],CD xx qcb,hcf+K - 304 damage (333 with delayed CD, corner only)
[C or cr.C],CD xx qcb,hcf+K - 304 damage (333 with delayed CD, corner only)

Revision as of 16:51, 20 August 2009

Introduction

Gameplay Overview

Normal Moves

A -

B -

D -

B -

C -

D -

f+D -

CD -

Crouching A -

Crouching B -

Crouching C -

Crouching D -

Jumping A -

Jumping B -

Jumping C -

Jumping D -

Jumping CD -

Command Normals

f+A -

Special Moves

Desperation Moves

Combos

Normal Combos

cr.B,cr.B,cr.B xx charge d/b,f+P - 145 damage

cr.B,cr.B,[A or cr.A],f+A xx [hcf+B or qcb,qcf+K] - 213 or 324 damage

[C or cr.C],f+A xx [hcf+B or qcb,qcf+K] - 218 or 341 damage

[C or cr.C],f+A xx hcf+B~BD, [dp+A or C] - 198 or 203 damage

cr.C,CD xx charge d/b,f+P - 168 damage (197 with delayed CD)

[C or cr.C],CD xx hcf+B, dp+A - 248 damage (277 with delayed CD, corner only)

[C or cr.C],CD xx hcf+D, dp+C - 282 damage (311 with delayed CD, corner only - Delay the input of the hcf+D to get all 5 hits.

[C or cr.C],CD xx qcb,hcf+K - 304 damage (333 with delayed CD, corner only)

Critical Counter Combos

Midscreen: [C] xx f+A xx qcb+P, f+A, hh.[C],j.C, C,f+A xx [hcf+B or qcb,qcf+K] - 472 damage for hcf+B ender, 562 damage with qcb,qcf+K ender

Corner: [C] xx f+A xx qcb+P, f+A, hh.[C],j.C, C,CD xx [hcf+B, dp+A or qcb,qcf+K] - 494 damage (515 with delayed CD) for hcf+B, dp+A ender, 535 damage (556 with delayed CD) for qcb,qcf+K ender