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{{Properties-UMVC3}} | {{#cargo_query:tables = UMVC3_FrameData | fields = properties | where = moveId='c.viper_236S'| template = Properties-UMVC3}} |
Revision as of 13:53, 12 May 2025
StartupThe time until the first active frame of the attack. | Active | Recovery | Guard | Properties |
---|---|---|---|---|
5 | 3 | 10 | Low | |
Cancel | Damage | On Hit | On Block | |
L/S/H | 40,000 | 0 | -1 |
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Thunder Knuckle L
StartupThe time until the first active frame of the attack. | Active | Recovery | Guard | Properties |
---|---|---|---|---|
15 | 7 | 14 | Mid | Projectile NullificationPlaceholder |
Cancel | Damage | On Hit | On Block | |
H | 90,000 | +2 / +11 | +1 / +10 |
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Thunder Knuckle M
StartupThe time until the first active frame of the attack. | Active | Recovery | Guard | Properties |
---|---|---|---|---|
13 | 7 | 16 | Mid | Projectile NullificationPlaceholder |
Cancel | Damage | On Hit | On Block | |
H | 90,000 | +0 / +11 | -1 / +10 |
Thunder Knuckle H
StartupThe time until the first active frame of the attack. | Active | Recovery | Guard | Properties |
---|---|---|---|---|
5 | 7 | 44 | Mid | Projectile NullificationPlaceholder |
Cancel | Damage | On Hit | On Block | |
H | 100,000 | -15 / +24 | -29 / +10 |
Thunder Knuckle S
StartupThe time until the first active frame of the attack. | Active | Recovery | Guard | Properties |
---|---|---|---|---|
10 | 38 | 28 | Mid | CrumpleCrumple moves on grounded opponents will cause a crumple animation where the opponent is freely comboable for a fixed amount of time. Forced Soft KnockdownPlaceholder Projectile NullificationPlaceholder |
Cancel | Damage | On Hit | On Block | |
H/U | 150,000 | -44 |
Crumple • Forced Soft Knockdown • Projectile Nullification