User:Kaladin/TestTemplate: Difference between revisions

From SuperCombo Wiki
No edit summary
No edit summary
Line 1: Line 1:
{| class="wikitable" style="width:100%; margin-top: 0px"
<includeonly><!--
! colspan="6" | [[File:{{{nameplate|}}}|300x60px]]
  // Create a "table" for MoveData
|-
--><div class="movedata-container"><!--
| colspan="6" | [[File:{{{portrait}}}|center|300x400px]]
  // Title and image pane
|-
--><div class="movedata-flex-image-container"><!--
!  colspan="2" | {{Tooltip|text=Health|hovertext=The amount of maximum health for the character. A character whose health is reduced to zero is considered knocked out and unavailable for the remainder of the round.}}
  // Manual Entry Title and Subtitle
| colspan="5" | {{{hp|}}}
--><div><!--
|-
--><div><big>{{{title|}}}</big></div><!--
! colspan="2" | Invulnerable Reversal(s)
--><div><small>{{{subtitle|}}}</small></div><!--
| colspan="5" | {{#var:reversals}}
                        --><div>{{{input|}}}</div><!--
|-
--></div><!--
! colspan="2" | {{Tooltip| text=X-Factor Damage Boost (1/2/3)|hovertext=The damage boost granted to all attacks while in X-Factor levels 1, 2 and 3 respectively. This is an increase to Base Damage, and so it also increases meter gained by attacking by the same amount.}}
--><div class="movedata-flex-images"><!--
| colspan="5" | {{{xfDamageBoost|}}}
  // Image and caption pane using MoveDataCargoImage template
|-
--><div class="{{#if:{{{hitboxes|}}}|move-image}}">{{{images}}}</div><!--
! colspan="2" | {{Tooltip| text=X-Factor Speed Boost (1/2/3)|hovertext=The boost to speed granted while in X-Factor levels 1, 2 and 3 respectively. Increases walkspeed, dash speed, jump/superjump speed, and the speed of all attacks.}}
--><div class="hitbox-image">{{{hitboxes|}}}</div><!--
| colspan="5" | {{{xfSpeedBoost|}}}
--></div><!--
|-
  // Show "Toggle Hitboxes" button as long as this move has "hitboxes"
! colspan="2" | Grounded Chain Limit
-->{{#if:{{{hitboxes|}}}|{{HitboxToggleButton}}}}<!--
| colspan="5" | {{{grndChainLimit|}}}
        --></div><!--
|-
--><div class="movedata-flex-information citizen-table-nowrap"><!--
! colspan="6" | Air Movement Options
  // Information pane using AttackDataCargo-(GAMENAME) templates and plain wikitext
|-
--><p>
! Air Chain Limit
                  {{{info}}}
! {{Tooltip|text=Air Actions|hovertext=The number of air jumps and/or airdashes that a character can preform before touching the ground.}}
                  </p><!--
! Air Jumps?
--></div><!--
! Air Dash?
--></div></includeonly><noinclude>
! Flight?
[[Category: Universal]]
! WallJump?
[[Category: Cargo Templates]]
|-
{{Documentation}}
| {{{airChainLimit|}}}
</noinclude>
| {{{airActions|0}}}
| {{#if:{{{airJumpDur}}}|Yes|No}}
| {{#if:{{{airDashType}}}|{{{airDashType}}}|No}}
| {{#if:{{{flightStartup}}}|Yes|No}}
| {{#if:{{{wallJumpDur}}}|Yes|No}}
|-
! colspan="6" | {{Tooltip| text=Minimum Attack Scaling |hovertext=The lowest damage that attacks can be reduced from their base value as a result of Damage Scaling. Higher is better, as it means that a higher total percentage of the attack's base damage will still be dealt to opponents even late in a combo.}}
|-
! colspan="2" | Normals
! colspan="2" | Specials
! colspan="2" | Hypers
|-
| colspan="2" | {{{minNormScale|}}}
| colspan="2" | {{{minSpecScale|}}}
| colspan="2" | {{{minHyperScale|}}}
|}

Revision as of 12:39, 12 May 2025

Template DocumentationEdit This Documentation
{{{images}}}

                  {{{info}}}


This documentation is automatically transcluded from User:Kaladin/TestTemplate/Documentation and is not included when this page is transcluded.