Mortal Kombat 1/Kontrols: Difference between revisions

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(Created “Kontrols” page)
 
(added “Settings” section)
 
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==Notation==
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==Settings==
*'''Input Window Timing-''' allows players to select the timing required to execute special moves (Short/Medium/Long)
*'''Release Check-''' allows players to toggle whether specials are executed on button release (AKA “Negative Edge”)
*'''Alternate Kontrols-''' allows players to toggle whether specials require diagonal inputs (AKA “traditional motion inputs”)
*'''Input Shortcuts-''' allows players to toggle whether specials require less directional precision
*'''Button Shortcuts-''' allows players to toggle whether multi-button inputs can be used for corresponding single-button moves (i.e. 1+3 for Throws)

Latest revision as of 20:56, 29 April 2025

Notation

Notation Kommand
1 Front Punch
2 Back Punch
3 Front Kick
4 Back Kick
S Standing/Neutral
F Forward
B Back
D Down
U Up
J Jump
BLK Block
K Kameo
FS/SS Flip Stance/Switch Stance
EX Enhanced
+ input simultaneously
~ plink/just frame/etc.

Settings

  • Input Window Timing- allows players to select the timing required to execute special moves (Short/Medium/Long)
  • Release Check- allows players to toggle whether specials are executed on button release (AKA “Negative Edge”)
  • Alternate Kontrols- allows players to toggle whether specials require diagonal inputs (AKA “traditional motion inputs”)
  • Input Shortcuts- allows players to toggle whether specials require less directional precision
  • Button Shortcuts- allows players to toggle whether multi-button inputs can be used for corresponding single-button moves (i.e. 1+3 for Throws)