< Tekken 5
Emerald3ME (talk | contribs) No edit summary |
Emerald3ME (talk | contribs) m (Added Navbox) |
||
Line 4: | Line 4: | ||
| name = Mokujin | | name = Mokujin | ||
| Overview = | | Overview = | ||
Mokujin in Tekken 5 is a unique character who functions as a training dummy, copying the moves of other fighters. His unpredictability comes from his ability to mimic attacks from a random selection of characters, providing both a versatile move set and the potential for surprise. However, this randomness can also be a double-edged sword, as Mokujin lacks consistent attack patterns. This makes him a challenging fighter to master, requiring players to quickly adapt to his ever-changing abilities. Mokujin’s style is ideal for players who thrive on unpredictability and adaptability. | Mokujin in Tekken 5 is a unique character who functions as a training dummy, copying the moves of other fighters. His unpredictability comes from his ability to mimic attacks from a random selection of characters, providing both a versatile move set and the potential for surprise. However, this randomness can also be a double-edged sword, as Mokujin lacks consistent attack patterns. This makes him a challenging fighter to master, requiring players to quickly adapt to his ever-changing abilities. Mokujin’s style is ideal for players who thrive on unpredictability and adaptability. | ||
| Strengths = | | Strengths = | ||
* Versatile move set, mimicking other characters' attacks | |||
* Unpredictable fighting style due to random move selection | * Unpredictable fighting style due to random move selection | ||
* Can surprise opponents with unexpected attacks | * Can surprise opponents with unexpected attacks | ||
Line 21: | Line 21: | ||
* Lack of consistent pressure or strong neutral game | * Lack of consistent pressure or strong neutral game | ||
}} | }} | ||
<!-- Additional Content Below --> | |||
{{Navbox-T5}} | |||
[[Category: Bryan Fury]] | |||
[[Category: Tekken 5]] |
Revision as of 23:58, 23 April 2025
Overview
Mokujin in Tekken 5 is a unique character who functions as a training dummy, copying the moves of other fighters. His unpredictability comes from his ability to mimic attacks from a random selection of characters, providing both a versatile move set and the potential for surprise. However, this randomness can also be a double-edged sword, as Mokujin lacks consistent attack patterns. This makes him a challenging fighter to master, requiring players to quickly adapt to his ever-changing abilities. Mokujin’s style is ideal for players who thrive on unpredictability and adaptability.
Strengths and Weaknesses
Strengths
- * Versatile move set, mimicking other characters' attacks
* Unpredictable fighting style due to random move selection
* Can surprise opponents with unexpected attacks
* Excellent adaptability in battle
* Useful for confusing opponents who rely on pattern recognition
Weaknesses
- * Random move selection can lead to unreliable attacks
* Limited ability to master any one character's move set
* Vulnerable to opponents who can easily exploit patterns
* Can be unpredictable in a negative way, leaving openings
* Lack of consistent pressure or strong neutral game
Mokujin
[[File:{{{image}}}|300x400px|link=|class=fill-img]] |
|
Archetype | {{{Archetype}}} |
Stances | {{{Stances}}} |
Fastest Launch | {{{Fastestlaunch}}} |
CH Launch | {{{FastestCHlaunch}}} |
Wall Splat | {{{Fastestwallsplat}}} |
Parry | {{{Parry}}} |
Archetypal Moves | |
---|---|
Mid Check | {{{MidCheck}}} |
Magic 4 | {{{Magic4}}} |
Generic Moves | |
Remapped Moves | {{{remappedmoves}}} |
Missing Moves | {{{missingmoves}}} |
Character Core
Key Techniques
- {{{KeyTechniques}}}
Key Moves
- {{{KeyMoves}}}
Other
Outfits
- {{{Outfits}}}
Lore
- {{{Lore}}}