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==== Haggar / Spencer ==== | ==== Haggar / Spencer ==== | ||
<big>Rapid Fire Fist > Bionic Maneuvers DHC Glitch Mostly Removed</big> {{PatchNoteLabel-UMVC3|unconfirmed}}{{PatchNoteLabel-UMVC3|Bug Fix}} | <big>Rapid Fire Fist > Bionic Maneuvers DHC Glitch Mostly Removed</big> {{PatchNoteLabel-UMVC3|unconfirmed}}{{PatchNoteLabel-UMVC3|Bug Fix}} | ||
* Removed a glitch where the opponent would drop out of Bionic Maneuvers after the first hit and fall into the ground. | * Removed a glitch where the opponent would drop out of Bionic Maneuvers after the first hit and fall into the ground when DHCing from Haggar's Rapid Fire Fist. | ||
** This glitch would lead to the remaining hits of Bionic Maneuvers whiffing and causing no damage and the opponent being held in the ground for several seconds before being knocked into the air in spinout. | ** This glitch would lead to the remaining hits of Bionic Maneuvers whiffing and causing no damage and the opponent being held in the ground for several seconds before being knocked into the air in spinout. | ||
** Note that this patch didn't entirely fix this bug, until the next patch Arthur, Joe, and Shuma could all still experience it. Though notably Shuma would behave differently. | ** Note that this patch didn't entirely fix this bug, until the next patch Arthur, Joe, and Shuma could all still experience it. Though notably Shuma would behave differently. |
Revision as of 15:05, 11 March 2025
Marvel vs Capcom 3: Fate of Two Worlds Version 1.02
Overall Changes
New Character: Jill Valentine
- Jill Valentine added to the game as purchasable DLC.
New Character: Shuma-Gorath
- Shuma-Gorath added to the game as purchasable DLC.
New Mode UNCONFIRMED
- Event Mode added.
Character Changes
Akuma
Air Tatsu Hitstun Reduced UNCONFIRMEDBUG FIXNERF
- Hitstun on Akuma j.214X(?) reduced and/or fixed hitstun removed(?).
Haggar / Spencer
Rapid Fire Fist > Bionic Maneuvers DHC Glitch Mostly Removed UNCONFIRMEDBUG FIX
- Removed a glitch where the opponent would drop out of Bionic Maneuvers after the first hit and fall into the ground when DHCing from Haggar's Rapid Fire Fist.
- This glitch would lead to the remaining hits of Bionic Maneuvers whiffing and causing no damage and the opponent being held in the ground for several seconds before being knocked into the air in spinout.
- Note that this patch didn't entirely fix this bug, until the next patch Arthur, Joe, and Shuma could all still experience it. Though notably Shuma would behave differently.
Sentinel
Health Lowered CONFIRMEDNERF
- Sentinel health value lowered from 1,300,000 to 905,000.
Spencer
Zip Kick Loop Removed CONFIRMEDBUG FIXNERF
- Zip Kick (236X/j.236X~M) behavior changed so that Spencer is left in the air instead of being pushed to the ground after move connects.
- This removed the [5S > 2369H~M, land]x10 loop Spencer could do post wallbounce around 10 times fairly late into Hitstun Decay.