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|notation='''5A''', '''6B''' xx '''236S''' xx '''s.214B''' > '''214A''' | |notation='''5A''', '''6B''' xx '''236S''' xx '''s.214B''' > '''214A''' | ||
|content=Very simple confirm into Jotaro's rekkas ending in a knockdown. Absolute must-know combo for any aspiring Jotaro as it allows him to put the opponent in an unreactable 50/50 via Star Finger. Note that nearly any Stand OFF normal may be used instead of the '''5A''', '''6B''' link, but it's best to learn this link early as it's the gateway to Jotaro's more optimal combos. | |content=Very simple confirm into Jotaro's rekkas ending in a knockdown. Absolute must-know combo for any aspiring Jotaro as it allows him to put the opponent in an unreactable 50/50 via Star Finger. Note that nearly any Stand OFF normal may be used instead of the '''5A''', '''6B''' link, but it's best to learn this link early as it's the gateway to Jotaro's more optimal combos. | ||
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|notation='''d.s.5A''', '''s.5AAB''' xx '''s.214B''' > '''214A''' | |notation='''d.s.5A''', '''s.5AAB''' xx '''s.214B''' > '''214A''' | ||
|content=Not only is '''d.s.5A''' extremely fast, but it's also consistently rewarding on hit thanks to reliably comboing into '''s.214B''' > '''214A'''. <br> '''d.s.5A''', '''s.5A''' is a link you'll need to practice to hit consistently, but it's fairly lenient and well worth the effort. | |content=Not only is '''d.s.5A''' extremely fast, but it's also consistently rewarding on hit thanks to reliably comboing into '''s.214B''' > '''214A'''. <br> '''d.s.5A''', '''s.5A''' is a link you'll need to practice to hit consistently, but it's fairly lenient and well worth the effort. | ||
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|content=Makes people wince when it lands. A lot of characters benefit from playing in Stand ON, but Jotaro's titanic Stand Damage makes Stand Crashing a breeze. Always be wary of your opponent's Stand Gauge, as adjusting your routing to cause a '''!SC''' makes it very easy to deal a ton of damage. It's ideal to '''!SC''' with '''s.214B''', as it moves Jotaro right up to the opponent's face and recovers fast enough to follow up, usually with a '''d.s.5C''' xx '''214S'''. | |content=Makes people wince when it lands. A lot of characters benefit from playing in Stand ON, but Jotaro's titanic Stand Damage makes Stand Crashing a breeze. Always be wary of your opponent's Stand Gauge, as adjusting your routing to cause a '''!SC''' makes it very easy to deal a ton of damage. It's ideal to '''!SC''' with '''s.214B''', as it moves Jotaro right up to the opponent's face and recovers fast enough to follow up, usually with a '''d.s.5C''' xx '''214S'''. | ||
*In a pinch, you can consider following through with this string even on block, as fully depleting the opponent's Stand Gauge while they're blocking gives you even more time to kill them with a combo of your choosing. However, '''s.214X''' is fairly unsafe on block, so weigh the risks carefully. | *In a pinch, you can consider following through with this string even on block, as fully depleting the opponent's Stand Gauge while they're blocking gives you even more time to kill them with a combo of your choosing. However, '''s.214X''' is fairly unsafe on block, so weigh the risks carefully. | ||
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The two main ways you'll follow up on this extension is by canceling into '''236S''' to end the combo or extend it further using '''Tandem (214S)'''. Both of these require Star Platinum to have disappeared after recovering from '''214B''', so adjust your timing accordingly. <br> | The two main ways you'll follow up on this extension is by canceling into '''236S''' to end the combo or extend it further using '''Tandem (214S)'''. Both of these require Star Platinum to have disappeared after recovering from '''214B''', so adjust your timing accordingly. <br> | ||
As useful as this combo part is, using it more than once in the same combo can be unreliable as IPS can force it to drop. | As useful as this combo part is, using it more than once in the same combo can be unreliable as IPS can force it to drop. | ||
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**'''661B''' '''[ABC]''' ~ '''236]ABC[''' | **'''661B''' '''[ABC]''' ~ '''236]ABC[''' | ||
**'''[A]''' '''661[ABC]''' ~ '''236]ABC[''' | **'''[A]''' '''661[ABC]''' ~ '''236]ABC[''' | ||
**'''6612B[AC]''' ~ '''36]AC[''' | **'''6612B[AC]''' ~ '''36]AC[''' | ||
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Revision as of 15:21, 22 January 2025
Jotaro Combos
Beginner Combos
Stand OFF 236S Confirm How Jotaro gets his knockdowns Basic
Stand ON Rekka Confirm How to turn Jotaro's strong Stand ON normals into a knockdown Basic
Core Combos
Basic Stand ON !SC Combo The reason it's so scary to play Stand ON vs. Jotaro Basic
- In a pinch, you can consider following through with this string even on block, as fully depleting the opponent's Stand Gauge while they're blocking gives you even more time to kill them with a combo of your choosing. However, s.214X is fairly unsafe on block, so weigh the risks carefully.
Stand OFF BnB Where the real damage comes from Intermediate
- You may find it's easier to negative edge 6B xx 214B like so: 6[B] xx 214]B[.
- It's vital that you hyperhop before doing j.C. You may find that sometimes a regular jump will suffice, but this is very inconsistent so it's better to always hyperhop.
The two main ways you'll follow up on this extension is by canceling into 236S to end the combo or extend it further using Tandem (214S). Both of these require Star Platinum to have disappeared after recovering from 214B, so adjust your timing accordingly.
Miscellaneous Combos
The BBC Link No BBC = Anger Advanced
This combo abuses the fact that d.2B has this property by canceling its startup into 236AA to reduce Jotaro's recovery while Star Platinum continues the attack. Because of this stagger, it's possible to link into 6B before 236AA actually hits.
- The primary way to combo into this is by ending Tandem strings with s.5AB xx s.623X. Forcing a !SC on the last hit gives you far more time, but isn't necessary.
- There's several input shortcuts to help with the unusual cancel:
- 661B [ABC] ~ 236]ABC[
- [A] 661[ABC] ~ 236]ABC[
- 6612B[AC] ~ 36]AC[