Breakers Revenge/Saizo: Difference between revisions

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*Throw - F/B + HP while close
*Throw - F/B + HP while close
*Air throw - F/B + HP/HK close while both players are airborne
*Air throw - F/B + HP/HK close while both players are airborne
*Overhead kick - LK+HK, must be blocked high, cannot be comboed after, uncancelable
*Slide - d+LK+HK, a slide that travels far and knocks down.  Must be blocked low.  If it hits or is blocked early on, it can be canceled with specials but not comboed after.


==Special Moves==
==Special Moves==

Revision as of 23:02, 23 February 2009

Introduction

Saizo is a ninja.

Moves List

Normal Moves

  • Throw - F/B + HP while close
  • Air throw - F/B + HP/HK close while both players are airborne
  • Overhead kick - LK+HK, must be blocked high, cannot be comboed after, uncancelable
  • Slide - d+LK+HK, a slide that travels far and knocks down. Must be blocked low. If it hits or is blocked early on, it can be canceled with specials but not comboed after.

Special Moves

Super Moves

The Basics

Advanced Strategy

Match-ups

Vs. Alsion 3:

Vs. Condor:

Vs. Dao-Long:

Vs. Mahrel:

Vs. Pielle:

Vs. Rila:

Vs. Saizo (self):

Vs. Sho:

Vs. Tia:

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