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== Combos/Infinites == | == Combos/Infinites == | ||
'''Infinites'''<br> | |||
'''''Anywhere:'''''<br> | |||
Air Counter Infinite: | |||
* [J.U.Mk XX Hk Tatsumaki] | |||
** Opponent must be in the air.<br><br> | |||
'''''Corner'''''<br> | |||
FS Setups: | |||
* Cr.Hp, /\ Sj.Lp, Sj.Lk, Sj.Mp, Sj.U.Mk, Sj.U.Hk, Sj.U.Hk (FS) | |||
* Cr.Hp, /\ Sj.Lp, Sj.Lk, Sj.U.Mk, Sj.U.Hk, Sj.U.Hk (FS) | |||
* Cr.Hp, /\ Sj.Lp, Sj.Lk, Sj.U.Hk, Sj.U.Hk (FS) | |||
** Use these to setup your corner infinites. <br><br> | |||
Jumping Infinite | |||
* [J.Lp, J.U.Mk, J.U.Hk] | |||
** If they to high on your first rep do J.Lp, J.U.Hk instead and then continue normally. If they are falling to low do J.Lp, J.Lk, J.U.Mk, J.U.Hk. Not possible on heavy characters. <br><br> | |||
Bobbing Infinite | |||
* Cr.Lk (OTG), Cr.Mp, [S.Lp, Cr.Mp] | |||
** Not possible on Chun Li, Cammy, Dhalsim, and some heavy characters. <br><br> | |||
Standing Infinite | |||
* Cr.Lk (OTG), Cr.Mp, S.Mk(2-hits), S.Hp, S.Hk [S.Lp, S.Mp, S.Mk(2-hits), S.Hp, S.Hk] | |||
= Match-ups = | = Match-ups = |
Revision as of 13:58, 9 January 2009
Introduction
Moves List
Normal Moves
Overhead Punch | F+Mp |
Overhead Kick | F+Mk |
Upward Midkick (in air) | U+Mk |
Upward Roundhouse (in air) | U+Hk |
Special Moves
Gouhadoken (also in air) | Qcf+P |
Goushoryuken | Dp+P |
Goutatsumaki Senpuu Kyaku (also in air) | Qcb+K |
Dive Kick (in air) | Qcf+K |
Ashura Warp | Dp or Rdp+3P or 3K |
Super Moves
Mesatsu Goushoryuken | Qcf+PP |
Mesatsu Gouhadoken | Qcb+PP |
Mesatsu GouHadoken Rain (in air) | Qcf+PP |
Raging Demon | Lp, Lp, F, Lk, Hp |
The Basics
Advanced Strategy
Combos/Infinites
Infinites
Anywhere:
Air Counter Infinite:
- [J.U.Mk XX Hk Tatsumaki]
- Opponent must be in the air.
- Opponent must be in the air.
Corner
FS Setups:
- Cr.Hp, /\ Sj.Lp, Sj.Lk, Sj.Mp, Sj.U.Mk, Sj.U.Hk, Sj.U.Hk (FS)
- Cr.Hp, /\ Sj.Lp, Sj.Lk, Sj.U.Mk, Sj.U.Hk, Sj.U.Hk (FS)
- Cr.Hp, /\ Sj.Lp, Sj.Lk, Sj.U.Hk, Sj.U.Hk (FS)
- Use these to setup your corner infinites.
- Use these to setup your corner infinites.
Jumping Infinite
- [J.Lp, J.U.Mk, J.U.Hk]
- If they to high on your first rep do J.Lp, J.U.Hk instead and then continue normally. If they are falling to low do J.Lp, J.Lk, J.U.Mk, J.U.Hk. Not possible on heavy characters.
- If they to high on your first rep do J.Lp, J.U.Hk instead and then continue normally. If they are falling to low do J.Lp, J.Lk, J.U.Mk, J.U.Hk. Not possible on heavy characters.
Bobbing Infinite
- Cr.Lk (OTG), Cr.Mp, [S.Lp, Cr.Mp]
- Not possible on Chun Li, Cammy, Dhalsim, and some heavy characters.
- Not possible on Chun Li, Cammy, Dhalsim, and some heavy characters.
Standing Infinite
- Cr.Lk (OTG), Cr.Mp, S.Mk(2-hits), S.Hp, S.Hk [S.Lp, S.Mp, S.Mk(2-hits), S.Hp, S.Hk]