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==Normal Moves== | ==Normal Moves== | ||
Anti air- d.mk | |||
Launcher- mp | |||
Launcher- hk, (after down mk, or as anti-air, or relaunch after otg) | |||
==Special Moves== | ==Special Moves== | ||
==Super Moves== | ==Super Moves== |
Revision as of 17:48, 8 January 2009
Introduction
Moves List
U-up
D-down
L-left
R-right
J-jump
Sj-super jump
Otg-off the ground
Lp-jab
Mp-strong
Hp-fierce
Lk-short
Mk-foward
Hk-roundhouse
3P-dash (lp+mp+hp)
3K-super jump (default) (lk+mk+hk)
D, D, Start-taunt
Normal Moves
Anti air- d.mk
Launcher- mp
Launcher- hk, (after down mk, or as anti-air, or relaunch after otg)