m (→Special Moves) |
m (→Special Moves) |
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|on counter-hit= +19 | |on counter-hit= +19 | ||
|on block= -38 | |on block= -38 | ||
|special properties= Invul 1- | |special properties= Invul 1-10f | ||
|description= To Do | |description= To Do | ||
}} | }} |
Revision as of 11:22, 1 September 2024
Introduction
Cinder PLACEHOLDER CHARACTER STORY
Cinder PLACEHOLDER GAMEPLAY OVERVIEW
Strengths | Weaknesses |
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|
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Character Data | |
---|---|
Forward Walk Speed | 50f to cross two large training mode squares |
Backwards Walk Speed | 51f to cross two large training mode squares |
Forward Dash Duration | 20f |
Backdash Duration | 30f
|
Pre-Jump Frames | 5f |
Jump Duration | 38f |
Landing Recovery | 4f |
Advantage Post Grounded Combo Breaker | +1 |
Universal Mechanics
Instinct
Pyromania: Can activate in air. Cinder is permanently Fired Up while Instinct lasts.
Combat Traits
Fired Up: After 8 seconds, the fire on Cinder's body shines brighter, and his next special will be powered up.
Burnout Enders: Fission and Inferno enders cause Potential Damage to build on the opponent's life bar for a short period of time. This period is extended if the opponent uses punches (Fission) or kicks (Inferno).
Normal Moves
Third Degree
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8 (2%) | 12 (3%) | -- | 1.6 | 2.4 | Mid | 5 | 3 | 9 | 16f | +2 | +5 | -1 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
?? | ?? | 0.9 (0.2%) | 1.6 | 2.4 | Mid | 5 | 3 | 16 | 23f | 0 | 0 | -2 | -- |
Solo damage is 8 (2%) / 12 (3%) |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
?? | ?? | 0.8 (0.2%) | 1.6 | 2.4 | Mid | 5 | 3 | 23 | 30f | +3 | +3 | +1 | -- |
Solo damage is 8 (2%) / 12 (3%) |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16 (4%) | 22 (6%) | -- | 2.4 | 4 | Mid | 7 | 4 | 21 | 31f | -2 | -1 | -2 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
?? | ?? | 1.6 (0.4%) | 4.8 | 8 | Mid | 8 | 3 | 19 | 29f | -2 | -2 | -4 | -- |
Solo damage is 14 (3%) / 22 (6%) |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
?? | ?? | 1.2 (0.3%) | 2.4 | 4 | Mid | 11 | 2 | 17 | 29f | 0 | 0 | -3 | -- |
|
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 (6%) | 28 (7%) | -- | 4 | 4.5 | Mid | 11 | 2 | 29 | 41f | 0 | +1 | -1 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
?? | ?? | 2.3 (0.6%) | 4 | 4.5 | Mid | 11 | 3 | 23 | 36f | -3 | -3 | -4 | -- |
Solo damage is 20 (5%) / 28 (7%) |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
?? | ?? | 2 (0.6%) | 4 | 4.5 | Mid | 11 | 3 | 31 | 44f | +32 | +32 | -2 | Launcher |
|
Standing Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8(2%) | 12(3%) | -- | 1.6 | 2.4 | Mid | 6 | 2 | 11 | 18f | +4 | +7 | +2 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16(4%) | 20(5%) | -- | 2.4 | 4 | Mid | 10 | 4 | 14 | 27f | +5 | +7 | +1 | -- |
Cinder's premier poke. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24(6%) | 28(7%) | -- | 4 | 4.5 | Mid | 12 | 5 | 18 | 34f | +4 | +4 | +1 | -- |
To Do |
Crouching Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8 (2%) | 12 (3%) | -- | 1.6 | 2.4 | Mid | 5 | 2 | 11 | 17f | 0 | +4 | -2 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16 (4%) | 20 (5%) | -- | 2.4 | 4 | Mid | 8 | 2 | 18 | 27f | +2 | +5 | 0 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 (7%) | 34 (9%) | -- | 2.4 | 4 | Mid | 12 | 4 | 26 | 41f | +36 | +36 | -2 | -- |
Jump cancelable on hit. |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8(2%) | 12(3%) | -- | 1.6 | 2.4 | Low | 5 | 3 | 10 | 17f | 0 | +5 | -2 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
14(3%) | 18(5%) | -- | 2.4 | 4 | Low | 8 | 5 | 16 | 28f | -2 | +4 | -3 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
22(6%) | 28(7%) | -- | 4 | 4.5 | Low | 12 | 2 | 24 | 34f | +57 | +57 | -3 | Hard knockdown |
To Do |
Close Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16 (5%) | 22 (7%) | -- | 2.4 | 4 | Mid | 8 | 3 | 20 | 30f | -1 | +2 | -3 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
26 (7%) | 32 (8%) | -- | 4 | 4.5 | Mid | 12 | 2 | 22 | 35f | -2 | +2 | -6 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16 (4%) | 22 (6%) | -- | 2.4 | 4 | Mid | 6 | 3 | 19 | 27f | +3 | +7 | +2 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 (6%) | 28 (7%) | -- | 4 | 4.5 | Mid | 10 | 4 | 16 | 29f | +3 | +6 | +2 | -- |
To Do |
Air Normals
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12 (3%) | 16 (4%) | -- | 1.6 | 2.4 | High | 7 | 5 | 4 | 15+f | +15 | +17 | +8 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16 (4%) | 20 (5%) | -- | 2.4 | 4 | High | 8 | 7 | 4 | 18+f | +16 | +19 | +9 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 (6%) | 28 (7%) | -- | 4 | 4.5 | High | 9 | 5 | 4 | 17+f | +20 | +24 | +17 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12 (3%) | 16 (4%) | -- | 1.6 | 2.4 | High | 7 | 17 | 4 | 27+f | +15 | +17 | +4 | -- |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16 (4%) | 20 (5%) | -- | 2.4 | 4 | High | 8 | 10 | 4 | 21+f | +16 | +19 | +12 | Crossup |
To Do |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
32.1 (8%) | 36.1 (10%) | -- | 4 | 4.5 | High | 10 | 3[3]2 | 4 | 21+f | +20 | +24 | +17 | Crossup |
Solo damage is 24 (6%) / 28 (7%) |
Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 (6%) | 38 (10%) | -- | 4 | 4.5 | Mid | 13 | 5 | 4 | 21+f | +32 | +32 | +8 | Recapture |
|
Special Moves
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LP | -- | -- | -- | -- | -- | -- | 26 | -- | -- | 26f | -- | -- | -- | Fakeout |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MP | 30 (8%) | 30 (8%) | -- | ?? | ?? | Mid | 18 | 11 | 20 | 48f | +5 | +5 | -2 | -- |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HP | 40 (11%) | 40 (11%) | -- | ?? | ?? | Mid | 32 | 11 | 20 | 62f | +15 | +15 | +5 | -- |
To Do |
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LK | 18 (5%) | 26 (7%) | -- | ?? | ?? | Mid | 10 | 3 | 46 | 58f | +19 | +19 | -38 | Invul 1-10f |
To Do |
Fired Up Specials
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LP | -- | -- | -- | -- | -- | -- | 26 | -- | -- | 26f | -- | -- | -- | Fakeout |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
MP | 40 (11%) | 40 (11%) | -- | ?? | ?? | Mid | 18 | 11 | 20 | 48f | +15 | +15 | +5 | -- |
To Do | ||||||||||||||
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
HP | 50 (13%) | 50 (13%) | -- | ?? | ?? | Mid | 32 | 11 | 20 | 62f | +20 | +20 | +9 | -- |
To Do |
Shadow Moves
Version | Damage | Counter-Hit Damage | Potential Damage | Shadow On Hit | Shadow On Block | Guard | Startup | Active | Recovery | Total Duration | On Hit | On Counter-Hit | On Block | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S | 62(17%) | 62(17%) | -- | 0 | 0 | Mid | 1+3(4) | ?? | 24 | 27f | +?? | +?? | +?? | -- |
Cinder throws a great big bomb. Uniquely, the buttons you press change the properties of this shadow move.
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Enders
Version | Ender Type | On Hit | Special Properties | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 1 | Burnout | -1 | -- | |||||||||
Burns legs for 3 seconds. | ||||||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Level 2 | Burnout | -1 | -- | |||||||||
Burns legs for 4.5 seconds. | ||||||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Level 1 | Burnout | -1 | -- | |||||||||
Burns legs for 6 seconds. | ||||||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Level 1 | Burnout | -1 | -- | |||||||||
Burns legs for 7.5 seconds. |
Version | Ender Type | On Hit | Special Properties | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 1 | Damage | +25 | -- | |||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Level 2 | Damage | +24 | -- | |||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Level 3 | Damage | +26 | -- | |||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Level 4 | Damage | +25 | -- | |||||||||
Cinder performs an increasingly elaborate string of attacks before kicking the opponent away. Mediocre damage for an ender of its type, but if they're still burning up while it's happening, the damage jumps up considerably. | ||||||||||||
Version | Ender Type | On Hit | Special Properties | |||||||||
Shadow | Damage | +47 | Juggle cashout | |||||||||
Where would a juggle character be without their shadow juggle cashout? |