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= Physics Attributes = | == Physics Attributes == | ||
== Weight == | === Weight === | ||
Weight is the attribute that measures how much a character resists knockback. | Weight is the attribute that measures how much a character resists knockback. | ||
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Sourced from ssbwiki's weight list[[https://www.ssbwiki.com/Weight]] | Sourced from ssbwiki's weight list[[https://www.ssbwiki.com/Weight]] | ||
== Fall Speed == | === Fall Speed === | ||
== Gravity == | === Gravity === | ||
= Ground Movement = | == Ground Movement == | ||
== Walk Speed == | === Walk Speed === | ||
== Initial Dash Speed == | === Initial Dash Speed === | ||
== Initial Dash Length == | === Initial Dash Length === | ||
== Run Speed == | === Run Speed === | ||
== Traction == | === Traction === | ||
= Jumping Attributes = | == Jumping Attributes == | ||
== Jumpsquat == | === Jumpsquat === | ||
== Jump Height == | === Jump Height === | ||
== Air Speed == | === Air Speed === | ||
== Air Acceleration == | === Air Acceleration === |
Revision as of 01:17, 29 February 2024
Physics Attributes
Weight
Weight is the attribute that measures how much a character resists knockback.
In Melee, the average weight of a character is 90, with the lightest playable character being Pichu at 55, and the heaviest being Bowser at 117.
Rank | Character | Weight |
---|---|---|
N/A | Giga Bowser | 140 |
1 | Bowser | 117 |
2 | Donkey Kong | 114 |
3 | Samus | 110 |
4 | Ganondorf | 109 |
5 | Yoshi | 108 |
6-7 | Captain Falcon | 104 |
Link | ||
8-10 | Dr. Mario | 100 |
Luigi | ||
Mario | ||
N/A | Male Wireframe | 100 |
N/A | Sandbag | |
11 | Ness | 94 |
12-14 | Peach | 90 |
Sheik | ||
Zelda | ||
N/A | Female Wireframe | 90 |
15 | Ice Climbers | 88 |
16 | Marth | 87 |
17-19 | Mewtwo | 85 |
Roy | ||
Young Link | ||
20-21 | Falco | 80 |
Pikachu | ||
22 | Fox | 75 |
23 | Kirby | 70 |
24-25 | Jigglypuff | 60 |
Mr. Game & Watch | ||
26 | Pichu | 55 |
Sourced from ssbwiki's weight list[[1]]