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| Link X into Y. This is done by pressing X, then Y after the recovery frames of X. | | Link X into Y. This is done by pressing X, then Y after the recovery frames of X. | ||
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| A | | A > B | ||
| Cancel A into B. During A's animation, press B to cancel. | | Cancel A into B. During A's animation, press B to cancel. | ||
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Latest revision as of 14:45, 11 December 2023
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