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==Movement== | == Movement == | ||
Dormammu has a fixed-duration hop-style dash which cannot be canceled into normal attacks; as a result, he cannot plink on the ground. However, both his front- and backdashes can be jump-canceled, and this enables Dormammu to move fairly quickly by dashing, jump-canceling, and then canceling that jump into a triangle-dash. He can also move quickly by doing rapid, repeated tri-dashes in succession. Additionally, Dormammu can plink while flying if above the minimum height to airdash. These techniques combine to allow him to move with surprising rapidity for what seems initially to be a slow and ponderous character. Finally, Dormammu's teleports enable him to quickly move full-screen of distance and cross the opponent up, even in the corner, making his one of the most potent left-right mixup kits in the entire game. |
Revision as of 19:02, 14 November 2023
Movement
Dormammu has a fixed-duration hop-style dash which cannot be canceled into normal attacks; as a result, he cannot plink on the ground. However, both his front- and backdashes can be jump-canceled, and this enables Dormammu to move fairly quickly by dashing, jump-canceling, and then canceling that jump into a triangle-dash. He can also move quickly by doing rapid, repeated tri-dashes in succession. Additionally, Dormammu can plink while flying if above the minimum height to airdash. These techniques combine to allow him to move with surprising rapidity for what seems initially to be a slow and ponderous character. Finally, Dormammu's teleports enable him to quickly move full-screen of distance and cross the opponent up, even in the corner, making his one of the most potent left-right mixup kits in the entire game.