Street Fighter EX3/Blanka: Difference between revisions

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'''Electric Thunder'''
'''Electric Thunder'''
*Press Punch rapidly
*Press Punch rapidly
**'''Damage''':26


'''Rolling Attack'''
'''Rolling Attack'''
*Charge Back, Forward + Punch
*Charge Back, Forward + Punch
**'''Damage''':21


'''Vertical Rolling Attack'''
'''Vertical Rolling Attack'''
*Charge Down, Up + Kick
*Charge Down, Up + Kick
**'''Damage''':26


'''Back-Step Rolling'''
'''Back-Step Rolling'''
*Charge Back, Forward + Kick
*Charge Back, Forward + Kick
**Press Punch to cancel
**Press Punch to cancel. '''Damage''':26


'''Aerial Rolling'''
'''Aerial Rolling'''
*(In Air)Quarter Circle Forward + Punch
*(In Air)Quarter Circle Forward + Punch
**'''Damage''':17


==Super Moves==
==Super Moves==

Revision as of 21:04, 18 May 2008

Introduction

Moves List

Normal Moves

Throws

Wild Fang

  • LP+LK
    • Blanka bites opponents head and kicks them away. Damage:24

Command Moves

Raging Nail

  • MP+MK
    • Blanka swipes down with both hands. Can combo off a close standing HP for good damage.Damage:17

Rock Rush

  • Forward + MP
    • Blanka Headbutts opponent. Does 2 hits. Damage:15

Amazon River Run

  • Down-Forward + HP
    • Blanka slides across the ground with fists held out. Can pass under projectiles. Knocks down. Damage:18

Surprise Forward

  • All three Kicks
    • Blanka leaps forward. Does not build any meter. Good for applying pressure after a knockdown.

Surprise Back

  • Back + All three Kicks
    • Blanka leaps backwards. Does not build any meter. Good for evasion.

Special Moves

Electric Thunder

  • Press Punch rapidly
    • Damage:26

Rolling Attack

  • Charge Back, Forward + Punch
    • Damage:21

Vertical Rolling Attack

  • Charge Down, Up + Kick
    • Damage:26

Back-Step Rolling

  • Charge Back, Forward + Kick
    • Press Punch to cancel. Damage:26

Aerial Rolling

  • (In Air)Quarter Circle Forward + Punch
    • Damage:17

Super Moves

Ground Shave Rolling

  • Charge Back, Forward, Back, Forward + Punch

Beast Hurricane

  • (In Air)Double Quarter Circle Forward + Punch

Jungle Beat

  • Charge Back, Forward, Back, Forward + Kick

Meteor Combo

Super Electric Thunder

  • Double Quarter Circle Forward + All three Kicks

Meteor Tag Combo

With Dhalsim

  • Charge Back, Forward, Back, Forward + All three Punches

The Basics

Basic Combos

  • Close standing HP > MP+MK (2 hits)
    • Damage:37
  • Jump in LK, Crouching LK x2 > Rolling Attack (4 hits)
    • Damage:27
  • Jump in MK, Crouching LK x2 > Rolling Attack (4 hits)
    • Damage:36
  • Jump in HK, Crouching LK x2 > Rolling Attack (4 hits)
    • Damage:42

Advanced Strategy

Match-Ups