Dragon Ball Z: Budokai Tenkaichi 3/Vegeta SSJ4: Difference between revisions

From SuperCombo Wiki
(→‎Blast 2/Ultimate Blast: Added Ultimate Blast info.)
No edit summary
 
Line 1: Line 1:
== Character Info ==
== Character Info ==
The "second form" rendition of Super Saiyan 4 Vegeta, based on his appearance in Dragon Ball GT.
The "second form" rendition of Super Saiyan 4 Vegeta, based on his appearance in Dragon Ball GT.
== Transformations ==
[[File:Gogeta_SSJ4.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/Gogeta_SSJ4]] Fusion (Super Saiyan 4 Gogeta): 4 Blast Stocks (requires [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Goku_GT_SSJ4 Super Saiyan 4 Goku] as partner, irreversible)
*Adds both partner's health values together
== Moveset ==
== Moveset ==
=== Blasts ===
=== Blasts ===

Latest revision as of 23:49, 20 September 2023

Character Info

The "second form" rendition of Super Saiyan 4 Vegeta, based on his appearance in Dragon Ball GT.

Transformations

Gogeta SSJ4.png Fusion (Super Saiyan 4 Gogeta): 4 Blast Stocks (requires Super Saiyan 4 Goku as partner, irreversible)

  • Adds both partner's health values together

Moveset

Blasts

Blast 1
  • Explosive Wave
  • 1 Blast Stock
  • Usable during hitstun
  • Immunity to Melee Attacks and Ki Blasts
  • Finish Sign
  • 2 Blast Stocks
  • Takes 1.2 Seconds
  • Boosts Attack by 10%
  • Boosts Super by 25%
  • Effects last until a B2/UB is used
  • Stackable
Blast 2/Ultimate Blast
  • Final Flash
  • 3 Ki Bars
  • Beam
  • 8200 Damage Unboosted
  • 9040 Damage Boosted
  • Spirit Breaking Cannon
  • 3 Ki Bars
  • Linear Rush
  • 7730 Damage Unboosted (+ 500 for impact on ground)
  • 8510 Damage Boosted (+ 500 for impact on ground)
  • Final Shine Attack
  • 4 Ki Bars
  • Max Power Mode Only
  • Beam
  • Causes opponent to lock off
  • 13680 Damage Unboosted
  • 15120 Damage Boosted

Rushing Techniques

  • Rolling Hammer
  • Can be Vanished
  • Can be Charged
  • Rotates Opponent 180°
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Rush Ki Wave
  • Cannot be Vanished
  • Can be Charged
  • Deals knockback to opponent
  • Knockback varies with charge
  • Kiai Cannon
  • Cannot be Vanished
  • Can be Charged
  • Any Guard at at Level 1 Charge
  • Guard Crushes at Level 2 Charge
  • Unblockable at Level 3 Charge
  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Lift Strike
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep on Level 3 Charge
  • Ground Slash
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep Guard on Level 3 Charge
  • Auto-Counter

Other Important Info

Stat Sheet

Misc. Properties

Character Guide

Offense

Defense

Neutral