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:*Auto-Evades and Counter-Attacks all Melee Attacks (incl. Rush B2) | :*Auto-Evades and Counter-Attacks all Melee Attacks (incl. Rush B2) | ||
:*Auto-Evades all Beam B2s | :*Auto-Evades all Beam B2s | ||
:*Effect lasts until one evasion | |||
*Saiyan Soul | *Saiyan Soul | ||
:*3 Blast Stocks | :*3 Blast Stocks | ||
Line 13: | Line 14: | ||
:*Boosts Attack by 7.5% | :*Boosts Attack by 7.5% | ||
:*Boosts Super by 5% | :*Boosts Super by 5% | ||
:* | :*Activates Brickwall | ||
:* | :*Effects last 20 seconds | ||
===== Blast 2/Ultimate Blast ===== | ===== Blast 2/Ultimate Blast ===== | ||
*Super Kamehameha | *Super Kamehameha |
Revision as of 12:09, 20 July 2023
Character Info
The "End" rendition of Super Saiyan Goku, based on his appearance in the late Cell Saga and Buu Saga.
Moveset
Blasts
Blast 1
- Wild Sense
- 2 Blast Stocks
- Auto-Evades and Counter-Attacks all Melee Attacks (incl. Rush B2)
- Auto-Evades all Beam B2s
- Effect lasts until one evasion
- Saiyan Soul
- 3 Blast Stocks
- Takes 1.9 seconds
- Boosts Attack by 7.5%
- Boosts Super by 5%
- Activates Brickwall
- Effects last 20 seconds
Blast 2/Ultimate Blast
- Super Kamehameha
- 3 Ki Bars
- Beam
- Can be Charged
- 7440 Damage Uncharged
- 10740 Damage Overcharged
- 11820 Damage Boosted
- Super Energy Wave Volley
- 3 Ki Bars
- Barrage
- 5000 Damage Unboosted
- 5500 Damage Boosted
- Instant Kamehameha
- Max Power Mode only
- Blast
- 10920 Damage Unboosted
- 12040 Damage Boosted
- Goku teleports to Opponent
Rushing Techniques
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Rolling Hammer
- Can be Vanished
- Can be Charged
- Rotates Opponent 180°
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Kiai Cannon
- Cannot be Vanished
- Can be Charged
- Any Guard at at Level 1 Charge
- Guard Crushes at Level 2 Charge
- Unlockable at Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter